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Everything posted by John Vere
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Thanks for the reminder, I totally forgot about that trick and that was actually much better than the clip gain. Super fast. But all I will do is split right in the glitch and add a fade out and fade in.
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Ya the first time I did it it didn’t stick. The list might not always have the function you want or it might have a completely different name than you thought. But I’ve just figured this all out not that long ago and since I’ve swapped out lots of stuff I never used for stuff I always use. The best one was to open Melodyne and then render all with just 2 keystrokes. Huge time saver for me.
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You got to be kidding, not to come across as being a smart azz but did you try the views menu???? I found it is 3 seconds and I never use the notation view. I'm glad you asked though, because I didn't even know it existed! Cool.
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No but you can use clip gain to lower the aptitude so it's not heard. I know what you are saying as Cubase does that too. But Cakewalk is not a wave editor.
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Don't the drums have USB? Daisy chaining midi with DIN cables will result is a huge increase in latency from the TD 6 as it has to pass through the midi system of the TD 8. So using USB will solve that. Latency is very noticeable on digital drums so I record all my tracks only listening to the Drums brain so there's no latency at all. My kit has an Auxiliary input so I patch my headphones from my Audio interface using a 1/8" TRS cable you can usually get at a dollar store. Then I plug my headphones into the drum brain jack. I guess with 2 modules you would need a small mixer? Or possibly there's a way to daisy chain the headphones and aux inputs. You sort of need a 4x4 interface. SI drums only has 8 kit pieces. It looks like your kit is at least 20 pieces. You will need to use a better VST with more pieces. All the free kits are limited so I won't bother mentioning those. But example a full set of Addictive drums has 18 kit pieces. But that actually doesn't matter as you can deal with that later buy using more than one Drum VST. As far as the recording of the kits this will depend on if you use Midi cable or USB. With the DIN Midi cable you select the Scarlett Midi as the input for the midi or instrument track and set it to OMNI so both channels will be received. I actually don't see a reason to change the TD 6 to channel 11. Unless it's re triggering the TD8. But I would be then inclined to change the note assignments in the TD 6 to sounds not being used in the TD8. Then they can share a channel. If you use USB midi you will install the Roland Midi driver and the kits will be identified in Cakewalks Midi device list and in the track header as an input source. I'm pretty sure they probably share the driver so not sure if they will be listed as TD6 and TD 8 or just Roland TD drums and Roland TD drums2 I would record the midi while monitoring in the drums brain. Once the midi is recorded you can edit it and assign it to any drum kit VST. The Roland has good drum sounds that you could then simply route the midi tracks output back to the kit and then connect the audio output to the Scarlett and record that. I do this with mine for the hi hat because it seems to be in better sync with the pedal. This leads us to also requiring a VST that can have a drum map applied so CC events etc are correct. Lucky for you most good drum VST will already have drum maps for Roland kits. As you see in the screen shot below.
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Metronome sounds terrible when playing Solo
John Vere replied to Miquel Cañizares's topic in Cakewalk by BandLab
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I totally agree that Cakewalk seems the happiest when paired up with a good quality ASIO audio interface. definitely worth the investment. But if you’re not recording audio you should be fine using the on board sound card . I have used the Realtek audio using WASAPI shared mode on spare computers I use only for playback or midi editing with out issues. One has the Ninvidia as an option for audio which I disable in sound settings. The other is just a cheap laptop. But they work fine even with larger projects.
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Not sure if you are aware of this but you undock the Multi Dock and move it to the second monitor. It should go full screen if dragged to top. Then you would save this as a new workspace which I call 2 screens. Now any views that use the multi dock like Melodyne or PVR automatically open on the second monitor and will show as a tab in the multi dock in the upper left corner. You don’t have to save as a workspace if this is a set up you will always use but I just have that one saved and another I call 1 Screen. I often use only one screen when recording as I might have lyrics on the second monitor.
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I see. That is strange. One thing you can do is open the project audio folder using the Browser while recording. You will see the audio files being created. This would verify that they are truthfully in the correct location too. I did this the other day as I was curious about what happens when you freeze a synth track. it creates a file but it deleted it when you unfreeze the track. So it interesting how the audio folder can actually delete stuff.
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how to reduce gain only in a portion of the clip
John Vere replied to charles kasler's topic in Cakewalk by BandLab
I’m glad I read this I didn’t know about the Ctrl trick. -
Advice needed for using a 4 port MIDI interface with CbB
John Vere replied to Philip Jones's topic in Cakewalk by BandLab
The best solution was one you mentioned. Purchase a PCI e USB3 card to use for all your keyboards. I did this myself not for the extra ports but it stopped my Motu M4 from cracking. I had contacted Motu about the issue and they said it was due to my computers older usb system and devices that are USB powered need the juice. So not only the Motu but my Roland controller were both starving for power. The other advantages are each device will be properly named in Cakewalk so you won’t get them mixed up. As well as there’s an advantage in Midi latency it might make a small or a big difference. I only one of the devices doesn’t have USB then best bang for the buck is an audio interface that has midi ports. -
When I do remote recording I will not use a external drive for my working project storage. I use my data drive of the desktop, I copy the project folder to the laptop using a thumb or external drive and date it. I record using the local disk of the laptop. Before I transfer it back too the external drive I rename with new date. I then most likely will just drag the new tracks to the original project if that is all that changed. But I will definitely copy the updated version to the desktop. Storage is cheap. The more backups the better . Having one copy of a project is only asking for Trouble. The only thing comes to mind about what happened to you was if the recording somehow was not streaming to the external drive but was using the global audio folder.
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General MIDI Assignment of Instrument to TTS-1?
John Vere replied to dalemccl's topic in Cakewalk by BandLab
@mettelus Yes there are now ways to try and separate a song into stems but the tools that might work are expensive. Then it depends on the recording. But your mention of this is actually one of my new ways to create cover songs using the original as the template. The results have been better tracks for me than using downloaded files . I record the song into Cakewalk and drag it to the timeline . This creates the all important tempo map . I might have to edit the tempo map. Then I rebuild the song by playing the parts. I use real bass first and then convert that to midi . I’ll also lay down a simple piano part to anchor the chords even if it’s not required for the song. I also have gleaned useful drums using drum replacer. If your lucky you can at least extract the kick and snare -
General MIDI Assignment of Instrument to TTS-1?
John Vere replied to dalemccl's topic in Cakewalk by BandLab
I’ve worked with lots of midi download files. It’s the first place I’ll look for a cover song. The trick is to make sure nothing is selected in Midi preferences for device outputs. Then you just open the file and the TTs1 will load up with the midi tracks 1 to 16 assigned to correct channels 99% of the time it plays exactly as intended it should by the creator. If I’m keeping it I immediately save as a normal CWP file They usually sound awful at first because of the badly done guitar parts and useless guide vocals. I just mute that and see if the bass and drums are correct. Often drums and bass were generated by Band in aBox so are totally wrong. But I often get lucky and those I will keep and rework them by replacing all the instruments with proper stuff. First stop is the event list uncheck the notes and then delete most of what is there. Of course you need to understand what you are looking at. I will also try and change all the bank and patch assignments to “ none” in the track header so the new instruments don’t use them. Then I fix stuff in the bass and drums I don’t like and the see what I can use from the rest. I’ll often take one of those terrible guitars and assign it to a electric piano instead. -
Someone mentioned this I think in the freeware thread but I'm kind of stoked about what I found I could do with it. I just finished making 40 videos that are my backing tracks for upcoming gigs. I try and make the Cakewalk exports very close to the same by using the same Bass and drums etc. But, when dealing with this many songs it's easy to miss a setting and as a result some songs are NOT the same. Like the bass being too quiet. I always drop them into the You lean loudness meter but that isn't telling you the whole story. You can also use a spectograph like Span but still it's peaks and not actual loudness. ( LUFS ) In my screen shot you can see that I dragged all the videos into a blank project. Note that they could be your finished Masters but in my case they are videos. Bet you didn't know Cakewalk did that. There is just the audio which is all I wanted. So in this case I'm using the dpMeter5 and the ISOL8 which are both free. Here is my overall LUFS which is very near my target of 13.5 LUFS. The ISOL8 is off. Now I engage the LF solo LUFS reading of 15.7 which I determind was the average reading which seemed to be 16LUFS for the low end. Most of the songs were correct and close to this target. But then there were songs that were 12LUFS and 20 LUFS. I made notes. Next I engage the LMF solo and this seemed to average around 24 LUFS for most songs Then the MF Solo and that seemed to average around 30 LUFS for most songs. But then a few were like 22 LUFS so once again I make notes. I also did the HMF but it was never worth worrying about but I would have if this was an important song. In the end I had about 12 songs that were not up to snuff and thanks to this test I now new why. I just opened the original projects in Cakewalk and almost immediately I would find out what went wrong. Like a hi pass filter on the bass that didn't belong. Before I re exported I used the same 2 tools on the Master bus and then using the LP multi band and a bit of re mixing of keyboards I managed to get all 40 of my tracks almost perfectly the same as far as frequency balance and loudness go. I'm just about to release about 35 of my originals and I'm stoked about applying this little trick to those as well. Another thing the ISOL8 revealed was distortion in the low end sometimes. I have limiters to control peaking but this is another rabbit hole I will need to re visit for my originals.
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My first comment was in retrospect of how Carlo solved his issue. Possibly you are not using a good audio driver. The rest of us use ASIO or sometimes WASAPI if using a different computer that doesn't have a Audio interface. But as David Baay said the driver shouldn't matter but it did seem to solve Carlo's problem. So you never know. Anyhow you most certainly can import any type of Audio files to Cakewalk and it will convert them to WAV at the sample rate of your project. I just dragged 30 Videos that are my backing tracks I just finished into Cakewalk so I could use some audio analyzing tools to make sure they are all the same. I think the Movies use a MP4 audio file. There's no actual Video when you do this, just the audio tracks.
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why does my vocal track look like this?
John Vere replied to charles kasler's topic in Cakewalk by BandLab
No I removed all 60. -
Well there’s sort of always been a problem with running multiple apps that use the ASIO audio driver. I do not have that issue now with the MotuM4 which has Loopback. I can capture audio from Cakewalk and stream it into OBS as well as I often have Wave Lab, Windows media player and Movie Studio all running. The best move I made was to use 48kHz sample rate globally.
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why does my vocal track look like this?
John Vere replied to charles kasler's topic in Cakewalk by BandLab
To be clear a mono track is outputting in stereo to the stereo bus or even if direct to the audio output. It wouldn’t have a pan controller if it was outputting mono. This is the way mixing boards have been since stereo was introduced to recording. So any effects added to the pro channel or the effects bin are outputting in stereo. -
What I read into this is why most audio interfaces now have a loop back feature that eliminates the need for a virtual cable. That way we can stay in ASIO mode and still use programs like OBS.
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In my world ISRC codes are handled by your distributor. But you can choose to become your own record label as well some say even though it is not nessassary to embed your own codes it still does no harm. Each country has their own management of ISRC codes in Canada its these guys. https://www.soproq.org/en/ I'm not sure that it's the job of the Lame encoder. It would be Cakewalk that had the option, but Cakewalk is not a real Mastering software. Example Wavelab has the option to import ISRC codes. " To import ISRC codes, select Functions > Import ISRC Codes from Text File in the CD window, select the text file that you want to import, and click Open." If you don't own a proper wave editor then you can use many free programs to edit tags for all music formats. https://www.mp3tag.de/en/dodownload64.html If you are acting as your own record label there's a lot to understand. And ISRC is very important if you want to be paid. MP3 format is most certainly becoming obsolete as bandwidth is no longer an issue. I can certainly see why they changed the 128 up to 256 as a default. 128 is a terrible bit rate. 256 is about where most people can't tell much difference.
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I won't make a difference as a simple instrument track is identical to a plain instrument track. It combines the Midi and Audio into one track. You can separate them and use the Audio/Midi tab found at the bottom of the Track inspector to view the different info. It uses the normally blank and useless track pane to store the midi data so it keeps track count down. You treat it exactly like a plain instrument track. The one situation people still prefer the plain instrument / midi track set up is to insert a bunch of different synths and try them out by changing the output of the midi track on the fly. I just use the replace synth option for that. But back to the OP- Anything like this is best to submit the crash dump to Cakewalk as they need to be aware when VST instruments are crashing and sort it out with the developer.
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I noticed that as well. It seems odd but there's no way to open the GUI without the SI drums being in the synth rack?? My guess is the original wrong driver might have not assigned the Master bus correctly. But checking the dialogue they were presented with usually fixes that. In my Audio set up video I show how to test that audio is working by simply activating the Metronome during playback and hit the spacebar, that's if you first load a basic project. Starting Cakewalk without using default templates can cause audio routing issues as there will be no Master bus etc. Like opening a midi file does this.
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The most important thing to understand is input levels are set by the audio device being used and Cakewalk has no control over recording levels. The question I have is what audio interface did you use? As what I see is that Line USB A was the input to the track. As I said Recording level is set by your audio interface input level controls but line levels often do not have input adjustments as they are designed to be used with a sub mixer or hardware devices that have volume controls built in. If this is a Hardware synth with USB audio then you will need to read the manual to understand how you set USB levels. If the bass riff was recorded using a real bass. Then Interfaces usually have a choice of inputs and line is often on the back and on the front there’s Combination jacks and a toggle for Mike or an instrument. Make sure to choose instrument if it truly was a bass guitar. If it was a bass line played on a hardware synth into the interface then turn it up. Then use the meter in the track to get a good reading of no higher than -6 db. If it’s a hardware synth up full and the reading is still low you need to use the instrument or combination jacks or get a small mixer to act as an impedance boost. If the bass riff was an audio clip then it’s from a bad source and was recorded wrong.