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Everything posted by JnTuneTech
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I have been thinking about the "varispeed" simulation suggestions, & current workarounds for a while now, and still wondering... 1st of all, true varispeed involves changing both the speed and pitch. @Rick Lang seems to be seeking speed change, not necessarily pitch. If so, the reference pointed out above by @reginaldStjohn would be OK, but in a studio environment, probably doing that via a temporary mixed track - audio in one track, MIDI as is, would be more reasonable & likely to suffer less performance-wise, I would think. Then just export the MIDI created in the slower version, import that back to the full version, etc. As for truly changing both the speed and pitch, -as happens with changing tape transport & capstan speeds, I have used the method described by Craig Anderton. How to Do True Tape-Type Varispeed in Cakewalk/Sonar It works, and again, I find it most useful on a single audio track at a time. The limitation there is that you have to MIDI tempo match to the new file created, play in your new material, and then integrate that back into the original speed project, which takes a lot of work. Probably fine for drum MIDI work, but overkill if you don't need the pitch change as well. I haven't tried any of the other DAW solutions for varispeed emulation yet - do they all work so simply, or are there limitations, such as increased latency, audio degradation, etc? Any other experiences out there?
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General MIDI Assignment of Instrument to TTS-1?
JnTuneTech replied to dalemccl's topic in Cakewalk by BandLab
FWIW - It should also be helpful to know that tracking MIDI using a DAW like Cakewalk can be somewhat confusing if you forget the internal possibilities of MIDI files themselves. Older GM MIDI files can contain information that won't initially be obvious to a casual load & playback with a GM synth (virtual or otherwise). -Depending on your workflow & preferences, you may want to switch to using Cakewalk-style MIDI tracking completely, rather than using the MIDI embedded control information, -or vice-versa, -again it depends on your preferences. Typically, in my workflow for instance: I will take a "look" at a GM MIDI file I have downloaded (scary thing to do nowadays though, -but I digress) by opening the file directly from the project file-open function of Cakewalk. -If it opens properly, a type 1 GM formatted file will present 1 or more tracks, each having a separate channel and possible output routing (p.s. there can be more than 16, and in those cases, a separate instance of a GM synth, such as TTS-1 is advised for each group of 16 tracks - or duplicate channels, etc.). If it looks like something I may be interested in, I will do a "save as" and thus convert the opened file into a Cakewalk project. After that, I usually add TTS-1 as an instrument (I prefer to load it separately, and then retroactively assign the MIDI tracks, but that is by choice) in Cakewalk. -Tip 1 - TTS-1 track volume can be louder than comfortable with many MIDI files, so I start with pulling the fader on the TTS-1 down a bit-FYI. -Then, I click-select any of the MIDI tracks I want to preview, one by one while holding down the ctrl key (on PC), and while still holding down the ctrl key, select the output of that final selected track to point to the TTS-1. -At that point, you can usually start playing the file, and you can preview the initial results. From there - I usually use Event Viewer to see what MIDI control events are present, -if any, other than note and pedal events are embedded (that will all vary depending on your tastes & needs), I usually delete the non-performance elements - again, per preference. Often, I will also "sanitize" the MIDI further by exporting the "cleaned up" version I have created as a new type 1 MIDI file, which can then be imported into a Cakewalk project/template, although without tempo or time changes, etc. My goal usually is to make the downloaded MIDI tracks set up as performance-customizable as possible - so that I can then use more graphical controls in Cakewalk tracking, such as envelopes, and to clean up anything that might get in the way of creating clips & copying parts, etc. -There are mix-and-match methods too, but I find simplest is best in the long run. Usually, if I find a MIDI track that seems to have odd playback issues on a VST synth, for instance, it is often related to embedded MIDI commands that you can't always "see" right away in track or PRV. -FWIW. -
General MIDI Assignment of Instrument to TTS-1?
JnTuneTech replied to dalemccl's topic in Cakewalk by BandLab
I guess I should have said it better - sorry! -In type 1 GM MIDI files, the tracks themselves are defining the initial data for the bank/patch, volume, pan, and so forth. -Any of the things you see in the Cakewalk MIDI track control section itself. -So, they are not actually events that will be shown by event view, though perhaps there is a utility somewhere that can show that data, I am not sure, as I just use the track controls to tell me what those values are when I first load the MIDI file. There are other ways to add/change the initial settings (events) that the track(s) themselves define on loading, but that didn't seem to be what you are asking? As I say, initially, the track settings from the GM MIDI file are what tells TTS-1 how to start, and again, those aren't shown in the event view. -Ongoing events in the track (as can be seen in event viewer, for instance) are those that happen after the initial per-track GM information. -In addition, there can be attached sysex data events, which generally apply to initializing a specific MIDI device, and so on, and I rarely let those pass through to TTS-1 (I delete them). So basically, it's hierarchical - track data sets the initial instrument (bank/patch),along with volume, pan & so forth, and then any changes thereafter are implied in values - along with notes of course, that come along in the time information of the tracking. Cakewalk MIDI track controls generally cover all the GM settings that apply to initial track data information that can be recalled, as well as of course modified and saved/exported again. -If I recall properly,, type 1 GM MIDI specifies a separate track for each "instrument" - which I think is also determined/linked to the track channel, starting from 1 thru 16 - as opposed to GM type 0, which just puts all information into one "track". Some other standards are generally used, as channel 10 data is typically drums or percussion, etc. -Search the Web for GM MIDI Type 1 specifications, and it should be much more thorough - but I hope this helps! -
General MIDI Assignment of Instrument to TTS-1?
JnTuneTech replied to dalemccl's topic in Cakewalk by BandLab
The type 1 GM MIDI files can contain bank/patch info on each track, which is what points TTS-1 to the planned instrument, just like the channel & volume, etc. is set initially as well. The event list info is also still helpful, because many MIDI files also contain individual programming messages that will then override the initial track settings. -
We are more likely to see plugin functionality handling of multi-channel spatial audio from Cakewalk tracking, than to have it integrated. And as @Lord Tim mentions, the licensing for all the constantly changing formats out there makes that pretty much a necessity. -I have seen this with the media encoding world in general. You can usually find several 3rd party encoders for various & sundry formatting, and they will be designed to either integrate with your mixing software (as in a plugin), or they will specify a multichannel master file be created for import & processing offline. -I'd be happier with Cakewalk sticking to the basics on that front myself anyway.
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Event List change multiple notes to same pitch?
JnTuneTech replied to sadicus's topic in Cakewalk by BandLab
It really is great to learn from these discussions, invaluable really when good positive folks bring the knowledge! So - as to the original OP - never mind about Event List stuff I initially suggestedfor this. I now would just use what @Bristol_Jonesey does in the post above. And, since you only asked to change selected MIDI note pitch, and seem to indicate having issues with not seeing the results, just do it on what you see/have selected in your PRV at the moment. -I also found that if the first note in your selection is already at the pitch you want all the others to become, it will be quicker, as that value is what the Event Inspector will start with for you to pick. I had never looked at that tool much, so this is great learning for me. -But I do still use the Find/Change tool for mass MIDI note & data editing very useful, -it's just in the case of the OP situation/post title here, it can be a bit overkill! -
Event List change multiple notes to same pitch?
JnTuneTech replied to sadicus's topic in Cakewalk by BandLab
@sadicus - I don't know about any video, but maybe there is documentation, though since I suggested this, I will test... So: I cannot reproduce what you had happen. Perhaps you are doing the steps differently, I cannot tell from the screenshot. I did what you described, on a MIDI track of my own, selected a bunch of notes, find / change only one pitch, and move that pitch, and it works every time for me. My steps, for moving notes as you described, in case it helps: 1) Select a group of notes you want to act upon. -Carefully. If you have other things selected offscreen or whatever, there are consequences! 2) Click on the CbB file view menu - Process - and select Find/Change. -The Event Filter - Search window should come up. -This is 1 of 2 phases, and don't close the windows in the middle of the process to re-select things, or you will need to start over, and maybe undo if it went wrong. 3) Click on "None" on the bottom right of that window. Then, check the box next to "Note" in the upper left. (If you repeat this operation during a session, the last used settings will already be there). [P.S. What you show in the screen shots for this looks right] 4) Make a selection choice. -As in your example, start and end note value being the same will select just events of that note value, etc.. -Click "OK" to get the 2ond window. 5) Event Filter - Replace window should be there now, blink and you will miss the change, looks exactly like the other, except for the title. - Make a result choice. As in your example, selecting start & end note being the same (but different than the 1st selection) will result in moving the selection to the Replace choice. -Click OK, and the matching selected notes should have moved, -unless they were not included in the choices you made. -Works fine for me, but perhaps some step was skipped - or something I can't see happened on your end. Nothing moves in my tests until both windows are done, not sure if that screen shot makes sense there... Anyway, that's one use of that tool. Most of the time I use it to modify velocity range, on a track full of notes that were input without much regard for velocity, or ones that just need refinement to match the sampler velocities I want to hit... -Anyway, keep at it, or maybe you've already figured this one out by now! -
2 MIDI Keyboards Simultaneously Active?
JnTuneTech replied to musikman1's topic in Cakewalk by BandLab
@John Vere - The video is plenty helpful as is, don't let the little things stop you! -Ah yes, older... Dee Long wrote a song with that title in the 70's, and I know more now each day what he was leaning into... Actually, he is still at it too, so there's examples for all of us. I just try to get some good sleep, get up another day and try again! I don't know about you folks, but I seem to have had much less issue with keyboard - VST latency issues since about the time CbB came out. -Of course, maybe my recent computers have had better USB subsystem connectivity, as I know some of my old PCs had lousy USB performance across the board, but since CbB, Windows 10 1909 or so, my latency issues with MIDI and well-behaving VST instruments has become almost a non-issue for performing even live. Multiple keyboards too. -Maybe I have been lucky, as I see a few more threads here about latency issues, we will have to see what they are getting into I guess! -
Event List change multiple notes to same pitch?
JnTuneTech replied to sadicus's topic in Cakewalk by BandLab
The first couple of times I tried that tool, it almost put me off - very numerical & almost unintuitive. But, over time, I have found it great for taming wild batches of MIDI notes! ? -
2 MIDI Keyboards Simultaneously Active?
JnTuneTech replied to musikman1's topic in Cakewalk by BandLab
I listened again, and it seems to be on the narration, and again, only near the end of the video. -I only noticed the most with the small speakers on my work laptop. But it's there in headphones too. -I almost feel bad, -not trying to rail on you - just want to help!! These things happen to the best of us. ? -Oh, and if you do update it eventually, you might mention that cheaper keyboards also can have mechanical delay, as some of the cheap keybeds (some of the Akai controllers, for instance) have very cheap contacts, flimsy keys. So that can throw off the measurement process as well. -Not huge, but it all adds up. -Ah, the modern world. -
Event List change multiple notes to same pitch?
JnTuneTech replied to sadicus's topic in Cakewalk by BandLab
1) Multi-select and changing values in Event List - 2 separate things. Also, the view dialog, as in your screen shot, is for turning on or off (filtering) the events shown. 2) Going by your description & screenshot - I would be more likely to use the "Process - Find/Change" tool, on the MIDI track in question, on all notes at the same time selection (or whatever section, selected notes, etc., of the track you want). -Changing the values in Event View is an event-by-event process, at least it has been for me. -
2 MIDI Keyboards Simultaneously Active?
JnTuneTech replied to musikman1's topic in Cakewalk by BandLab
Definitely a good point to be clear on. There certainly were some old MIDI only devices I have had that used either bad drivers, or slow processing, but that was a long time ago. Most modern devices have little problem with it. -Even the USB class compliant - MIDI generics do just fine nowadays, in my experiences anyway. As per your video, most of the time folks are just getting audio latency, to be sure. -Even running my old MIDI 5-pin cabled legacy equipment through the modern basic USB class-compliant converters makes little difference, -compared to audio latency. @John Vere - Good work, maybe a bit more than most folks would probably want to try though - nowadays! -P.S. - I was getting a very constant scratchy sound in the audio mix on later portions of the video, when I played it from YT, using my laptop speakers, -dunno what it would be like with headphones... - did something unintended get introduced with the AV conversion maybe? -
TTS-1: One instance for many tracks vs. multiple TTS-1 tracks?
JnTuneTech replied to Dave G's topic in Cakewalk by BandLab
For me anyway - setting up, and certainly previewing a complex MIDI file or arrangement (or even mildly complex, 4 or 5 parts including drums), without something like the TTS-1 to get it started quickly, would, as @John Vere alluded to, be something I would not enjoy nearly as much. But if you don't use that type of workflow, then by all means, carry on! -I mean, I was really thrilled to get TTS-1 as part of Cakewalk, I had been looking for that in a DAW before I even got hold of individual virtual instruments, - way - back when of course, but it still holds true for me now. A multi-timbral synth with GM (which I know is in itself outdated) capabilities is, or can be, a very helpful Swiss Army Knife. As to the OP - I also suggest using it any way suits your needs, per project. No need to have a set pattern. And that's what works great with a multi-timbral instrument, use one track, or all available, export out anything you might truly keep to a file (mute the other MIDI parts, export..) - so many quick uses possible. I still find quick parts in the TTS-1 that are very useable, without having to pull up multiple libraries. -It took years (& tons of code) for Kontakt to even have some searchability, but with GM patches & a multi-timbral synth, I have been able to find all kinds of parts almost instantly, from one MIDI track in Cakewalk. -Try using the Patch Browser - search function, on a MIDI track routed to TTS-1, -or any properly indexed GM VST2 synth, and you will find a lot of sounds quickly. I will be sad to see that go, especially since VST3 seems to have done away with patch browsing from a track. I'm trying not to be a Roland fanboy, but I have always liked the GM compatible instruments they started early on with. And if all else, I will probably continue to use at least the Sound Canvas plugin from them if TTS-1 goes away, as those types of tools seem to have a lot of flexible consistency in them. -For me, anyway. -
2 MIDI Keyboards Simultaneously Active?
JnTuneTech replied to musikman1's topic in Cakewalk by BandLab
I have noticed, that for me anyway, if a USB MIDI device has 2 driver options, one that is generic USB (seems like there is a term but it escapes me right now), and one that is vendor-specific, or especially one that will only work with a vendor-specific USB driver installed, there are driver compatibility problems as they age out of support. -If you have that choice, and you only need MIDI connectivity, the built-in generic MIDI I/O drivers have worked fine for me, with no noticeable latency issues. -The above only applies to fairly recent devices, say 2010 & on or so, I think. And again, you usually only get basic MIDI functionality from that type of setup, so, if the device has audio and/or other functions, then of course you have to use the vendor supplied driver to get that functionality. I say that, because you mention an M-Audio USB keyboard, and I have one as well, and have weathered the OS upgrade & out-of-support issues with that as well. -My current M-Audio Axiom 25, which was just pre-AVID, has long been discontinued, and I found that as long as I just plug in the USB and use the generic driver, it works just fine. -No use of the programming functions, but all the keys & controllers work, and even the transport & other controls are fine with Cakewalk, and no latency issues. I have a recent Roland product that allows using just the MIDI without the vendor driver, it's a fairly common thing now. In fact, those type of devices can also often be used with a tablet or cell phone, as a generic MIDI input device. I have always opted to use the built-in MIDI ports on my sound device, for any keyboard that really seems old (like USB 1.0 era), and just cable up instead of using the USB, as I know the latency & drivers on those old ones will likely just make things sketchy. -But again, most recent USB devices have posed no major problems for me with Cakewalk. Even my control surface with USB has extra cabled MIDI I/O options on the back, and the USB driver is generic, -works fine. -Most of the controllers you are shopping will likely have some legacy MIDI, so just use that to connect the older keyboards. -
Seeking advice on a setup to use Cakewalk live
JnTuneTech replied to Ian McDonald's topic in Cakewalk by BandLab
Not much to go on - did you maybe arpeggiate some notes (automatic repeat in a pattern, basically) - and if so, did you try to set the duration & type of pattern? I don't know how to answer that exactly, I think you can arpeggiate multiple notes as one, but I have never tried it. And by "transform" - you don't mean actually changing the notes already on a track? Give us some more info. And this may be best in a new post entirely. Maybe someone else here can chime in? -
2 MIDI Keyboards Simultaneously Active?
JnTuneTech replied to musikman1's topic in Cakewalk by BandLab
I hear you on that. I had an issue with my 61 key controller where I thought it was toast (broken key in the middle octave!), and I really was hard pressed to consider ordering something without actually playing it first. -Luckily, I found a replacement key & managed to R&R my old one back to a happy situation. And yes, keyboards larger than 61 are a big jump and harder to find with comparable features to the smaller ones. Ah, that of course all depends on drivers, as Cakewalk has nothing to do at that level. But nominally, if you can get working drivers installed, you then can go to device settings in Cakewalk & add the ports you need. -Generally, you will only use one audio interface, but if you have several devices with MIDI I/O installed in Windows, you should be able to choose any or all of those, make them active, and then they can be routed to any track(s) you want. -Right now, for instance, I have about 6 different MIDI inputs I can use on my system, between the sound interface ports and the ones on my keyboards and control surface. They are almost all USB to the PC, but one has a powered hub, and the others are low power, so it all works without any major problems, -except if I accidentally yank out a USB cable, which happens from time to time, -of course! In any case, once you have more than one MIDI device input set up on the PC, and then in Cakewalk, you will see them all listed as choices in setting up a new track, and as I say, you can mix & match, use separate ones for each track, or route 2 keyboards to one track, -it's all up to you! -Ahh, wow, I just realized I am old enough to remember when using things like MIDI merge to use multiple keyboards on one synth was a real task, in fact I still have a MOTU brick on my desk that was all that back then... Now Cakewalk & my I/O devices do that all so much easier. -Anyway, glad to hear you are figuring out the options & ready to make it work! -
Remove Project from Start Screen
JnTuneTech replied to David Shaun Harris's topic in Cakewalk by BandLab
The method @Lynn Wilson describes is probably the best. ? -If you want the "next to nuclear" option - you will also find that moving the project file and/or its folder(s) (recommended but Have A Backup 1st - just in case), will also remove it from the start screen. -
2 MIDI Keyboards Simultaneously Active?
JnTuneTech replied to musikman1's topic in Cakewalk by BandLab
Basically, MIDI input choices, -as well as audio, are dependent on your I/O device capabilities. Then you go to device setup in Cakewalk. If you actually have 2 or more devices available, then yes, you can keep them on & available for Cakewalk to use, however you want to route them. -Do you use an audio interface with MIDI I/O, or are you using just keyboard USB for inputs? You can mix & match as well, I bet the M-Audio has an option to connect to additional external standard cabled MIDI devices, etc. -
Seeking advice on a setup to use Cakewalk live
JnTuneTech replied to Ian McDonald's topic in Cakewalk by BandLab
@remyhardy -Thanks to you as well - in researching this subject again during these postings, I re-connected with my DMXIS software, & the Cakewalk projects I have used it with, -it's been a while! -In fact, I found that DMXIS is no longer available (new), but has been replaced by the programmer, with a more visual app (maybe similar to what you are talking about), and I can even use my old settings if I decide to upgrade! It also claims to have a VST plugin version, but I have not tested to see if it still has the limitation of it shutting down all the light fixtures to 0 every time you change projects in Cakewalk... That is pretty much just a limitation of DMX itself though, since standard DMX has no feedback protocol to let a controller know "where" the light settings are at, and so you can only clear the board and start anew, or risk mixing a new set of presets on top of another... but I digress! -Anyway, glad to hear you have found some techniques that will work for you, as I have said before, it's great to have a Cakewalk project control both sound & lights (and in fact any MIDI controllable device) all at once. -Cheers. -
In the past I have used video in Cakewalk (Sonar) to create/edit audio content to match timing of the video, and then exporting the audio, so that it can properly be added to the visuals in an outside AV editing system afterwards. It was great to have that option, even knowing that Cakewalk was not going to provide the video. I have also just used Cakewalk (Sonar) to play back a project with video in a live theater situation, where I projected the video on a separate video output to the projector, and used the audio mixing & effects of the DAW to provide the sound. -Again, that came in handy. Many of us know Cakewalk is not a video production tool as such, but it can be great to use in supplementing the process. -In fact, a free competitor to PT & AVID integration, when you use those types of tools.
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Windows 11 "Core Isolation" Security settings--on or off for DAW?
JnTuneTech replied to Cecelius2's topic in Computer Systems
Core Isolation has been around since many later iterations of Windows 10, but Microsoft made it a default "on" security item in Windows 11. -I have ran, installed Cakewalk, etc. with it both off & on, and never noticed any issues. -It is more likely to give issues with device drivers, as that is the type of thing that is targeted with that function. -I still have notes around regarding how to remove the old hidden drivers, such as old Logitech & WD drivers that are not compatible, and can be hard to find and remove to allow enabling Memory Integrity on older systems that have been upgraded, for instance. -But I digress! Local Security Authority (LSA) Authority protection - is, as of this writing, causing many folks issues with warnings, and as of my latest investigations, relates to a security certificate model change in Windows Defender operations. That error is also not something that seems to have any effect on Cakewalk, that I have seen. -One recent Microsoft forum answer regarding that error stated that basically, they "are aware of the problem and are working on it..". There it was also stated that if the setting was enabled, and the system had been rebooted afterwards at least once and it still showed enabled afterwards, the error message could be ignored. -I am for now leaving those systems I notice the error message on enabled & rebooted for now, but I am doing this of my own choice - not any official guidance at this point. -For official info on any of these functions, etc., a search using those terms in your post regarding alerts you have, will get you more (possibly) direct & updated guidance for them properly. That all being said, again, neither of those issues seem to directly effect Cakewalk, -but in related notes, I have had lots of interference from Windows Defender when running Cakewalk, many exceptions to Real-Time Protection in the Anti-Virus component seem to be needed to keep it from slowing down loading plugins on startup, for instance, -but your mileage may vary. So far, however, it never stops any installation of Cakewalk, for me anyway. -Yet!- 1 reply
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In my experiences moving projects from one system to another, I have found it best to set at least the output channel selection on each system - Cakewalk audio devices - preference panel, to match the number of outputs - it matters not what they are named, on each system. -In the case of multi-channel output devices (i/e more than 1 stereo pair), -un-check the output pair(s) that you will not be using on either system, before bringing in a project from the alternate/outside system. So, if you have only one pair of stereo outs in your project(s), make sure any other system you use to open them will have only 1 pair of output channels (as per your notes, whatever is the considered the main output pair) active, and it will make going back & forth much easier. Also, I may be wrong, but I seem to recall that as long as Cakewalk would open, and has passed the initial input/output settings dialogs earlier, etc., -if I had a question of audio output conflict or audio device settings, I could double-check things by opening a blank, or MIDI-only project at first, as that will usually honor the settings of the actual bit rate & depth of the ASIO configuration without crashing. Some ASIO control dialogues don't always link properly to the Cakewalk settings panel - if I remember correctly.
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For what it's worth - I also have covered that song in a Cakewalk project, and there definitely are castanets (likely provided at the time by percussionist Ray Cooper) in the break/build up section. In my current version, I found castanet samples I feel match very closely to the source, using a Dimension (now Rapture) Pro percussion part, as well as in Native Instruments Battery 3 Library. I did initially program it using TTS-1 that comes with Cakewalk (and do still use that for some of the synth parts), and the castanet sample in there is certainly quite useable, -especially for free! -Worth a lot if you need it!
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Intel ARC effect on Cakewalk by Bandlab?
JnTuneTech replied to Jim Stamper's topic in Cakewalk by BandLab
Hmm, Next Unit of Computing, indeed. -I don't have direct experience with your setup, but many years running Cakewalk on Intel, and lately Intel/NVidia combo systems, has led me to a few conclusions of late. -One - unless you have some monster multi-ganged monitor needs, -nothing that the NVidia gfx chipset offers seems to do anything for what Cakewalk requires, but in fact complicates things with additional software & updates that constantly want to interrupt music editing, if they are not shut down -in advance, and after every forced update (Microsoft updates NVidia drivers too), unless of course you shut off updates entirely and stay offline, which is pretty much tougher to do nowadays than dealing with the updates anymore... But I digress. Two - I have had many of the gaming-specific aspects of modern systems & software components present complications with trouble-free use of Cakewalk, and really it comes as no surprise that would happen. Many aspects of gaming use, such as overclocking, high-speed peripheral and networking components, -some of which utilize sound & video I/O (for in-game conferencing, etc.), can really interfere with mission-critical AV editing - like Cakewalk, -if you intend to use it that way of course. One of the NVidia components that gives me grief on my system, for instance, is the nahamic service (I think it's spelled right because by now it's burned into memory) - which has something to do with the NVidia in-game system mic connections, I think, and every time I turn it off, an update turns it back on. Plus, I really need to disable the NVidia HDMI audio driver, because whenever my external screen turns back on after sleep, Cakewalk thinks I may need to add that HDMI audio I/O into my project... Even the built-in Xbox utilities in Windows can present challenges, if you accidentally enable the control aspects, they can fight for keyboard & mouse control, to name a few things that Cakewalk also wants to have control of. -And so on. -You do have to pick your priorities, in some cases, as multi-purposing any PC can lead to compromises, which may only pop up when you least expect (or need) them. On my current system, I have connected my external screen only to the Intel graphics controller, as it provides more than enough for displaying Cakewalk, and is probably more power efficient. In fact, since about the second or so iteration of on-board Intel graphics integration, I have never had any problems just using that for Cakewalk. -Never had a need for overclocking to get any serious work done there either. And I generally have Windows preferences dialed down to a minimum, since I don't need anything else but Cakewalk in focus on that machine. So, I don't know if the latest Intel graphics driver update for your system has anything to offer Cakewalk, but if the system is primarily designed for gaming, then those updates may be more tailored to that part of the works, and as I say above, none of that usually helps Cakewalk in any way, -so beware. -If there is an option to configure the system as a non-gaming workstation at the base level, with reliability as the mean setting, then you will probably have less in your way with Cakewalk performance. -Just my suggestion anyway! -
Seeking advice on a setup to use Cakewalk live
JnTuneTech replied to Ian McDonald's topic in Cakewalk by BandLab
@remyhardy I'm glad to hear you got some progress. And the basic concept is all I can help with here. -Any .ins file from my setup using DMXIS would only make sense if you were using that app as your lighting control software. I don't know anything about QLC+, and again, these other programs are best supported by their own forums & support. Cakewalk is wonderful for integrating audio & MIDI control, to be sure, and once you get the specifics of what you need to control, there may be ways folks here can help with clarifying that, if needed. So, the basic concept: MIDI control works by using digital values, some of which are defined by historical standards, but most beyond those that apply to musical notes & basic expressions are up to each individual program to define & publish for others to use. In your case, you need to find out what MIDI values are available to control in the app you want to use, -such as QLC+. Once you have that, in a basic situation you could create an .ins file for Cakewalk to use, in helping to map the available functions, when you are using MIDI in Cakewalk to control that particular app. It may be very simple, as perhaps you only need to control the program change within the app, or, in many cases with lighting control, you may need to map out a control for each desired function between Cakewalk and the lighting app. In addition, some of those functions may have to be manually programmed in the other app first, -as I do in fact with DMXIS. -Only then can Cakewalk be set up to follow those functions with a matching .ins map, basically. -This all assumes you understand there are many more layers involved, far beyond the Cakewalk MIDI control. I would strongly suggest you learn all you can about your DMX control app first, as that will also lead you to understanding DMX lighting fixture control - which is an entirely different set of controls & mapping in of itself, but prerequisite to doing anything with all the above mentioned MIDI control. -And then, learn how the DMX control app can be set up to respond to outside MIDI controls, from the documentation it must provide for that. Only after you know what you can do with the lighting from the control app, and exactly what part of that can be controlled with an outside MIDI control command set, can you even begin to set up your Cakewalk MIDI control map & tracking. -It can be a lot, but it can also be rewarding, and, if you learn all the concepts, you will also gain a better understanding of MIDI control in general, as well as how to make your own specific .ins files for Cakewalk.