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Everything posted by Wookiee
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Cover of Coming Back to Life from Pink Floyd's Division Bell Album
Wookiee replied to FreeEarCandy's topic in Songs
Brave! -
This "feature", @locrian, is to ensure against piracy and for our security, is what inMusic, the now owners o Moog tell me. They, all Moog plugins, require confirmation of registration every 90 days. As you might have guessed not impressed by this. I am currently in discussion with inMusic asking why the {please insert your preferred expletive here}, as they know I have a legitimate licence, can't it just phone home and tell them how much I use them, without having to screw with the flow of production.
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Interesting, the best date nights happen at home.
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Synth rack options for Toontrack Superior Drummer multiout
Wookiee replied to Leander's topic in Cakewalk Sonar
@Leander if I understand this correctly you have already inserted SD3 as a SIT. But now you want to have each channel of the SD3 mixer as an audio track in Sonar? To do this I would. 1. Convert the SIT track into a split instrument track giving 1 MIDI & 1 audio tracks. 2. Now insert as many audio tracks as you need. 3. Assign each one to an output in SD3 4. In SD3 assign each output to a Sonar channel. You may want to consider saving it as a track template, just remember different SD3 kits have different mixer configuration. -
Thank you, I do like a fretless bass so much more organic.
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Who sang for you Steve? Mix works here.
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Kilkenny is a city in County Kilkenny, Ireland. It is located in the South-East Region and in the province of Leinster. It is built on both banks of the River Nore. The 2022 census gave the population of Kilkenny as 27,184, the thirteenth-largest urban centre in Ireland. Source Wikipedia. Mix works here Bjorn, has a certain Irish lilt to the melody, though probably early evening before the infamous Kilkenny beer starts to flow.
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Why are you over clocking the machine, absolutely no need on a DAW unless you game on the same PC, if that is the case I suggest you run two profiles, one no OC, one with the OC enabled. I run my i9 at default clock speed, my RAM, which is 6200 is XMP to that speed. My audio device Clarett Pre 8 USB is s either at 128 samples for most mixing and tracking but I sometimes drop it to 96 when tracking guitar. Reading about your graphics card I wonder if it is the bottleneck, consider trying without OC'ing the machine.
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Can confirm channel imbalance, which is present throughout the entire song, sorry probably a good song just needs the mix tweaking.
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Another stunningly unimaginative title, I promise didn't think about at all, it might be final unimaginative title. Fourteen Noise making toys GForce Icon Drum Cherry Audio Mercury 4, 6, & 8 (Jupiter 4,6,8) Arturia Jup-8 Roland Jupiter-8 Effecting things Boz Digitals David Bendeth +10dB compressor Overloud's Breverb All other FX are Stock Sonar or S-Plat tools
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There are also projects 1, 3, 5, 7, 9, &11 some got ignored, oh my!
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Thank you sir, there is absolutely no hidden meaning or number magic behind the titles. It simple total laziness, with a lot of zero imagination. They are just chronologically numbered, as they are composed they get the next number. I suspect you might even know what the title of current one under composition is 😀
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Unfortunately the AI, in my furry opinion, has not been kind to the movement, but that is AI animation, that is my two Triganic Pu on the video. Mix works well, nice balance, very listenable tune. Did you use the Access virus TI snow for all sound?
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@Trung Kien Le dinh whilst the note named displayed could be considered incorrect, for the selected key, as they are enharmonicly the same note, the information displayed is correct. Would it be correct to assume you have set the key in the Meter/Key view? If not then try setting the key correctly, unfortunately Sonar does allow for differentiation between Major and Minor keys, perhaps a feature request? If you have then I suggest you report this to Cakewalk support.
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@Igor can't say I am experiencing any of the issues you raise, I can only suggest you report them with sample projects, don't include the audio, to Cakewalk support.
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@Bass Guitar your CPU is your issue, 2 cores/4 threads 2.9 GHz is way under spec. The absolute minimum spec is 4 cores/ running at 3+ GHz, around two to three years ago it was actually recommended to get proper performance you need 8 core 16 threads, it is what the code is written for. As noted the start screen opening is its default mode, you can disable the start screen, both in Next & Sonar, in Preferences. As for it being a bug, it is just the way Windows file association works. Windows knows that if you double click on a file with the file extention WRK or CWP it should launch Cakewalk Sonar. It doesn't know to tell Sonar to not launch anything.
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Technically Cakewalk Sonar and S-Plat are now very different programs. S-Plat uses PNG's and BMP's to generate the GUI Cakewalk Sonar does not, it uses vector graphics. Cakewalk Sonar also has a much updated Audio engine. On my two year old i9 14900K tower computer, I can not say I have experienced any GUI glitches, but then I am running a Nvidia GeForce RTX 4060 8gig graphics card. Having said that, Cakewalk Sonar runs fine on my old i7 4790K CPU from 2014 PC, which only has a 2Gig graphics card. Can I ask what CPU are you using, how much RAM, does your machine have, do you only have the one disk drive, what graphics chips does your laptop have installed?
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Nice balance between the ambient sounds and the music.
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Mix sounds quite nice here, they are nice chairs.
