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Posts posted by scook
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Another method...
- Create an instrument track with a plug-in that echoes its MIDI data such as MIDIChFilter, NoteMapper and VeloScaler from CodeFN42.
- Create the CC data in this track.
- On the tracks needing the CC data, set their inputs to the plug-in and enable input echo.
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While it is a time-limited trial, monophonic audio-to-midi and tempo detection do not expire.
The time-limited portion of the demo include the editor and the polyphonic algorithms.
There is a considerable amount of information about how to use Melodyne in the CbB documentation.
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9 hours ago, sjoens said:
Were the Expansion Packs part of Garritan's sounds?
Other way round.
The expansion pack appear to use some of the bundled GPO data.
9 hours ago, sjoens said:To me the GPO - Flute V Legato sample sounds identical to the Expansion Pack 1 - RGC Flute in The Venue minus a little reverb?
Notice both programs use the same sfz file.
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Add a drum map to the instrument/MIDI track
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Notice: in the video the template was not saved and opened in real time instead; the presenter opened a template they created earlier.
The video is wrong when it comes to what is saved in a template.
Feel free to let the video creator know about your discovery.
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32 minutes ago, AlChuck said:
I get a Audio Engine Dropout error
Whether posting here or sending the project to support please include the dropout code.
Also may want to try the suggested resolution.
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There is no activation code.
It is a time-limited trial.
The time starts when the plug-in is installed.
To install the plug-in use the "Install Add-ons..." option shown below
After downloading, installing and scanning the VST3 format plug-in, Melodyne should be available as a Region FX.
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1 hour ago, Geoff Merson said:
It's supposed to not save any data, other than the template
Project template save much more than the track layout. From http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Templates_KeyBindings.2.html#1105448
QuoteAs a rule, any parameter that is saved in a project file is also saved in a template file. Following are some useful parameters that are saved in template files:
- Track configuration and track parameters
- Timebase
- Sysx banks
- File information and comments
- Tempo settings
- Meter and key settings
- Clock and synchronization information
- MIDI data
- MIDI In/Out/Thru settings
- MIDI metronome settings
- Selection start and end times
- Record mode and punch-in times
- Drum maps
- Audio data
- Automation
As mentioned above, wipe the tracks before saving the template.
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7 hours ago, Chris Li said:
I thought it would be hardware latency
This is the case. The buffers reported in excess of the sample rate calculation are safety buffers built into the hardware.
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The Studio Instruments Suite is not part of the core installer.
Use "Install Addons..." from BA to run their installer
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There is more to it than specifying where the files are written.
Both can write anywhere the DAW has permission.
Save is used to write projects and its associated files to disk most often for use in the DAW.
Export is usually performed to create files intended for other programs.
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43 minutes ago, Terry Kelley said:
First, confirm that Cronus is not excluded in the plugin manager. Its a DXi plugin so look at each DXi group and click on Show Excluded. If it is, remove that exclusion.
Cronus is on the Exclude list by design.
There is no reason to remove it from the Excluded list.
It is not a regular DX plug-in intended to show up in plug-in layouts.
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13 minutes ago, winkpain said:
I suppose if you are suggesting this, @scook,than there is no way within CW to "Save track as default template" similar to "Normal.cwt".
I don't think so.
One could duplicate tracks once tracks are in the project and the tracks could be setup in the project template.
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A little time with autohotkey can save a lot of time later.
Here is an example of binding Windows+Space to load guitar.cwx from a Custom folder in track templates
Quote#If WinActive("ahk_exe i)Cakewalk.exe")
#space::
Send,!it
WinWait,Import Track Template
Send,Custom{Enter}
Send,Guitar{Enter}
Return
#If-
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Probably the same scheme just starting at 0 instead of 1
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Make sure to enable the keyboard ("J" in the image below) in the header above the plug-in UI
for more info see https://www.cakewalk.com/Documentation?product=Cakewalk&language=4&help=Mixing.28.html
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Using TTS-1 and the Event List as guides -
Syn Strings 2 shows up as p51
Choral Aahs is p52
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Other ways
- use the gain knob if adjusting volume is OK before plug-ins
- add a plug-in to the end of the effects such as an empty FX chain or one of Blue Cat's free gain plug-ins. I like the Blue Cat gain plug-ins because they have built-in grouping.
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3 hours ago, mdiemer said:
Page 52?Patch 52?this
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31 minutes ago, bitflipper said:
There's nothing special about the master bus other than it's (usually) routed to the hardware outputs.
The "Master bus" usually has "Set as Default Bus" selected in its context menu.
Other than that, it is functionally identical to any other bus.
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21 minutes ago, William Von Tueful said:
my whole computer sometimes crashes when I even attempt to open the DAW
This suggests driver or hardware problems.
There may be some indications in the Windows event log.
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There may be a few forum users using both products but this forum was created for Cakewalk by BandLab.
I do not believe there is a comparable site for BandLab but it does have support@bandlab.com and at least one Facebook group.
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For a device to work with Cakewalk and Windows it is important that both Cakewalk and Windows are set to the same sample rate.
The same is true for any other application that can set the audio sample rate. Fortunately, most programs use the Windows settings.
Here is one way to set the sample rate in Win10
No midi input after installing latest update
in Cakewalk by BandLab
Posted
It's a lot safer in 2021.01 than before.
In the past when an instrument or MIDI track had echo enabled and its input was set to None, the DAW automatically switch to "All Inputs - Omni".. If there were plug-ins sending MIDI data, the track would play the data.
This is more of a problem with synths because they have "Enable MIDI Output" turned on by default, if they have the feature. Effects always default to "Enable MIDI Output" off regardless. But both could be unwelcome sources of MIDI data.
Starting with 2021.01,
This prevents tracks automatically picking up MIDI data from plug-ins.
HTH