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Noel Borthwick

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Everything posted by Noel Borthwick

  1. Today the only way to pick the automation envelope is through the edit filter on the track or bus. We'll consider adding a shortcut from the parameter itself in the future.
  2. Send me a link to the dump file and I'll take a look.
  3. We should offer to auto switch the driver mode to WASAPI when no audio devices are detected.
  4. You have two choices. 1. If you are running in ASIO mode make sure that "Suspend audio engine when cakewalk is not in focus" is enabled. 2. Use WASAPI shared mode.
  5. Yes you can certainly do this. Its as simple as selecting source category = tracks. You don't need to change any of the bus enables since when you are bouncing with source as tracks anything downstream from the track is automatically disengaged. See the settings in the picture. There is no way for the sends on the original track to affect the newly bounced track. Perhaps what you are hearing is confusing you. Watch the track meters and they should be unaffected.
  6. Cakewalk doesn't support multichannel vst plugins. It's a niche that not many people requested.
  7. Is your problem only with virtual instruments? What if you have a normal audio project. Do you see the same dropouts there? Also send us a link to the project that has the issue.
  8. Does it matter which fader is moved? Do you hear noise when moving a fader that doesn't control that signal, such as the fader for an empty track?
  9. Are you using ASIO mode and do other applications work on the system? Based on the video it looks like the driver is not processing callbacks properly. That could explain why there is no dropout if the frequency of the audio callbacks isn't fast enough. Any change with the latest release? Without having access to your machine there isn't a lot I can do to diagnose the problem further. Have you done any system troubleshooting? Try other audio programs and see if you can play without audio interruptions. If the same issue is happening in other apps then its a system or driver problem. Does the problem happen in only a single project or can you reproduce it even in a test project without virtual instruments?
  10. You can look at the data being stored in the BLX (BandLab project interchange) files. They are JSON files with the properties embedded.
  11. This question has come up a few times so I I am sharing some info I got from Celemony. This primarily applies to SONAR users who are now using Cakewalk by BandLab. As part of SONAR Platinum users got a license of Melodyne 4 Essential. (If you are a new Cakewalk by BandLab user you are offered the trial version of Melodyne) Melodyne 5 has many advantages over Melodyne 4, including ARA 2 integration and workflow improvements. As far as Melodyne 5 Essential goes the biggest advantage is that unlike version 4, it supports polyphonic pitch to MIDI out of the box. In version 4 you had to purchase Melodyne Editor to get this. To get your free Melodyne essential update to Melodyne version 5. a. Login to your Celemony user account and find Melodyne 4 Essential b. Click License Options c. Click the Download button for your free update. d. Install Melodyne That should be it. If you have any issues transferring your license contact Celemony support.
  12. There is nothing stopping you today from using workspaces for that purpose. A workspace with all of the checkboxes turned off apart from "View Layout" is essentially a global screenset.
  13. To clarify, I meant that Workspaces save the same DATA that a given screenset saves. However the workspace wont save the set of screensets themselves. Screensets are intended to record per project view configurations. Workspaces are wider and only store settings and view configurations at a global level. In the 2020.05 release we fixed some problems where screensets and workspaces were affecting certain global settings, causing problems. No. Screensets have a different function in that they allow you to store 10 view snapshots at the project level. So you can have different view layouts zoomed in views etc, customized to that specific project. Edit: That said, a workspace with all of the checkboxes turned off apart from "View Layout" can is essentually a screenset. So you could save multiple "screensets" this way as workspaces.
  14. Tempo is already being transferred. In the future we will do automation and MIDI as well obviously. This is the data currently being transferred: Project appId appName projName title author copyright keywords description bpm signature (time signature) metronome Track: id order type name color volume pan isMuted isSolo Regions: file fileHash startPosition endPosition
  15. Thanks for your feedback. We plan on improving this workflow. We'll look into transferring the project info as well. Track comments and markers are not available in BandLab so this isn't something that is planned.
  16. The bug that they apparently fixed in 1.0.3 was due to faulty processing of calls from the host in response to parameter changes sent to the plugin.
  17. Are you running the original 04 release or the latest early access build? What is your thread scheduling model set to?
  18. What version of cbb are you running? Can you share the project?
  19. He's talking about the early access 2 release. It's not officially released yet. I'm not sure I follow. If you get a dropout there is always a toast message displayed telling you that.
  20. Putting melodyne as a clip effect would certainly cause doubling of audio because its playing the clip audio as well as Melodyne. Its not intended to be used that way unless you like doubled audio
  21. I'm not sure why the GPU spike would affect Cakewalk's engine but one thing you can try is raise the value of DropoutMsec in the settings you listed above to something like 200-300. While that seems high it may get you past the fallout from the spike. You want to try and diagnose what is causing that however, esp if nothing much is happening in Cakewalk at the time.
  22. Thats interesting. Do you see the same dropout even when not using Kontakt? It could be something interfering with Kontakt Cakewalk doesn't directly utilize the GPU so I wouldn't expect it to be affected but if a plugin depends on it its possible that it could trigger a dropout.
  23. You can also add clip effects from the clip inspector on the left.
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