Jump to content

Misha

Members
  • Posts

    511
  • Joined

  • Last visited

Everything posted by Misha

  1. Read reply by Ashwin. It seems they are in the process of forging some things. While I have almost no use for stock plugins, my hope is the new "toys" will finally trigger a process of perpetual licenses, which is given as possible reason by Ashwin. I guess we shall see where this is all going in the next few months.
  2. I will be satisfied with any of three scenarios. A) One time purchase - plugins or no plugins, makes no difference to me. B) Subscribe for a year - get the last version of the last moth into subscription unlocked permanently, no new features or fixes unless you re-subscribe. Again plugins or no plugins -no difference. C) Subscribe to Sonar for a year, get a permanent Cakewalk by Bandlab unlock - the one that is not spying on you or deactivates. That at least will give guarantee and peace of mind to musicians, that their projects will not be held hostage by company policy changes or their own financial situation.
  3. Ashwin, Thank you for clarifying this for me and other users. I will gladly subscribe and support development IF Cakewalk by Bandlab will be permanently unlocked... At least for subscribers of Sonar, so their work is safe from potential SHTF scenario.
  4. The root problem of automatic things like Vocal rider or Trackspacer is that is taking away the creative part of mixing. Only you, as artist know which parts should be louder or softer. Same goes for automation of creative plugins, reverb, delay, flanger, etc. As a quick fix, they work wonders, but once you spend 2-3 hours with automation, you will likely see things differently.
  5. I don't know why people are so fascinated with TTS1. It's reliable... understood. But as far as sounds, it reminds me of an Atari video game. I think the only "ok" GM sounds out of the box were from something like Tyros or Roland hardware units. As far as I know, only Halion/Sonic is the last GM / Program change capable professional plugin that has extensive library to "substitute" sounds after it maps everything correctly. And a very inexpensive VSTsynthfont, that is surprisingly being maintained often. Sure, it would be convenient to have soldered in MIDI player in DAW, but definitely not a deal breaker. I am wondering (again, if what Ashwin said is true) if bakers are open to discuss what is on horizon on plugin front. Since plugins are complimentary to any DAW, I think user input might help shape their plans in a more favorable direction. P.S. Funny, user Bass Guitar mentioned Breverb. That is the last stock plugin that I use occasionally, as it has certain character.
  6. Vocal rider was the first plugin I bought from Waves. It's a neat quick "slap on" plugin if you need just to level everything for a sketch. I ditched Waves for two reasons. First, when they announced that it will be subscription only service, even after they swiftly reverted their decision. Just don't have the trust in the company and secondly, I found their licensing protection too intrusive. I think Vocal rider falls into category of TrackSpacer, which serves a different purpose (auto EQ carving) but somewhat similar approach. Quick "fix". Salvatore, I believe gain automation in Cakewalk is the way to go. It is very intuitive and truth be told, one of several main reasons why for now I still use Cakewalk. P.S. Main challenge for me personally when mixing are frequency clashes. While I do have most of Izotope plugins, FabFilter is my To Go plugin set and had been for years. Their new Q4 is a state of the art EQ plugin. It makes life much easier. I don't believe that any EQ on the market comes remotely close in functions or design.
  7. That's a good point. But I wonder... If Cakewalk>to new Sonar kept most of the old code, what about plugins that supposedly keeping licensing locked to current state? Could legacy plugins be re-faced and improved slightly in the same manner as new Sonar and sold / packaged as "new"? I haven't followed closely, but I think with exception of new sampler which you can kind of consider as a built in plugin, were there any other plugins released in the 1 year of making + 6 month of public release? I would imagine that it would be a havoc to release whole bunch of "new" stock plugins in one update, if such are in the works... I am just trying to predict timeline / progress expectation if what Ashwin said is true. It seems BL is developing Sonar aggressively, but unfortunately my math is not adding up as far as plugins go. I do agree that most current stock plugins are very usable, especially to potential new users.
  8. Hmmm, I assuming you speak for yourself, right? I have so many plugins - many of which were part of the "bundles"... that doubt good part of them will be ever used. Taking VSTi out of equation, my "to -go" toolbox consists of about 2 dozen plugins. I can't imagine myself purchasing a DAW for dynamic or artistic FX. Certain tools, like chord/harmony explorers maybe, but definitely not FX. But even chord/harmony tools have very solid footing in the market... Scaler 3 is coming next month, there is a much lesser known, but extremely powerful software from Cognitone. My confusion mainly comes from these reasons for not supplying perpetual license: "it's own suite of unique features and plugins". You mentioned a few plugin brands, I will add FabFilter to that list - which are state of art plugins... I just find it very questionable that Bandlab can cook something up to challenge these in a way that would tip decision on purchasing a DAW. But lets imagine it's true, what kind /type of plugin(s) will move people toward spending money on a DAW? I am very curious.
  9. Thankfully, Bandlab, allowed smooth transition for whatever future might hold by providing Cakewalk for free for now. I decided not to take chances and acquired & started to learn another DAW in parallel to current Cakewalk by BL. The other DAW has certain features that are not available in Cakewalk or new Sonar, so it will be an interesting journey and new experience. I've decided to wait one full year from time of Sonar release anouncement to see if anything changes until full scale migration. Trying to speed up decision, I followed advice from bakers and contacted Caldecott Music Group "marketing", to see if "they" can shed any light on the future of the subject (that is usually get blocked by moderators) since half a year passed since release announcement. I will try avoiding mentioning the subject in question directly, just quoting the reply I got. "Thanks for reaching out to us. We understand your concerns regarding Sonar's need for a perpetual license. As we're working in conjunction with BandLab to provide a better offering for BandLab Membership by having Sonar onboard, there are still possibilities for a potential one time license in the future as we fully developed Sonar and Next. We do understand the potential growth we can expect with Sonar moving forward with a license but we want to have it fully fleshed with it's own suite of unique features and plugins before proceeding. Cheers, Ashwin" In posting this, I simply want to understand if ^ is genuinely Caldecott's plan, how close they are to what users actually want? Here is what I mean. While there are some very usable Cakewalk / Sonar plugins from legacy software, I stopped using "stock" plugins about 12 years ago, as much better alternatives at very reasonable prices (or free) exist. Personally, potential amount, or quality of plugins Sonar might have will have zero impact on my decision on purchasing a DAW. I wonder what users think about this? Will any potentially included plugins be your decision maker in purchasing standard license? To moderator(s). Locking this thread will rob Caldecott group on vital slice of opinions, if what was said by Ashwin is true.
  10. From what I know Dorico SE is free and it includes GM soundset for Sonic. It should be less than 20gb. Sonic is highly editable. And if you like it enough, full version of Halion goes on sale, I think twice a year for 1/2 off and then you can re-voice stock GM midi. As of today, this in my view is the best "current" solution for GM playback.
  11. As I've mentioned in another thread, you can get a free Steinberg's Sonic 7 and GM sound set from free Dorico SE. It does GM/program changes. I have a full Halion which includes GM sounds, but I've talked to people recently who were able to get away with Steinberg's free offerings for GM playback.
  12. Or get free Steinberg Sonic 7 and GM sound set. After Roland sound canvas va went bye bye last year, there are not too many good choices left for GM/program changes stuff. Halion/Sonic and VSTSynthFont are probably the last "better" ones.
  13. "Nothing is left in the session folder either." random uneducated guess... maybe folder doesn't have correct privileges? There was/is one bug that sometimes FIRST take lane gets muted for no reason. Last time I've seen it 2 days ago... but I doubt this is it. What is strange that your project folder is, as you say - empty...
  14. I had similar (maybe not the same) once. Suggestion below solved situation for me, never happened again. User Lord Tim suggested: "Pictures corrupt sometimes. Try right-clicking the waveform and choosing Associated Audio Files, then press the Recompute Pictures button. Failing that, it's safe to close Cakewalk and then delete everything inside the Picture Cache folder (typically that's at C:\Cakewalk Projects\Picture Cache ). When you open your project next, it'll just recreate all of the waveform pictures again and should solve the issue."
  15. Yes, nothing is wrong with XLR, but I wanted to try RODE circuitry. While I have a couple of fancy vocal mics, I have successfully used Blue Yeti PRO for vocals over USB from time to time for the past ~15 years in Cakewalk. Their decade+ old ASIO driver is solid as a rock. What I am saying is, when it's done right, it works without issues. Who knows, maybe Rode rep will figure this out. It seems like a company which cares about their babies. I will update this post if something will come out of it. I've purchased a DAW that's likely be my Cakewalk replacement if Bandlab doesn't figure out normal licensing by the end of the summer. Thankfully, Rode works there in USB mode. It's a good initiative to start doing more stuff in my alternative DAW
  16. Игорь спасибо, Unfortunately Echo, PDC, FX combination didn't solve it. This is a tricky mic. There are no controls on the mic itself so you have to route their (Rode's) ASIO driver to external output (which in my case is Apogee ASIO interface ). As it stands, it seems there is some routing incompatibility between that mic + Cakewalk, as it works in another DAW on the same computer. NT1 is a highly respected mic and was recommended by friend long ago, but I think Rode made a huge mistake not to offer output and controls on the mic itself. Ohh well, it is both XLR and USB, so I will squeeze some fun out of it anyway if solution is not found.
  17. Really wanted to try this ASIO mic in USB mode, as an update to my aging Yeti Pro. However, I can't get it to work. Cakewalk recognizes it, it hooked up properly, out is channeled to the interface, meters are responding - No sound. I've tried this configuration for the mic in another DAW and another audio program , works as it should. So definitely no the mic... I was wondering if anybody have/had this mic. Cakewalk was not in the list of tested DAW's on Rode site. A tech support volunteered to recreate scenario. However if it's a known issue, I would like to update him on it. Thanks.
  18. "But often it does work" That's the spirit! Content wise BIAB is amazing, if you are into bread & butter genres, but to get the most of it you have to dig in. What most people don't realize, it can do partial regeneration of RTs on the fly. That is the true power of BIAB as it uses material from same recorded session to offer variants for segments that might not fit well from initial generation.
  19. Gary, I have just talked about this in BIAB forum. Many, if not most Real Tracks in Band in a box have MIDI notations. There is a fairly uncomplicated way to extract that midi and import it to Cakewalk. I will give you steps how I would do it, but it's more of a BIAB discussion, ideally move conversation there. You will get answers from people that use it daily and know the thing inside out. Keep in mind that process is destructive, so save a copy of the project. 1) In BIAB when you have your Real Track ready to export right click on it in mixer. 2) Select Track actions >Erase track 3) First question will be if you want to erase Real track > Yes 4) Second question: do you want to erase midi data > hit Cancel. Track should be converted to midi. Before you do anything else go to step #5. 5) click freeze button on the mixer. You can try dragging file (track) directly to Cakewalk or save project midi and then import it to Cakewalk. Your best guy for Midi on PGM forum is Mario, (former Cakewalk user) he knows quite a bit about Midi side of BIAB.
  20. David, Thank you for giving this a shot! I don't have a problem with audio at all or with mouse inside of Cakewalk. Mouse slows when I minimize Cakewalk (no audio playing). Just one weird "brand new" side effect with this particular plugin. Never seen this anomaly with any other plugins. It feels like it is conflicting with some particular resources that mouse needs. Who knows. Well, good thing it's isolated.
  21. Hi everyone. I've used this plugin on at least 3 dozen of projects without the issue I am experiencing now. Last time (without issues) about 2 month ago. Before 24H2 update. Yesterday, while I had a project opened with this plugin, I've noticed that my mouse pointer got super slow. About half slower than what it should be. It took me a while to find the culprit. First I disabled all plugins, pointer returned to normal. Then I deleted plugins one by one, until I reached Lurssen. As soon as it was gone, life returned to normal. To re-test my find, I updated plugin to latest version, re-launched Cakewalk. Opened a new blank project and inserted Lurssen (VST3). Moused slowed down. Lurssen has zero effect on mouse when opened in Reaper. Nothing spiking in Task Manager. Plenty of resources. I've used plugin successfully on current machine for about a year. Only started acting up after Win update. Also, seems there is no delay inside the Cakewalk itself, but severely noticed if program is minimized and you just mouse around desktop. This pointer slowdown doesn't happen when using Reaper. Simple steps to reproduce: Pre-requisite Win11 24H2 Open Cakewalk > Blank project Load Lurssen (VST3) Minimize Cakewalk > Move mouse pointer around Desktop. Lag usually kicks in in about 10-15 seconds. Thanks.
  22. Thanks Sock Monkey. I think you are right. It might of been Cubase that installed that Generic driver.
  23. Yeah, but it works as it should now. Through USB. No significant latency. Same as I would get using interface Plus using headphone jack, will most likely bring different flavor to the soup as it will go through a different conversion / preamp process (interface)
  24. Phew. I wish people would chose words a bit more carefully. I don't know the insights, but hope he is OK. ---------------- Again, thank you everyone for chipping in. Seems like completely removing ASIO4ALL solved the lagging issue and Cakewalk is using native ASIO driver of Yeti. P.S. While Yeti PRO has several downsides, after so many years, I still consider it one of the best 24bit USB Microphones ever made (and it has XLR!) that has dedicated ASIO driver written for it, not a shell. Recently AKG Lyra - USB mic which has similar, multi-polar features and excellent reviews went on deep sale, unfortunately it's WASAPI only. As Meatloaf said: "But I Won’t Do That". I do have a decent interface, but find Yeti very special using it as a USB mic. I think it has to do with circuitry that was designed specifically for those capsules. In my understanding, using XLR bypasses internal pre-amp.
×
×
  • Create New...