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Matthew Sorrels

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Everything posted by Matthew Sorrels

  1. I'm not sure with Cakewalk any plugins work on a surround bus. Last time I tried, it was an epic fail. I don't think it's gotten any better. If your DAW supports it sooner or later your audio has to reduce down to two channels to go to your headphones. You should put Sonarworks there. All it does is fix your speaker response to be flatter. No space, no virutal. Like buying a better set of headphones. That's it. The surround bus is what you feed to dearVR or say a 5.1/7.1 Waves plugins. Sooner or later though it has to mix down to stereo or your headphone can't listen to it. But again I don't think any of those plugins work with Cakewalk's broken plugin on a surround bus model (which tries to turn it into stereo for the plugin or something). Wave's is very clear on their surround plugins tech pages that only some DAWs work. I'd think that applies to dearVR Monitor as well. Most DAWs aren't really very well setup for surround anything.
  2. Work yes. Work well? Who knows. Both Sonarworks and ToonBoosters MorphIt are both just EQ. The same EQ on both channels at least with a non-custom measured set. I'm not sure about a custom measured EQ curve it could be different on each ear. Both work with Wave's NX but it doesn't matter what order you put them in with Wave NX. Before the head transfer or after the results are the same (I did some tests and made a post about it a long time ago). I doubt this dearVR Monitor plugin changes that. All the headphone EQ does is make your headphone speaker closer to flat. It shouldn't really matter about the space part.
  3. It is a deal, just not a normal one.
  4. Isn't this just for custom phrases where she records what you tell her (non-lyrical only)? It's not a discount on their sample products. Not sure exactly how you'd order it from their web site.
  5. If you want flat and 3d you may need to mix this with Sonarworks or one of the other headphone EQ products. This was true for the Waves stuff in the beginning, until they started to add EQ profiles for various headphones as an additional option.
  6. It's a tough lesson, but the only safe way to activate Waves plugins is to a USB thumb drive. Yes it's a dongle you have to buy and keep track of yourself. But it can save you so much pain and suffering.
  7. Too good a deal to pass up, even if it's not my favorite platform. Download isn't going very fast, seems to be speed limiting anything other than one download. But it's not that large so I don't think it's going to take much longer. I'm pretty sure I don't need another vocal library, but the price is too good.
  8. And yes, many of these IK sales polices are kind of crazy. Losing jam points when you transfer a product. Lots of NFR rules. Expiring downloads. etc. It does seem kind of endless and filled with gotchas.
  9. From https://www.ikmultimedia.com/faq/index.php?id=1072 So I guess if you buy collections with a credit card you can transfer them but the a-la-carte stuff can't be transferred no matter what.
  10. You can of course use cash in the web store and get a version that you can transfer, but if you buy it in the custom shop it's NFR no matter how you pay. I think. It's hard to say for sure sometimes with IK.
  11. US users can use Guitar Center and/or Musician Friend 15% coupons to get a discount on Omnisphere. They come up often enough. It's how I got it a year or so ago. Not exactly a giant discount but about the best you can do.
  12. All Custom Shop purchases are NFR, doesn't matter how you pay. Just how it works.
  13. Orb Producer 2.0.1 is out now. I'm not seeing any change log yet though.
  14. So if the intro prices stay in place till Dec 31, and it ships will the intro pricing also be available in the CS using gear credits? Usually in the past I thought IK ended the pre-order offers at release since otherwise it would let people get things with crazy levels of discounts depending on how cheaply they bought gear credits in the past for. Or will the gear credit prices not reflect the intro discount? Not that I care at this point, it just was a crazy thought that occurred to me in this thread. While I hope IK ships it soon, right now November is kind of booked up with new releases. Two new game consoles, new CPUs, new GPUs, crazy prices on SSD storage. I think the average IK customer is going to be stretched a bit thin.
  15. Be sure to read the install instructions. Running the installer isn't enough, you also need to install the .guru file in Unify itself.
  16. It's preorder. Actual full pricing is AT5SE $149, AT5 $199, AT5MAX $399. But I believe there will still be upgrade/crossgrade discounts equal to what things are now for IK customers that qualify for those options even after the preorder prices end. So if you are one of those customers the pricing may stay the same. If you are a new customer, pricing will go up. Until the next sale, which will certainly happen for Xmas. No promises though, IK is free to change their pricing and discounts at any time for any reason. I do think it's safe to say that if you are willing to wait the current offer will be available again.
  17. I think if you go AT5 SE rather than full AT5 and decide you want some of that new gear I don't believe you will be able to purchase any of it in the custom shop. That's the one unclear thing. So for example those two new rooms, I don't think they will be sold outside the full AT5. You will get all the AT5 features and all your AT4 stuff will be fully usable with the advanced features. But the 2 new stomps, 5 acclaimed amps, 2 new rooms, 19 new rack FX may not be available. The 100 completely re-captured cabinets you'll get if any of them were included with AT4 (I think). But the 2 stomps, 5 amps, 2 rooms and 19 new racks it's not clear if you can buy in the custom shop in pieces or if you will have to buy the full AT5 to get them. And I don't think there is any discount on AT5SE to AT5. So you end up "buying" it again. As a result I decided full AT5 was the cheaper path. Getting AT5SE first would make getting full AT5 more expensive. But it's possible that AT5 new gear would be available in the store in pieces, which you might be able to get using group buys or other discounts. Which might be cheaper than the extra $50 for the full AT5. I decided the odds of that are very low though.
  18. If you are blocking Facebook and don't have an account instead of seeing the image Larry posted you just see a string of numbers, like this: If I right click on the string of numbers I can view image and see what he's actually posted. Might be because I'm running the Firefox plugin Facebook Container. I'll admit it makes a lot of Larry's posts make no sense, but that's OK if it keeps Facebook out of my life.
  19. So I watched this again: Is it just sad that the one thing that really makes me excited is the new preset browser?
  20. I was fooled by the "native plugins" line myself. They consider native to mean native to FL Studio. That said all the synths can be used in other DAWs using the FL Studio plugin. Which I tested out with Cakewalk and found it works pretty nicely.
  21. It's on their forum. I got the Signature edition in the charity auction this weekend and when I saw they were doing this went ahead and bought the upgrade, only to find the VST versions have been removed for the duration of the sale. Here's the post: https://forum.image-line.com/viewtopic.php?f=100&t=241983 I still got a pretty good deal, but it was kind of disappointing to realize the VST versions that I thought were part of the all plugin edition wasn't included in this offer.
  22. Their page that shows what qualifies for what is kind of crazy. https://www.ikmultimedia.com/eligibilitycheck/ But Larry is right they do have three classes of discounts: Upgrade, Crossgrade, or Maxgrade But I think it's safe to assume that whatever you own will never qualify for any of them -- if and only if the discount for that level is actually a good deal.
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