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MagBass

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Posts posted by MagBass

  1. I'm having a problem I hope you can help me with.  I have some old pieces in which I used SFZ+.  I need to reassign those parts to another soundfont player since SFZ+ won't work in Win 10.  I tried to open one of the pieces on my current system but CbB says it can't find SFZ+.  This is what appears in the Synth Rack:

    Missing%20SFZ+.jpg

    Notice I have SFZ+ running, but above that it cannot find what seems to be a different version whose name is "rgc:audio sfz+".  My running copy is v 1.10 VST.  Does anyone have any idea what the other one is?  That's the one that will let me see what files and patches I used so I can move them to Juicy SF, which is 64-bit and works perfectly in CbB.  Thanks for any help you can offer.

    (I wish René Ceballos would take his program back and update it.  It was so much easier having one instance of a program with multiple outputs...)

  2. For some months now, I've found that every plugin is being loaded with jbridge.  This wasn't always the case.  jbridge used to do what was expected: wrap 32-bit plugs.  I'm sorry I don't remember exactly when this started, but now every plug I install or update has jbridge active.  I haven't touched jbridge since I first installed it, so I don't believe the problem is with jbridge; it seems more likely a CBB update bore this issue, at least for me.

    Anyone know anything about this?

  3. In Preferences|Keyboard shortcuts, in the Function panel, there's an entry "View the plugins".  I've tried to bind this to a character to see what it does, but nothing happens.  Does anyone know what this function is supposed to be and how to get to it?  I was looking to assign a key to call up the Plugin Manager, as I end up using it a lot, but I don't see an option for it in the Function panel and thought perhaps "View the plugins" might be it.

  4. 1 hour ago, Mad Musicologist said:

    Is it possible that Cakewalk dislikes me giving the bus name too similar to the source channel (BFD_snare vs. BFD Snare)?

    As Noel said, that doesn't matter at all.  I forgot to note that I was not able to get any output when I assigned the BFD snare to a mono internal output, no matter how I tried to pick it up.  I had to send the snare to a stereo output in BFD, then CbB would pick it up.  I changed the interleave on the CbB console track to mono.  In the shot below, the snare is soloed in BFD so I could make sure I was only seeing the snare activity:

    For%20Forum%20BFD%20issue.jpg

    I think Chernobyl is on to something with those sends...

     

  5. 1 hour ago, Mad Musicologist said:

    I do not see anything coming in there, and (of course) I do not hear anything. I checked all the routings again and again, and when I changed  the   BFD_Snare out routing to  BFD_Master, I could hear my  snare playing, when I changed back  to the setting   BFD_Snare   out    to   BFD Snare   there is silence again.

    And I can't find  why the setting doesn't work.

    I'm sure this doesn't help you, but I followed your routing and it's working fine here.  Audio out at every step.  If you could collapse the ProChannels and show the Channel Inputs and Outputs (and maybe make all console strips narrow), we might get a better picture of what you've got going on.

  6. On 10/23/2019 at 10:30 PM, Terry Kelley said:

    Midi copy and paste is weird. I can do clip loops but just selecting a measure to copy and paste results in the first paste being a couple of ticks later than I specify. If I do multiple measure of paste, each one is a couple of ticks later than the prior one.

    For example, if I paste a measure at 7:01:000 it actually pastes at 7:01:003. If I tell it to paste 10 times, the second one is at 8:01:006, then 9:01:009, etc. I don't know why it shifts it out. Not sure I am making any sense ... And the function to snap to measure doesn't always.

    A tutorial on non-clip loop copy and paste would be  nice.

    I don't think you need a tutorial; I just tried to replicate the problem and it did what you said, except my paste was off by 90 ticks, whether I used Paste or Paste Special and specified exactly where I wanted paste to occur.  This seems like a bug.

    (I know this is not the place for bug reports, but context matters...)

  7. That was from a demo project that came with Sonar 7 that I just happened to be looking over.  Nothing of mine uses AudioSnap.  My addled brain couldn't work AS out, not that Melodyne is tremendously easier, but I've had more frequent and better success with it.

    • Like 1
  8. I'm trying to modify the velocities of four bass drum notes in a measure of one of my pieces.  The first capture shows the first edit.  Clearly there's an incremental increase in the velocity.  I played it.  Didn't hear a change, so I made the velocities ramp up even more, as you'll see in the second capture.  Nada.

    Much time lost on this.  How is it that velocities aren't being recognized?

    Searchin'%20On,%20meas%20131-1,%20bass%2

    Searchin'%20On,%20meas%20131-1,%20bass%2

    I edited those values in both the piano roll and staff view.  I also assigned the drum part to HALion Sonic and SI-Drums.  I edited the part separately in CBB and SPlat.  No change.  Anyone have any ideas?

     

     

  9. Yes, I know how to change the name manually. I want to know if there's a command or procedure to simply make the audio output name the same as the Midi track name. Cutting and pasting 16 or more tracks is a tedious process; I'd like to click something and have all selected tracks simply copy the track names down to their respective output names. That's what I'm hoping exists or that Cakewalk would consider implementing.

  10. I'm running 64-bit CBB but this also applies to SPlat and X3.  I almost never use 32-bit plugins, but there's the occasional plug that doesn't have a 64-bit version.  I've noticed that 32-bit plugs, both instruments and effects, have noticeably awful audio quality on my system, including clicks and pops.  I have my ASIO buffer size set to 512 bytes; I'm not sure if this is effecting the bitbridge function or not.  (I know little about bitbridge; it is set to the default settings.)  The clicks in the audio are of a cycling nature.  I tried setting the buffer to 1024 and 128 and the speed of the clicks slowed down and sped up, respectively.  I don't know what else I can change.

    Is there anything I can do to improve the audio quality when using 32-bit plugs?

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