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JoseC

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Posts posted by JoseC

  1. 10 hours ago, Shubham Dubey said:

    Yeh I got it it's cool but when I have to split notes into 4 or 8 parts each note must have same proproption then what can I do if I used this way  then i am not able to split notes  with same proportion accurately ? By the way thank you

     

     

    You need to set Snap  to the desired value. Then you´ll get perfectly cut notes.

    • Like 1
  2. On 22 de abril de 2020 at 3:19 PM, MicheleS76 said:

    Nope, sorry, that doesn't do what I need, because:

    1) I am still forced to associate a "synth" to an instrument track when creating it, and that doesn't make sense when I don't know yet which VSTi I will use, especially when building a template

    2) Replace Synth will enable me to only select a new VSTi while I would want the possibility to use a new channel in a VSTi already existing in the Synth Rack

    Number 2 is especially frustrating when trying to remedy the damages of the bug above, because there's no way I can fix the routings of existing tracks to existing VSTis via the Replace Synth feature

     

     

    It is not that hard. An "Instrument Track" is actually a pair of tracks , one on top of the other. You can separate them and put them back together as you please with the  right click menu. If I have an IT with midi data and I want to assign those data to a hardware midi output, I just split the track and route the midi to that port. The VSTi  remains in the Synth rack until you decide what to do with it. If you then want to try another VSTi, you can also insert it in the Synth rack with no associated tracks and just rerout your midi and audio ins and outs to it. If you need another channel, just add it. Routing audio and midi in CbB is not any more difficult than in other DAWs. The only potentially confusing thing is understanding that an Instrument Track is actually a pair, not a single track.

  3. 14 minutes ago, Helos Bonos said:

    Ooh! It was checked. I unchecked it. What does that mean? What is zero crossings? Am I not going to be able to cross fade now?

    Thank you.

    Zero crossing is where the waveform crosses the Zero line. If you split audio at other places you get clicks. Unless you add a fade in.

    • Like 1
  4. 3 minutes ago, Helos Bonos said:

    Thanks errbody.  I guess there is something wrong with my  Cakealk since the delete option does not appear for me when I left click the marker.

    And while we're on the subject of markers, as a new user, I was a bit disappointed that you can't color the markers.

    Left, not right. @chuckebaby is saying the same as @User 905133 and I,  hold and press DEL.

  5. 3 hours ago, Helos Bonos said:

    Thanks Jose. Are you telling me that is the only way to delete a marker? I looked at the Marker module and wow, surprise, no delete option.

    Maybe Cakewalk secretly does not want its users to delete markers? Maybe that's how they make their money? Marker royalties.

    Actually, I tried the Press and Hold + Delete here, and it works fine. I am used to the Markers View, so I had not paid attention to that way, but as I said, it works. You need to have the cursor change to the Marker cursor. that appears when you move the Marker with the mouse, two little arrows with an "M". Keep the mouse button pressed and hit Del. 

     

    Edit: I did not read to the bottom @User 905133 beat me to it. :)

     

    • Like 2
  6. Open the Markers View. Select your marker(s). Hit Delete, or the minus (-) icon. Done. It is very convenient to keep the MV open and floating somewhere (you do not need it streched too big), for Markers navigation. You also have the Markers module in the Control Bar, but I prefer the MV.

    • Like 1
    • Great Idea 1
  7. For those synths that don´t have front panel midi learn, a good workaround is creating knobs in the Synth Rack for the automatable parameters and adding remote control to those. CbB reloads the knobs whit the synth, but it would be great to be able to save different assignment presets, especially for programs like Reaktor, virtual modular synths, or others that can have completely different configurations, to map to controllers with limited number of knobs.

  8. 15 hours ago, Nigel Mackay said:

    And also, please read the whole topic from top to bottom before adding your question. You are the 3rd person to ask the same question on this page. You are the 3rd person getting exactly the same answers. The very first answer on this page by @scook is the answer.

    Funny when people take for granted that there is something "to fix" when they don´t get the results they expect. 🙄

    • Like 1
  9. 10 hours ago, Freyja Grimaude-Valens said:

    Just want to drop in to mention that Geist Lite is still free rn and can be used as a Drum Sampler.

    Thank you for the tip, I used to use the old Geist, and I liked it,  but it was too big and a little buggy. The new version is even bigger, too many things for a plugin and for an MPC kind of standalone workflow sorely needs a dedicated controller,  but having a trimmed down Geist could be nice. 😀

  10. On 4/17/2020 at 10:30 PM, Boogie said:

    I was experimenting with the Matrix view in Cakewalk and I noticed there is a glitch in the loop like a very short silence occurs when restarting the loop. Not sure if anybody else experienced this or if it is something to do with my system. What I did is basically I drag & dropped a few loops from bandlab assistant into matrix view and recorded it. I attached a clip to show how it sounds. This glitch does not seem to happen on the Bandlab's web based mix editor. I suspect this might be a bug, can anybody feedback to confirm if you experienced the same issue or not?

     

    matrix_loop.mp3 238.37 kB · 4 downloads

    I tried that. I downloaded a few loops directly fron Bandlab Assistant, and all of them came with a little silence at the beginning. You need to load them in a track first and trim them to make sure that they loop properly before loading them anywhere, if you want them to loop. In fact, I tried to load them in Ableton and they won´t even load. What you can drag and drop from Bandlab Assistant are .M4a files at around 100 kbps. Horrible quality, not worth the effort.  The matrix is fine, I drag loops from my library , or  of from Loopcloud and other quality sites all the time.

  11. Ok, I think I get what you want now. The only way that you can record two tracks without stopping the transport is arming both of them and using two separate midi controllers, each one assigned exclusively to each track, or a single midi controller that can change its output channel.  I just did that without problems, using a keyboard for bass and a pad controller for drums, both to an external module.  So, it is this, or briefly stopthe transport to disarm a track and arm the other.

    If you have two armed tracks and play the same controller, there is no way Cakewalk knows which one you want to record. For this, Input Echo is irrelevant, because that only determines what you hear. Even if you mute it, notes get recorded in both tracks.  If it did not, it would be a problem for several musicians recording at the same time.  And depending on the recording options, you might hear or  not what you are loop recording. If you selected Comping, you would not hear what you recorded until you stop, but if you select Sound on Sound, like for recording drums one at the time, you hear all you recorded in previous passes.

     

     

  12. 11 hours ago, Jordi said:

    i create a loop, for example from bar 3 to bar 10, then  i create 2 or more midi tracks to record diferent instruments like a bass in track 1 drums in track 2 etc. all midi tracks. but i want to record playing the loop and select in real time each track i want to record. i arm the 1 track record 8 bars and desarm this track,i arm the 2 track to record  a  drum playing my keyboard, then when the loop go to the 1 bar, i listen the 1 track an electric bass and the 2 track a drum kit, i hear the electric bass patch like the 1 track, this is a bug. When i clic the stop then all tracks are right. this is the same using virtual synths or a external module.

    There is no bug in something so basic, it is most probably a set up or a routing error. It looks like you have the Input Echo button in the track header set to On in both tracks instead of Auto. If you set it to On in both tracks, all of them sound as you play your controller. If you set it to Auto, you only hear the selected track. That would be why everything is fine when you stop playing and listen to what you recorded.

    Anyway, if this is not the cause, be more specific about how exactly you have your midi inputs and outputs set up, and how the Input Echo buttons are. 

  13. 9 hours ago, Dave G said:

    Thank you all for your comments. Per my OCD, I experimented further with this issue and I made a small discovery. This Note Draw setting issue exists in Sonar Artist AND CbB.

    REITERATING:

    In drawing notes on the PRV, the Note Draw Duration setting does not stay intact as I think it should. This setting changes with every different note draw. This impedes my workflow, as I like to draw every note upward from a default 1/16th length, and have it remain as such. Either way, I wonder whether this is by design or a legit bug.

    EXPERIMENT:

    NEW PROJECT: In new projects in Sonar and CbB, the Note Draw setting changes with every different note draw -- even after the project file is saved. I haven't noticed any relation to changes of the interface/workspace, etc.

    EXISTING PROJECTS: I have a selection of existing Sonar projects dating from 2013-2018. When drawing notes within these files, the Note Draw setting stays intact. Therefore, if I save one of those project files as a new template/project, that Note Draw setting stays intact thereafter, which I believe it should. (This, in part, is one element I like to have "stamped into" my project template.)

    So it seems as though the Note Draw setting changes in new projects, but for some reason, for me, stays intact in older ones saved in Sonar.

    SUMMARY:

    This is no longer a question of this functionality in "Sonar vs. Cakewalk", as it exists in both in a very unclear criteria. Does this mean anything to anyone and do you know of any other variables involved? I hate to beat a dead horse, but this is a very significant anomaly I'd really like to clear up for myself.

    Thank you again in advance. :)

     

    Works great here, provided you take into account the "Last Touched" parameter. If it is on, every time you set  a new note duration by lengthening it, the "Note Draw Duration" automatically takes that value. If you want to select a previous value again you just need to click an existing note with that value. For me is faster than having to go to the top of the screen and having to click the Note Draw Duration buttons. With Last Touched off the selected value sticks perfectly here.

  14. 6 hours ago, Starship Krupa said:

    I'm going to drop in again on the Matrix, thanks to the encouragement from @JoseC. I had just kind of poked at it, and looked at the documentation, and left it.

    The main problem with the Matrix, IMO, is that most people expect it to be like  Ableton Live´s Session View, find out that it is not, and just never open it again, instead of trying to find out what it actually is, and what it can be used for, which is more than it seems. 

    Just a warning: there is a bug in the Matrix where if you double click an audio clip in the Matrix, it opens the Loop Construction editor, but as soon as you do anything to it within the editor, bad things happen, like if  the Matrix cell did not recognize the clip anymore and it got lost in another dimension. You can double click a midi cell, though, and it will ask you if you want to create a Step Sequencer pattern. This works, though as I said above, you need to stop play if you want to hear changes.

     

     

  15. But what you can do is use the Patch Browser for that. Right click in the midi track patch selection drop down menu and the Patch Browser appears. You can search your .ins file for the assigned instrument there, by text. If you do not have all presets with significant names, like EP, or Piano, just edit the .ins file and add a category prefix to the name, and search that. Like bas:Lowly or epi:PhaseyRhod, gpi:Steinway and so on. That way, if you search bas: you get all basses. Up and down arrows scroll the results AND  select the patch too, so it is very convenient.

  16. 3 hours ago, Starship Krupa said:

    Thanks, Steve, for the reminder about Sitala. It looks like a nice little one-shot player, and TX16Wx can certainly fall into the category of "way more sampler than I need for this." Not sure why I didn't delve deeper, maybe it was the developer referring to all of their releases as "beta." I mean, at some point, release one that you're confident enough in to call 1.0.

    Opening the Ref Guide pages for Matrix View is frustrating because there's so much potential there. If it were better integrated with the other elements of Cakewalk. And not that better integrated, just basic stuff like being able to directly route MIDI inside the program, using FX in your cells, being able to drag and drop clips directly from Tracks without first rendering them, connecting the outputs of the MV to Console strips for processing, and recording from audio or MIDI devices into cells. Hooking up a few parts of the program to it, like you'd do with a ReWire object.

    It feels as if it was a big planned feature, they got it working, yay, the stuff I listed was going to be implemented in the next release, then some catastrophe happened, maybe it lost its advocate in management or something.

    I was hoping that this update was bringing some improvement for the Matrix, but the Arranger Track is a nice surprise instead. 

    Anyway, you can do more than it seems with the Matrix. You can drag and drop clips from tracks. You do not need to render clips, you can drag directly Instrument Track midi clips to the Matrix and they are automatically routed to their Track. With audio clips you do need to set up the loop, same as in any other program, but you can drag single shots as they are. And you can route the Matrix rows to any Console track, and use the effects there. In Ableton Live is exactly the same, you add FX in the track, not in the Session View slot.  In fact, in Cakewalk you can even route several rows to the same track, something you can´t do in Live.

    You can create a Step Sequencer clip from a cell, and edit from there, but for some reason you need to stop the Matrix to hear the changes. Very annoying, but if you link the Matrix transport to the main transport you can manage somehow. BTW, a nice feature with the Step Sequencer is that you can experiment with the Step probability and sequence length and record the Matrix output to a track. You can leave it rolling and record multiple variations. 

    Recording audio and midi directly would be great, but in the meantime it would be nice if they  made possible to edit the Step sequencer without stopping.

     

    • Like 1
    • Thanks 1
  17. 31 minutes ago, Evael said:

    Yeah, tried that, but this way would have to manually every time rout every new track, bus that that "Monitoring" bus track that finally goes to the Master. 

    Reaper is definitely more convenient in this. Hope one day we see this feature in Cakewalk. Many people nowadays mix/listen on their headphones, so should be a standard at some point to have such a feature.

    You actually need to do it once if you use track templates. A track template in CbB includes all its routing. Just drag it from the browser and you are done. 

  18.  Yes, I tested everything you suggested, with three synths, and the results are the same. I also tried lowering the buffer to 64 and it records only 10 ms early instead of 14 ms  at 256, but it also cuts the first transient if recording starts on the beat. Just out of curiosity to see if midi input is affected, I was even testing with a groovebox synced to Cakewalk, recording its midi and audio outputs simultaneously. Same thing, no count in, at 256 samples both midi and audio line up within 1 or 2 ms, 10 ms after the beat, same results at 64 samples buffer. With a count in audio gets recorded 14ms ahead of the beat, against 10 ms at 64, and midi still 10 ms late in both cases. 

    I am using a  Tascam US2x2, latest drivers, ASIO, and a MOTU Midiexpress XT midi interface. I tried with three different synths with the same results. Timing offset is 0. Tried your suggestion of disabling that Config File parameter, but same results. 

    Again, not much of an issue because a count in is not really needed, to record a midi track to audio, and if you want to line up everything you´ll need to slide the audio to compensate for the midi delay anyway. 

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