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Everything posted by Amberwolf
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Not sure what you mean by that. If you mean only have the bus volume control anything, you'd simply leave all the individual track volumes at the default, and not automate them either. If you mean just have a volume control by itself, no--the bus has the controls it has; you just don't use any of the ones you don't want to, and just use it's volume. If you mean something else you'll have to be specific.
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The "best" way to do this is to create a bus just for all of those to output to. That bus then goes to your master bus, that then goes to your hardware output. That allows you to not only have a single final volume, trim, etc for them, but also to have any global effects you may want on the whole thing (like a final multiband compressor, limiter, room-shaping-reverb, etc). (I usually end up using the controls in the multiband itself as the overall contrrol for that group of percussion, but I also usualy have more than one percussion bus, one for each kind--like a regular kit, a bunch of hand percussion, effects percussion, and then a bus to merge all those together, and then a further bus that merges bass and percussion and sends it all onto the master bus. You can hear how that all sounds in my projects at http://amberwolf.bandcamp.com; I started using that full process somewhere around The Tomorrow Option, IIRC, before that it was just the one drum buss and the bass buss feeding the perc-bass feeding the master). If you really don't want that, then you can group all the volume controls so they all move at the same time, either as a quick group or a named permanent one. But if you have automated them, that may not work as expected. In that case you can switch to Offset Mode which gives you access to the static non-automated volume controls, and group those and move them together.
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creating new accounts disabled/not receiving email re: forgotten pw. Can't register BandLab as it responds that: 1. (the site) has disabled creating new accounts. 2. It does not recognize my password. And 3., Upon trying to update my password, I don't receive the email. No problems w/BandLab Acc.
Amberwolf replied to Lamer Averga's topic in Cakewalk Sonar
ditto. -
Kontakt/Cakewalk/Drum Map/Frustration
Amberwolf replied to Alan Gustin's topic in Instruments & Effects
Iv'e had similar issues with various things over the years (though I don't use IDs / DMs), including wiht external hardware.... -
I'd be happy if I could play two or three notes of that... ...all on the same day, much less the same performance.
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creating new accounts disabled/not receiving email re: forgotten pw. Can't register BandLab as it responds that: 1. (the site) has disabled creating new accounts. 2. It does not recognize my password. And 3., Upon trying to update my password, I don't receive the email. No problems w/BandLab Acc.
Amberwolf replied to Lamer Averga's topic in Cakewalk Sonar
Where exactly are you trying to sign in? Which exact version of Sonar are you using, and how was it downloaded and installed? -
Not sure if either one of those is from this feature, but there is "Aim Assist" that might be the one following hte mouse cursor.
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What I would like is a *hardware* version of the CS80's input section (the keyboard, modulation controls, etc), as an 88 key control unit. (these days I probably couldn't actually use it's capabilities, though when I was much younger I would have tried). There are probably already units out there that do what it did, but I don't know which ones they might be (haven't done much digging on it, since they're all out of my budget range anyway).
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The only thing I use the function for is if I have a bunch of little snips of something (usually percussive, or sounds I recorded to use as effects, like my dogs' breathing, panting or other wierd sounds they make that I can reprocess into something musically useful). I slice up the recorded or imported wave into separate clips (either manually or with the audiosnap feature that does a fair job at it), then select them and press my shortcut key for Process-Audio-Normalize and just hit Enter which does it to 100%. Then I can use the sounds wherever, and use track volume or clip gain envelopes (or the destructive Process-audio-gain function) or compressors, etc., to manage the individual volumes of the sounds wherever they're being used. There's a few examples of this usage in a recent project here, with some panting and other sounds in certain sections as percussive timing effects, https://amberwolf.bandcamp.com/track/ookami-no-kari-no-yume-wolfs-dream-of-the-hunt and in this one replacing some shakers with pantings. https://amberwolf.bandcamp.com/track/a-peek-over-the-wall
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Maybe it ended already?
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One page about the feature: https://legacy.cakewalk.com/Documentation?product=SONAR+X3&language=3&help=Arranging.22.html There's also at least one thread discussing it in the last few weeks that may have helpful info., but I don't have a link.
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You'll also need to answer the questions that the OP of this thread never did, for us to help you.
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Thanks! I also saw those on the page itself; they are good cautions to observe.
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Not for me; I use it every day, so that all the things I have "running" on the Win10 system are saved, system powered off while I'm not home (gone to work, etc), then I just turn it back on to restore the machine state when I get back home. The only issue I've run into with the old Sonar I use, and the old Avid Fasttrack USB audio device, is that occasionally when I go back into Sonar, it'll stutter and dropout. If I simply restart playback a few times, the problem goes away. I'm sure that for others it's much more of a problem, but in my case, it isn't. (On even more ancient computers with WinXP, I used it with no problems with an even yet more ancient GadgetLabs Wave8*24, didn't get the stutter/dropout with that.) So, there's no absolutes....
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It'd be nice if that would happen, but I am guessing that most of the bundles put out there are to entice *new* customers into the fold. Most discounts and sales (in any kind of company) are not created to keep existing customers--they already have some of their money...to get more of it, they may offer special upgrade pricing, etc., specifically to those customers, or in some cases they may not even care and actually prevent existing customers from using a discount code or purchasing an item on a sale.
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- loyalty discount
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I did see that in the OP of this thread, but guessed you probably already have them out there somewhere if you didn't post / link them here. Are these the SW panels? https://www.promidi.com.au/studioware/studioware.html (thought I'd try a google search on your username first, just in case the CALs were already out there; if they are here on the forum itself I missed finding them....)
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It should be registered by it's installer. If you just have the bare .dll file for it, then if you are comfortable with using he command prompt, you can use the regsvr32 command to attempt to register the dll file. Further details can be given on that once we know what the complete path to the plugin .dll file is on your system. This does not always work to make the plugin or synth function, as it may require the installer to do other things to the system or add additional files or registry entries (all specific to the particular plugin).
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Cakewalk with DS88, instruments behaving strangely
Amberwolf replied to Steven Howard's question in Q&A
Does the keyboard have a setting for Multi(timbral) on the midi input? That's what you need to have for most hardware synths in order to use multiple instruments at the same time. (this receives each instrument's data on a separate MIDI channel, but usually reduces the number of voices (polyphony) available for each instrument, at least while others are also playing) Otherwise they usually just use whatever the last patch command was sent as the instrument selection. (this plays all incoming MIDI channels on hte same instrument, but usually gives more voices for that instrument). You also have to use different channels for each MIDI track sending to each instrument. -
I dunno, I've check their site a fair few times over the years whenever sounds I wanted came on super sales I could almost afford / justify but were only useful with the full version, and none of their crossgrade/upgrade options have had anything I own to qualify for. But even the $56 is more than I can afford--if I spent that, I couldn't buy the stuff to use with it. The loops / wave files are what I have used so far, but they are very tedious to cut and splice bits of pre-performed vocals into something resembling what I want, and retuning just specific bits of them for the performance I want doesn't leave them sounding the same (often quite artificial, even bad, because some have to be retuned a long way from where they started...same thing for stretching or squishing them in time). Some of it can be hidden in the mix, most of it can't, especially for parts where I want the voice to stand out almost completely on it's own and want it to sound as natural as possible. I have a *few* useful playable voices (a couple in Decentsampler, a couple in the LABS program), but there aren't enough things in them to express most of what I want to do. (you can hear some of what I did with those in https://amberwolf.bandcamp.com/track/the-moon-it-read-to-me-and-it-was-bright ) That's why I wanted to get some of the playable voices, so I can come a lot closer to the sound I am after in each different project. If I could afford it I'd get all four of the Forgotten Voices in Soundpaint format. I really wish Studio Vocals Laurie came in SP, but it's only in K so far--between these five I would be able to do at least half of the kind of vocal bits I would like in my music. If I was making money off the music (or was rich) I'd just buy all the vocal things and whatever was needed to use them...but neither of those is ever going to happen.
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Can I put in a vote for all of the above, too? I don't know any automatic ways of doing them, so I just do stuff like that the tedious manual way (which is often faster to completely redraw it manually ).