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Everything posted by David Baay
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Many, many tempo changes throughout the project
David Baay replied to Dana Elston's topic in Feedback Loop
I must respectfully disagree that music played with a free tempo is necessarily "garbage". ;^) I'm a big advocate for using Set Measure/Beta At Now (SM/BAN) for this purpose. But in some cases, it might be quicker - if somewhat less precise - to create a MIDI Guide Track with one note per beat (i.e. quarters), and run Fit Improvisation against that track to create the tempo map. Audiosnap can be used to take a first whack at generating the notes of the guide track to be dialed in manually as needed, but I wouldn't recommend trying to use Audiosnap - Set Project from Clip with no manual intervention. And, of course, there's drag-audio to-timeline to have Melondyne (Essential is available as a free add-on for CbB) to create a tempo map, but I don't like some aspects of what it does (namely interpolating "smooth" tempo changes at every 8th note even where no notes exist), and it's not always 100% accurate, either. Like Audiosnap, Melodyne might best be used for extracting MIDI to get a head start on creating a guide track for Fit Improvisation. In any case, I would advise separating the three songs into separate projects, and trimming/dragging the audio files to start at 1:01:000 in each project - or with the first downbeat on 2:01:000 if there are pick-up notes. I've given steps for using SM/BAN to do this many times before, but if the OP wants to share one of the tracks - or part of one - I'd be happy to have a look and give specific guidance for applying one or both methods. The exact steps needed can depend significantly on the nature of the recording -
It's official: CbB will not continue for long.
David Baay replied to John Vere's topic in Cakewalk by BandLab
I think it's more important to point out that an EA is a candidate for final release, not a beta. As such, it should be quite solid and stable but it's always possible that a new feature has issues with a certain workflow or project configuration that was not encountered by the beta team or that some change introduced a regression in related functionality. I would therefore advise that EA users who encounter problems should review the list of fixes/features in the EA release post to see if there's anything there that seems even remotely related to the issue they're having. If the code that governs the functionality they're using hasn't been touched, it's highly unlikely the issue is new and specific to the EA release, and it should be reported in the generic Feedback thread instead of the EA release thread or - better yet - posed as an open question to the community to see if non-EA adopters can reproduce it. It's human nature to attribute "new" problems to recent changes, and being aware of correlations like that is an important part of troubleshooting, but you have to take care not to jump to conclusions. -
It's official: CbB will not continue for long.
David Baay replied to John Vere's topic in Cakewalk by BandLab
I agree. I don't recall ever encountering a serious issue with persistence of clips edits from one sesison to another, but a project- or workflow-specific bug is always possible. The one thing I know of that's not saved properly right now are tweaks to transient marker positions in an Audiosnap clip. And there have occasionally been certain preferences like RMS+Peak meters that would fail to save (actually I think that one's also still with us), but rarely has anything affected the sound of a project. Whatever is happening won't likely get fixed without a reproducible example. -
Going by their avatar photo, I'd say that Eden is female.... I noticed that after posting, and immediately edited the first reference in the sentence to neutral language but overlooked the second. I considered using 'they' but the historical incorrectness of that contruction will always bother me. My wife is a professor whose work gets into this area so I've been properly schooled and we have many non-binary/trans/etc. friends. But as the holder of a Ph.D in English literature, even she struggles with the awkwardness of they/them/their. I kind of wish they would just invent some totally new pronouns. Anyway, all are welcome here. And avatars are not a reliable indicator of anything... except maybe the ones with flames. ;^) P.S. I see they're Rotter Bank, now, so... there's that.
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After 35 years of not giving a hoot whether my Sequencer/DAW of choice was "Pro" or not, I finally broke down and installed a trial version of that "Pro" DAW to follow up on a claim on the Modartt forum that Pianoteq sounded better in that DAW than in any of several others (CbB not tried, of course). To make a long story short, I found that the "Pro" DAW could not render MIDI through Pianoteq with the remotest semblance of timing accuracy or consistency. Only a couple transients were rendered within a couple milliseconds of their MIDI notes, many were on the order of 10ms late, and one was a full 19ms late. As my mama used to say, "Pro is as pro does". Oh, by the way, don't try to run that "Pro" DAW with any ASIO interface that doesn't use even multiples of 64-sample buffers; it can't do it.
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That's exactly what Bounce to Clip(s) does.
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I played around with this and can reproduce the basic issue, but that description isn't completely accurate What's happening is that the punch/overwrite is just slip-editing the original clip to make space for the new audio. Melodyne normally honors manual slip-editing by hiding the blobs and muting the audio in the cropped-out part of the region, but it's not getting the message when the slip-edit is done automatically by punch/overwrite. I found you can fix this by manually making a small slip-edit to the original Melodyne clip and then immediately hitting Ctrl+Z to undo the edit. But if you overwrite the entire clip, it will be effectively slip-edited out of existence, and there won't be anything left to manually edit. Also, I found a couple of related issues when punching into the middle of a Melodyne clip. First, the punch region isn't being muted by the 'Mute Previous Takes' option while recording. And second, the region ahead of the punch-in gets hidden and muted in Melodyne after you do the manual slip-edit of clip after the punch region, and it can't be easily recovered. I'll pass my demo project on to the Bakers.
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Yeah, I'm just advising not to touch anything in the Audiosnap Palette except Enable and Threshold until he undestands exactly how all the functions work.
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Why not just Bounce to Clip within the project?
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It's true that "Set Project from Clip" is the one thing in Audiosnap that can actually change the project tempo map, so executing that that would likely be the cause of the problem. But enabling 'Clip Follows Project' can cause other issues if it's in the wrong mode, and shouldn't be necessary if the OP just wants to manually drag transients around. All that's needed is to enable Audiosnap to show the transient markers and probably raise the Threshold slider to hide some superfluous markers that typically show at the 50% default.
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My guess would be this is a case of not paying close attention to which track/bus is focused (name highlighted) vs. Selected (number.letter highlighted. They can be one and the same, but its working as designed that the focus can be moved away from a selected track/bus, and the focused track/bus is the one whose Prochannel will appear in the Inspector. I'll wager we have all made this mistake at one time or another. I have not seen Prochannel 'activation' issues like this since it was first introduced when there were some reproducible anomalies that needed to be fixed. If it's truly a bug, the Bakers will need a reproducible recipe, including a copy of the offending project if it's project-specific, in order to fix it.
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It's official: CbB will not continue for long.
David Baay replied to John Vere's topic in Cakewalk by BandLab
The grass is always greener over the skeptic tank. -
Does anyone know what piano sample the TTS-1 piano 1 uses?
David Baay replied to T Boog's topic in Cakewalk by BandLab
I have a Roland D-110 (two, actually) c. 1988. that I could sample for you. I'm pretty sure the sound would be comparably thin and uninspiring. ;^) But, seriously, it was mentioned that Roland makes the virtual Sound Canvas VA plugin available as part of it's subscription service for virtual versions of its hardware synths. But it's also still available for direct purchase with a lifetime key from the usual online music stores for $69. Its demos can be heard here, starting with acoustic piano: -
Timing sounds weird listening from a diff room
David Baay replied to T Boog's topic in Cakewalk by BandLab
Always glad to help. Sounds like a worthy project. -
Yes, OP should modify the workspace or choose one that shows the Mix Module. Or, my personal prefernce, set Workspace to "None'.
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Timing sounds weird listening from a diff room
David Baay replied to T Boog's topic in Cakewalk by BandLab
I would tend to agree with this. I could see losing context for counterpoint or swing due to attenuation of a some rhythmic element(s) at a distance changing your perception of 'groove' to some extent, but I can't say I've ever encountered something sounding really 'off' like that. But it might be more likely if you don't have strong enough dynamics in the rhythmic elements to really define the groove well at lows levels or in imperfect listening conditions. Best thing would be to post it here or on the Songs forum to let us hear for ourselves. -
Yes, I understand the implementation is very similar to track envelopes and that they can be converted back and forth. I just hadn't used them enough recently to remember that. And articulations are so closely tied to the phrasing of note start times and durations that it would have been logical for them to be part of the clip a la clip envelopes.
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I've had my Selection module set to Medium for so long I forgot there were selection options in the Large module. All the options are on by default so the impression you get when you copy-paste a clip is that articulations are inherently part of the clip. To the OP's original post, it is a bit counter-intuitive that if articulations are triggered by keyswitches in the MIDI clip, they will be duplicated by clip-looping, but not if they're triggered by articulation maps.
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That control is specific to the Arpeggiator section; if you hover over it, you'll see the tooltip says: "Arp Process MIDI Channel(s)". Yes that's the relevant control - the output channel from the MIDI part of the Instrument track to the Kontakt instance in the Synth Rack that it's associated with. I forgot it's accessible from the Track Pane which is why I suggested going to the MIDI tab of the Inspector. Either way is fine. Since Kontakt is multi-timbral synth, it's good to get in the habit of setting the appropriate output channel in the track even if you're only using a single instrument initially. If you had recorded MIDI from a keyboard, it would likely have been sending events with channel 1 embedde din them so this would not hav ebeen necessary. But sincce the MIDI were from a multi-tack file each track has a different channel embedded in the MIDI events. I call the track setting "forced" output channel because it automatically and non-destructively re-writes the channel of events (i.e. Note On/Off messages, Controllers, etc) to the specified channel on the fly as opposed to changing the channel of the events themselves. The basic concept to understand is that a MIDI channel is not like an audio channel that has a dedicated wire or "pipeline" for the data to follow. With MIDI, all the messages are traveling on the same wire, in single file, and the channel is a parameter of each individual MIDI message. Assigning a channel to an instrument in the synth (or vice versa, depending on how a particular synth UI is set up) tells the instrument to only respond to messages with the matching channel parameter.
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Copy/Cut-Paste is lane aware. A copy from one track will go to the corresponding lane of the target track by default unless you specify otherwise by showing lanes and focusing a different lane. If the corresponding lane doesn't exist in the target track. I think it should create a new lane, but I haven't verified that, and I have occasionally seen unexpected results with lane awareness, and CbB will sometimes stack clips in layers in the same lane which it shouldn't generally do. I generally do all inter-track copy-pasting in the track view - with lanes open if necessary - and by drag and drop if there's any question about where things or going to go.
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Tempo Track - Display / Timeline does not = Actual Tempo
David Baay replied to Jim Stamper's question in Q&A
While you're at it, maybe you could make the highlight in the tempo list follow the Now Time. during playback as it did in the old Tempo View. -
Is it that you're having trouble with fine adjustment, or something else? When you hover over the red line, you should get a double-ended arrow indicating you can click and drag, and the offset time will be showing in the lower right corer of the sample display. It should default to 0 milliseconds. Adjustment with the mouse is admittedly pretty coarse and holding SHIFT dos not give fine control as it does elsewhere. I am able to get it back to 0.0 when dragged away, but I can't hit anything else between -1.8ms and +2.6ms. And there does not appear to be any other method of adjusting it or entering a value.
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This. The MIDI events are on channel 4 (see the Event Inspector or Event list), and the Kontakt instrument is set to channel 1. For a Simple Instrument track you need to go to the MIDI tab in the Track Inspector to access the forced output Channel widget, and set it to 1. Or change the Kontakt instrument to channel 4. Or use the Event Inspector to change the channel of the note events (does not change controllers, but that's not a problem in this case).
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How to Change Tempo Without Stretching MIDI?
David Baay replied to Thomas Happ's topic in Cakewalk by BandLab
EDIT: Incidentally, I have reported many times over the years that setting a MIDI clip's Timebase to Absolute should lock its absolute duration as well as its start time. Contrary to the Ref. Guide (last time I looked), it currently only locks the start time. -
How to Change Tempo Without Stretching MIDI?
David Baay replied to Thomas Happ's topic in Cakewalk by BandLab
Hmmm... yes, I can imagine that might happen at certain tempos based on other cases I've encountered of MIDI events being unexpectedly suppressed by 'mis-aligned' clip boundaries . This should be reported to the Bakers. Can you share a portion of the project file that demonstrates the problem? Or myabe just give a specific example of an event at time xxx:xx:xxx that doesn't get played after changing the tempo by this method.
