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Starship Krupa

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Everything posted by Starship Krupa

  1. Caveats: although I really liked the demo song, this is a standalone rather than a VSTi, and unless you donate, it pops a beg screen every 3 minutes.
  2. If your plan is to record a handful of simultaneous audio tracks on the laptop and then bring the project back to the main (presumably tower/desktop) DAW computer, a Core 2 Quad and 8G RAM and a 7200RPM spinner from the time of the W. administration would serve the purpose of the recording laptop. Recording audio data to disk is not a computationally "expensive" task. As for I/O, whatever Focusrite or Presonus has the number of inputs you need, you can't go wrong these days. Mixing is another story. It's plug-ins that burden a DAW system. But even my 2017 i7-7600U Dell business laptop with its whopping two cores can handle some pretty complex plug-in loads without needing to freeze tracks. If you are curious about single screen vs. 2 or 3 monitor real estate management, that's where the Skylight interface really comes into its own. It scales down as well as it scales up. The D key (and shift-D) to quickly open and close the Multidock is golden.
  3. Even then....there are so many loss-leader ROMplers. Kontakt Start, Sampletank CS, Sine Player, LABS, Soundpaint, Analog Lab V. Now that I consider it, nothing I've seen about HALion suggests it would do much for me but clutter my system further.
  4. Wow, I gave up mixing in the track headers when I migrated from Mixcraft as my primary DAW. I love love love Cakewalk's Console View. Best I've seen on any DAW. I know of people who record on other DAW's and import their tracks to Cakewalk for mixing due to the Console. Not that it's not without its issues; as the OP hinted at, it wastes too much space that could be used for greater fader throw. The fader throw should lengthen when other elements are hidden. I'd like to see the Send bin change height as the FX bin does, and I'd like to be able to collapse both of them to, again, create more fader throw. I've started messing with the gain control more after watching @John Vere's video about it. I like the results, it makes for more flexibility and range when working the faders and automation. PT is a notorious resource hog, my suspicion is that this is due to an expectation of AVID's that their userbase don't mind opening their wallets to upgrade their hardware to accommodate its needs. Lazy coding, and the fact that the country where their development team lives is under attack by a superpower probably doesn't help. Cakewalk, on the other hand, is a free program with many users who are frugal about their computer systems. One of the developers (the one who chimed in on this topic) is known to be using an i7-3770 system in his personal studio. In the 5 years I've been using it, it's gotten even more efficient. Its codebase goes back a long way, which can be a drawback in some ways. But in regard to efficiency, if the playback and summing engines' code goes back to when a Core 2 Quad with 8G of RAM was a rocket sled, it makes sense that it will run like a bat out of hell on your i7-4770 with hyperthreading and Turbo Boost and twice the RAM. As far as sound quality, there are actually at least two things in play (so to speak). Every DAW has playback code, recording code, and rendering code. IME, the recordings and renders that come out of different DAW's are so similar as to be insignificant. Unlike many people who hold this to be true, I have actually done the experiment with recording and rendering, and while there was a small difference when null-testing, it was just a difference in amplitude and phase, nothing like you hear when you try to null a WAV file vs. an MP3. Playback engines, on the other hand....I suppose I could test it with my Saffire's loopback, but I haven't. I assume that there may be compromises to allow smooth playback for mixing. The difference in playback sound quality between Mixcraft 8 and the first release of CbB was a shock. Cakewalk sounded "smooth" and "sensuous" while Mixcraft sounded "harder" and "sharp." But at the time, CbB's engine stalled more than a 50-year-old lawnmower on similar tasks. Cakewalk has since caught up. Which one of them has more faithful representation....I dunno. As with your experience, Cakewalk seduced me, even as buggy as it was at the time (so so much better now after 5 years of nose to the grindstone bugslaughter). I put my faith in the new development team and I was right in doing so. I believe that when people speak of one DAW "sounding better" than another, there may actually be a difference in what they're hearing, but it's during playback (and mixing), not during rendering. I've auditioned enough Windows "bit-perfect" audio players to know that even they don't sound alike. Yes, I notice a difference between MusicBee and AIMP, even with both set to use the WASAPI Exclusive or ASIO driver. So go with your ears on this one. You're a mix engineer, a trained listener, so put on your best cans and focus your attention on detail and transients. Both playing back a rendered project in your favorite player (VLC is decent) and with a mixing session. Whatever your findings, you can still, say, record, edit and comp your tracks in PT (if you prefer PT's comping tools, you don't have to give them up), then bounce them to WAV's and import them to Cakewalk for mixing and rendering.
  5. Mixcraft has some very nice features that I would like to see implemented in Cakewalk. Numero uno that I can think of is that their markers have "tails" that extend down to the bottom of the last visible track. This helps sooooo much with editing/comping. Despite this, though, Mixcraft lacks Cakewalk's more robust clip linking. Of course, Mixcraft has also had a more useful Performance Panel (in comparison to Matrix View) and those integrated sampler instruments. Still, after I got my taste of the first couple of CbB releases, Mixcraft seemed somehow incomplete. Let's hope the 10 release remedies this. I think it's a great DAW to start out with, and even continue with depending on one's needs. It follows "industry standards" well enough that the skills developed translate to other DAW's like Cakewalk and Studio One.
  6. I'm kind of interested in this, but I didn't care for it last time I tried it. The interface seemed tiny and the license registration was this needless circular maze (weird to have to jump through so many hoops for something they were "giving away") that ended with their virtual dongle running on my computer all the time.
  7. I think I got Animate a while back as a freebie. Haven't installed it on my newer builds. LEVELS on the other hand, is in every one of my project templates.
  8. Also, as a note to anyone who was puzzled as to why I would sink so much time, money (not that much, actually, I had all of the other parts except for a case), and effort into a gen 6 processor especially when I built a nice i7-6700 system less than a year ago: this thing hauls a55 in comparison to that one. In Cakewalk, at first I wasn't sure whether the Performance module was working, because it wasn't displaying any activity bars. Spec advantages this system has over my last one: 10 cores instead of 4, unlocked core and cache freqs, and support for DDR4 RAM (yes, the earlier one, despite the i7-6700 supporting DDR4, can use only DDR3, I guess it was made to accommodate people who wanted to reuse their old RAM sticks). I'm not overclocking it by very much, just bumped the max turbo up to 4.2GHz. My indie adventure/puzzle games run fine on my 2 core i5 notebook, and of course Portal 2 runs great at full graphic quality on this one, even with the GTX550Ti. Looking forward to seeing the render times in Cakewalk and Vegas.
  9. I suppose that as long as Intel introduce new sockets and chipsets before releasing all of the compatible processors, it will be an issue. This is a clever way to address it, but it's not as well-known as it should be. I found so many posts about "brand new motherboard endless power cycling" that were (surprise) only solved by getting a replacement board from the manufacturer (which of course had the latest BIOS). There are multiple LGA2011-v3 boards on eBay that are "for parts only" that I now wonder about, whether they suffered the same issue as my Gigabyte. Well, if I get the ASRock working, I'll pick the one I like best for the i7-6950X and put the i7-6800 in the other one. Maybe peddle it. This series of processors is known for being a power hog, but even under load, the 650W Corsair barely ever works hard enough to spin up its fan. Once I replace the GTX550Ti with my GT 1030 I will have a truly quiet PC. Even my current system, which has an EVGA PSU with lesser fan control, I walked into my studio space the other day and wondered if my system had powered down, which it hadn't. That's the dream of the quiet PC builder, to not even know it's on.
  10. OMG, I've never seen anything like this. Maybe because the HD was a transfer from another system. But after Windows updated itself to its satisfaction, I looked at the "Optional Updates" to see what drivers it had, and there were 81 for all of the Intel X99 chipset drivers. That was a lot of clicking, but those drivers really soup up a system once they're installed. BTW, I'm not going to name it Sisyphus. I don't want to be reminded of the work and headscratching it took to get it functional.
  11. Okay, believe it or not, even though I've set up a return on eBay, I haven't had a chance to box up the Gigabyte for shipping. Since I was feeling kind of bummed and frustrated about this, I was poking around to see what kind of performance gains I would even get from an i7-6950X vs. the i7 6700 system I'm running now. It'll be nice once I get it running. Many cores and greater overclockin' range are good for my uses. But along the way I stumbled across the fact that when X99-based motherboards first shipped, a lot of them didn't yet support the i7-6950X and i7-6800K that I have been trying to get work. And since they were selling to "enthusiasts" who were likely to want to upgrade to the latest, they made it really easy to update the BIOS, you can do it without having anything but a power supply and a USB stick. Aha says I, since that Gigabyte hails from the earlier days of X99, maybe it's barfing on the CPU's I've been sticking in it. Wouldn't explain the power cycling I see without the CPU installed, but what they hey, let's try it. I prepared my thumb drive and stuck it in the correct port and turned on the power and....ugh, power cycling AGAIN. But, and but, and but, I decided to just leave it on and do its thing for a while. And lo and behold, after about half a dozen power cycles, the Q-Flash LED lit up, then it started blinking, which is the sign that it's flashing, and then after a couple of minutes, solid Q-Flash LED, which means it's finished flashing! Turned it off, stuck in a CPU and the tower cooler, and tried again and....whoa, the power came on and stayed on! No video from the GT 730, and there's no onboard video of course because it's a Haswell-E. So now it seems to start up and stay that way, but no video. I left it on for a while and the CPU is even getting a little warm, I mean you can feel the Noctua tower cooler fins getting warm, but it's not full operating i7-6950X 140W heat. The Corsair PSU, bless its heart, since it's not delivering much current, it spun its fan down. Quiet. So now the issue is why no video? The card has worked in other systems. It's piddly enough that it doesn't need anything other than bus power. Its fan is spinning. The keyboard even comes up with NumLock enabled, and I can switch NumLock on and off with the key. That's always been my test for a totally hung system, and it's passing it, so WTF no video! I did find that the CMOS battery was completely stone dead, and put a new one in. Nada. If I ever do get a system working with an X99 chipset, I'm going to name the computer Sisyphus. (edit) Okay, saga over for now. I stand Geek Triumphant. I pulled the GT730 and put in my trusty GTX550Ti and....boots right inta Windas! I had forgotten that the 500G C: drive had been in my notebook briefly. Yes, the computer is running and I could be typing this on it if it weren't in the middle of the Microsoft Update Dance. Now to try the same trick on the ASRock....
  12. For me, the C:=OS and programs and D:=plug-ins and most data is about logistics rather than performance. IME, if a drive is going to get corrupt, it's usually the system drive. Makes sense, it's pretty much constantly in action with Windows 10/11. So I split the points of failure. C: drive gets boogered to the point where I have to reformat or replace it, well, at least my data and plug-ins and libraries are still in place and mostly I won't need to reinstall them. According to Jim Roseberry (who should know), streaming multiple audio files simultaneously doesn't tax even a 7200 RPM spinner very much. The drive isn't the bottleneck for that, so projects can go on a slower drive. My C: drives are all NVMe PCIe, while my other drives are either SATA SSD's or rusty spinners. Anything I want to load as fast as possible, like OS startup and programs, goes on the fastest drive. Nothing else even matters as far as perceptible difference in speed. And on my laptop, I have a single 1TB NVMe, so not even a hard and fast rule.
  13. You are obviously wise in matters of etiquette in electronic discourse. This is an opportunity for education. Can you give me an example of an approach that would be appropriate? For future reference?
  14. Yes I can. It's part of how I learn. Apologies. I was not calling you a "son of a gun." Heavens no. That expression is used for astonishment in American slang. It's short for "Well, I'll be a son of a gun." It's like, "well, I'll be damned," or "well, I'll be a monkey's uncle." I was astonished to learn what you had said. Meaning, if what the person speaking says is not true, then they will declare themselves as a "son of a gun." I am not a son of a gun, neither of my parents are firearms, and, as you said, you can double-click on the separator lines to open the Browser and Multidock. I should remember to take care with ambiguous American slang when conversing with non-native English speakers in this international forum.
  15. Well, son of a gun, you can double click on the thin splitter line and open and close the Browser and Multidock, but not Inspector. I never even tried that. Kind of a skinny target, but it does at least open and close the pane. My feature request stands: expand the functionality to include the borders as well, and include the Inspector in the fun.
  16. Ah, I forgot about that one. I do use it to resize the width of the Browser.
  17. Long-requested feature, one that I'd love to be able to use. There are so many situations where I would like to layer multiple synths, easily switch back and forth to audition, etc. I'm well familiar with the (time and effort consuming) workarounds.
  18. Wow, those are some great ideas. I really like "BandLab" in the Browser.
  19. At present, the only way to open Skylight panels is to either click on a rather tiny button or a keystroke. It occurs to me that there's a much larger target, the bars at the edges. I'd love to be able to double-click on them to open the panels. It would save a lot of mouse hunting and make the program feel more slick. This would especially help me (and others) when working on a laptop with a 14" screen.
  20. Which includes being responsible for the creation of REAPER. The founder of Nullsoft took his money from the AOL buyout and started Cockos.
  21. Here's a discussion on the Meldaproduction forum, including Vojtech himself weighing in: https://www.kvraudio.com/forum/viewtopic.php?t=593291 Since I have licenses for 90-some Meldaproduction products and none for UVI products, this was the bigger news. When a larger more established company acquires a smaller one with fewer resources, the smaller company can gain access to the larger one's accounting, marketing, support, web design, IT, graphics and (praise heaven) documentation staff. In the case of Meldaproduction, I've always gotten the idea that he's been almost a one-man show, hiring contractors and part-timers as needed. There are plenty of things that he's said he just doesn't have time for, and with luck, this might free him up to delegate. The addition of the graphical interfaces to many FX were welcome, but they're a mixed bag. Some look great, others kinda lame. Help from a larger company's graphics staff might improve things. Same with their longtime Achilles' heel: documentation. I don't know how good the FL Studio documentation is, but it would be hard for it to be worse than the existing stuff. (Thanks to Meldaproduction's inadequate documentation, I have a huge collection of some of the most powerful processors in the business....and feel as if I've only ever scratched the surface of any of them. Fortunately they are still excellent at a basic level of use. Speaking of scratching, MRhythmizer is one that I've so far been utterly unable to create my own presets for but that I know if I could figure it out would be great for some things I have in mind. Fortunately the supplied presets still do a lot, as do the ones from the preset exchange. There are some vocal FX that I know I could get with it, but for now I'm stuck with the supplied presets.) Unfortunately in the case where the acquired company already has that staff, they run the risk of being made redundant. I don't think Meldaproduction has enough staff for this to happen. I'd also feel more comfortable knowing that he might educate other programmers about how to use his development framework and code. Seeing as one of Vojtech's hobbies is rock climbing, having someone else able to take over the coding would increase the value of the "free updates for life" license. So, cautiously optimistic. I was 1000% right regarding BandLab's purchase of SONAR, so here's hoping I'm right this time. Worst case scenario is that I'm "stuck" with a collection of plug-ins that work great as they are and are so deep I will never reach bottom on their feature sets. Regarding iZotope's acquisition and management of the Exponential Audio IP, I've personally benefited from it. They dropped the licensing down to the peanuts level on Phoenix, Nimbus, R2 and R4, which allowed me to start using reverbs that instantly leveled up the sound of my mixes. And they've kept Stratus and Symphony, which are the same algos. EA did the thing of adding features and reissuing their plug-ins with new names, requiring purchase of new licenses. They kept the older versions on the market. So Stratus is a tarted-up Phoenix and Symphony is the same for R2. What iZotope did was weed out the redundant versions. Shoulda been done long ago, but at least we got to acquire licenses on the cheap. Also, as noted, they iZotoped the algos into Neoverb, which follows in the iZotope tradition of being a resource hog, but also follows their cool licensing policy. And they seem to be good for dropping the price on it. It's a deal at $25.
  22. I've had it happen that a plug-in conflict caused CbB to lock up or poof right at Creating UI. It just means that it took Cakewalk and the plug-in a little longer to figure out that they were mortal enemies or that the conflict itself waits until Cakewalk is painting the UI to fall down and go boom. My IK Multimedia and Native Instruments plug-ins are all running fine, but one of the reasons I retired my Latitude E6410 from audio work is that those companies both released instruments last year that require full DX12 (not emulated) in order to either install or display correctly. That is, I think, overall a good sign if it means that they're offloading more to the GPU, but it also might mean that display issues will get trickier if they don't do it correctly. Scientific progress goes BOINK!
  23. I think the Feedback section is the right place for your question, Milton.
  24. What likely happened is that when you installed the Magix demo, its installer installed their generic ASIO driver, which is known to cause problems with Cakewalk (and from the looks of it, Pro Tools). If you uninstall your Magix demo, my guess is that Cakewalk (and likely, PT) will start working again.
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