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Starship Krupa

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Posts posted by Starship Krupa

  1. On 11/25/2022 at 11:13 AM, Jim Fogle said:

    What if additional icons were added at the top that enabled the user to: (1) print the Marker window content as a text file, (2) export the content as a text file or (3) export the content as a spreadsheet (*.XLS)?

    I suspect that @Fran Kinsey wants to be able to find markers so that they can then click on them and navigate to them. Having a list in a file external to Cakewalk might e useful for other things, but wouldn't help with that.

    • Like 1
  2. I can't tell you how many times I've done Exports and gotten unexpected results due to my having accidentally had tracks or time selected, but I can say that it has probably happened at least once in the course of every single project I've ever done in Cakewalk.

    I finally just mapped my "~" key (unshifted) to Select None because I use it so much and it's easier than Ctrl-Alt-A.

  3. I don't use the Marker List view myself, but seeing it with such a long list of markers does make me wonder why we can't click on "Name" to at least have them sorted by name.

    And reading the OP, I'm kinda surprised that a search feature doesn't already exist, which is a good sign that it probably should (see recent addition of "Replace FX" to FX bin commands).

    If I were using Marker List view myself and regularly had that many markers, I'd have to wear a rubber band on my left wrist to snap every time I instinctively reached for Ctrl-F.

    • Like 1
  4. It will definitely handle everything you throw at it.

    Good heavens, they consider a rocket sled like that with an RTX 3060 to be a "light" gaming rig?

    Since M2 SSD's come in at around the same price as SATA, I'd say go for it.

  5. Um....no updates can also be a sign that the developer got it right and delivered a bug-free feature complete product the first (or second) time around. It can happen.

    These aren't hugely complex DAW's on a quarterly update cycle.

    Anyway, I'll make my usual pitch for Unfiltered Audio's BYOME, TRIAD, and G8. The only general purpose gate that I've used since I got the CM version many years ago and then upgraded to the full version (I think it was my first PA purchase).

    Of course the rest of the Unfiltered Audio line is very worth looking into if you are interested in sound design, ambient, or glitchy tones. Friendlier than my similarly beloved Glitchmachines and more versatile than my beloved Freakshow Industries FX. The Sandman Pro bundle is especially a treat.

    • Like 2
  6. Tried all 3. Structure won't even install, keeps throwing errors about corrupt files in the downloaded libraries, which I've tried getting from multiple sources. The sage advice of @abacab to stick with Xpand!2 is well-taken. Anyone who doesn't already have Xpand!2, it's a very useful instrument, and an excellent way to get quality results fast. Snag a 2-seater on it for $5, just go ahead. It's great for sketching ideas, but plenty of the stock sounds are very useful, especially the pads and synth basses. It has some ferocious basses. Not as flashy a ROMpler as MSoundFactoryLE or SynthMaster Player, but also less cumbersome.

    Strike seems to be a sampled beat box. For this I have Break Tweaker. It sounds great, good samples and a comprehensive UI, but only duplicates things I already have access to. Would just be a distraction.

    Transfuser 2, yep, tiny, dated GUI story checks out. It has a workflow style that I don't feel I'm yet qualified to evaluate, it's oriented toward loop editing and triggering. That's something I very much want to explore more, but I don't think that Transfuser 2 is a good place to start. It's the same story as with multiple other AIR VSTi's: sounds excellent, works great, some nice features, all scuppered by any antique tiny UI.

    • Like 1
  7. 1 hour ago, kitekrazy said:

    Developers didn't rejoice because a competitor was gone. They thought who is next.

    Yes. The software industry, and especially within certain genres of software like DAW's, is a community. It came of age as employees began to be expected to move from company to company to further their careers rather than stay with one employer their entire career. I'm sure that most of the former Cakewalk Inc. now work for other software companies, perhaps audio ones.

    Unless one company feels that another is biting their IP, and/or they've sent nastygrams about it, then things tend to be cordial.

    As you say, the other DAW makers probably took at as a scary bellwether.

  8. 7 hours ago, husker said:

    I was pissed.  I had literally bought the "Sonar For Life" just a month or two prior to the demise....

    Thanks to Bandlab, at least you finally did get what you paid for.

    And it doesn't get said enough: thanks to you and everyone else who ever paid a license fee for SONAR (which included me, 20 years ago). It funded the development that's the foundation of my favorite DAW. SONAR's market share and popularity undoubtedly helped make the Cakewalk IP and brand more attractive to Bandlab.

    Fun fact: Bandlab has now owned the brand longer than Gibson OR Roland owned Cakewalk, Inc. I'll leave it up to the olde tymers to decide which of these owners most helped the program thrive.

    I may be in the minority, but I really, really prefer the SONAR X/Skylight interface to what came before. I miss it when I use other DAW's like Ableton Live!, Mixcraft, and Studio One. Take Lanes now work very well thanks to some changes made in the past 5 years, and Take Lanes are in line with industry standards.

    From what I've gathered in almost 5 years of forum participation, Roland Cakewalk came up with SONAR X, with the Skylight interface and Take Lanes, Gibson Cakewalk went a long way in tidying up the initial mess, and Bandlab have further polished and enhanced it a great deal. True?

    • Like 4
  9. This one is small, but it bugged me for a long time. The plug-in Browser icon looks like a plug rather than a Hitachi Magic Wand:

    image.png.2b5704f66cf738c9b746e49117a65214.png

    Also, this is how my Tools Module is looking these days, the idea is to have the button icons resemble the cursor you get when you invoke the tools:

    image.png.6509d695cf1652949e31c98959feeca7.png

    Transport module, flat style:

    image.png.ef82644acf18c1ead927c682669710d9.png

    Give your Pan pots wings:

    image.png.d17129a30c40ba3090ed4f8aab1b5859.png

    Mix Module, note larger button text, also present in Track Headers and Console Strips:

    image.png.76ad2cd3a498507a77deadd02de718b4.png

    Screen clips are from my upcoming theme, working title "Blue Flat Dark." One of the driving concepts is to use as much button real estate as possible to make things easily readable (tip of the hat to @Matthew White for sparking that idea).

    • Like 4
  10. On 10/9/2022 at 11:50 PM, Cassandra Lesh said:

    I don't like it, it's too busy and I know you can close those views on the side but even with the edit window at full screen, it still doesn't seem very user friendly. I've been using it for a couple months, just working with midi loops and recording guitar. I really am looking for an old version. I have good money for a good copy.

    If you really can't get Cakewalk by Bandlab to work for you, I'd suggest taking your good money and trying some other programs out. The first one that comes to my mind is Mixcraft, which has a simpler UI and is quite reasonably priced. Very solid program, and if you just need the features you had in SONAR 7, they'll supply that and more. There's also  MAGIX Music Creator.

  11. On 11/5/2022 at 5:48 AM, SVSX said:

    Wait, how is it handled? If the original Cakewalk team is working for BandLab under the Cakewalk brand, how aren't they owning them? Maybe they own Cakewalk but not Sonar. Are you sure about this? 

    To my understanding, what Bandlab own is the code, and the "Cakewalk" trademark and logo (and presumably, trademarks for some of the other software products that used to be sold by the Cakewalk company). They don't own all of the code or trademarks for every software product that was ever sold under the Cakewalk brand.  They did NOT buy Cakewalk the company, just some of the stuff that Cakewalk the company owned.

    The company that was named Cakewalk, Incorporated, no longer exists. It ceased to exist 5 years ago. The only legal connection that Bandlab has to the old Cakewalk company is ownership of the trademark "Cakewalk," which it's using as the name for what was once the Cakewalk company's flagship product. Some of Bandlab's developers and support staff used to work at Cakewalk, Inc., but they now work for Bandlab (my suspicion is that a number of them do so on a contract basis).

    Any contract or agreement that a license holder had with Cakewalk Inc. is in limbo because Cakewalk, Inc. was dissolved and nobody bought the company (unless the license agreements somehow specified Gibson as the parent company). Bandlab only purchased some of their ideas and computers.

    Bandlab have no legal obligation to make the products of the defunct Cakewalk company available for download by the people who owned licenses for them. They're only doing it for the sake of good will, and they won't be doing it forever. I'm actually a bit surprised that they've kept that licensing server online for such a long time. Given the friendliness of Bandlab's business practices, I'm sure that they'll give plenty of notice before the server shuts down for good.

    • Like 1
  12. So it shows up as an available audio device in Cakewalk's Preferences? And you have set up an audio track and set its input to be whatever the name of the device is?

    What happens when you arm the track for recording and strum a bit? No movement on the meter?

    One thing to be aware of is that you won't actually hear what you're playing through your speakers/monitors unless you have Input Echo enabled on the track:

     image.png.591cda19924cd9af4c6cab17f308346b.png 

  13. https://www.airmusictech.com/black-friday/

    "Get HUGE Black November deals on AIR Plugins – including a selection of AIR Classics like Xpand 2, Structure 2, Velvet 2 and LOOM Classic for just $10! Big savings across the entire range of AIR Plugins."

    I was wondering if we'd ever see the 10-bucks-a-pop deals again, and here is one.

    BTW, for anyone interested, DB-33 is included in the $10 sale, it's just not on the page in the link. Go to all products and it's in there.

    Now, questions for the AIR heads:

    I have Xpand!2, Hybrid 3, Vacuum Pro, Boom, and DS-500. All have been very much worth the pittances I paid for them over the years and I'm wondering about the other 10 buck specials. I'm curious about Strike, Transfuser2, and Structure.

    Anyone have experience with them? I'm sure each one is worth $10 if someone's looking for them, but I already have drum machines and samplers and am wondering what these bring to the table.

    I know that trials are available for all of them, and I will be checking those out, but I also want to get opinions from the hive.

    (Edit: these prices are also available at Pluginboutique, which will earn you points and whatever freebie they have next month)

    • Like 3
  14. Funny thing, I was just messing about tonight with the free Soundpaint libraries and thinking they were the best-sounding thing since Chromophone. Then popped over here and was thinking "it'd be cool if 8Dio had a Black Friday sale."

    Cha-ching!

    Supercluster is a crazy deal at $2.40 if you're into drone-y ambient evolving sounds.

    I will be PM'ing you for your promo code.

    • Like 2
  15. I don't have the exact date, it seems that it took a few days for the press release to propagate. Wikipedia points to an article dated November 21, 2017, so I'll go with that.

    It's the anniversary of that upsetting announcement saying that there would be no Cakewalk Inc. no more, after 30 years in business.

    I don't have much to say except that while I was not a SONAR user at the time I was shocked, and sad on behalf of the faithful SONAR users. I had been using Mixcraft for a few years and I would have been BUMMED if Acoustica had suddenly announced that they were ending it all.

    Things eventually worked out about as well as they possibly could have, but it was 3 months until the Bandlab announcement, I would imagine those were very, very long months for some people.  I know that when the Bandlab announcement came, some SONAR faithful felt like the day laborers who started early in The Parable of the Workers in the Vineyard.

    I'm glad that some people managed to hang on, and I'm glad that some of the good folk who no longer primarily use Cakewalk (or no longer use it at all) have stuck around on the forum.

    • Like 3
  16. I've been Firewire-on-Windows (7 and then 10) for many years.

    Was running a pair of Presonus Firepod/FP10's using Presonus' Windows 7 driver (installed in compatibility mode) with a PCI Via chipset FW adapter.

    Upgraded to a Focusrite Saffire Pro 40, using Focusrite's Windows 10 driver, using a Star-Tech PCIe card with a TI chipset.

    The reason for the TI chipset being a preference is that most of the interface manufacturers used TI chipsets in the interfaces, so naturally they play better together. I never had trouble with the FP10's when I tried using a Via card, but with the Focusrite, it seems to have less trouble with the initial sync with the TI card.

    Some have better luck using the Microsoft "Legacy" Firewire driver. It doesn't seem to make a difference for me, so I just use TI's driver.

    I retain a cantankerous preference for Firewire over USB 2 because Firewire was designed to facilitate 2-way communication. Trying LatencyMon on both technologies showed me that my USB driver is much busier than the Firewire driver once I started streaming audio. There may not be a practical difference past a certain computer hardware spec (my old Dell laptop's performance suffers when using my USB interface), but you can get some excellent Firewire interfaces for cheap due to their "obsolescence."

  17. I read the manual for DeCoda, and even tried the demo of it. Nice program for learning songs.

    But there's a thing that has puzzled me since I started using DAW's again, which is how difficult it seems to be to find a DAW, plug-in, or standalone program that can simply analyze an audio clip and tell me whether the music in the clip is in tune (compared to A=440 or whatever), and if not, by how much.

    The idea is that with that information, I can get a piece of recorded music from someone, and if they weren't tuned to concert pitch at the time, no problem, I can retune my instrument(s) and play along.

    Given the sophistication of music analysis algorithms these days, I would think that this would be pretty easy. Also, given how many songs use sampled audio from old vinyl or whatever that might not be at Concert pitch, the popularity of mashups, etc., I have a hard time understanding how this isn't a commonplace task. I've tried to do this so many times over the years and I eventually end up noodling on my MIDI controller while using the pitch bend wheel to find out if the source material is sharp or flat, then "walking" it up or down until it sounds in tune. It seems crazy to have to do that in this day and age.

    DeCoda allows you to set it to Concert pitch or Hippie Nonsense pitch or whatever, and it will analyse the audio you feed it and play it back according to that reference pitch, but oddly, as far as I can tell, it won't tell you what the original base pitch of the audio was. At least it does tempo pretty well. Using the tools in Cakewalk, I've never gotten close to detecting the correct tempo of an existing piece of music.

    I've tried HorNet Songkey, Meldaproduction MTuner. Songkey is only interested in telling you what chords are being played, and MTuner responds too quickly.

    Is there some piece of software somewhere that can do this? Remember, what I want to do is find out the reference pitch and tune my instruments to the existing music, I don't (necessarily) want to adjust the clip to my preferred reference pitch.

    • Like 2
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