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Everything posted by HOOK
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I was under the impression that VST3 are supposed to be less cpu intensive because they don't DO anything until audio passes through them.
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Yeah. Those Slate freebies have all been a perpetual license so far.
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And again, on Wednesday: Hey all, I want to add a little clarity here. There was a time where we were going to add a FEW plugins to the Creative/Mix/Diamond and offer grace period free updates to many users. Instead, we decided to make new bundles and add TONS of new plugins to each. No one that bought the previous bundles was promised or was ever going to get ALL the plugins we added to the new bundles. The cross grades mentioned below represent a FAR greater value than the free updates we were planning at one point, and further apply to all buyers and not just some that fall into a grace period. So all previous buyers are FOR SURE in a better place after the cross grades than they would be otherwise. I, of course, understand that some users will still say, I wish I had waited and bought Signature and not Mix or Diamond last year etc. We can all say that about almost every transaction we’ve ever made. Here are the crossgrade offers: Creative to upgrade to Producer for $50. Mix to upgrade to Studio for $100. Diamond to upgrade to Signature for $150. These cross grades are priced at approx $8-12 per plugin. These are obviously crazy good deals. Never before seen by us. Drew Mazurek
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Universal Audio Official UA Representative - Drew Mazurek Nov 10, 2023 Hi all, I have gotten our upgrade offers fast-tracked. Support has coupons available for these users that allow: Creative to upgrade to Producer for $50. Mix to upgrade to Studio for $100. Diamond to upgrade to Signature for $150.
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Weird. I haven't heard anything about this. Tell me more. ?
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I'd be curious to see what happens if you try to run that "empty" waveform through Melodyne again. Just because I'm curious.
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I get it. I recently upgraded to 11 and had a heck of a time trying to get performance like I had on 10. I also did a BIOS update at the same time. That was probably a bit of a mistake. Because as good as I have it, I'm still not back to the same performance. Very close. But not exactly. And since I updated BIOS and OS at the same time, I'm not sure which one is my problem. You'd think I'd know by now to not fix something that's not broken.
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John...I think the USB settings you're looking for are in the Device Manager. Right click on the various USB controllers and look for a power management tab.
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I guess you guys would be shocked at the number of plugins a good system can run, in real-time, and DEEP into the tracking of a song - without detectable latency. I can't be the only one.
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Why mix on speakers when 87% listen on headphones?
HOOK replied to whoisp's topic in General Music Discussion
A crap mix can sound pretty darn good on my iPhone earbuds or my BeyerDynamic cans. That same mix can sound horrible on real speakers, in the real world. So... I mix with monitors until a mix sounds great on other speakers, in the real world. Any mix that passes that test also sounds great on decent headphones. That's where I land. -
I was having a margarita with a buddy a few weeks ago when I told him that I've often thought of doing a song called My Girl Rita. He pulled out his phone....googled it....and said someone has already done it. And they actually did it very, very well. But after a few days of consideration I decided that if the world only had one "The End", or one "Hello", or one "Hey You", the world would be a horrible place...lol. So...here's My Girl Rita.
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I don't know your current settings...but you might be able to fix the problem by lowering your buffer to say 128 or better if your machine can handle it without clicks/pops and general audio engine problems. A good machine should be able to handle a pretty massive stack of compressors, eq, chorus, delay, etc. in real time, even while tracking. But... You also might be learning that some effects can't be used in real-time. If that's the problem, you'll have to figure out which one (or ones) it is and save it for when you're mixing and can turn your buffer up without worrying about latency.
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Audio Engine stops after drag and drop of Audio file
HOOK replied to John Vere's topic in Feedback Loop
Wow. Nah. Try it. It doesn't open export dialog. It simply bounces to a clip....right there in place. ALWAYS been like that. -
Audio Engine stops after drag and drop of Audio file
HOOK replied to John Vere's topic in Feedback Loop
Why are you exporting a track and then importing that track when you could easily lasso the pieces, right click and "bounce to clips"? -
Good LAWD....those Soundtoys plugins are hungry, hungry hippos.
HOOK replied to HOOK's topic in Instruments & Effects
When I talked to the guys at Sound Toys, they were quick to send me links to the previous version installers. You might keep that in mind as an option as well. -
Good LAWD....those Soundtoys plugins are hungry, hungry hippos.
HOOK replied to HOOK's topic in Instruments & Effects
I'm just very judicious with which ones I'll use in real-time. A couple months back there was the issue with the VST3 versions causing havoc even with large buffers. I had to roll back to VST2. And though I've heard the VST3 problem is fixed, I've stayed with the VST2 and have had no problems while mixing.