Jump to content

Kevin Perry

Members
  • Content Count

    1,027
  • Joined

  • Last visited

Community Reputation

313 Excellent

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. There's a phrase for people like you who have studios like that... 🙂
  2. That is exactly what Freeze does (although on a track, not a clip) - it converts the MIDI+softsynth into audio.
  3. From memory, it's a permissions issue with UAC, because the files are saved in a Program Files subfolder. You either need to run as admin (try not to!) or use the drop-down menu at the top of the window to save presets.
  4. If you have changed the default double-click option for MIDI *clips*, the double click on a blank area of track doesn't work to open PRV:
  5. Given that clip automation does do gain automation, I'm finding it hard to understand what you're after. Can you expand?
  6. At that (high) buffer size, I wonder if it's a case where CbB needs more memory allocated - there's an aud.ini setting that changes this for plug-ins, but I forget the details (ExtraPluginBufs - default 0, I believe). Might be worth digging into that?
  7. No error code, it just (still) says it's not suitable for 2004.
  8. And no PACE driver on my Melodyne 5 machine.
  9. Under 2 seconds here for the CbB 16 track template. AMD Ryzen 5 2600 (6 core/12 threads), stock speed (3.4GHz, but it boosts itself to ~3.75GHz all the time), 32GB RAM, NVMe Windows/application disk, SSD (Samsung 860 EVO 250GB) data drive, 2GB nVidia GT 1030 video card. So nothing that special (for 2020!). Windows Defender realtime scanning disabled completely.
  10. Did you hear about the man who had his house made backwards so he could watch TV?
  11. And, from memory, you can change the filter on multiple tracks using quick grouping.
  12. My bad terminology - I don't mean driver interfaces, I meant using different "driver" APIs (sure, they're not all drivers in terms of pure Windows nomenclature). Rather than having to interface to ASIO, WDM, DirectX, MME, WASAPI, just write an ASIO interface layer and pass the buck to an off-the-shelf translation layer for non-ASIO soundcards.
×
×
  • Create New...