I'd also strongly advise your 32 bit VST2 folder to be outside Program Files (x86) - say C:\VST (x86) - so you don't run into UAC/permissions issues for "bad" old plug-ins.
+1.
Bites me all the time (I position lock clips as a matter of course after recording to avoid accidents - I wish there was an option for this to happen automatically).
You too then? ?
Actually, I do notice some difference, but usually very little (especially between IRs just differing in distance from cone, for example).
Changing the latency for ASIO drivers using the slider is a relatively new development and doesn't work with all ASIO drivers. Click on the ASIO Panel button instead and change the latency there (it'll be reflected on the preferences page and with the slider).
Those plugins do run on 64 bit Windows within 32 bit SONAR (you'll just need to install a 32 bit version).
It's a pity CbB doesn't include a DirectX BitBridge as there are still some good 32 bit DX effects (like these) which would be nice to access, plus it would make migration easier.
AMD's implementation is essentially the same. My 6 core Ryzen can run 12 threads (and appears as 12 in Windows task manager). From Windows' perspective, AMD' and Intel's CPUs are in this respect indistinguishable.
Both AMD and Intel (as do other CPU vendors like IBM) now use a form of Simultaneous Multithreading (SMT). Hyperthreading is just an Intel trademark, hence why AMD couldn't use it explicitly. The silicon implementation will be different, but from the OS' point of view, they are essentially identical.
That article is somewhat confused (the comments are much more accurate!).
+1
I don't hate it quite that much but see it as pointless and getting in the way when you have a decent multi-monitor setup. Now docking Melodyne into it every single time Melodyne opens *is* something I loathe ?