-
Posts
1,115 -
Joined
-
Last visited
-
Days Won
1
Everything posted by treesha
-
Really beautiful and moving. Excellent playing and tones. Nice to reconnect with your former bandmate and work together again. I think you succeeded in taking the Pink Floyd influence and making the song your own. Good that Sonar performed well for you with so many tracks and vsts. Listening I would not have guessed it had 50 tracks, its very clean and focused. Great job!
-
I Could Never Leave You Now (Remixed 1998 Cakewalk Pro Audio 7 Recording)
treesha replied to Ross Smithe's topic in Songs
Nice duet. Fun to dig out and old song and play with the tools we have now! Sweet song. The mix sounds good to me. The sort of heavenly part is nice. Love the guitar lead part. Good move to put it up towards the end. Well written composition carried out very well. -
Sounds good, nice range between the low end and the high stuff with your prominent vocals in the middle. Really like the low end. Nice.
-
Interesting and complex as usual. As you explained a lot of work went into all your adjustments, mutations and creativity. I like how your stuff has a pseudo-tribal vibe. The mix sounds good to me. Really enjoyed it.
-
Very well done. I like the concept of a worry boat too. Enjoyed the vocals and the guitar especially. Global Remotes a clever name too, good luck !
-
Devine as always ! Nice skull wall at the beginning of the video too.
-
After spending lots of time humbly downloading very slowly my humble bundle sampletank max, I wanted to explore it a bit so used this old song as a starting point. I didn’t use as many from there as I expected due to unfamiliarity. The drums are Addictive Drums 2. Used some synthmaster sounds, K8 conflux to try that out, Polymax that was recently free, Rigid Audio Metawave, the bass is Kontakt scarbee MM (not my favorite but needed something like this), Augmented Mallets, Proclythia, Massive X and Syntronik, my hagstrom electric guitar (old track and new stuff). A bit of this and that. It was fun. I used panning more than usual to separate out the parts so headphones might make the panning noticeable. I was trying to finish before bandlab ends tomorrow so maybe not an ideal mix ! Yes Everything changes…. Thanks for listening and any feedback, Treesha
-
Sounds great love the layering. Clean and dense, not easy to do ! Great playing. I did use headphones and will check out the post you mention. Talent and skill the only thing sticking out. Congrats on your first sonar song working out well !
-
Glad you were able to get your new preamp and are happy with it. Always nice when that works out. It sounds good to me. A few times I thought the vocals were a little out of tune when you went down to the lower phrase. I felt the kick was off beat here and there, like not where I expected a kick beat to be, or one lagged where I thought one would be, but maybe that’s intended in this style. Anyways, the mix sounds good, warm vocals and it has a mood so good work !
-
Yeah its true things sound different played on different things. I just try to be balanced best I can. Car stereo probably the most restrictive to go by. I use Izotope tonal balance control to get a look at how parts are measuring up. Lots of good stuff in this one! The guitar really stands out front and thats intended I'm sure and it deserves it, and it does cover up some of the other stuff a bit. Its not way out of balance to me as I listen, sounds guitar driven and heavy as you describe it. You could reduce the guitars a bit, you could use more eqing or something like Track Spacer to give things more of their own space. Excellent playing ! Enjoyed it
-
Using Melodyne on vocals with some piano bleed over
treesha replied to T Boog's topic in Production Techniques
It’s been surprising to me how many virtual instruments that begin as a perfect midi note, after rendering if I open them in melodyne the pitch is off and then sounds right if I correct it. I guess I expected midi to virtual instrument would be perfect. Then came melodyne. Yeah you probably hit a sweet spot blending the tracks. -
Using Melodyne on vocals with some piano bleed over
treesha replied to T Boog's topic in Production Techniques
If it blends in and sounds good that’s the main thing. I’m wondering why when you melodyned the vocal/low piano track, assuming that’s what you did, why didn’t you tune the piano when you tuned the vocals? -
I like that an aux track can be placed right under the track it’s receiving.
-
Pleasant instrumental. Relaxing. Maybe just soften the incoming change a little as Nigel said just to make it smoother. Enjoyed it. Pretty sounds.
-
I think Im hearing a lot of resonances in the guitar only parts. Nice panning setting up the way in. Good guitar stuff. The vocals are pretty wavy so I wasn’t understanding them but they have a vibe. I like the chaotic-ness that comes in. I like the contrasting parts. Definitely has character. Enjoyed it.
-
I like it, I like your voice. I was going to suggest strings, but then some came in i think. I would add some high strings, add another verse to make it longer if you have more to say. Enjoyed it.
-
The flute is lovely but a bit ominous too. The harp delicate but with anxiety. It does give a prelude vibe. Interesting. Did you redo it or this is straight from x-1?
-
Very moody. Emotional with some drive popping in now and then. Rich layering. Intriguing. The mix is a bit mid heavy. Some sparkle and bass emphasis might broaden the atmosphere. Good work !
-
Enjoyed it. Love the guitar. Good song, lyrics and mood. I think the vocalist has a good voice, but I'm not sure the way it is processed is enhancing it. Not sure what to say about that, just maybe less fx and more natural/dry in there ? I expect there are some good rich intonations in his voice that I would like to hear. I just think his voice could be presented better. Just my 2 cents!
-
Good job on your version. Its a great song to begin with and you did very well with your version. Enjoyed the read too.
-
Sounds great. I was particularly drawn to the drums on this one. Interesting vocals and guitars. Good stuff !
-
I’ve used melodyne a lot for many reasons both corrective and creatively, and I have tried to clean up things with it. Sometimes it does well, other times a blob I delete that I believe to be noise or something unappealing- when I delete that blob it dramatically and undesirably changes the sound of what I’m trying to improve. It works best for simpler things, but say a guitar with reverb the array of blobs is widespread and deleting one can make unwelcome changes. Rich material produces complex blob material that may or may not be helpful to use for cleaning up tasks.