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Everything posted by scook
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Yes, the MIDI data has to go to somewhere to get rendered into audio (either a hardware or software synth) and that audio has to get routed to an audio track in project for the DAW to send it to your audio interface.
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Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
Understood and that is the point I was trying to make. -
Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
Yeah, the image is easier to read but it was pretty obvious from the uploaded image what was going on by the track icons. The MIDI track is currently pointing to the MS GS Wavetable synth. That was the only part that I could not make out. You need to get the MIDI data in that track pointed to the soft synth. There are several solutions provided in my first reply and the reply immediately below mine. If you find yourself working with a lot of MIDI files and do not use hardware synths, you may want to disable all MIDI output devices. Then opening MIDI files in CbB will automatically use TTS-1 the GM soft synth bundled with CbB. As a rule, avoiding the MS GS Wavetable synth is a good idea. You still need to add an additional audio tracks when replacing one of instruments in TTS-1 with a different synth but the routing will be a little more obvious. -
Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
I use various combinations of instrument, audio+MIDI and instrument+MIDI for soft synths depending on the circumstances. But cannot say I have ever used or read about one using one for the sole purpose of playing MIDI data in another track. Are you using a separate MIDI track to feed the instrument track like @abacab suggest? It does not seem so because of AFAIK, the reasons cited are the some of the reasons for using instrument tracks but are not reasons for using separate MIDI tracks to drive instrument tracks. -
Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
You really changed from audio+MIDI tracks in 2008 to instrument+MIDI tracks when working with soft synths? I know many like to keep MIDI tracks together but do not recall ever reading a post where one regularly used instrument tracks in the manner you describe. Please explain the advantages of using instrument+MIDI track over audio+MIDI tracks (the only solution available for years in SONAR)? I have been using this stuff for a few years myself but am always eager to learn something new. -
Insert the a synth from the main menu (Insert > Soft Synth), from the track view context menu (right click in the empty space below the track headers), the + at the top of the synth rack or drag the synth from the browser. Use the Insert Soft Synth Options dialog to select an audio track (if one does not exist for the SC88). After adding the synth, point the MIDI track output drop down to the soft synth. To use the existing SC88 audio track if it exists, skip adding the audio track in the "Insert Soft Synth Options" dialog and set the input of the existing audio track to the soft synth.
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Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
It is true, often there are several ways to accomplish the same thing and there may be no best way. That said, I seriously doubt you have ever created an empty instrument track and only used it to play an existing MIDI track. -
Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
Pointing the MIDI track to the instrument track is expedient and will work but denies the OP a clear understanding of how the DAW is intended to be used. The reason the OP ended up with an instrument track in the first place is because they selected the wrong options when inserting the synth or used the Add Track menu which does not provide the most flexible track setup when adding a synth to a project. When working with existing MIDI tracks the best way to add a synth is not with the Add Track menu but any of the other methods that use the "Insert Soft Synth Options" dialog. These include Inserting a synth from the main menu, from the track view context menu, the synth rack or dragging the synth from the browser. All of these will display the "Insert Soft Synth Options" dialog allowing the user to select the track(s) they want to add to the project. In this case, it would just be an audio track. Then after adding the synth with audio track and pointing the MIDI output to the synth, the user can convert that to an instrument track by clicking on either the MIDI or audio track selecting make instrument track, if that is how they choose to work. While I have no problem with down and dirty solutions when one understands what they are doing, shortcuts like this are a disservice to one just starting out and trying to learn how the DAW works. -
So Where's Bandlab Cakewalk Anniversary Mac Edition?
scook replied to Royal Yaksman's topic in Cakewalk by BandLab
There is no point in having this discussion here. There is no Cakewalk Anniversary Mac Edition. AFAIK, there are no plans for one. There is a thread requesting a Mac version in the feedback loop area. If you wish to continue this discussion, please do so over there. -
Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
Uploaded images get resized making them difficult to see if they contain too much data. Use an image server (ex. imgur.com) and post links to the images bounded by img tags to have images display without resizing. What I can tell from the image is track 11 is an instrument track. An instrument track is a hybrid make up of a MIDI track and audio track where the MIDI input section and audio output sections are displayed as a single track. If you want to use the instrument track as is, select the MIDI clips in track 4 and while holding the SHIFT key drag the clips into the instrument track 11. Another way to use the existing track is right-click in the track 11 header and choose split instrument track, delete the MIDI track created from track 11, set the track 4 output to the DSK Electrik GuitarZ and set the input on the audio track created from track 11 to DSK Electrik GuitarZ -
The program comes with a pdf and built-in help with examples of how to use it. The tool can add practically anything to the CbB Utilities menu. I wrote the program partially in response to a post in this thread about using iZotope RX with SONAR. I do not have RX but imagine it is setup using the Tool Editor like any wave editor.
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After running the installer manually (instead of using the Command Center) either run the stand alone DP or the DAW as administrator to register the synth.
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Best starting point to learn midi instrument replacement
scook replied to Randall Petty's topic in Instruments & Effects
I would start with the lens drop down set to None This lets you see the entire UI. -
Select the notes and set the channel in the Event Inspector Module
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The Tools Editor is not included with SONAR or CbB. It is something I wrote. It is free to use. A copy may be downloaded from my Google page.
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Here is a link to a discussion about this on the old forum. I am not sure if b rock ever made his Rapture program for Lucky Man available but I saved fr4ncesco's version. The original link is bad in the thread. I just uploaded the prog file and added it to the top my Google page. enjoy
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V-Vocal cannot be installed without installing X2. Run the X2 advanced install option and select "Minimal Installation" as shown above. There are a couple of other plug-ins that were last bundled with X2 (such as Analyst and Spectral FX). X2 Producer is the only version to include R-Mix.
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It helps when posting about this type of issue to include the audio interface used, audio driver buffer size and driver mode. But since the problem is project specific, it is likely an issue with plug-in delay compensation. To see if PDC is the issue, click the FX button in the Mix Module or type "E" to bypass all plug-ins. If the latency goes away, it is plug-in related. While reading about the FX button, take a minute to read about the PDC button.
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I would not use bundles for archiving projects. This has been discussed at length. Bundling in CbB (and for years in SONAR for that matter) is for backward compatibility and project sharing. It is not a suitable format for archiving. When moving to a new machine, the DAWs will need to be installed from scratch along with most software (including plug-ins) that use copy protection (the exception being dongle based copy protection).
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Please do not cross post. To post an answer use this thread
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In order to install V-Vocal, a small portion of the DAW which included the plug-in must be installed. The last versions to bundle V-Vocal were X2 Producer and Studio. To get V-Vocal installed requires an advanced install of a version of SONAR which included the plug-in. After selecting the advanced install option select Minimal Installation from the advance install options like this example using X2 A full version of Melodyne Essential was included with X3 Producer and Studio. This should have been used instead of the trial bundled with CbB if one owned either of those versions of X3. If registered, the license would be in your Celemony account.
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Make sure you are running v5.0.4 of BandLab Assistant. The version is at the bottom of the BA Settings screen (click the gear in the upper left to open Settings). If BA fails to update, download it directly from https://www.bandlab.com/download/assistant/windows Update from the Apps tab in BA.
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Have you tried this plug-in?
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If the V-Vocal clip was not rendered both the pitch corrected and original clips are available to the project. You may be able to simply roll back to the original by using the Remove Region FX option in the V-Vocal Region FX menu. If not, you can use the method I described above to force CbB to load the original clip.
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Until V-Vocal is rendered, it uses a copy of the clip. Should be able to remove the region FX and the original clip should be restored. If that does not happen both should be in the project audio folder (you are using per-project audio folders, right). If the project cannot find the V-Vocal clip it will give you an opportunity to load it. Instead use the original clip and remove the V-Vocal Region. This should restore the original clip. Try it on a copy of the project.