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Amberwolf

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Posts posted by Amberwolf

  1. 16 hours ago, Annabelle said:

      But before I do, I need to have a noise removal plugin, since there's this horrible roaring noise with a screech, which might be the studio lights or the studio air conditioners. I wonder if there are professional noise removal plugins, where you can teach the plugin what is noise, what is vocals, and what is music. Especially ones that are able to remove the noise without that crazy "underwater" effect. 

    The only things I have used are FFT types like the ancient CoolEdit program used (I think Audacity and other programs also have this available, but Audacity's usage of it is harder to do the way I need to).  If your sound file has a portion that does not have any signal in it, just the noise, and this is the same noise that is in the signal portion, you can select the noise to teach the FFT what to remove, then apply that to whatever portion of the file you need to.   It's not perfect, but it's good, as long as it is the *same* noise (like a droning fan, etc).  If it is a bunch of random sounds  that need to be removed, then it doesn't work very well.    

     

    A while back I checked for "AI" sound filter webpages, and found some, but I don't think I got around to trying them out for whatever reason. 

     

     

  2. Updated and added cover art,

    editedanimelook1a350titled2.jpg.c739ba66dd1d0385c337b3f9532fb9a3.jpg

    which like The Beaten Dog was initially generated in Perchance, though I had to blend multiple versions together and edit it to get closer to what I was going for.:

    https://amberwolf.bandcamp.com/track/no-bigger-than-the-space-of-time

    wiht some new tiny timing tweaks here and there, especially in the second movement's "pauses" of percussion to fit what the vocal is doing, slowing down or speeding up, etc. (ritardo, acclerando?)

     

    To do that I have to slice it up into pieces and squish or stretch individual ones and move them closr together or farther apart.

     

    I actually have a bunch of the cover arts  I would like to use, but I can only pick one....and decided to go for a non-realistic style for this one, instead of the cinematic space version or one of the others.  I might change my mind on that later.

     

    EDIT:   Here's a couple of them; the "paper and ink" one took a lot of time in paintshoppro to get the titling and outline right so it looks more like it goes with the rest of it than something pasted on top (which is what I normally just do with the titles after I get the image generated and tweaked).  Could use more work though.   It was the original idea I was going for, and I still really like it, and may end up using it.

    A_casual_photo_of_A_casual_pho(18)3501alayeredtitling3.jpg.6340749d11bcbaa26531c9d95f63e7fe.jpg

     

     

    The wolf-in-space one I have a bunch of other versions of that are quite different, each of which I like.  (there are dozens of variations of eahc of the versions I have of all of these, but 

    A_casual_photo_of_A_casual_pho(16)trashed350titled.jpg.4369d503efc9e585230a417d6f34ad17.jpg

     

     

     

     

    • Like 1
  3. Copied from another thread where I was talking about this piece's construction methods:

     

    In the fourth "movement" it has some Planet Samples stuff from The Sound of Tomorrowland Electro Edition (a free "14-kit" bundle) for kick and snare and bassline, that I turned off snap in SONAR then dropped these in, not aligned. I also have them stretched out to I think half ish their original speed, because this is a slowish piece. Hit play, then began nudging them around utnil they sounded the way they do now (whihc isn't how they're supposed to sound). Stuck in some of the other noises and percussion from earlier movements in the trakc to reprise them and unify this movement with them, and give the feel it now has, to underlie the rest of the piece.

    The ohter movements' percussion is also mostly made up of either pieces of loops (almost all from Ghosthack) or individual sounds cut from loops, or individual wave samples (mostly I don't recall the sources, had some for many years, edited and tweaked and resaved over and over) placed around the tracks.

    here's a screenshot of the piece showing all the clips:
    image.png.7b097c0e1452f5d72e65357b0cc1a024.png

  4. Thumbs up to Imogen Heap for all her innovations and support of artistic creativity. :)

     

    Regarding beatmaking....  

    I use a number of methods. 

    For MIDI controlled samplers (hardware or software) I have used the ancient MFX Musiclab SlicyDrummer Lite, set the track it's in up to drive SessionDrummer (or whatever) with a kit of the sound type that I'm generally after, and hit the random button, playing the loop it gives and shifting each pattern in SDL up or down to drive different drums, until it sounds something like what I want.  If it doesn't work on all the patterns, I'll turn the random-lock on for the ones that do, and then use random again for the ones that don't until something emerges that I like.  Sometimes I'll just turn one or more of those off entirely, so no drums are driven from them.   If SD is still available from ML, I'm sure the full version is more powerful and versatile.  

    Sometimes I'll use MIDI loops, either stuff I've made before that turned out well, or ones from various companies (especially the ones that give some away for free now and then, as I don't have any budget for this stuff, and probably haven't made a dollar a year on average from music sales). Then I'll put those into tracks driving Sessiondrummer or another synth (not always a true drum synth; depends on what I'm doing).  Then I poke around at the "tracks" and may use the kick notes to drive some other thing, and the snare to drive the kick, and a hat or whatever to drive a snare, etc, just to see how the patterns work out.   Sometimes there's an instant winner when doing this, sometimes a long while of working gets me nothing I like.  I'll save it anyway in case I decide it fits something else later....

    Then other times I'll use audio loops--there are a LOT of free wave files out there, many of them very good quality.  Ghosthack has an annual "advent calendar" full of wave bundles, some of which also have midi files. (many of their purchasable bundles have midi files for the wave files in them, making it easy to use your own sounds to add to or replace theirs, and many of their bundles have everything tracked out to separate stem files...and all of them are "pre-mastered" and generally mix well together without messing around (though I pretty much always mess around with things; it's part of the fun). 

     

    Other times I'll just draw everything into a MIDI track to play SD or some other synth.  I also have a yamaha tabletop drumpad thing (m55? ) but I'm terrible at actually playing anything, not enough control over my body in realtime, so I don't do a lot of that anymore. 

     

     

    As one example of the audio loop / sample method, the most recent WIP No Bigger Than The Space of Time over here:  

    https://amberwolf.bandcamp.com/track/no-bigger-than-the-space-of-time 

    In the fourth "movement" it has some Planet Samples stuff from The Sound of Tomorrowland Electro Edition (a free "14-kit" bundle) for kick and snare and bassline, that I turned off snap in SONAR then dropped these in, not aligned.   I also have them stretched out to I think half ish their original speed, because this is a slowish piece.  Hit play, then began nudging them around utnil they sounded the way they do now (whihc isn't how they're supposed to sound).  Stuck in some of the other noises and percussion from earlier movements in the trakc to reprise them and unify this movement with them, and give the feel it now has, to underlie the rest of the piece.   

    The ohter movements' percussion is also mostly made up of either pieces of loops (almost all from Ghosthack) or individual sounds cut from loops, or individual wave samples (mostly I don't recall the sources, had some for many years, edited and tweaked and resaved over and over) placed around the tracks.  (there's a screenshot of the piece in the thread linked above).  

     

     

    • Like 1
  5. No, not really. :(

    The "picture" I get tells me that this would be a way to do it, but I probably still don't know what you want, so it's probalby still wrong:

     

    If you're just trying to make a template of the gate pattern, you'd probably have to use an automation envelope (gain, volume, etc) that zeroes out the parts you don't want to hear, that simulate the gating.   If you have a gate plugin that can output MIDI or automation in response to the gate trigger, you coudl record that to create the automation.

     

    Then you can slide that around timewise on the waveform you're processing with the filter, so that it isn't actually gating the way a gate would trigger (because that doesn't work the way you describe), but instead is gating the way you want it to.

     

     

     

     

    • Great Idea 1
  6. I'm not using modern Sonar, but the only times I've seen it fail to indicate things is when there is an issue with the MIDI hardware (or drivers) preventing communications.  Usually it's that one of the St Bernards has been helpful and pulled the MIDI IF off the shelf with their tail or nose or whatever and unplugged the USB cable.... o.O

     

     If all of the MIDI devices are working, and no issues exist with lost data in the MIDI stream, etc., then it shouldn't be that....

  7. 3 hours ago, Imdedlol said:

    how do i turn of the thing when i put the note it sends me at the start of the track, it very annoys

    You'll need to describe exactly what you are doing, step by step, when whatever it is that happens, happens, for us to help figure out what you need to do differently to make it not happen.  

  8. 2 hours ago, Daniel1972 said:

    I still have no sound. i have a state of the art gaming system, but cakewalk wont let me use sound in their program. I have tried everything frustrating, because with my old 10 year old system i had sound. please help me with this issue. i have a 2.1 sound system with the old green plug.

    "Still"?   This is your only post here, so you're going to have to provide all your details of the history of troubleshooting that you have already done, along with your settings for the system that worked, and the settings for the system that doesn't.  We'll also need to know what software you're using, how you have your project setup, etc. 

     

     

  9. I think you might need to provide a different form of explanation so we can better help you find what you're after:

    I dont' really understand what you are trying to do, or get as a sound result?

    How does a gate "move" with a sweeping filter?  they do completely different things?

    AFAIK a gate either lets sound thru or it doesn't, based on things like attack time, etc. 

    A filter lets some range of sound frequencies thru; a sweeping filter changes the frequency range or central frequency,  etc.  

     

    What way do you want to combine those two things, for what result?    

     

  10. Listen to the new epic cinematic hit

    No Bigger Than The Space Of Time


    https://amberwolf.bandcamp.com/track/no-bigger-than-the-space-of-time

    image.png.9b6ee9bbca66b5f288b09650f9587bf6.png

    Added another new section to the end, it's now about 3x longer than it started out, and evolves throughout the song.   If you don't like it, wait a few seconds.  

     

    Is still kind of a sketch of what it will become, but it already sounds like something from an epic movie trailer. :)

    06-14-25: 061325 000001 000021d -- first public version; still highly experimental and subject to major changes at any time.

    06-15-25: 061325 000001 000040j --  mix changes, added intro sounds, accents throughout.  

    06-15-25: 061325 000001 000061m -- extended with new dramatic section

    06-16-25: 061325 000001 000071p  --  added backing synth and other parts, assorted mix and timing edits.

    06-17-25: 061325 000001 000097u -- extended with another new section, plus assorted timing and mix edits throughout. 

    06-18-25: 061325 000001 000106v -- timing and mix chasnges throughout

    06-20-25: 061325 000001 000117w -- timing and mix chasnges throughout


    06-22-25: 061325 000001 000136C -- timing and mix chasnges throughout

     

    image.thumb.png.3c98eeef6d545c45469a33fdbfc9251f.png

  11. OH, also, you can use "file logger" programs (i forget what I used last time) that track changes in a folder, so you can point them at the temp folder(s) used for installers like this, and log all the files created out of the .bin extractions during setup (which may go away too fast for you to see if you're trying to manually monitor all the folders these tend to create inside the temp folder). 

    • Like 1
  12. Someitmes programs like 7zip can extract .bin files into individual files, and though they wouldn't be useful for installing they might show you what's in there.   Most often they won't extract because it's encoded or passworded such that only the setup/installer program can decode it, but when they do it sometimes helps my curiosity in cases like this.     

  13. Maybe the installer runs in it's own OS and comes packaged wiht an emulator to run in windows?  :lol: 

     

    Or it's like so many driver installers...it includes *all* of the software for *all* of hte things the company makes, but only installs the bits you actually have stuff to update, or have a serial number for, etc....

  14. 2 hours ago, Alan Tubbs said:

    it does boot up, but then turns off after various periods of time.  It might work for 10 minutes (or not even  finish the boot).  I turned on my interface and had to re log into Bandlab and then got 85% thru the download of the latest cakewalk sonar before crashing.  I think it finished downloading but I couldn’t tell if it updated.

    you can’t trust it to stay on long enough to finish any work.

     

    You mention crashing, and staying on, and turning off. 

    These are different things and usually caused by different issues.   

    Is the problem *just* a crash, where the OS stays working and programs crash?

    or is it an actual OS crash, with an error screen?

    Or does the computer actually just turn itself off without warning?

    Or some combination of the above?

    If there are multiple different symptoms, is there a pattern to which symptom occurs with what operation you're trying to perform with the computer at that moment? Or which program you're trying to use?  Etc?

  15. Added cover art:

    a0727303995_4.jpg

     

     

     

    It is still hard work to get what I want out of it, but the perchance.org image generator is generally better (than any other "AI" image generator) at following what I tell it, and most importantly, if I use the same prompt and the same seed number, I can generate as many variations of the same image as needed, slowly refining the prompt to refine the specific image, instead of getting a whole new set of random images every time "generate" is clicked like happens with every other one.

     

    The one thing it lacks that would be better is a way to "like" and "dislike" each image out of the set that's generated, so that process could also be used to refine an image down to the art I actually intended to create.  

     

    The one above took about four hours of refinement (only about 10 to 30 seconds to generate images four at a time, each time, most of the time spent on refining the prompt over and over)...but the first half hour was "wasted" before I discovered I could reuse the same seed / prompt to get the variations, after I found the most hearbreaking variation of the random ones that best followed my prompt and needed a way to just improve that.***** 

     

    The hardest part was bringing myself to type in and *ask for* an image of an abused animal.   And suppressing my tears and heart throbbing when I saw what came up each time.  

     

     But this is what this song is about, all those lost fuzzy souls out there that aren't lucky enough to escape this kind of horrific monstrosity, and I want those seeing the cover art to feel what the song is about if they don't get it from the song (which someday I want to revisit and "finish", but to do that I have to "show" the abuse in the song itself, and that is harder for me to do than I thought it would be).

     

     

    ****there are a few others that were contenders, but this one most makes me feel for it, want to get it out of there and hold it and make it all better, and I'm hoping that is what comes across to others as well.  Some of the others below:


    232402-43bf1a6381cd2dafc7b909223621326c. 232403-895bf232869900b057d879243a44288b. 232404-2565663abacac5b10a2d9e71d237a8eb. 232405-066af8c9a9e284c0de980ed77ba569e7.

     

       

  16. If the systme is actually powering off, the most common two culprits are overheating (fans that are not moving enough air, not working, clogged up, heatsinks or intakes blocked, etc), and power supply problems (bad capacitors, insufficient power to run the system, non-clean-AC-input-power (RF noise, brownouts, poor connections, etc). 

     

    With laptops, a problem with the battery can cause the system to turn off even if you are not using the battery, if the BMS in the battery thinks it's serious enough and has some form of override control of the system (or the system asks it if such problmes exist and shutdown if they do). 

  17. This is Aftermath of Sunlight's companion track, still a WIP, feedback welcome

    https://soundclick.com/share.cfm?id=15023943

    or 

    https://amberwolf.bandcamp.com/track/pre-cast-shadows-aftermath-of-sunlight-pt-2

    (same version at both)

     

    It's built on the idea of part of the percussive section from Aftermath of Sunlight from this thread 

    https://discuss.cakewalk.com/topic/85139-aftermath-of-sunlight-wip-feedback-welcome/

     

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