-
Posts
7,962 -
Joined
-
Last visited
-
Days Won
28
Everything posted by Starship Krupa
-
I got a set of MDR-7506's (I believe that's the model you meant?) from a free box at a yard sale a year and change ago. The earpads were pretty much shot, which is probably why they were in the free box. Upon first listen, I was very disappointed in these "legendary" cans. Shrill and no bass. But I went ahead and ordered replacement pads, and whoa, I understood what the fuss was about. These are the pads I bought: https://www.amazon.com/dp/B07N6GL2PG The gel feels great and the fabric has shown no signs of deterioration, which is the weak point of Sony headphones. So I'd suggest trying a pair of these pads rather than buying a new set of cans. I think my pads just weren't sealing well enough.
-
Unfortunately there is no way to change those colors at present. I suggest that you make a feature request in the Feedback forum. That way, I and others who would like to either be able to change the colors, or at least have fixed colors that are more legible can comment and let the developers know that this feature is important to us. BTW, congratulations on getting a drum map and drum grid working. I know that it's not an easy thing to do the first time. I find it worth it, as I like programming beats on the drum grid, with the kit piece names and M/S buttons. There are also some cool tricks you can do with the "mapping" part of a drum map. I have a map that lets me program beats using a single map that can drive a dozen different synth instances. I did this in order to be able to use single hits from synths that don't have full kits. If I didn't use a drum map, I'd have to program each synth on a separate MIDI track, which would be a clumsy process. Also, if I decide that I want to switch to a synth that does have a full kit, all I have to do is change maps rather than having to merge data from multiple tracks into a single track. I'm a fan of programming using the drum grid and the mapping feature, but I think that the process of setting it all up, especially until the user is familiar with it, is needlessly obscure, to the point where few users bother with it.
- 1 reply
-
- piano roll view
- drum grid
-
(and 1 more)
Tagged with:
-
move Feature Suggestion: "Move clip in track"
Starship Krupa replied to Mauro Gaspa's topic in Feedback Loop
Ahh, by clicking in the Ruler. I didn't know that. -
move Feature Suggestion: "Move clip in track"
Starship Krupa replied to Mauro Gaspa's topic in Feedback Loop
I can't seem to find them in the Keyboard Shortcuts dialog. Exactly what names do these go by? -
move Feature Suggestion: "Move clip in track"
Starship Krupa replied to Mauro Gaspa's topic in Feedback Loop
So "set Now=From" moves the Now Time to the beginning of the selection. I guess the use for this is that you can move the Now Time without clicking in the timeline and losing your selection. -
move Feature Suggestion: "Move clip in track"
Starship Krupa replied to Mauro Gaspa's topic in Feedback Loop
I don't understand this. What is "set Now=From?" I'm always up for a useful key bind, and I'm curious as to what this indispensable function or command is. I seem to have dispensed with it all of these years, so much so that I can't even figure out what it is from context. -
Sonar Doesn't Recognize Line 6 POD Go -- Solved
Starship Krupa replied to henkejs's topic in Cakewalk Sonar
Hmm. My guess is that the "core isolation" driver may have some fixes applied to it that have nothing to do with core isolation. Really strange that Cantabile could use the other one and Sonar could not. Thanks for posting the solution. -
When is Sonar going to have some new toys to play with?
Starship Krupa replied to Cannimagine's topic in Cakewalk Sonar
Certainly, but they will also be for Sonar users who didn't buy anything from the old Cakewalk company. -
Cakewalk by Bandlab Instruments update
Starship Krupa replied to Adu Khay's topic in Instruments & Effects
Are you referring to the Snap To Scale feature? It's not in the most obvious place, but it does make it so that all notes you enter will be within the scale you set:- 4 replies
-
- drums
- 808 slides
-
(and 1 more)
Tagged with:
-
Using Sonar with Bandlab membership has to be stopped
Starship Krupa replied to Adu Khay's topic in Cakewalk Sonar
Your "idea" is that there are people who want to use Sonar but they don't because in order to use it they would have to pay for a BandLab membership? Did you just now figure this out? If so, congratulations, it will help you to understand a lot of things, because it applies to most other commercial products and services. You will find it to be true about anything that costs money to use. Many people will elect not to use it because they don't want to spend the money. They may not earn enough money themselves or there are other things they would prefer to spend their money on. For instance, I would like to take an airline flight to France and stay for a month at a nice hotel, but I don't because it costs money, more than I wish to spend. I would like to have a brand new automobile but automobiles cost money and I already own one. I would like to eat in a nice restaurant every night, but instead I choose to prepare my own food and eat at home because meals cost much more at nice restaurants. You probably have some things that you refrain from doing or owning because they cost money and you don't wish to spend money on them. The people who make Sonar are in business to make money. They're not in a contest to see how many people they can get to use their DAW. They make money by selling memberships to BandLab, which include the right to use Sonar. BandLab memberships are more attractive to some people because they include the use of Sonar. There are even people who pay for a BandLab membership who use only Sonar and nothing else included with the membership. If Sonar didn't cost money to use, certainly, more people would use it, but BandLab wouldn't make money from it. They would lose money, because they would still have to pay the people who develop and test Sonar and for the servers and bandwidth to host downloads.☹ The companies who make Waveform, Pro Tools First and Luna let people use them for free because they act as advertising and encouragement for people to buy other products that the companies sell. In this way, they make money indirectly. Cakewalk by BandLab provides name brand recognition for BandLab, but BandLab have decided that it doesn't provide enough to justify continuing to develop it as a free product. It now has a similar role to Waveform Free and Pro Tools First; it is a good demo for the features of Sonar (it got you interested in it🙂). Hope this helps.... -
Confused by reply on Sonar by Caldecott. Hope?
Starship Krupa replied to Misha's topic in Cakewalk Sonar
I don't see this "often," and who knows, it may just be that the OP's do read the replies, and then failed to acknowledge that they did. While we're on the subject of forum behaviors, one of my least favorite is the one where a question is asked, then an answer is posted by someone who is not an "established" forum participant, then the exact same answer is posted by an "established" user, after which any ensuing discussion completely ignores the post by the non-established user. I call it New User Invisibility Syndrome. BTW, since there was a recent poster bemoaning the fact that he couldn't find a way to legally obtain Z3tA, and I mean this guy was distraught that he couldn't get hold of his hero's favorite soft synth, I decided to give it another try to see if I could see what all the fuss was about. I didn't quite catch why it's so revered. It does those 2000-2010 club anthem sounds really well, but that's about all I could get out of it. If I want that sort of thing, MASSIVE has it covered. Matters of taste and all. Maybe I'm just not as passionate about specific virtual instruments. Not that I don't have my favorites (Hybrid, Chromaphone, Ultra Analog VA, XPand!, Syntronik, Soundpaint), but if I suddenly couldn't use one of them for whatever reason, I wouldn't see it as something that would prevent me from getting my ideas out. Is there a synth, or synths, with such a unique sound that no other synth can approximate it? -
I would be surprised if MCompressor turned out to be the culprit, although of course it could be the proverbial straw that breaks the camel's back. I've done extensive testing and comparisons using Plugin Doctor, and MeldaProduction plug-ins are almost always the least resource-hungry in their categories. I can't even remember what the exceptions were, and by how much, but sometimes it's orders of magnitude. Since I tend to run trailing edge spec systems, it was a major selling point for my investment in their products. Jonesy has the best advice, just narrow it down. Safe mode method, or you can try educated guesses. Linear phase processors tend to be resource hungry. You might try going into MCompressor's settings and experiment with disabling/enabling OpenGL if you suspect that your video is a bottleneck. But on the system I'm typing this on, a dual core i5 laptop from 2017, I can pile on MCompressor instances all day long. And I have OpenGL enabled in all of my MeldaProduction processors. Also, can't recommend this highly enough, Microsoft Developer Pete Brown's guide to tuning your system for audio work.
-
Unusable latency Nektar GX61 and Clarett 4PRE ASIO
Starship Krupa replied to Murray Webster's topic in Cakewalk Sonar
Unfortunately, the DAW has to use the "slowest common denominator" when it's doing plug-in delay compensation. It can't just delay some tracks and not others, because that would result in them being out of sync during playback. Disable your plug-ins one by one until you find the one(s) causing the delay. You may need to stop and start the transport to hear the results. Did you try disabling PDC? It only applies to playback, so you can use it during tracking to avoid that latency you're experiencing. Of course, when mixing, switch it back on or you won't be hearing what you'll actually get when you render. -
Confused by reply on Sonar by Caldecott. Hope?
Starship Krupa replied to Misha's topic in Cakewalk Sonar
When I first started those topics half a dozen years ago, I had hoped to get them stickied one day. This never happened, and I suspect that it's because Cakewalk don't want to be seen as endorsing any 3rd-party plug-ins unless they are actually bundled with their products. Every once in a while I try to bump them back to the top, but it would be nice if others would contribute and do this as well. As far as subtopics for individual categories, well, the threads as they are, covering everything, have a hard time staying on the front page. Please, folks, if you think those topics are handy, bump them with whatever freebie(s) you don't see there already. On another note, something I would LOVE to have is a VST version of the QuadCurve EQ. It is so good that I break my rule about not using DAW-locked plug-ins. -
Confused by reply on Sonar by Caldecott. Hope?
Starship Krupa replied to Misha's topic in Cakewalk Sonar
Maybe so. The only drawback I can think of is that users of this forum seem to often neglect to make use of the search function, therefore such a thread might become "invisible" once it scrolled off of the first page. Other than that, I can see it going on for many years and hundreds of posts. I'd probably split it into one for FX and another one for instruments. -
Confused by reply on Sonar by Caldecott. Hope?
Starship Krupa replied to Misha's topic in Cakewalk Sonar
Bottom line with TTS-1, Cakewalk didn't delete it from the package on a whim, they kept it as long as they could. The code belongs to Roland and can't be updated. So either keep shipping a feature that's falling apart or eliminate it. I saw a rumor that Roland asked them to stop, maybe? I suspect that the bulk of people who are interested in it have licenses for SONAR anyway. I forgot about the Adaptive Limiter, it's in the same category as the LP EQ and MB. They just need to have their licensing mechanism worked out. Otherwise, they're attractive and useful. Linear Phase multiband compressors are not that common (Waves, Fab Filter, and MDynamicsMB are the only ones I know of). @Bristol_Jonesey, Right, I forgot about PX-64 and VX-64. They were included from the start with CbB, with a bit of finesse required to enable them. I didn't know that people were having issues with these. They cover a lot of tasks. There's also the TL-64 Tube Leveler and TS-64 Transient Shaper. I know the TL-64 is included with CbB and Sonar, not sure about TS-64. Boost 11 was added to CbB, wasn't it? What about Channel Tools? Also a handy plug-in, with sample delay and M/S control. Now that I think of it I guess Sonar does have a decent collection of bundled plug-ins. esp. once they're polished up. I'm still lobbying for a pad/phrase sampler. XSampler works well for its job, but my task is dialog samples ("Little Fluffy Clouds" and "Jesus Built My Hot Rod" are part of my musical DNA) -
By the time NuSonar came out, there were many obsolete color settings, ones that had no effect on the program. I had hoped that disabling color settings was only so the deprecated settings would be deleted and then we could go back to setting grid line colors. The only color settings that really affect my being able to use the program are the beat and measure grid lines and Aim Assist. The rest is just aesthetics. Not that aesthetics aren't important. I really miss having the Browser text in blue or green or orange or whatever. The Mercury Classic color scheme has blue text in the Browser, so I know that it's still possible to do.
-
Confused by reply on Sonar by Caldecott. Hope?
Starship Krupa replied to Misha's topic in Cakewalk Sonar
To my memory, the plug-ins that were supplied with Cakewalk by BandLab were the Sonitus fx Suite (Compressor, Delay, Eq, Gate, Modulator, Multiband Compressor, Phaser, Reverb, Surround, SurroundComp, Wahwah) Studio Instruments Suite (Drums, Strings, Electric Piano), and the Classic Creative Suite (AliasFactor, Chorus/Flanger, Classic Phaser, Compressor/Gate, HF Exciter, Modfilter, Para Q, Tempo Delay). The Studio Instruments are VST2, all others are DXi, which functions as a pretty good DAW lock, as not many programs still support DXi. Vegas Pro and REAPER are the only ones I know of. Cakewalk Sonar added Session Drummer, which is VST2, and XSampler, which is VST3 and DAW-locked. When NuSonar came out, I made a new skin for Session Drummer to make it look like the Dark color scheme. Flat rather than the "brushed aluminum" look. Downloadable from the link in my sig. From what I can tell by following the forum and reading magazine articles over the years, the plug-ins that people would most like to see get an update are the Sonitus fx Suite. While their UI's look dated (they are over 25 years old now), they still sound great and have some useful features. I'd say they could stand a facelift to change the color scheme to something more subdued and for sure in these times of varying monitor resolutions, resizable. A switch to VST3 would be nice. One bottom line for me with using a DAW's stock (bundled) plug-ins is that I prefer not to use DAW-locked processors. I also do audio work in other programs, such as Vegas Pro, and want to be able to use the same tools in all of the programs I use that host audio plug-ins. The other ones that I can think of that only need to have their licensing mechanisms sorted out are the Linear Phase EQ and Multiband Compressor and CA/2A Compressor. These were part of the SPlat suite and were also sold separately. They look up to date and were well regarded back when they were available. The CA/2A algorithm lives on as a ProChannel module. One issue I can think of: if Sonar is to remain only available with a BandLab membership, if the user lets the BandLab membership lapse, the company may want to have a mechanism so that the plug-ins go into demo mode along with the DAW. -
Sonar Doesn't Recognize Line 6 POD Go -- Solved
Starship Krupa replied to henkejs's topic in Cakewalk Sonar
So it works in WASAPI mode, but when you try to switch to ASIO, the POD vanishes. Yet Cantabile does show the POD when it is configured to use ASIO. This is unusual. I don't know that I can remember someone having this problem. Usually if one program can run the interface in audio, they all can. Interested to see what the solution turns out to be. -
Unusable latency Nektar GX61 and Clarett 4PRE ASIO
Starship Krupa replied to Murray Webster's topic in Cakewalk Sonar
It's possible for an effect plug-in to introduce excessive latency. Plug-ins inserted on buses can especially be an issue in this way. Try turning off all FX (you can easily do this by clicking the "FX" button in the Mix Module in Control Bar). If that fixes it, you can turn FX back on and either figure out which effect is introducing so much latency, or disable plug-in delay compensation by clicking the "PDC" button in the same Mix Module. -
Sonar Doesn't Recognize Line 6 POD Go -- Solved
Starship Krupa replied to henkejs's topic in Cakewalk Sonar
At this time, ASIO isn't something that Windows "uses." It's a proprietary technology that Microsoft are working on integrating into Windows, but haven't yet done so. That said, if you can play sounds through the POD Go, Windows is at least recognizing it as a class-compliant audio device, which means that it should be showing up in Sonar as an available WASAPI device. Do you have other audio software that uses ASIO that you can run to see whether the POD is recognized by it? That would help avoid finger pointing when trying to get help from Line 6. Cantabile Lite is one freebie that you could try. -
Request for Urgent Help - Sonar X1 Producer
Starship Krupa replied to SUMIT SIMLAI's topic in Cakewalk Sonar
Don't forget: 3. BandLab offer the Cakewalk by BandLab version of SONAR for free, and it has more than 10 years of improvements over SONAR X1 in the form of features and bug fixes. 4. BandLab also offer the current up-to-date and supported Sonar as part of BandLab membership. -
Confused by reply on Sonar by Caldecott. Hope?
Starship Krupa replied to Misha's topic in Cakewalk Sonar
That was a list of top plugin brands who offer loss leaders for free. To my knowledge, Fab Filter do not, although they are highly regarded. I think you didn't get what I was trying to say, which was that there are enough free plug-ins available that bundled plug-ins are less of a factor than they once were. I'm a particularly hard sell on plug-ins, I have the iZotope Music Production Suite and the MeldaProduction MComplete bundle. I even pass on most freebies that come out. That's why I mentioned tiered pricing: it worked in the past for Cakewalk customers who weren't interested in the boatload of plugins that came with SONAR Platinum. I do believe that any DAW in today's market should come with a set of at least the bread-and-butter mixing and modulation FX. A user who is new to DAW's (and most users are going to fit that description, as switching DAW's isn't that common) shouldn't have to bring their own chorus or EQ. All that said, it's ultimately impossible to say if the bundling of plug-ins would influence my decision without first seeing what plug-ins were bundled. For instance, a phrase sampler is one type of plug-in that I still don't have covered to my satisfaction. Sonar now has an integrated sampler, but it's not the type I use most. So if this imaginary plug-in laden Sonar included an integrated phrase sampler, that would influence a purchase decision. Compressor, EQ, chorus, reverb, not so much. -
Confused by reply on Sonar by Caldecott. Hope?
Starship Krupa replied to Misha's topic in Cakewalk Sonar
It probably depends on the plug-ins. One possibility that occurs to me is a return to the tiered pricing that SONAR had, where one could obtain SONAR Professional at a lower price and with fewer bundled plug-ins. The marketplace has changed in the 7 years since the first BandLab release of Cakewalk. Even if one were to stick entirely to free loss-leaders offered by name brand commercial developers (NI, iZotope. Melda, Kilohearts, brainworx), it's possible to equip a DAW very well for no extra money at all. -
It used to come with SPlat, are SPlat licenses transferable? If used SPlat licenses are available, there's a TON of great bundled stuff in that suite. Addictive Drums 2, Z3ta, all manner of goodies.
- 30 replies