
SirWillyDS12
Members-
Posts
142 -
Joined
Everything posted by SirWillyDS12
-
Not that I know of but being able to block a VST is a great idea... I have a few that constantly "Dirty" a project... I shut off "number of edits" for Auto Save and only use after so many minutes because of the nasty VST's that cause the problem...
-
Seems that they are about 25 years late to the show... They should have done that with Windows XP... Better late than never... But they would have had to pay licensing fees to Steinberg for use of their technology, perhaps they have made a deal with Yamaha for that... To me it seems that MS is just finally admitting that their Audio drivers really suck and always have for Real Time Audio... A point of interest to me in the post was this statement by Pete Brown... That is an understatement... The default Power Management Schemes in Windows 11 are all worthless... I even un-hid the "Ultimate Performance" plan and tried it on my system and can't work on a decent size mix without audio drop outs... The default "Ultimate Performance" plan Parks 15 out of the 16 cores of my CPU and only leaves both logical processors on CPU0 un-parked... The exact same is true of the "High Performance" plan... Both plans steer all hardware interrupts to CPU0 and overload it and the latency is un-godly, sometimes as much as 30 milliseconds... If I wanted a Single Core processor I would have bought one... The "Power Saver" plan actually performs the best on my PC for real time audio of all the default MS power schemes... The "Power Saver" plan, by default has all cores un-parked and I can work on the same mix with that plan that will not run without issue on either "Performance" plan... When I "Down Graded" my system to Windows 11 from Windows 10 I did a complete new install with a new hard drive and kept the Windows 10 installation completely in-tacked on its own hard drive... So the PC is now dual boot with both operating systems... The "Exact" same every thing, only difference being the operating system... I even copied over the power management scheme from Windows 10 to 11 using the Windows Power Plan Settings Explorer Utility and "could not" play the exact same mix using my Yamaha Motif XF6 by Firewire that plays completely without issue on Windows 10... I read in a post somewhere that MS change the "Thread Scheduler" in Windows 11 to accommodate the new Intel Processors and their efficiency cores, perhaps @Jim Roseberry could shine some light on that... So what I had to do with Window 11 that I didn't have to do on Windows 10 was assign my NVIDIA graphics card to it own processor core to get it out of CPU0 or CPU1... Anyone with a NVIDIA GPU running audio knows of their problem, even the gamers... I tried using MSI with the GPU but with Cakewalk running I would get the BSOD "DPC Watchdog"... I also set Interrupt Steering in the power plan to "Any unparked CPU with time delay" and a target load of 2%... I also set minimum unparked cores to %100 so Windows does not Park any cores... By doing that Windows more evenly distributes the hardware interrupts to all CPU's... So after doing all that and more tweaking I can run my Motif Firewire with no issues on Windows 11... The highest latency spikes I get are from the NVIDIA driver, sometimes around 350us but they are all on their own processor that is not used much by Windows or Cakewalk so they cause no problems...
-
You may also want to delete "Generic Low Latency ASIO Driver" from the Registry Key that @Sock Monkey indicated... Pretty sure that Cubase might install that one as well... And if you do not use the "Magix Low Latency 2016..." for anything get rid of it too... Just another useless "Wrapper" that will cause you grief...
-
The Behringer x32 does have its own dedicated ASIO driver... If you were using Cakewalk with your x32 in ASIO driver mode one very simple way to determine if the x32 ASIO driver is now causing the problem is to launch Cakewalk with the x32 powered down... Cakewalk should launch correctly with the dialog box "There are no audio devices for the current driver model on your system... ect..." After clicking that notice Cakewalk should continue to launch without issue... If it does not something other than your ASIO driver is causing the problem...
-
A partial PC4K S-Type Bus Compressor
SirWillyDS12 replied to OPunWide's topic in Cakewalk by BandLab
When you have the Pro Channel strip open check to see if you already have a compressor in the setup... If you do it maybe the PC76 U Type... If that compressor is in the Pro Channel right click on it and then Replace Module... The PC4K should be available to replace the PC76 compressor... If you have no compressor in the Pro Channel you should be able to just insert the PC4K... -
Cakewalk by Bandlab Instruments update
SirWillyDS12 replied to Adu Khay's topic in Instruments & Effects
Piano Roll view Setting the Meter and Key signatures There you go... Read up...- 4 replies
-
- 2
-
-
- drums
- 808 slides
-
(and 1 more)
Tagged with:
-
Yes they did, but I missed the simple key binding "D"...
-
There are probably more than a few ways to do this... If you have Piano Roll open in the Multi Dock you can double click on the "tab" and it will open Track View split screen with Piano Roll... You can re-size the size of either by dragging... You can use the key combination "Alt and 1" and it will open Track View... You can assign Track View to one of the "Screensets" and select Track View from the Screensets Module or the corresponding number on the keyboard (not the number pad...)... Probably many more ways to do what you want also...
-
Recording Pitch Wheel = Muting MIDI Notes?
SirWillyDS12 replied to congalocke's topic in Cakewalk by BandLab
Preferences ->Project ->Record ->Recording Modes... You probably have this set to "Comping" which will mute your previous "takes"... Set it to Sound on Sound... This will allow "over dubbing" with the original material recorded... -
The FX Sends are ordered from top to bottom in the order of the buses in the bus strip view from left to right... Simply re-order your buses by dragging them into the order you want... In the Console View you can Alt-Click and drag them where you want them... In your screen shot you have your buses left to right... Bus Delay, Reverb bus 2, Bus Delay short... If you want them in the order of your second post change your bus order to Reverb bus 2, Bus Delay short, Bus Delay... You can re-arrange them in Console View or Track View...
-
So. if I just set the controller to an arbitrary number, say 50 and save the type 1 MIDI file upon reloading there is no CC event... You are correct... If I record the movement of the "knob" as automation (which is what I was doing) Cakewalk will convert that to a MIDI CC upon saving the type 1 MIDI file... When you reload the file it is either a CC91 or CC93 depending on if it is reverb or chorus... But it does not assign it back to the "knob" unless you Convert Envelop... If I inserted the TTS as an Instrument Track and record automation as an instrument track it does not record it to the knob or as a CC with or without a MIDI channel selected... Upon reloading the MIDI file the TTS MIDI Channel will be muted, strange! If I insert the TTS as a split instrument with a dedicated MIDI Channel and record Automation on one of the knobs Cakewalk WILL record it and save it as a CC... When you reload the CC will be there... So this really sounds like a long standing Cakewalk bug that may or may not have been reported in the past... Much like the arbitrary re-assigning of MIDI device bug upon loading a project if the MIDI device is not connected... Added... The same was the case for the "Volume Fader" CC7... If I just set it to a number it is not converted to a CC7 upon saving, If I record Automation it is saved as a CC7 envelop in the standard MIDI file...
-
Sorry, I missed that in your original post... Saving as MIDI Type 1 does "Print" the controllers from the "knobs" to the standard MIDI file... MIDI Type 0 does not... But upon reloading the file into Cakewalk, CbB does not automatically move the controllers back to the two knobs in the MIDI Strip... They do show up in the PRV and the Event List... If you right click on them in the PRV and Convert MIDI to Envelop it will move them back to the Knobs... Yes, I'm sure that all GM MIDI devices will all respond differently...
-
MIDI CC 91 - Reverb amount... MIDI CC 93 - Chorus amount... The Cakewalk MIDI Strip, available in the "Inspector" has dedicated control knobs for both reverb and chorus at the top of the module... So adding them to your standard GM MIDI file would not be all that hard...
-
Or you could use the "Sort by Type" feature and it will sort all your EQ's by EQ type... Or you could use the search feature in the Plug-in Browser...
-
Cakewalk Won't Recognize Audio File Locations
SirWillyDS12 replied to Ricebug's topic in Cakewalk Sonar
Use Save As -> Copy all audio with project... This will create an Audio folder inside of your project folder and all your audio tracks will be stored there and the project will reference to that folder and not the Global Audio Folder... Always use the one project per folder approach, every project in it own folder... You can copy the entire Project Folder anywhere you want and the Audio folder goes with it... Audio data will never get "Lost" it will always be with the project... You can open the project from your backup drive and the project will load with the audio from the project Audio folder on the backup drive... The Cakewalk Documentation Save As dialog page is wrong, the Audio folder is just Audio and not Audio Data... Try not to use Reference from and always copy any import files to the Audio folder... I have close to 1500 projects going back over 25 years and my Global Audio Folder is completely empty... All my Audio tracks are stored in the project folder Audio folder... Many of the older projects have been on 7 or 8 different hard drives and I can open them up on my latest PC and the Audio tracks are all there, no need to play "find and seek"...... -
My project somehow has an event that I can't suppress
SirWillyDS12 replied to Starship Krupa's topic in Cakewalk Sonar
This ^^^... Also in the Kontakt, Settings -> Engine. there is check box for default volume for new instruments or volume reset, can be set at -6db or 0db, if -6db is checked (default) your instruments can revert to -6db regardless of what they were "saved" at... If I remember correctly what causes the instruments to revert to -6db is if it is set in Kontakt at -6bd and CbB or Sonar has the option Zero Controllers When Play Stops enabled... Edit -> Preferrences -> Project -> MIDI... I'm pretty sure that all the default templates have this option checked... I created my own project templates and unchecked that option on all of them... Another thing, the midi track velocity\volume control will set the volume in Kontakt... If you moved the "slider" and it is no longer set to default (101) or disable control it will change the volume of the instrument in Kontakt... I always disable the control and use the output audio of Kontakt for fine tuning volume or automation... -
If it is understood correctly you recorded your drum track at a tempo of 110 bpm over a project set to 120 bpm... You can use the Process > Fit Improvisation command to change the tempo, bpm of the project and grid, without changing the tempo of the recorded MIDI... The end result would be your same drum track at the correct speed in a project with the correct tempo of 110 bpm... It can be tricky to use the Fit Improv command... When I use it I usually copy just a small section, maybe three measures to a new track and high light that as the "Source Track"... The very first note of the "Source Track" must be at the very beginning of the project 1:01:000...
-
This is not true... Versions 2021.04 Update 1 [Updated 17-May-2021] thru 2022.11 Update 1 [Updated 1-Dec-2022] were all Self Activating on installation... You did not need to be online to activate... You can install an older version then install one of the self activating versions over top and reset your activation all offline... No need for the Cakewalk Activation Servers...
-
importing track template adds a new bus
SirWillyDS12 replied to charles kasler's topic in Cakewalk by BandLab
Anewbus - God of funerary rites, protector of graves, guide to the underworld. and creator of the second "Master"... ? -
So I downloaded the 7 day trial of Inject and installed it... The Cakewalk plugin manager would not even register the plugin on my PC... Also tried it with Sonar to no avail... It did install properly because it registered and loaded in MixCraft... I even un-installed and reinstalled it running as admin... But it looks like you got some advice from Noel to pass on to AudioMovers... Anyway, best of luck with your setup...
-
Pretty sure you need to dis-arm the track... Turn off the Big Red Record button... With the track armed and input echo on, the button beside the record arm button is also on, you would be monitoring the income live midi from your controller to the SI Piano and not the playback recorded midi...
-
Are you running Cakewalk as an "Administrator"? If not try that, it may work... So most "Sharing Violations" are caused by the file being open by two people at the same time and the other person saves it before you or by two different Apps at the same time and the other App takes ownership... If your "Project Drive" is a mapped network drive and Audiomovers Inject is opening up networking ports this could be your problem... Check and see if "Sharing Wizard" is on for your drive... Windows Folder Options -> View -> Files and Folders -> Use Sharing Wizard...
-
Trying to use Cakewalk and VB-Audio Matrix
SirWillyDS12 replied to norfolkmastering's topic in Cakewalk by BandLab
I would assume so... I did not do a "full" count on outputs, just inputs before Cakewalk would not load... But when I had the VB Audio Matrix 256 VASIO enabled I had 268 output channels... 256 from the matrix and I have 12 outputs enable on My MOTU 828es... One master channel and 5 stereo sends for external effects... So a question here... Can you use a two channel approach for the "pre-FX Send and Return"? A "Clean" channel with your audio on it output straight to your Audio interface and your FX and then input back to a second track... This would create an "Insert FX" say for an external compressor or such with the output fed back to your second track... The same type deal can be used for a send by coping your track to a second track and using the un-effected track as the send and not sent to your mix bus and the effected track sent to your mix bus and you add an FX return... You would probably end up with more track than you really want... -
Trying to use Cakewalk and VB-Audio Matrix
SirWillyDS12 replied to norfolkmastering's topic in Cakewalk by BandLab
So I did a little more investigating\troubleshooting of CbB not opening with VB Audio Matrix... The issue is not VB Audio Matrix at all... The problem is a limitation\bug in the CbB UI, the exact same limitation\bug is present in the new Sonar... As soon as you exceed 276 available ASIO devices in any configuration, CbB or Sonar will not open... I used the VB Audio Matrix 256A ASIO driver from Coconut and My MOTU 828es to find the exact number... With 276 available devices, 256 from VB Matrix and 20 from my MOTU 828es both CbB and Sonar will open up just fine... Increase the count to 277, 256 from VB Matrix and 21 from the 828es and neither CbB or Sonar will open... Exact same two ASIO drivers, one hardware the other virtual... It did not matter what ASIO drivers I used, as soon as the available count exceeded 276 neither CbB or Sonar would open...