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Everything posted by bitflipper
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Please help me understand metering
bitflipper replied to Roy Slough's topic in Instruments & Effects
When two meters disagree, it always comes down to settings within the meters being different. Sometimes, it's because they are using different reference values. For example, some let you specify a reference other than 0dBFS. This is really just a convenience, allowing you to easily set a target below full scale, e.g. when mastering for streaming services versus writing to a CD. It just means that "0dB" is something other than the actual maximum value that digital audio supports (0dBFS). But it can lead to confusion when you see two meters giving different readings. It can also be because of averaging, length of the RMS window, and FFT bucket size (called "Block Size" in SPAN). For example, a 50ms RMS window will yield different values than a 500ms window. These things can affect apparent accuracy, but they serve a purpose. That's why you can't worry too much about which one is "right". You can achieve your goals with any meter, as long as you know what it's telling you. Then there are "weighted" meters, which try to measure sound the way human ears perceive it. Weighting can radically effect the values you see. Then there are meters that offer "True Peak" readings. That just means they are oversampled internally, allowing greater accuracy between individual samples. That will very often result in different peak values. True peak can be as much as 6dB higher than what Cakewalk's meters show, especially after conversion to MP3. SPAN shows true peak values at the bottom of the UI. Just make sure the TP values don't go too much over your chosen target; if they do, you'll want to lower your limiter threshold a little. Sonar/CbB built-in meters are accurate and as un-colored as a meter can be. You can specify the RMS window, but that's about it. No weighting, no "true peak" option and full scale is always the reference. For the most part, what you see is what's really happening. You can generally trust the -3dB peak values, but RMS comparisons are only valid between tracks within the project. Cakewalk's default 50ms RMS window is a widely-used standard, but you should be wary of using RMS readings as an indicator of suitability to streaming applications, especially as an indicator of loudness. Streaming services rely on LUFS values to decide whether your song needs to be turned up or down on playback. Even if two of them use the same LUFS threshold, LUFS, like RMS, is averaged over a period of time. Fortunately, LUFS has been standardized to "short" (comparable to RMS), "momentary" and "integrated" windows. "Integrated Loudness" has been standardized to 400ms with no weighting, so it's the most consistent when used alongside transparent meters such as Cakewalk's (in a well-balanced mix, anyway). If the target is YouTube or Spotify, for example, you'll want to shoot for around -14 on the LUFS scale. This correlates reasonably well with -14dBRMS/FS as shown in the Cakewalk meters. It's usually OK to have a slightly lower value (e.g. -16 or -18), because the streaming player will turn up your volume automatically. But beware going too far over the desired levels (e.g. -6), as that can be damaging to your sound. There's a whole lot you can say about metering, and these are just thoughts off the top of my head. SPAN has a bunch of options, each of which will yield different results. The closest to Cakewalk is the "DBFS" option, but I'd suggest trying out the "LUFS-SL" option for comparison. I'm not going to tell you to go out and buy an expensive metering suite like iZotope Insight because you can manage quite well with what you've already got. At the end of the day, if you upload it to a streaming service and play it back, and it doesn't sound radically different than it did in your DAW, then you can claim success. -
Related joke: An A, a C and an E walk into a bar. Bartender says "we don't service minors here". So the C left and the A and E split a fifth between them.
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It's also funny because the bass drum assumes it's the snare drum doing the kicking. Reminds me of the joke about a lady accusing her man of having s*x behind her back, to which he replied "duh, who did you think it was?"
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It's funny because bass drums are notorious for not having a sense of humor.
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That's just the nature of a business in which products have a short shelf life. Unfortunately, the result is more often redundancy than revolution. OTS guitars are a good example. Every one of them is excellent, but my favorite is still the original Strawberry. Well, that and the Jumbo. And the Rick bass. Then there's the acoustic slide guitar. OK, so maybe OTS isn't the best example.
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Same here. I don't care. My stuff is expressly tailored to my own preferences, and anything I don't like I can change. It therefore stands to reason that at least some of it will be among my favorite things to listen to. btw, it might help if the soundclick link in your signature went somewhere besides 404.
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I am only familiar with the original library, which I like. But I am confused about the product line - how on earth do they have four volumes without repeating themselves? I've listened to the demos, and they all sound lovely, especially Lumina. I can't justify buying all four. And wouldn't Orchestra Essentials be a closer analog to Albion One?
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In my initial post, I had typed "no VSL suggestions, I can't justify that kind of money". But then deleted that line before posting. I didn't want to influence anyone's suggestions by eliminating anything up front. The first time I heard VSL was at NAMM in 2008. I walked into their booth and was almost lifted off my feet by what I heard. My first question was why the VSL patches that came with the Kontakt factory library didn't sound anywhere near that good. My second question, "why is this so expensive?" didn't need to be asked. Two downsides to BBO: First, although the basic library is free the add-ons that truly make it pro-sounding are not. Buying the entire collection would be over $1,500. Second negative: dongles.
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That "slap a glob of strings on" aspect is actually part of the appeal. I normally don't work that way, preferring separate tracks for violin1, violin2, viola, cello and bass. Over the course of the mix, I like to bring up different sections at different times and apply different amounts of reverb/room to each. I like the basses dry, the violins wet. Maybe not realistic, but I'm not a purist for realism. I like to play bass parts in their upper register and cellos in their lowest notes, and have the violins and violas weave about each other. I like to have different articulations for each section or instrument. But I already have libraries for that. There are times when I just want to underlay some strings in a piece that's not primarily orchestral, using them as pads. I would like a nice-sounding library for that kind of stuff.
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And here you thought you'd never have a use for that 1000 LPM band printer you picked up in 1986.
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I'm generally a Spitfire fanboy, and have always liked the Hollywood-esque tone of Albion One, but have never owned it. It's currently on sale for $269, and has recently added some new brass samples. So I am considering the purchase. I hesitate because I already have a bunch of orchestral libraries and don't actually need another one. (But when has "need" ever been a factor in G.A.S. mitigation?) Also, it seems more geared toward epic trailer music, which I love but just ain't my thing. Furthermore, a friend who does have it has said he rarely uses it. That could just come down to our respective genre preferences. So my question is: for those who do have Albion One, do you find it useful? If not, can you suggest an alternative (preferably < $400) worthy of consideration? I don't have a problem spending money if it means never buying another all-in-one orchestral library.
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Wookie has, in his characteristically diplomatic way, answered your question.
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Late at night I slip into bed, put on my best headphones and pick something at random. Often, it is my own stuff, sometimes going back more than 20 years. And quite often, I am pleasantly surprised that it's better than I'd remembered. Sometimes I hear a little detail and think "ooh, I should do that more often", or "I gotta find out what library that effect came from and use it again". Sure, occasionally my reaction will be "what the hell was I thinking?". But reviewing your past work is a great way to get better at it. At the end of the day, the path to music-making satisfaction is tailoring it to an audience of one: yourself. If you like it, it's good.
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Yes. The one I so carefully baby and transport in a custom case that cost more than my previous mixer. That one.
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Wish I'd taken a photo of last week's stage. It was outdoors, in the Cascade foothills. When I looked up their website there was a photo of what appeared to be a nice, covered stage. But when we got there it wasn't nearly big enough for the five of us, so I set up in front of the stage, on uneven grass. Now, here's my stand: It's called a spider stand and looks like it might not be stable on an uneven surface. Surprisingly, it is. German engineering. But every time I set those heavy keyboards on it I wish it was 4x4s rather than spider legs holding it all up. Because the stage was so small, we had to place monitors off to the sides, on sticks raised up to about 7'. A gust of wind rocked a canopy next to them, which pushed a monitor over. Luckily, its momentum was somewhat slowed by crashing into my mixer on the way down, before settling atop both keyboards. Even with my heart temporarily stopped , I couldn't help mentally totaling up the replacement costs while watching it all in slow motion. Incredibly, there was no serious damage. I still don't quite know how. That's a 35lb speaker falling 7 feet onto my little Yamaha DM3, then on to the Kronos and finally the Montage. The mixer wasn't even dented. I remain a fan of Yamaha mixers! Both keyboards were askew but didn't fall. So good job K&M. I will stop saying your products are overpriced. Apologies to Notes for straying off-topic. In my defense, I am still traumatized by this near-tragedy and who better to commiserate with than all of you guys?
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I snapped that photo between sound check and going onstage, so it was more likely our soundcheck that forced that lady to retreat into her phone. At least she didn't get up and leave, so there's that.
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Cheese, man, don't share that result with her! If she finds out you can actually hear just fine, she's gonna start formulating hypotheses to explain why you're unresponsive when she's offering helpful self-improvement advice. In none of those hypotheses do you come out looking better.
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That is in fact a fact. I have to make a conscious effort to go easy on the 2-5KHz band, because even though it makes everything crisp and bright to my old ears, I remind myself that most people won't hear it the same way I do. But the FoH guy tonight is at least 40 years younger than me. His ears shouldn't be shot yet. Then again the first time I met him I asked how he felt about the PA (because it seemed oversized for the room) his response was "oh, it gets plenty loud!". Priorities, I guess.
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I'm playing a venue tonight where I'm convinced there really is a SUCK knob on the console. It's an expensive PA in a permanent installation with a dedicated FoH operator, so it should sound a lot better than it does. But it seriously sucks, with a seemingly-intentional 5KHz spike that feels like an icepick to the ears. We only play there because they pay well, we get free food, and it's over at 9:00 PM.
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My project somehow has an event that I can't suppress
bitflipper replied to Starship Krupa's topic in Cakewalk Sonar
The easiest and most reliable solution is to add volume automation to the MIDI track, even if it's just a single data point at the start of the song. That way, you'll always know where the volume is going to start out regardless of other factors. It's easy to edit in the PRV if your initial choice turns out to be too low/high. When adding a Kontakt instrument, my standard procedure is to open the Instrument Settings and set the cc7 range to 0dB or +6dB, and to bump up the DFD buffer size. The latter has nothing to do with volume, but both are steps that I end up doing so often that now I just set them up from the get-go.