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Noel Borthwick

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Everything posted by Noel Borthwick

  1. @AdK Studios I have implemented changes to automation that greatly improve the sample accuracy of plugin envelopes during playback and bounces. The following is new: VST automation rendering now directly handles all the automation curves natively. Irrespective of the setting of AutomationDecimationMsec it is guaranteed to be buffer accurate. For VST3 plugins Cbb sends intra buffer changes to the plugin when automation curves intersect with the buffer. Depending on the plugin this will be sample accurate. AutomationDecimationMsec default has been reduced to a default of 5 msec. The permissible range is now 1-30 msec. For the greatest accuracy you can set it to 1 msec (it will come at a minor CPU cost) These changes should also improve accuracy of automation for DX plugins. VST3 plugins will have the most benefits (with plugins that actually fully support sample accurate VST3 automation). The Plugin in your test project doesn't support sample intra buffer automation so it will only be accurate to the buffer boundaries. Known VST3 plugins that support sample accurate automation are those from Fabfilter. Also the Kilohearts plugins support this. I have tested with a massive audio buffer size of > 300 milliseconds and the plugins still render sample accurate automation. So filter sweeps will sound smooth independent of the buffer size in VST3. Here is a build (updated to build 102) that has these changes. Could you (and anyone who has an interest in testing this) check it out and let me know if it solves the problem. Please report any issues specific to this if you notice anything. Thanks.
  2. I checked the reason why its disabled. Is because you have set it up for "Allow arm changes during playback/record" but you have "Exclude synth inputs" checked. If you either disable allow arm changes or uncheck exclude synth inputs it will allow you to change inputs while playing. This is by design. See below.
  3. What is the reason for wanting to change a synth port to an audio input during playback? That's basically disabling the instrument from playing.
  4. Um no changes here, its done this since the SONAR days or earlier. We disallow changing instrument track input ports while playback is underway since there is a lot of rewiring that has to happen. Its not something that most users need to do.
  5. @bcarswell can you please capture a dump file while the app appears hung? Instructions in my signature. Upload it to any file share and PM me a link. A full dump will be a large file so you can zip it.
  6. Please post a link to the minidump. Instructions linked in my sig.
  7. @Luka Bozic you mention SONAR. Was that an error or are you actually still running that? The latest cbb release has some mmcss optimizations and fixes so worth trying it.
  8. Why do you need a new physical file for each take? When loop recording a single file is created and takes are stored in that for efficiency. Of course if you record the takes independently they are stored in separate files.
  9. @Mark Morgon-Shaw when you say track outs do you mean to capture the output of the tracks themselves or the output including downstream effects and automation on buses? The former is already available by exporting with source category set to tracks. Its the latter case that we are discussing here.
  10. This has been discussed in several threads. Here is the sticky post.
  11. I don't work for support I can get the link from them but its quicker to just PM to me.
  12. Interesting. We'll still need the project because thats the quickest way to investigate it. You can trim it down and save as a new project so that the size becomes smaller.
  13. Because its up to the plugin to decide whether the host bypass is automatable or not. This is part of the VST3 specification.
  14. Its solved now please retry. Sorry for the inconvenience.
  15. Ah you mean control points on bezier curves. Yes we plan on improving the curve editing tools in CbB at some point. We already have this in a different product.
  16. If you are bypassing from a bypass button inside the plugin Window the host does not get any notification for this so its not possible. If its VST3 you can use the host bypass button, if available on the header at the top left in the plugin view.
  17. @Chevy please upload it to dropbox, google drive, One drive or any file share of your choice and send a link. You can zip the full project folder.
  18. Thanks for the links. Videos are very good. Perhaps hold off on a new video about this since I hope to set the automation resolution adaptively in the next update rather than requiring a tweak. That way the video wont get obsolete. You can mention the tweak to the settings in your video notes or comments however. Thanks for the suggestions. We are considering adding built in sampling at some point but no time frame yet. I'm not sure what you mean by Automation Curve Point. Re features, there is really no best DAW since every one has different workflows and preferences. Cakewalk has a massive feature set since we've been doing this for over 30 years. It really depends on whether the workflow resonates and lets you work efficiently. For the last 10 years we've been working on streamlining the workflow and of course improving stability. PS: Another tip - Even if you are working at higher latency you can improve the automation tightness at render time by setting the BounceBufSizeMs value in preferences | Configuration file to a value like 5. That will force it to render at 5 millisecond buffers even though you may be playing back at a higher latency.
  19. @Guillermo Torres Va and @e2studio it looks like we removed a file from the installer that is used by drum replacer. Most people don't see the issue since they already have that file from past installs but since you most probably installed for the first time you ran into this issue. Please use this link to install CbB again and it should restore the missing file. Let me know if it solves your problem. We'll also update the updater so other users dont run into the issue going forward. Sorry for the trouble.
  20. Have you tried it in an new project with just an audio clip? When that error fires it is normally specific to the project you are doing this which is why we need the steps and the actual project file.
  21. @AdK Studios thats great to hear! We’ll defnitely make this more seamless and adaptive since the end user should not need to adjust these settings. This is most noticed when you are automating for percussive timing dependent sections where automation needs to be very tight rather than typical mixing applications which is why this hasnt been reported very much. Of course in electronic music this is an important device so we’ll improve this for next release. Once I have a build with the improvements I can share it with you to try. There are also areas that we can further improved this to make it more sample accurate. BTW did you you try the change with sharp cutoffs like you show in your video? Does it resolve the issues you saw where mixdown would be different from what you were hearing as well? Let me know if there are any remaining problems you notice with automation. Again thanks for reporting these issues directly to us and working with us on a resolution. In most cases we’re able to address problems very quickly, because we have rapid release cycles compared to most other DAW’s. Having reproducible cases from users is key to getting a quick resolution since many issues can be very workflow or system specific. Perhaps once you get a build with the improvements you can do another video showing how you use CbB in your electronic music productions PS: Its good to see more Indian music creators/producers using our product.
  22. @AdK Studios I spent some time testing with your project. There are a few things I found that could lead to the inaccuracies you are seeing. The main source of problems in the test project is that when you have a linear ramp it is subject to how often the ramp is being sampled. By default Cakewalk is set to sample automation points from the ramp at a frequency of 50 msec. This is likely too low frequency for your use case. Please try lowering the AutomationDecimationMsec in prefs to something like 5 msec and try your test. For me it renders almost exactly like the other examples in your project. Of course there are minor differences in all the DAW's since the way they render automation is different. See attached screenshot with the setting. After changing it restart CbB and retest your project. You should hear that in during playback you won't hear aliasing problems with the filter sweep. This is also likely the cause of the accuracy issues you saw when doing rhythmic filter cutoffs in your video. Let me know your findings. I am also considering some changes that should make it independent of the decimation frequency for a future update.
  23. @Guillermo Torres Va the error typically means that the VST3 dll is not found or has not been scanned properly. First check if this file is found. c:\program files\Cakewalk\shared utilities\Internal\Drum Replacer\DrumReplacer.vst3 There should also be a Resources folder under that. If it is installed then look in your registry using regedit and find this key: Computer\HKEY_CURRENT_USER\Software\Cakewalk Music Software\Cakewalk\Cakewalk VST X64\Inventory\c:/program files/Cakewalk/shared utilities/Internal/Drum Replacer/DrumReplacer.vst3 If that is missing or incomplete then its not scanned properly. Post a screenshot of your registry from regedit for that key.
  24. @CW P I'm unable to understand this report. Can you provide a step by step of what you are doing to create the template and also attach the template file.
  25. To add to this - the original crash issue has been fixed for our next release.
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