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Everything posted by scook
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Edit the original post, the subject line is at the top of it.
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yes
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MIDI keyboard suddenly no longer works in CW
scook replied to winkpain's topic in Cakewalk by BandLab
https://www.harmonycentral.com/articles/modules-and-midi/solving-the-windows-midi-port-problem-r309/ -
staff view Chords not playing in Staff View
scook replied to Carlton Matthew's topic in Cakewalk by BandLab
From http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Notation.22.html (emphasis added) -
Quick question about bouncing clips in one track
scook replied to Robert Bone's topic in Cakewalk by BandLab
Export the tracks with everything you do not want turned off in the export dialog Import the tracks into the master project If you wish to reduce the size of the final track clips, slip edit the beginning and end of the clips and apply trimming- 1 reply
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@User 905133 try the steps in this
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Yes No, CbB cannot read musicXML. Tools that create musicXML usually can create regular MIDI files too.
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[CLOSED] Cakewalk 2020.05 Early Access 1
scook replied to Morten Saether's topic in Early Access Program
Click the image in your imgur account Click on the copy button next to BBCode (see image below) Paste in your post -
Could be a workspace setting issue. If so, either set the workspace menu to a different workspace, create your own or set it to None.
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If possible disable the NVIDIA HD Audio in Windows. Use the ASIO driver supplied by Focusrite and set the driver mode to ASIO. Based on the image CbB is not set to ASIO driver mode. This is the first report I have read that claims X1 does not run in Win10. I did not bother to install X1 when I moved to Win10 several years ago but do have X2, X3, Platinum and CbB. Pretty sure some are still running Pre-X series SONAR on Win10.
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[CLOSED] Cakewalk 2020.05 Early Access 1
scook replied to Morten Saether's topic in Early Access Program
The aminated gifs are created using ScreenToGif, LICECap or similar tool. Even though they are fairly small, I do not upload animated gifs to this site. Instead, I use imgur.com and paste the BBCode they provide to embed images/videos -
Have not used a drum map to drive multiple synths except for some basic testing which worked OK. In practice I always use one instrument/MIDI track per plug-in instance. I do see where SD3 can use instruments from multiple kits in one instance using the Add Instrument option on the Drums tab of the SD3 UI. Have not experimented with it though. As noted above to save a drum map preset supply a name in entry field "E" and click the floppy disk icon immediately to the right of the entry field For more info on drum maps see http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=DrumEditor.03.html
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If you can live without the middle mouse button (IOW clicking the mouse wheel) opening the HUD and don't mind running AutoHotkey adding the following to the default autohotkey script will map the middle mouse button to CTRL+right mouse button when CbB has focus restoring the functionality you want. There are other tools that do this as well. AHK is the one I use for a variety of tasks.
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ARTURIA instruments and Mapping/learn ..
scook replied to aidan o driscoll's topic in Instruments & Effects
Normally plug-in MIDI learn uses regular CbB MIDI input devices Does the AKAI MPK Mini 2 show up in the instrument/MIDI track input drop down? -
For now using aux tracks as buses, they may be duplicated and set to listen to a different patch point. It is a little faster than copying bus plug-ins and automation from one bus to another.
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It is not necessary to restore the track, the keyboard shortcuts still work when tracks are minimized SHIFT+T expand/collapse track lanes SHIFT+A expand/collapse automation lanes
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Pretty sure this is reference to opening MIDI files See Always use Sysx Banks for MIDI Files (Instead of Sysx Data) in http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=0x22B0A There are several sysex related parameters in TTSSEQ.ini but nothing caught my eye.