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ptheisen

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Everything posted by ptheisen

  1. Bandlab seems to use terms rather freely, so it can be confusing. I'm pretty sure there is only one non-subscription version, in some places referred to as "evaluation" but more often "free". The irritating annoyances are intentional, to persuade you to pay for the prescription. Though some wording may make you think the evaluation period expires, it will indefinitely renew itself if you log in, per Bandlab staff. In the other thread, you ask for them to fix the display of tied and dotted triplets in the staff view. IMHO, that is no more likely to happen now than it was in the past 30 years. The person who wrote that code has no connection with Bandlab and is even mostly missing in action in regards to his "current" products. Bandlab staff have little knowledge of the code and have cited that factor a number of times when explaining why very little has been done with the staff view. Plus, notation is thought to be a waning DAW feature in general, so there is little motivation to invest effort into it. If you really want your DAW to do notation better than Sonar currently does, you probably need to look elsewhere. I know you have already done that previously.
  2. I don't see any airport terminals listed. The closest to that might be a few arenas, stadiums and large hallways.
  3. I'm very glad to hear that Reverberate 3 works for you! After all of my research on convolution reverbs, it is the one I decided to buy. I thought it might not work with JAWS because of the changes they made to the UI, including high DPI and scalability, but if it works, that's great! As far as the price is concerned, $99 is a good value for all that it can do. From what I've seen, the only sale Liquidsonics offers is $20 off around Black Friday, in case that matters. You may still want to download the impulse files available for free from Waves, if you haven't already. Most, if not all of them, are 96kHz/32bit files that were professionally recorded using full range audio signals instead of gunshots or balloon bursts, so they are very high quality. There is a wide selection of real spaces, including many typical music venues as well as some less conventional spaces such as cars, stairwells, outdoor, etc. It's hard to find impulses of real spaces for free, most of what is freely available are samples of other effects processors. The files have an extension of ".wir". As far as I know, the only plugins that can use them are Waves, of course, and the various versions of Reverberate. Please let me know if you have any questions about obtaining them.
  4. Yes, it definitely does all that PerfectSpace did and quite a bit more. It will even import the Waves .wir files that you probably downloaded when attempting to get the Waves plugin working. (If you didn't download them, I recommend that you do. Waves makes them freely available, and there are a lot of high quality impulses included.) If you decide to look into Reverberate Core, you may even want to check out Reverberate 2. It has even more features than Core and comes with more IR files. It also is a discontinued/legacy product that can be downloaded and installed as a demo just like Core. The UI is very similar to Core. When Liquidsonics came out with the current Reverberate 3, they completely changed the UI, and it is unlikely to work with a screen reader.
  5. There was a similar sale directly from Scuffham last October. I bought it from them for $79 back then. I haven't noticed any lower prices since then.
  6. The only other idea I have at the moment for a PerfectSpace alternative is Liquidsonic's Reverberate Core. It should work fine on Windows 7, there is a 64bit version, and it may work with a screen reader. It probably has all the features you need. The catch is that it is no longer sold, it is a discontinued legacy product. However, they still make it available to download at this site: https://www.liquidsonics.com/legacy-software/ It is easy to download and install, you can select the demo option to see if it will work for you. If it does work, Liquidsonics may be willing to provide you with a license for it if you contact them directly and explain the situation. I have no idea if they would do this, but it may be worth a try.
  7. I'm sorry to hear that. I don't have any knowledgeable explanation. Were you trying this with the demo version? If so, it is remotely possible that it would work with the purchased version, but I understand that you probably wouldn't want to risk paying for it only to discover that for whatever reason it doesn't meet your needs. You'd need to find someone with a PC running Windows 7 that is willing to test it for you. I don't have any PCs running Windows 7, but I think there are still a few people around here that do. If it is a purchased version that is not working, maybe a Waves support person can get it straightened out for you.
  8. Are you saying it doesn't work after following all the steps listed in this link? https://www.waves.com/support/how-to-run-waves-plugins-on-windows-7-and-windows-8
  9. It certainly is a good price. It was on sale for $249 last December. I bought it at that time because I thought that was a great deal. I did not bother to demo it by subscribing to their Composer Cloud for a month. I should have done that, and recommend that anyone considering EWQL products do that, since no returns or resales are allowed. I quickly realized that HOOPUS was not for me, so no matter what the price was or is, it's not a good deal if I will never use it, and I doubt I ever will.
  10. Add to the list of pseudo ASIO drivers that cause problems for Cakewalk: Steinberg Virtual ASIO, which gets installed anytime a Steinberg product is installed on your system. If that is the case, it should be uninstalled, it won't hurt anything else, and will possibly make Cakewalk work the way it is supposed to when using ASIO drivers.
  11. Unfortunately, there is no direct link to the plugin itself. Being a Waves product, it requires that you first set up a Waves account and install Waves Central,. Then you choose the individual plugin(s) you want to demo from there. You may need some assistance with navigating that. The instructions are here: https://www.waves.com/support/evaluate-and-demo-waves-products?_gl=1*bjp7g0*_up*MQ..*_ga*MzM5OTk1NzMyLjE3NDUyNjMyNTQ.*_ga_QGSDDSM0JK*MTc0NTY3MzgyMi41LjEuMTc0NTY3NDQ3NC4wLjAuMTg5MTQyNDgzMQ.. The only limitation imposed on the demo versions is the periodic muting of the audio.
  12. Have you tried the demo of Waves IR-1 to determine whether it will work for you? If it does, it may be the only option that has the other features you need. I've been looking deeply into convolution reverbs for my own purposes, and I haven't come across any others that are likely to meet your needs.
  13. The free Waves reverb (IR-L) has a somewhat newish GUI that appears to be more graphics based, but they also make IR-1 and IR-360. Those two share basically the same GUI and it looks like it hasn't been updated for 20 years, so it may be more text based and may be worth a try. There are demos available. IR-360 (surround) includes IR-1 (stereo). IR-360 is being sold for $35 currently, as is IR-1.
  14. That's too bad! How can one tell if something is compatible with JAWS?
  15. SIR1 is a possibility, but it is 32 bit only and has a fixed latency of 8960 samples. The current version is SIR3, it is 64 bit, zero latency and not too expensive. There are lots of convolution reverbs out there. Another one is Convology XT. The plugin is free and comes with some IRs, but they also hope you will buy some of the IR libraries they sell. If you already have the IRs that you need in wav format, Convology XT can load them and manipulate them in quite a few ways. It is 32 and 64bit, and has low latency and zero latency settings. It has a file browser providing access to any location on your computer. It may work for you.
  16. There is the older FP-30 (without USB audio) and the newer FP-30X (with USB audio). At this point, we may not be certain which model the OP has. The link that was posted is for the FP-30 and it is a firmware update, not a driver.
  17. I have had an FP-30 since about the time they came first came out. I have successfully used it as a USB MIDI input with a number of DAWs, including SONAR/CbB/Sonar (beta) the entire time. The file in the link provided above is the latest firmware update for the FP-30, it is not a MIDI or audio driver because the FP-30 has neither of those. The FP-30 is a generic USB MIDI device. After connecting the proper USB cable between the FP-30 type B port labeled "USB COMPUTER" (not the type A port labeled "USB MEMORY") and a USB port on the computer, as long as the computer's operating system detects it, the FP-30 should simply work with any DAW or other MIDI software application. Maybe the OP is using a USB cable with type A on both ends and connecting to the wrong port on the FP-30, that could explain some of the symptoms. The FP-30 does not have a USB audio interface built in. To hear audio from the FP-30 you must connect an audio cable using one of the FP-30's headphone jacks. If this audio cable is connected to a microphone input, you would probably have to turn the sensitivity of that input way down because the level of a headphone output is much higher than microphone level, it is closer to line level, and thus a line level input would be preferred if available. (Note that the newer model FP-30X added the audio interface via USB, which would definitely add the option to hear the audio directly through USB.) As for the FP-30 manual, it has very little information about connecting it to a computer, this is all it says: If you use a commercially available USB cable to connect the FP-30's USB COMPUTER port to your computer's USB port, you'll be able to do the following things: SMF data played back by MIDI-compatible software can be sounded by the FP-30. MIDI data can be transferred between the FP-30 and your DAW software, opening up a wide range of possibilities for music production and editing. Since it is a generic USB MIDI device and nothing more, I guess further explanation is not really necessary. I know that everything works as described for me. Hope this information, along with what others have provided, helps you get things sorted out.
  18. I think the type of support your comment refers to is a different type of support than what the OP was referring to: I submitted a query to Bandlab support last Friday evening. It is now been 3 weekdays (in Australia) since then, and I haven't heard from Bandlab yet.
  19. As far as I know, the new Sonar has little or no enhancements in the areas of score editing and video compatibility as of yet.
  20. Just in case, you may want to check this: When you installed Dorico (and Cubase), they probably also installed Steinberg's virtual ASIO driver. I eventually learned that this can cause severe problems for Cakewalk DAWs. It did for me when I installed Dorico, though my symptom was not exactly the same, CbB would be stuck in a never ending cycle of displaying a pop-up box for a split second and repeating. The pop-up box was not on the screen long enough for me to decipher what it was saying, so I used my camera to capture a video of it and stopped the video at a point where the pop-up box was visible. It vaguely referred to an ASIO driver of some sort, which jogged my memory about Steinberg products always installing such things. Sure enough, it had been installed. As soon as I uninstalled it via the Windows Control Panel Programs and Features, CbB returned to normal operation. The Steinberg products don't need the virtual driver if you already have an audio interface using ASIO, so it is not a problem to uninstall it.
  21. In the other thread about FIRST, there is a recent post indicating that the original download (FIRST) has been replaced with a new one (FIRST Free) that addresses this issue. I haven't downloaded and tried it yet, but that is hopeful.
  22. I'm having the same issue after importing FIRST into an existing authorized version of ReMatrix Player. With the presets from FIRST, all of the IRs say <Unlicensed IR> and do not actually load into the plugin, so it does nothing but pass the input audio to the output.
  23. AZSlow, thank you so much for doing this!!! I gave it a try on a very simple .cwp file with audio and midi, and it worked as advertised. I may be using this quite a bit in the future!
  24. It was posted yesterday, I saw it here. I looked for it here today and did not see it. Draw your own conclusions.
  25. Sonar X3 was the last version that used a serial number / authorization code licensing scheme. If you have those for your copy of X3, that is all you need. There is no requirement to do anything on line. (Although you may have received your authorization code via email all those years ago.)
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