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David Baay

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Everything posted by David Baay

  1. Not in the case that you just want render clip edits to file within the existing track. Bounce to Clip(s) is the correct approach in this case.
  2. Yes, but in the absence of a clear consensus, the answer has to be "leave it as-is " given how long the current convention has been in place and that the majority of users appear to be okay with it based on the dearth of previous discussions about it.
  3. Write is a special case. It's not an enable/disable toggle; it's just a momentary switch (and indicator) to clear (and notify) of any existing Write enables. As noted previously, I agree R! is not following the convention of other Bypass/Override/Defeat functions, but I'm okay with that. Since it's all easily addressed with the Theme editor, and there's obviously no universal consensus to be reached, I propose everyone who cares sets it up as he/she/they prefer and leave the rest of us to our own devices. ;^)
  4. If nothing is connected to the Lexicon's MIDI OUT, there is no need to enable it in CW. Two things to check for MIDI IN functionality: - Does the left-side indicator in the MIDI Monitor that CW places in the system tray show activity when you play the keyboard? If not, doublecheck that MIDI OUT from the keyboard is connected to MIDI IN on the Lexicon. If you don't have a 5-pin MIDI DIN cable connecting the Keystation to the Lexicon, you will need to connect the Keystation's USB MIDI port to the computer and enable that in CW. - If the above checks out, are you able to record MIDI to a new MIDI Track with Input set to Omni and the track armed to record? If both of the above check out but you're not hearing anything, you just need to have a soft synth properly inserted - either as a Simple Instrument track or with separate MIDI and Synth Audio tracks,- and have Input Echo enabled - button looks like ))) - on the MIDI/Instrument track in order for the MIDI input to reach the synth. This will happen automatically if the track has focus (track name highlighted), and "Always Echo Current MIDI Track" is enabled in Preferences as it is by default.
  5. I'll have to think about it but right offhand I don't know of any project state that will make Bounce to Clip(s) unavailable other than not having any clip selected, in which case the whole Clips menu would have been grayed out. Not a common problem in any case.
  6. I started to write a solution using an Aux track in my original response, but then back-tracked because I wasn't immediately sure how I would manage the returns in a transparent way, and I knew whatever I came up with was going to be unwieldy at best. As much as I like getting creative to make things happen, if the spare outputs are available, I'd be inclined to just bite the bullet and sacrifice a couple.
  7. It's a longstanding and frequently lamented limitation of External Insert that each instance takes a stereo pair of outputs. You'll need to use one side of two pairs of outputs.
  8. I'm having a hard time following all the different scenarios you've posed and understanding what your expectation is in each case so I'll just say this: By my count there are 4096 combinations of the following variables (not including side-chaining). No human on the planet is going to be able to keep in mind which of these combinations will produce nulling source and aux tracks. My advice is just to be aware of all these variables and experiment in the moment to get the desired result in a given situation. And maybe make yourself a 'cheat sheet' for specific scenarios you find yourself using repeatedly. - Source Input (m/s clip w/ or w/o Input Echo, m/s live input, m/s synth) - Aux Input (l/r or s from the Patch Point) - Source Interleave - Aux Interleave - Centered or Panned Source - Send Pan Follows Track Pan - Grouped or Centered Aux Pan - Mono/Stereo FX on the source track - Mono/Stereo FX on the Aux track - 0dB or Non-Zero Center Pan Law
  9. No, you have to set everything the way you want. Interleave and mono/stereo input selection are also independent. In my test case, I set the Aux track to receive only the left channel of the patch point. https://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Playback.19.html "The Mono/Stereo button in each track forces the track’s audio signal to enter any patched plug-ins as either mono or stereo, whether or not the tracks are mono or stereo. This allows you to use either mono effects on a stereo track or stereo effects on a mono track. Note also the documentation mentions that having input echo enabled (always the case on a live Aux track) will increase the level of a mono clip (presumably also the case for a mono patch point input) by 3dB: "Mono audio clips may be increased by 3 dB in certain scenarios There are some situations where the level of a mono clip will be increased by 3 dB if the track's output interleave (mono/stereo toggle) is set to mono: If the track has mixed stereo and mono clips The track has a synth selected as its input source Input Echo is enabled or the track is armed for recording In summary, whenever the track output interleave is mono and the data interleave is stereo, mono data will be increased in level by 3 dB."
  10. Did a quick test. Works as expected if Pan Law is -3dB Center which is often needed when going back and forth between mono and stereo.
  11. This may or may not be unexpected; I'd have to try it and think through the logic. But I don't see how that relates to the independence of Patch Points and Aux Tracks. I just meant they can be created and named separately, and there doesn't have to be a one-to-one relationship of Aux tracks to patch points. An Aux track is any track that uses a patch point as input.
  12. Not quite. Not looking for a big debate, but curious why you would object to that statement.
  13. No, probably not; just wanted to put my $.02 in for the record. Yes, I've done other button changes/swaps for myself. I probably won't bother with the Read button because I almost never touch it and it's already pretty unobtrusive when 'lit'.
  14. Yes, a Patch Point is essentially just a stereo 'pipe' that any track can use as a destination or a source. Some confusion may arise because creating an Aux track automatically creates a Patch Point with the same name assigned as Input to the track, but the two objects are really independent of each other.
  15. As I said, the PRV can do this once you convert pitch to MIDI which the Melodyne demo can do so long as the source is just a vocal track with no accompaniment
  16. I assumed you wanted Melodyne/RipX-style pitch indicators that can show 'bent' notes. If you just want basic note/pitch indications, you could convert both tracks to MIDI, and show both in the PRV. But I wouldn't think you would need anything visual if you're only concerned with whether you're nominally singing the right note...?
  17. I disagree, and would definitely not want the Bakers to adopt this convention. I'd be okay with adding a slash to the FX and PDC buttons to clarify that they have 'Bypass/Override' functions, but the lit state should still be indicating whether the button is engaged or not, regardless of whether it has an 'enabling' or 'defeating' function. So both states would show the slash. For me the mental conventions is that a project is in 'normal' playback/mixing mode when nothing is lit. Actually, now that I think about it, for consistency with that convention, the Read button would have a slash and have its 'lit/engaged' status reversed in my perfect world. ;^)
  18. The Patch Points that connect sends/outputs to Aux tracks are inherently stereo, and selecting which part of the stereo Patch Point signal to use as input to an Aux track does not affect the channelization of the source(s). This allows, for example, sending/outputting a stereo track to Patch Point, sending/outputting a mono track to the left side of that same Patch Point and another mono track to the right side, and then having any number of Aux tracks receiving one or both sides of that stereo signal as needed. The sources and destinations can 'do what they want' without affecting each other.
  19. Extracting a vocal take from a finished mix would require one of the two higher levels of Melodyne, Editor or Studio. And showing both the extracted take and your recorded take would require the highest level, Studio, as Editor does not support multiple active tracks. Even then, I suspect it might be difficult or impossible to see them 'side-by-side' for comparison. I don't know of any freeware that can do what you want.
  20. I'm still not able to reproduce a problem with high PDC and/or differing selection methods. The only anomaly I'm seeing is that the attenuation of the waveform previewed in the clip with the clip gain envelope is not accurate; the height of the waveform in the attenuated area is much lower than it should be everywhere. Right offhand I'd guess this is because a simple graphical scaling factor is being applied based on the visual height of the envelope rather than calculating the amplitude per the logarithmic dB scale. Whatever you have going on there seems to be project-specific.
  21. As I recall there have been cases in the past where high PDC latency could cause sync errors with automation, but I don't know that any of that is persisting; I'll try to check. But it appears the second time you bounce with Ctrl+A and FX enabled, the 'Teaser' track was not soloed as it was previously. So the 'Entire Mix' is including other tracks and it's not clear what the waveform should look like.
  22. I can't replicate this but there are too many unknowns in your routing and FX setup, and you're not showing the working case for comparison. The track is outputting to a bus named Voice and Music which presumably outputs to Master, and then you're exporting buses, importing the Master bus render, and routing the new track through the Master bus again . Both the metered and audible level of the whole export appears to be matching the reduced level of the clip rather than the raw level which suggests the clip automation is being applied but something else is going on that's masking the change in level - my first guess would be compression/limiting on one or both of the buses but it's hard to say without looking over the whole project. Try just bouncing the track directly to another track or soloing the track and exporting with Source = Tracks. And whether bouncing or exporting/importing, make sure the imported track is outputting direct to hardware main outs, bypassing the buses. In any case, I think the method of selection is less important than the Source for the export.
  23. I'm not saying you shouldn't worry about it; I'm just saying it's not a bug. Any time you apply processing to a signal, especially anything not designed to have linear phase response, you need to watch the level of the output. Try a different EQ that's not linear phase, and you will likely get a similar result. A quick Google found this: https://www.soundonsound.com/sound-advice/q-why-does-using-high-pass-filter-make-things-seem-louder
  24. Phase shifts caused by non-linear-phase EQing (or other processing) can cause peaks to change by small amounts. Put a loudness meter in the bin, or just switch the meter to RMS, and I doubt you will see an increase anywhere.
  25. Do you have Punch Recording enabled? Normally an early note will be placed at 1:01:000 no matter how early it is, but if Punch is enabled, it might be dropped. I'd have to check. Historically, I've started almost everything at 1:01:000 unless there are 'pick-up notes before the first downbeat and never have an issue with lost notes. That said, I most often record without a click (or count-in) lately so would have to double-check that nothing has changed. EDIT: Did a quick test and confirmed a note played on the last beat of the count-in (i.e. a whole quarter note early) was recorded at 1:01:000 as expected. Enabling Punch muted the sound until the end of the count-in but did not affect recording the MIDI note. So I don't know offhand what could cause the reported behavior. Are you using USB MIDI from a controller or MIDI DIN on a standalone MIDI interface?
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