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Robert Bone

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About Robert Bone

  • Birthday 10/27/1959

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  1. Howdy, Michael. I have a friend that lives fairly close, who is looking to see if he has any TRS 1/4" cables, and if he has one or more, I will try them out, to see if that fixes the issue. I will read the A-800 Pro manual later this afternoon, to see if anything applies to the issue. Take care, I will post the results of any testing I do, but it may be a day or two...... Bob Bone
  2. Howdy. I have a Roland A-800 Pro, which has a quarter-inch port for an expression pedal. I also have a Behringer FC600 volume/expression pedal, that I would like to be able to use to control MIDI data, such as volume, for a soft synth that is triggered by the A-800 Pro MIDI controller. I cannot seem to get this to work, even though I am using a stereo (TRS) cable to connect the Behringer pedal to the expression pedal port of the Roland MIDI controller, which is per the scant documentation for the Behringer pedal. Anyone have any ideas? Bob Bone
  3. I am about to head out the door, for the next 5 hours, so did not have time, at the moment, to find the link, but there is a document that lists all of the various key bindings in Cakewalk, and I used to have it printed out and handy. There are LOTS of key bindings out there, and you can create them. I set the left and right arrows to advance to the previous or next Marker, which is extremely handy, for moving around in my projects. Hope that helps, got to jet, Bob Bone
  4. UPDATE - here is the details on the resolution: I found the following, from a thread from a couple years ago, in two posts in the thread, from Scook. Altering the Output Ports to the correct Kontakt instance, from what CbB had changed to Microsoft Wavetable, and saving the drum map, worked like a charm. I also recreated both the Project Template with the Track Template, from the corrected drum map, and now those both work just fine now, as well. If I know a new project will have drums, chances are I will be using a project template that has everything already set up with all the audio tracks, Kontakt instance, or AD2, all the buses, and each audio track properly gain staged to -18 dBfs, so whether the drum sounds are coming from AD2 or Kontakt, that instance will always be the very first synth in the synth rack, so it should then never get its drum map Output Port data changed, because all additional synths will be loaded below that first AD2 or Kontakt instance. SO, I think I am all good now, although it is 2:48 in the wee hours, so no guarantee that I am not dreaming all of this. Here is the info from the old thread, with Scook's posted replies to similar drum map Output Port issues: "The Out Port assignments of a drum map are set using the existing output routing for the MIDI track. If there is no routing, the DAW makes the assignment, if possible, to insure the data does somewhere. The same thing happens if a routing becomes invalid (ex. the synth in the Out Port assignments is deleted). Fortunately, should the assignment need changing, it can be done with a few keystrokes SHIFT+select the range of mappings to change CTRL+SHIFT+click the drop down to reassign the selected ports Or, after adding the new synth delete the old drum map, make sure the track is routed to the new synth then add a new drum map. It does not matter if adding a track template or adding the drum map to an existing project or project template. The Out Port assignments are all made following the same rule. Out Ports in a drum map are dynamically assigned to the track based on the MIDI output it is replacing. If there is no prior MIDI output assignment or the Out Port assignments become invalid, the DAW adjusts them so that the data has somewhere to go. IOW, the design requires a valid Out Port assignment, if possible, in drum maps used by a project. This is similar to the dynamic assignment of Omni when input echo is enabled on tracks that have no input assignment." Bob Bone
  5. Can you (or someone) please explain this? I don't quite understand. Thanks, Bob Bone
  6. UPDATE - Resolved, by correcting the Output Port data - from Microsoft Wavetable, to the proper instance of Kontakt, then saving the corrected drum map. I discovered that CbB Drum Map Manager had changed all Output Port assignments from the specified Kontakt instance, to the Microsoft Wavetable. I have zero ideas why, at the moment. I updated those assignments back to the Kontakt instance, and resaved the drum map, and all is well. I will try to dig into this some more, and open a support ticket, when time permits. Bob Bone Howdy - I have been a user of NI Komplete, and Kontakt, for many many years, and am suddenly experiencing a perplexing issue, with a 1 second lag in hearing audio from triggering notes on any of my MIDI controllers, using the Studio Drummer library, in a separate Kontakt instance, where I have a single one of the Studio Drummer factory instruments loaded into the Kontakt instance. 1) This project has 3 Kontakt instances, with one instance for a New York Grand Piano instrument, the 2nd instance having a Kontakt Factory Library string ensemble instrument, and the 3rd Kontakt instance having a single Studio Drummer Library instrument loaded into this Kontakt instance. 2) I have no detectable lag when using my MIDI controllers to trigger notes for either the 1st or 2nd Kontakt instances, and if I use the 3rd Kontakt instance's virtual keyboard to trigger any of the Studio Drummer kit pieces, using my mouse, there is also no detectable lag. It is only this 3rd Kontakt instance, with the Studio Drummer instrument, that I get a lag of around 1 second, when I use either of my two MIDI controllers to trigger drum kit pieces for the 3rd Kontakt instance. This makes ZERO sense, as to what could be causing this issue. 3) My computer specs are: Dell Alienware 17 R5 laptop 16GB of memory Two 2TB M.2 NVME hard drives, and a 3rd hard drive that is a 2TB solid-state drive. Intel i7 CPU 4) My ASIO Buffer Size is set to 128 samples, for my audio interface, which happens to be my Behringer XR-18 digital mixer, using a USB connection to the laptop. 5) The Studio Drummer Library resides on one of the NVME hard drives, which is where all of my sample libraries are stored. This NVME drive has no other files/folders on it, other than sample libraries from Native Instruments Komplete 12 Ultimate. 6) I am using a drum map for this Studio Drummer instrument, in a Track Template I have used for around 4 years now, with no prior issues. The instrument is routing each kit piece to its own audio track(s), with most of the tracks being mono, and the snare (stereo - top mono and bottom mono), and prior to yesterday, everything has worked with no issues, including no problems with lag. I have done some searching, using Google and in this forum, for anyone else having this kind of issue, with no seccess in finding this issue reported anywhere. I am all ears for any suggestions as to what I can do to resolve this issue. I will be continuing to dig into it, to try to figure it out, and if I come up with anything to fix this, I will update this thread, to avoid anyone needlessly investing time into helping on a problem that is resolved. In about 2 cups of coffee, I will try running the stand-alone version of Kontakt, outside of CbB, to see if the issue exists within Kontakt itself. I will also try starting a new CbB project, with only one Kontakt instance, with the Studio Drummer instrument loaded, starting with only 1 stereo audio track, and of course a MIDI track, so as not to use a drum map, and to be as plain a project as possible, so as to just test triggering notes from my MIDI controllers. If that is successful in resolving the lag, I will then try starting a new project with only the tracks and single Kontakt instance of the Studio Drummer instrument - using the Project Template I had built with the drum map and the separate audio outputs and multiple audio tracks - but nothing else in the project, and again test triggering notes from my MIDI controllers. I will also test the above using a VST3 Kontakt instance, and again with a VST2 instance, in case that has anything to do with the issues. A very sad Bob Bone - who is trying to record a brand new song.
  7. What is your ASIO Buffer Size set to, when this is happening? Additionally, does your project playback without glitches, if you temporarily Bypass Effects, by clicking on the FX button on the right side of the Transport module (where the Now Time Marker is displayed, as well as where the playback controls are shown). Once you test this, you can click on the FX button again, to re-engage all of your effects. Bob Bone
  8. EVERYBODY, please take a chill pill. If folks can just let any perceived slight or insult go, and move on, we can all get back to trying to help each other. Besides being a musician, and a moderator/host, I used to play basketball, and had a blast playing in 15 different countries. I mention that because that experience exposed my to all kinds of different cultures and languages. Every country I visited had unique phrases, and ways of speaking, and them trying to communicate with me in English, or my trying to talk with a referee who didn't speak English, in such a way that I didn't get thrown out of a game, happened with enough regularity that I felt humbled quite frequently. From what I have read in this thread, someone who is not a native English speaker happened to word a post in a manner perceived as insulting, kicking off the comments resulting in a warning, and some ongoing feelings of being slighted. The non-English speaking member has repeatedly indicated that he had no intent to say anything insulting. That needs to be the end of the back and forth in this matter. There was no intent to ruffle anybody's feathers, and that poster has repeatedly apologized for not having a better grasp of phrasing things in English. Let's please let this all go, and please accept the aplogies, and move on. Bob Bone
  9. You are AHEAD of the curve, by turning to the community for assistance. LOTS of good helpful folks here. Here is a secret - most of us here have learned too many things the hard way. The trick is to remember the lessons learned from making mistakes, so that you hopefully don't repeat them, too many times. Bob Bone
  10. Check the recorded MIDI events, to see what MIDI channel is present in the drum events. Then, make sure the MIDI channel lines up with the MIDI channel with the loaded Kontakt MIDI channel, and on the MIDI track. Do you have audio tracks set to get their input from the output of the Kontakt instance that has the drums? Bob Bone
  11. Exactly - certain types of effects are designed to only be used during mixing/mastering, because they require a large ASIO Buffer Size, to do their processing. Lots of times, you can often see this mentioned in a given plugin's product description, where you might see it described for mixing/mastering, and/or sometimes the descriptions will mention the use of "Look-Ahead" processing, which is a big clue that the plugin needs a large buffer size specified. If you use such plugins, like a convolution reverb, during recording (tracking), you will almost have trouble getting what you are recording to line up with existing tracks, because of the latency caused by the effect plugin. I have mentioned this before, in a few responses to earlier posts, but until someone runs into the issue, it may not have been something one realizes, in the moment. You pretty much want to keep away from any plugins that require large ASIO Buffer Size settings, when recording, or when coming back to edit/overdub or record new tracks. If you have thought yourself done with the recording phase, of a given project, and had to go back to either overdub or record additional tracks, and have already inserted and tweaked latency-inducing plugins, you have some choices, on dealing with that successfully: 1) Bypass all effects, by clicking on the FX button, to the right of the Transport Module, at the top of the window in Track View, just to the right of center, until you finish recording, then click FX again, to toggle the effects processing back on. By bypassing all effects, you can track with an ASIO Buffer Size down to 128 samples, or lower, depending on your interface , and such. 2) Click the power button on any effect that requires a large buffer size, to turn that/those effect(s) off while you do the edits or new recording, and power them back on, and enlarge the buffer size again, to return to mixing/mastering. 3) In addition to choosing either of the above options, you can also insert similar effects to the ones you had bypassed or powered off, that give you reasonable likeness to the ones that aren't processing, just using similar effects that do not require a large buffer size. Then, after completing your edits or new recording, you can remove those temporarily inserted effects, and engage all effects again, or power up the ones you had temporarily powered off, and reset the buffer size to a large value again, to return to mixing/mastering. Forever, you will switch between a fairly small buffer size, for tracking/recording, and a large buffer size for mixing/mastering. I record at 128 samples, or lower, when using my better interface, while I mix/master with a buffer size of 2048 samples. Works like a champ. Bob Bone
  12. I rather poorly worded my earlier comments on how to set the ASIO Buffer Size, so let me try again: 1) When recording, set the ASIO Buffer Size to 128 or less 2) When mixing/mastering, set the ASIO Buffer Size to 1024 or 2048 * * When you find out, in mixing, that you have to go back and do some additional recording, you will want to set the ASIO Buffer Size back down to 128 or less, HOWEVER, there is a potential challenge when you do that. IF you have inserted any effects plugins that are designed to work with large ASIO Buffer Sizes, then trying to record with a small buffer size may cause audio issues. You can temporarily turn off individual effects that require large buffers to work, such as those plugins that use Linear Phase processing, or ones that use "look-ahead" processing (convolution reverb effects, for example), and then turn them back on when you are done with the additional recording and ready to resume mixing/mastering. You can also temporarily bypass ALL effects, by clicking on the FX button (to the right of the Transport Module). Clicking the FX button will bypass all effects, and clicking it again, after completing the additional recording, will engage all plugins again. A third option would be to temporarily turn off the effects that require a large buffer size for their processing, and if needed, insert some kind of similar effect(s) to the ones you turned off, then delete them when done with the additional recording. Sorry for any confusion at all, with the above explanation, or my earlier one. Best of luck to you having smooth recording sessions - if you have any additional questions abou this, I will keep an eye for for them, and will respond as quickly as I can. Bob Bone
  13. Glad you got it sorted out. I always record with my ASIO Buffer Size set to 128 samples, or 64 samples, or 32 samples. Then, when I have finished tracking/recording, and move on to mixing/mastering, I always up my ASIO Buffer Size to either 1024 or 2048 samples, depending on which of my audio interfaces I am using. Mixing/Mastering is not adversely affected by the latency incurred from the larger buffer size(S) I set it to, for mixing/mastering, and there are multiple plugins that use Linear Phase or "Look-Ahead Processing", where having a large ASIO Buffer Size gives those more 'robust' plugins enough 'room' (buffer size) to properly do their processing. Pretty much until the end of time, you will do best by recording with an ASIO Buffer Size of 128 or less, and then when mixing/mastering, set the ASIO Buffer size to a large value, and if additional recording needs to occur, you will change the buffer size up to either 1024 or 2048. It is simply part of the regular processing , generally speaking, to switch between small and large buffers. Bob Bone
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