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Everything posted by John Vere
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Importing Track Properties ONLY
John Vere replied to johnegenes@gmail.com's topic in Cakewalk by BandLab
Funny. 2. Features I have never used. Which is part of equation for which DAW is right for you. -
This is my go to for background vocals and guitars,, but be careful, it can make your mix out of phase and put the Correlometer off the map. But makes for a huge stereo effect. The pitch trick is more what you get from using a chorus, that's why they are called Modulation effects. https://polyversemusic.com/products/wider/
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Exactly why I got rid of it. It wasn't anything much, I'd say I like SI drums better anyway. These are 2 much better drum sets as demo versions that are fully functional, never time out and only limitation is kit pieces. Then upgrading is simple once you have installed the product manager. Just a few minor hoops to jump through but well worth it. Addictive drums also has the fully functional Piano too. Steven Slates Drums https://stevenslatedrums.com/ Addictive drums https://www.xlnaudio.com/
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Importing Track Properties ONLY
John Vere replied to johnegenes@gmail.com's topic in Cakewalk by BandLab
To add what I generally do is all my projects share a base template and by template I will say it might not have started that way, but as I re visit older projects I update them to include my latest choices of buses and effects. If a bus is missing, I insert it. And effects are easy to duplicate because they all have presets. When ever I feel a certain song turned out real good, I go into it and I save presets in the effects and instruments and name it after that song. Then I will open a re visited song I'm not happy with, and lay it out exactly like the one I one did like by using the same routing and insert those effects or instruments and choose the preset that worked on the other song. It really doesn't take much for me because my songs are not overly complicated. -
Input Quantize is in the midi track inspector.
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Sudden problem with performance and audio buffer
John Vere replied to ancjava's topic in Cakewalk by BandLab
Probably because really the only solution in this case is a second audio interface. Not all onboard audio is the same I guess. It’s a hit or miss thing. I do what you are doing with my office computer. I like to write my tutorials with Cakewalk open and test plug ins so I load up large projects sometimes. Quality seems very limited when using the on board audio and I get crashes and drop outs so I connected my old Focusrite 6i6 and the weird issues all were gone. I also have a laptop that is much newer than my office computer and it can play all my projects with out issues using on-board audio. -
Automate MIDI output + disabling unused VSTs?
John Vere replied to Ugo Fantozzi's topic in Cakewalk by BandLab
Always have a backup plan and always have 2 of everything. I have always kept a old suitcase I leave in my vehicle I call it the redundancy bag. It has extra cables, mikes, mike clips batteries, strings, and an old mini disk player with ( old) backing tracks on it.And a complete tool kit including soldering iron. All lot of stuff. I bring 2 guitars. 2 laptops both loaded with current playlist both connected to PA , tested and ready to go. If my guitar amp fails I can survive using the mixer. If the mixer fails I have 6 inputs available on my powered speakers. None of this has ever been deployed other than a few broken guitar strings in my 30 years as a one man show. The importance of being prepared is because the people who hired you are dependent on you and expect music to happen with no exception. The power has gone out on us a few times and I would grab my acoustic guitar ( yes that’s the second guitar) and go out on the dance floor and start pounding out Elvis rockabilly. One place had an piano I made a total fool of myself but people party on in the spirit of it all. I was at a Wedding once were this Amateur DJ blew up his home stereo speakers during the first dance. End of party. He just stood there and did nothing. I did not feel sorry for him he was an idiot. -
Importing Track Properties ONLY
John Vere replied to johnegenes@gmail.com's topic in Cakewalk by BandLab
This is why a person should use the DAW that works for you . Each will have certain features unique to only that DAW. Cakewalk can’t always do what Pro Tools can do and in probably more ways Pro Tools can’t always do what Cakewalk can do. Actually for me Pro Tools is a DAW I like second best and I found it user friendly unlike the rest of them. So why not just use it? It’s very good at Audio projects but Cakewalk has it beat for using midi tracks ( for me anyway) -
As you are asking a very basic question which people normally teach them selves using the many teachings aids that are very accessible including the documentation found in the help menu and the tutorials found here https://discuss.cakewalk.com/index.php?/forum/35-tutorials/
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What I also found was some plug in installers seem to create either a VST folder or in some cases the Steinberg VST folder. Just pay attention during the install if this happens because Cakewalk has no way of knowing about new folders unless you add them. Those are the only other folders for VST 2 that are in my scan path other than Cakewalks folder. So if I install a VST 2 and it defaults to Cakewalk folder I change it to one of the others. I reserve the Cakewalk VST folder for Sonar and Cakewalk stuff. So in answer to you question I use the VST folder found in Program Files mostly.
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Automate MIDI output + disabling unused VSTs?
John Vere replied to Ugo Fantozzi's topic in Cakewalk by BandLab
Mute doesn’t unload a synth from the CPU anyway . I’m pretty sure of that. You might need a higher buffer setting. Just be aware that projects with a lot of effects and higher buffer settings will add latency so you’re keyboard playing will struggle. But just so you know what does work and on a older 2014 laptop. I created backing tracks with midi instruments but I export stems to create 4 sub mixes. Bass, Drums, Keyboards, Other stuff Using audio for backing tracks totally eliminates CPU issues. Then I created a project template with 4 Audio tracks for the sub mixes and my 7 keyboard VST’s. The only effect used is Loud max on the master bus. This set up allows me to have the options of muting as well as routing of those 4 parts for different bands I play in. Someday I’ll purchase a midi lighting controller. I have a Yamaha 01v digital mixer that I could also control with midi which would automate solos and effects. But that’s a lot of prep work. Then I created a playlist for the performance . I haven’t used it live yet but I’ve certainly practiced a lot and so far no issues. I often change channels mid song. And I always use the volume which I should really get an expression pedal for. -
Automate MIDI output + disabling unused VSTs?
John Vere replied to Ugo Fantozzi's topic in Cakewalk by BandLab
I would just use automation. I haven't used an even list since my Atari died in 1998 so sorry I wouldn't know how to do that. . When you arm a track for automation all the things that can be automated turn red. Mute is one of them. -
Importing Track Properties ONLY
John Vere replied to johnegenes@gmail.com's topic in Cakewalk by BandLab
The thing is the projects need to be from the same template and no additional tracks added. So it works best for live recordings where the project was kept identical through out the session. You dial in the first song and go to town on effects. Then the other songs from the session will fall in place easily with very little if any changes needed. -
Importing Track Properties ONLY
John Vere replied to johnegenes@gmail.com's topic in Cakewalk by BandLab
Here's the script from the video. It's sort of confusing without the visual but the important steps are still here. Mostly what you want is near the end. The key thing as you'll read in scooks post above is the drag and drop of the mix recall file. Sharing a mix scene with other projects. Mix recall stores the scenes in a special folder you will find inside your projects folder. We can use the browser to find and open it. In this demo project I’ve not saved any mix scenes yet so the folder is empty. I’ll mute a corresponding track number so you can see the different mixes. . If I click the Snapshot icon I get this dialogue and it say’s Mix 1. You see it now shows in the Mix Recall folder and it has the name of the project as part of the file name. Notice the CWM file extension. Now pay attention. I’ll Mute track 2 and save as a new scene. This time we will re name it “ July Mix.” Notice the name in the folder is still the project name Mix 2. Did I loose you yet? I’ll save this project. And now I’ll also use SAVE AS and re name it with NEW in the name and I will stay inside the original project folder. This would be how you might manage different versions of your projects. They will share the audio folder and as you’ll see, the Mix recall folder. I’ll now mute track 3 and save the scene which is now Mix 3 and now notice the NEW in the file name. I’ll mute track 4 now and it saves as mix 4. Lets save and close this project and return to the original. Well browse back to the Mix recall folder It still contains all 4 mixes. But if you look in the Mix scenes list here, only mix 1 and July Mix are showing. So let’s share a scene and see what happens. Mix 3 and 4 are from the second version of this same project but they don’t show on the list in the Mix recall module. So we have to copy them from the Mix Recall Folder. If I drag and drop Mix 4 into the track pane notice track 4 is now muted so I’ve successfully applied Mix 4 to this project. If I save it right now it will overwrite July Mix. But I’ll save as a new scene which you see is scene 3 but gets the correct project name. This is why I took the time to go into this in detail for you as the naming system will trip you up if you don’t understand it fully. The sharing scenes is a great way to work with multiple projects from a live band session. It’s also handy if you have already saved a few version of the same song under different names but didn’t change the tracks and buses around. In conclusion Mix Recall is an easy way to quickly compare different mixes of the same project but can also be applied to many other scenarios. Thanks for watching. -
Importing Track Properties ONLY
John Vere replied to johnegenes@gmail.com's topic in Cakewalk by BandLab
To bad that was a video I just deleted. But the answer is using mix recall you can definitely do this. Take to long to type it out but I’ll go look for my script later. -
Automate MIDI output + disabling unused VSTs?
John Vere replied to Ugo Fantozzi's topic in Cakewalk by BandLab
No problem you would use Cakewalk playlist and the live keyboard track will use mute via automation -
Update July 29 2024
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That's all bad information. The first video you posted above immediately lost me when he said you don't need to do anything if your using on board audio??? This is why I made videos.. https://youtu.be/z3UnPHn6J3Y
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Watch my video. You will need to delete asio4all from your computer including in reg edit. It’s known to be invasive and can interfere with other drivers.
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Automate MIDI output + disabling unused VSTs?
John Vere replied to Ugo Fantozzi's topic in Cakewalk by BandLab
I use Cakewalk for live keyboards Simple. Insert all the instruments you want as simple instrument tracks. Assign each a midi channel Activate global input echo Now all you do is change channels on your keyboard controller. Just one important thing. Always have the keyboard connected and turned on before you boot Cakewalk. Been using this all winter at practice and a few gigs using a cheap laptop and on board audio ,, always works. I also set up midi learn to control the volume and an effects send to a chorus effect. The limit is 16 channels but I’m not playing in Pink Floyd so I’m only needing 7 instruments. -
No as I said it's a different Interface and the tools are different. And it depends on which version you own. The basic version doesn't do any where near as much as the full versions. But just like a wave editor you can split, apply gain up or down. Add fade in and fade outs. and then you can adjust the timing and change the pitch. And with the version I have I can even remove or fix bad notes from a full guitar chord. You know, sloppy playing like you hit the low E when playing a D chord. This topic is about fixing random notes that went over and became possibly distorted. You can most certainly do that in melodyne. Go to Celemony's web site and watch the tutorials you will quickly see what I'm going on about. It is a very powerful tool for anyone who has a desire to clean up sloppy singing or guitar playing. Or making a near perfect performance 100% perfect. I used to believe in re doing parts until they were perfect. This is still the best approach when you are in your prime of life. But realize that I'm not as good as I used to be so this is my electric wheel chair to help me on the final leg of my long musical journey.
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2 Questions for my smarter than me forum friends
John Vere replied to John Vere's topic in Cakewalk by BandLab
Good advice, it's too bad you never see this. I just was cruising with the search title of Download the SI instruments for Cakewalk. First was a ancient web page where I could buy it. You have to realize how much things like this such. Google is to blame. They put the web page with the most hits at the top. This results in useless information which is outdated. Then there were 4 videos all right away using the Bandlab assistant with abandon. I'm not a fan of obsolete info and this is one of the reasons I'm totally redo all my videos. In the 2 years since I first made the first few things have changed. Not much but enough. And if they change again the my videos that are outdate will get nuked and replaced again. -
It's isn't really called a wave editor as that's a title reserved for programs that are dedicated to that task. But in the end it is a wave editor because it takes audio and has editing capabilities that manipulate the digital data exactly like a wave editor does. It is really just a different Graphic image of a wave file. So when you say it is not the wave file you are editing this is incorrect. The graphic design is to optimize and allow for pitch correction. Each little blob is actually a tiny representation of a mono wave form if you zoom in. And Melodyn as I said just like a wave editor is destructive and permanently alters the audio file once you are done and render it. Only a fool would leave Melodyne clips active in a project. That is asking for all sorts of trouble. The only thing a person needs to understand is that there is destructive and non destructive editing of audio. Destructive editing can often lead to unwanted audio artifacts so one need to always have a back up and be careful as they work. You are scrambling ones and zeros. Non destructive editing does not create audio artifacts because you are keeping your original unaltered data and all you are doing is give the software commands to alter parameters such as volume or mute which are not invasive to the original audio. Taking a track and Normalizing it or applying Gain are other examples of destructive editing that are easily avoided by other means such as simply using the tracks gain control which is non destructive. Adding Gain using processing permanently alters the original file and scrambles the ones and zeros. its rare but there is always a danger of adding unwanted artifacts to any audio that was scrambled.
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2 Questions for my smarter than me forum friends
John Vere replied to John Vere's topic in Cakewalk by BandLab
No I seriously think I still know a lot less that many people here and come to think about it, scook has been missing in action for a while. He always has the correct answer to these sort of questions too. Hope he's OK. I said that because the "smarter " people here will remember the early days of terror at having to use it all the time to keep updated and logged in. I actually had to download and install it just earlier before I posted as I guess I un installed it a few months ago. Obviously it's not needed so that's why I was reluctant to direct people to install it. I think I will just say " Make sure to download and install the SI Instrument suite which you will find in the Cakewalk installer or the Bandlab assistant" There done! I think they keep the Bandlab assistant because it might be the only way to install Bandlab? -
2 Questions for my smarter than me forum friends
John Vere replied to John Vere's topic in Cakewalk by BandLab
@Lord Tim 1. I sort of thought so but someone the other day said something about re sizing and that's why I asked. I guess they were refering to the method I often use but I'm sort of lazy and I just tend to shoot a screenshot and I only crop them. I guess it's not hard to re size using the photos editing tools. And the You Tubes I'm aware of the link option and I often use that as well I put my Channel Playlist in my signature but many people use cell phones and signatures don't show. But a thought will be to have little thumbnails on hand I just insert as unlinked pictures. https://www.youtube.com/playlist?list=PL7YqVth30eGt7K5L5fUIUF_UjCsdAVCbd 2. The problem with that is I cannot confirm what happens as I already have Cakewalk installed. So I will have to assume it is very obvious to people that they can install the SI suite. But many people are using the Bandlab assistant still because it's an option on the web page. And all the tutorials tell people to use it because they are outdated now. I have totally avoided mentioning anything about how to install Cakewalk in my tutorials because it kept changing and I'm still not dead sure how it works. My only choice would be to totally uninstall it from one of my computers and start over I guess. Thanks as that does clear it up. But I was hoping there was a direct link.