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Amberwolf

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Everything posted by Amberwolf

  1. I might be misunderstanding you, or the OP, but AFAICT the OP wants to put all the takes into the first track in sequence because they werent' making takes on purpose, they were recording a single continuous performance but accidentally had it in a mode where it looped and did takes on that section instead. I still don't know what they meant by the parts I asked about above, though.
  2. AFAIK that "circle" is your windows busy cursor. If you want a different one, you'd change that within windows itself, in the pointers section of the mouse control panel. (the version with the arrow mouse cursor and the blue ring is the wait cursor).
  3. I don't understand what "the old" is, or "this one", or what you mean by "has them all connected"?
  4. They are completely different UIs, and some functionality is either different or doesn't exist anymore. There's a thread around here somewhere about them that shows some of those differences.
  5. AFAICR, the Sonitus plugins were DX, not VST. (at least, the ones on my ancient SONAR, and SPlat, are). If yours are installed but not showing up, you'd probably have to manually re-register them using regsvr32. Or, if you are using a 64 bit version of the program, and the plugs are 32bit, maybe that could cause them to not show up. I dont' know a workaround for that other than using a 32bit version of the program or a 64 bit version of the plugins.
  6. Apparently so--a quick google on your phrase finds the RA manual which says this:
  7. Not here. We don't bother with all that confusing mess.
  8. FWIW, it is often helpful to experimentation to use automation to play with various ideas, as being much faster to shape and reshape curves and nodes than to do any of the direct methods of editing velocities, individually or en-masse. This is how I use automation for most of my purposes (sometimes later baking it into a rendered version, sometimes leaving it as is, depending on further edits needed or the end-usage of the results).
  9. Shame that it can't--would be interesting to hear it's results vs the other solutions (I use the Jam Origin MIDI Guitar software for this kind of thing).
  10. I dug out the cd set, it's from 2001 (did not realize I'd had it that long!). Looks like I was mistaken; the cover art style is so similar between what I have and what the ones in the Ancient Bundle look like, I made an assumptive connection in my miswired brain. (EDIT: at the end of the booklet it actually does say QL was part of East West, so I guess that's why it looks so similar). It was Quantum Leap Products Rare Instruments for Gigastudio, and appears to be the actual library rather than a demo, though it's still just partial ranges, perhaps that's just all the viable sample range of each particular instrument. It includes Far East, Middle East & India, and Europe. I think the biggest instrument on it is a whopping 148mb....but even so, theyre very nice. I can only imagine their libraries have gotten better over the years as space has become less of a consideration.
  11. You could use a velocity-scaling plugin, and reassign the copied volume (CC7, etc) to it's appropriate parameter. Unfortunatley the cakewalk velocity MFX isn't automatable. I cant remember if Variorum's MFX are automatable (the "compressor" modifies velocity, so it should be able to do what you're after if it is). I think there's one by NiallMoody for velocity scaling, but don't recall if it's automatable. Might be others.
  12. Not many big guys like that named Annabelle....
  13. Does melodyne do it in realtime?
  14. I have an ancient CD demo set of the stuff in the Ancient bundle, I think it was for gigasampler; partial ranges of various instruments. I converted them to wave files so I could test them out, not having GS, and used a few bits in The Skaergaard Intrusion (newer, better mix) and The Tomorrow Option (older, needs serious mix work) as various backing sounds. Probably in other stuff too, over the years, but those are the only ones I know for sure as I set out specifically to use some of those kinds of instruments, and they were the only good samples I had.
  15. I've never learned to really play anything, including my own stuff, because my brain doesn't work like that, but I think the first thing I "learned" while poking around at a cheap "toy" keyboard way back when (1980s) was an accidental recreation of the main part of the "conversation" between the humans and aliens in Close Encounters of the 3rd Kind. The next one I think was the basic end theme notes of Buckaroo Banzai, again, an accident that I recognized the initial note pattern and kept poking until I figured out the next and the next. At some point I figured out the first few notes of the main Star Wars theme, but that's all. Beyond that I don't think there's much I could just intentionally sit there and play, beyond the variations of this one "theme" I've played mostly on piano for a couple of decades; it's never the same twice, just variating / improvising on a chord pattern and some notes. Oddly, it's the one piece I've never really turned into a recorded "finished" song.... (I'm the only one in my family taht was not given music lessons, but I'm the only one that actually "plays" any instrument (if you can call it that) or creates any form of music, and am the one with the widest artistic interests / implementations by far (my younger brother is the only other artistic one, but he doens't ever play his guitars even though he actually knows how, and won't help me with the stuff I make (or listen to it, most of the time))).
  16. I haven't done that specific effect with it yet, but the way I have done something similar (for just one track's sound) was to slice up the audio clip into very short lengths (shorter and shorter slices closer to the "stop"), and use the clip properties pitch change in the notes and cents sections to adjust by ear each slice downward in pitch. I don't have plugins that can do this sort of thing, except in multiple steps with different ones, so it was actually easier to do it that way.
  17. You'd need to post a higher resolution image of that symbol to be able to translate it. Most likely it is what the driver name reported to sonar is, even if it isn't the name you see in windows (but that should be the same).
  18. If you mean right at the beginning, the "booms", and the deep vocalizations under the other ones, those are modified mostly from Ghosthack sounds out of their Ultimate Cinematic Bundles and their Origin bundle. The booms I split into two or three "notes" and pithced themn up or down relative to each other to get that effect. A couple of them are layered for "chords" but most are single. I just used the ALT+/- function to change the pitches, nothing fancy then crossfaded the parts. Well, I hardly ever get the chance to discuss things technically; and things like "likes" or other emoticon/reactions vs technical discussion doesn't tell me what I did right (just that there must be some part of it that is), when I can get feedback about what I did wrong I can at least modify to eliminate those problems, so given the little discussion I manage to generate about any of this stuff (and the very few listens it gets), it's "easier" to modify things to eliminate reported problems and then just go from there. If there's something I happen to really like or want or need that nobody likes about it, well, I just keep those bits anyway. Well, I am still learning which sounds I have, I have honestly probably not even heard half of them yet. :lol: I tend to experiment a lot, and try differnet sounds just to see (hear) what they're like, and sometimes I'll even change the direction I was going with something because it's "better" with the new sound. Previously I mostly used SessionDrummer with various kits, some modified from the ones it comes with, and some "built" by replacing those sounds with other wavefiles cut out of various orchestral percussion samples. Sometiems I'd play notes on a yamaha tabletop drumpad thing, soemtiems just draw them in, someitimes use modified midi patterns from various places. At some point I'll probably integrate these approaches, but I'm still learning how to do it with the wave files, and it honestly takes much less time than with the midi, to get the final sound I am after. I'm sure the DAW could handle it....unless it's *really* ancient. My Win10 DAW laptop is more than a decade old, uses some old i5 CPU I think, and internally still uses a spinny harddisk and it can easily handle these projects--it's only at about 25% CPU most of the time, and the disk loading doesn't seem to be noticeable. At most I might be using a quarter of the 16GB ram for stuff like these. (and there are a bunch of hidden empty tracks that still have active fx in the bins, part of the template but not used in this project). When I use stuff with a dozen synths (mostly z3ta2, sessiondrummer, truepiano, dimension, rapture, a few sfz's, etc) then it's a lot more heavily loaded for CPU, and Ram, but it'll still do those too. I probably have at least two fx in every track bin, some several, and each bus probably has two or three. Lots of Multband Compressors and EQs (both sonitus), delays, reverbs, etc. The brain part of it, well, it's kinda like a jigsaw puzzle, or tetris, or something, maybe. Not sure (I dont really play games, no time), but it isn't too tough going clip by clip, often just starting with a simple rollout of a loop to get something to work with, then cutting out all the bits that don't fit as I go along. Eventually it looks like what you see (or even more chopped up, if I don't end up with any looped bits left, just the sounds from them). Sane thing for non-percussion parts if I start with loops for those, but can be more complex as I have to chop up to indiviidual notes and pitch shift them to the notes I want if they're not already, and with vocalizations and stuff I may have to slice up many teensy bits to create pitch bends, blurred together with reverb and delay. (same for electric guitar parts, but blurred by the amp/signal chain). Sure...I hope that someday doing so will generate a discussion of techniques, and i'll learn stuff too. OHBB is the Old Home Bulletin Board, dedicated to discussing all the facets of a show called Haibane Renmei, and ES is Endless Sphere, generally an Electric Vehicle forum, mostly discussing electric bicycles, scooters, and motorcycles, with a few watercraft, aircraft, and cars / other large-EVs. I've been part of those forums for a long time (since back when Cakewalk discussions were via newsgroups (NNTP) rather than forums. )
  19. Crows...always remind me of Haibane Renmei, which has a different subject, but is a very good little short show. In that, someitmes the crows are annoying, sometimes they appear to be trying to save someone, sometimes they appear they might be doing the opposite. (open to interpretation). There's an entire forum dedicated to discussing all the facets of the show....
  20. I'd guess at bad caps or regulation, and would check for the same things as suggested for Byron's. It's possible that something else less repairable failed, but it's worth checking the power first. If you're willing to poke at it, then like I suggested for byron you can make a thread and let me know and I can walk you thru checking things.
  21. It's possible, but not likely. Most likely only the regulator itself would have been destroyed. If it has multiple parallel regulators (like one for 12v, one for 5v, etc.) then those are cheap and easy to replace. It might have a custom-designed SMPS and that would be harder to repair, but as long as the voltages it outputs are known, it could be bypassed and a separate regulation systme could be installed cheaply enough. So, if you still have it, it is probably repairable. You can check it for the 7805 (5v) 7812 (12v) etc., or an LM317 (depends on design around it), all are fingernail-sized 3-pin regulators with a big silver tab that's usually bolted to a heatsink, with that number engraved on the front of the black plastic. Unfortunately while there *are* standards, it is up to individual engineers to follow them. Even within a single company, not every device follows the same "standards", and it has 'always" been that way, in any stuff I've seen from any decade. Some devices using the "standard barrel" plug don't even use it for DC--IIRC my ancient Gadget Labs Wave8*24 uses an 18V AC output wallwart and all the DC regulation is inside it. (or maybe that was the MOTU Midi Mixer 7s?)...but the same exact "DC Barrel" plug is used on my Yamaha stuff for 12Vdc on one of them, 10Vdc on another, 9VDC on another, and I don't even remember all the other ones....
  22. Is the external power supply just a standard AC cord to the wall, or is it a "wallwart" or other external brick that converts wall power to AC or DC low voltage? If the latter, it could be just that wallwart / brick, in that you might see a voltage, but it might not be the right one (too high or too low), or it might not be filtered enough and have too much AC left (for the heavier transformer type supplies, not really the same kind of issue in switching / SMPS types, that dont' have the heavy big transformer in them). This latter type of failure is usually bad capacitors, and can easily be fixed if the problem hasn't blown up the regulators or other parts. Very often bad caps are visibly faulty, with swelling / doming of the tops, or actual ruptures along the score marks at the top, or blown out the base with the rubber plug no longer in the cylinder, etc. (badcaps.net and other places have good images) If the former, then any problem it has would be internal, but the same problems tend to happen. If you're willing to open it up and poke around, you can look for the caps and see if that's the issue. it's also possible that an internal fuse has blown. If you're not sure what to look for, you can start a thread for it, and let me know it's there, and post pics of what you see and I can guide you on what to check. I've had both of those problems with my Ensoniq ASR88's internal PSU over the years; the fuse blew because the caps failed and caused excessive currents. Thankfully their regulator design isolated the input from the electronics, so it didn't blow anything up outside the PSU. (and many many variations of the same problems in many many other devices over the decades)
  23. What failed (or what were the symptoms)? The most common problems I run across in old electronics are power supply issues, bad capacitors (which all have a limited lifespan) that lead to regulator failures.... So...it might be fixable.
  24. It might end up more like "The future will have those who are used by AI and....that's it."
  25. Instead of updating, I recommend reverting to the last version that worked for you. You can do this from Device manager.
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