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John Vere

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Everything posted by John Vere

  1. Yes Now I see it's missing. Only seems to be there on some projects for me too.
  2. It should only take about 3 minutes tops on a normal internet connection. You should see what is going on in the background of your system.
  3. I should have been more precise with the drawing, the 1/4" to RCA is two cables for most people. I just happen to have some that are welded together so I think of it as a Stereo cable, like the ones used for home audio systems. but either way there are Two 1/4" TS ( unbalanced) jacks on one end and Two RCA jacks on the other. Seems you have that dialed in already. You should use the rear panel 3/4 inputs for the Korg as that is the better match for impedance. You can use the front jacks but the reason I was recommending a 4i4 over the 2i2 is those extra 3/4 inputs allow you to always keep the Korg plugged in. The front panel 1 and 2 jacks are normally used for your mike and guitar.
  4. Patch and bank changes are not on the event list ( bummer) they are as said in the track inspector boxes.
  5. If you song was played to the midi clock then his DAW will have it's own metronome that will follow the tempo you set in Cakewalk. Tell you friend what tempo you used. If they are also using Cakewalk then just send the CWP file to them in a folder with the Audio folder in it.
  6. I just looked back at the post where you explain your hook up and I notice you have not connected the audio output of the Korg to inputs 3/4 of the 4i4> As I think I said earlier, MIDI does not transmit sound, only data. To hear the sound from the Korg it needs to use audio cables. The sound will go into the 4i4 and be mixed with the DAW playback and then sent to the monitors or headphones.
  7. ASIO only allows one audio device at a time. That's why you should be able to use WASAPI, WDM or ASIO4all which is really not true asio. So in your case the keyboard is your audio interface and if it has ASIO drivers you might be best off to use it that way. You'll just need to monitor your output audio using the keyboards output of headphone jack. If all you want to use the keyboard for is a controller then you'll set that up under midi devices.
  8. I edited my first post so folks searching for an answer would find it easy. The toggle was right in front of my nose where I thought it must be in the track inspector under the Clip tab/ Time Base-- but there's was no information when I looked. You have to highlight a clip ( track) first. I then discovered if I used CTRL A to select all, the toggle will do every track and clip at once. it will show as "multi" if there are different values present. This is cool because it would be easy to miss a hidden track or take lanes. My vocal track was split into dozens of pieces even though it's only 2 wave files in the audio folder but that's why the weirdness. So Absolute time works on a project that has had a lot of editing happen. Now I can get to work recording Piano and Organ and not worry about my sloppy playing Midi to the rescue! I'll also be able to use drum replacer and tighten up the kick and bass lines.
  9. So my first reply from Mark (msmcleod) was the (of course) correct answer to this issue. All weirdness gone. A huge thanks to Mark and apologies for not following through right away. I did go looking for the toggle but couldn't find it. In the end it was in the first place I looked but I failed to highlight a clip so nothing was there. But yesterday I found it. I got up this morning, opened the original untouched project, and all I did was globally change the clip properties to Absolute time. I dragged the snare track to the time line and it Bingo- worked!
  10. I think that is a good idea and I will try that. Thanks
  11. Yes all of your reported settings are correct. MME is the correct midi driver. Also you need to remember one important fact- Midi does not transmit audio. It is only the data sent by your keyboard. I'm pretty sure you are aware of this. To hear the audio of the keyboard you need to connect the audio cables to inputs 3/4 of the 4i4. The sound should come out of your headphones or monitors. You can confirm your keyboard is generating sound by plugging your headphones directly to the keyboards headphone jack. If you hear nothing then Gregy is telling you where you need to fix this in your Korgs settings.
  12. I you doing this because you don't like the sound of the metronome you can simply save one click of your favourite sound and then trigger that with midi in any VST drummer that supports using your own samples, Like Session drummer or the free version of Steven Slate SSD5.
  13. If you have 2 screens try opening the Performance monitor found in Settings for Windows and keep an eye on RAM usage. But that said I think there is/was a setting that releases stuff from RAm when you close a project?
  14. Ok I found the setting and all of them are set to Musical, Should I change to Absolute ??
  15. Why on earth are you using X1 That was the very worst version of Sonar ever. A zillion bugs have been fixed since then. Switch to Cakewalk by Bandlab and you'll have a tonne of new features, your old projects will open just fine and you'll have support. There is no support for X1. All you'll get is people like me telling you you need to upgrade-it's absolutely free Download this, create an account and log in, and then go to the Apps tab and download and install Cakewalk. https://www.bandlab.com/products/desktop/assistant
  16. Focusrite drivers are a little different. What just happened to me is I have been using my Tascam interface and I could always have a video tutorial open and watch it while working in Cakewalk. I can't do this with my Scarlett 6i6. Same ASIO settings. I'm always at 44.1. I do believe videos are 48? Why did this work with the Tascam and not the Focusrite?
  17. I spoke to soon, Weirdness is happening half way through the song. There were a few punch ins on the vocals and now they are drifting. Also the lead guitar for some weird reason is missing an entire solo??? This seems related to "take Lanes comping" where stuff is in layers as opposed to tracks. But otherwise I just about have it all.
  18. EDIT Nov 21 2020 - You can skip everything I do here as the solution was found in post #2. ABSOLUTE TIME OK I am managing to glue this all together but it's a hair pulling experience. I think I solved at least part of the issue by dragging the start points of all the tracks to zero. I'm in the habit of slip editing unwanted sound from the first few measures. I fussed with this until I had the drum count in ( sticks) on measure 2.01 I had to try different drum tracks to drag to the time line and in the end , and no surprise, the snare track seemed to produce the correct tempo of around 63 BPM. I know this is correct because I also have a midi version of the song and it was done at 64BPM. Note that the hi hat or the overheads produced a map based on around 98 BPM. The song is in 6/8 time so possibly triplets confuse the algorithm. I now had a tempo map and all the drum tracks were in sync. Good. Nothing else was in time so I deleted those tracks and I'm now in the process of dragging them from the browser back to where they were. It's working. Just have to sort out my overdubs and which takes I used but they are now playing in sync. yeah! So a few things to keep in mind when trying to create a tempo map from a audio track. Obviously you should do this very early in the recording process. The fewer audio tracks the better. Make sure all the audio is end to end on the time line. Hopefully this is a piece played from start to finish. Crop and slip edit all tracks to the start and the put the first transient on measure 2.01 or 3.01 Pick a track that has the steadiest transients on the 1/4 or 1/2 like a snare or kick. The times I see using this process is when you have played a song without a click track as in a live band, a session with a group of musicians or just you and your guitar and piano. The Creative Sauce video is very good at demonstrating an example of a guitar piece and how free form timing is a good thing. My song the drummer was very steady and the resulting tempo map is just a little bit wavy. I think this matters, a song with a lot of tempo changes will probably crash.
  19. Craig- As I said I know about the melodyne algorithms and totally agree that this will sometimes work. But this is happening when I don't use Melodyne drag and drop, If I simply change the tempo in the widget everything goes weird. And wasn't there a fix to the algorithm in the last Melodyne Update? Jacques- I think you are correct as like I say above I took a fresh project that had not seen any editing and it worked. I think what I'll do is try and salvage just the drum tracks that are behaving. I'll just have to build from there. I'll do that, make a tempo map, and then see what happens if I drag and drop the original guitar and bass tracks from the browser. I might get lucky. The bass I can play real fast but it was a lot of overdubs to get that guitar track. Anyhow, gotta go get some chores done first. I'll keep everyone posted.
  20. Mark- Well not sure about what your saying, I have never known such a setting existed. I guess I could that look that up and see. It would seem there must be somthing different about these audio files. Craig- It's not Melodyn setting it's OK, And it's if I simply change the tempo. and then the plot thickens. I opened a song I recorded a month or so ago of a live band and that works just fine. I think it's just this session where we recorded a whole album. What's weird about it, is the drums, bass and guitar are live therefore should all be exactly the same format etc, and even those go out of sync. The drums only the kick goes out of sync and the rest of the kit channels are fine. But even the bass a guitar are out of sync. I think this is one of those cases that the time spent trying to figure out what's gone wrong with an old file is time better spent on starting fresh. I would love to use the drum track the rest is not that hard to redo. Of note was the way we recorded was to a Tascam us1641 and this was back when the drivers were terrible in 2012. I also used the SPDIF of my Yamaha o1v but those were the drum overheads which seem to sync with the snare and hats fine.
  21. EDIT Nov 21 2020: This issue was solved thanks to staff member msmcleod who recommended changing from Musical to Absolute Time. I could not find this setting anywhere so I didn't try it right away. But last night when I did find the setting it worked flawlessly. FYI- this is found in the Track inspector / Clip properties. The reason I didn't see it at first is you need to highlight the clip. Duh. If you select all ( Ctrl A ) it will globally change all clips. I am going nuts trying to figure out why I can no longer change a songs tempo without all my audio tracks becoming way out of sync. I'm re doing some songs recorded using a real drummer. There's 6 drum tracks and then guitar bass and vocal. I want to add piano, organ etc so best way is to create a tempo map. Just a week ago I successfully dragged the kick drum track to the time line and it created a perfect tempo map. This is cool as in the past you had to spend hours playing with audio snap and moving transient markers etc. Last night when I tried this on a different song you could see all the audio jump in all directions. It's like some of it follows and some doesn't. Out of curiosity I undid the tempo map, and tried just changing the tempo from the defaulted 120 to 100. Same thing happened. I tried all sorts of dumb ideas and got no where. I even opened the project in Splat and same thing, I also tried a different song. I watched a bunch of videos but they all use the old transient marker method, only one showed the new method. I have plenty of times changed an audio songs tempo so I could work with midi and it always worked. I check all my audio settings in preferences and they look the way they always do. Any ideas? A setting hidden somewhere?
  22. https://www.cakewalk.com/Documentation?product=SONAR&language=3&help=AudioPerformance.05.html I found this info. Sampling rates SONAR supports all common sampling rates. Only one sampling rate is allowed per project. It’s usually better not to change the sampling rate of a project, because this involves exporting your tracks one at a time, and then importing them at the new sampling rate. During this process you lose clip boundaries, envelopes, and other separate data that is mixed into the exported tracks. To set the sampling rate for new projects 1. Go to Edit > Preferences > Audio - Driver Settings and change the Sampling Rate field to the desired number. You can choose from the available options, or enter any number that your hardware supports. 2. Click OK. To change the sampling rate of a project 1. Select an audio track and use the File > Export Audio command to open the Export Audio dialog box. 2. Select the options you want, and click Export to export the track. 3. Repeat steps 1 and 2 for all the audio tracks you want to convert. 4. After you have exported all the tracks you want to convert, go to Edit > Preferences > Audio - Driver Settings and change the Sampling Rate field to the desired number. 5. Use the File > New command to open a new project. 6. Use the File > Import > Audio command to open the Import Audio dialog box. 7. Select the audio files you just exported (hold down the CTRL key while you click each one), and click Open to import the files. SONAR imports the selected files at the new sampling rate. To import audio that has a different sampling rate Use the File > Import > Audio command to import the audio file(s) (this converts them to the project sampling rate).
  23. I have always stayed with 44.1 because in the end I'm more than happy with the sound quality of my recordings ( not always happy with my playing) My output for me and the few clients I still work with is for CD so life seems simple if I start the way I mean to finish. I would love to try using a higher clock rate and see if it actually comes out sounding "better" but I have a feeling it would be very hard for me or my listeners to tell the difference. I think if you set your system to 44.1 everything always seems to work for me. I can flip between Cakewalk, Wave Lab and Movie Maker no problem. I play songs from web sites etc. So if you want to use 44.1 for that project by creating a new project at 44.1 and dragging the audio files from the browser and it will automatically convert the files to 44.1. If the original project had a lot of midi you could save it as a midi file and them OPEN that to start the new project. or You might be able to just delete all the audio from the 48 project ( don't delete the actual tracks, just the waves in track view) and do a "save as". The new version won't have any audio so I think you can change the clock rate? Edit note: I just tried this with a project that had no audio and it works> I can convert a 44.1 to a 48. It has 6 different VST's and some effects so they don't seem to mind the change. I then inserted an audio track and changed the clock back to 44.1. No problem there too. As long as no audio is assosiated you obviously can change the clock rate. Then drag the audio back to the blank tracks and they will be converted.
  24. Ya, I don't have any SSD externals as said no point. I just use $100 portable drives and then keep all my old drives in a shoe box. Nothing fancy. I'm not that worried about my data. There are so many places our family pictures are stored now.
  25. Ya, uncheck the MS GS wavetable. You don't need that. Sounds like you have everything hooked up correctly now. But I think Greg is seeing what I'm seeing and your midi input should say "Scarlett 4i4 USB" so make sure you installed the latest driver and that ASIO is checked under Audio / Playback and recording. Go here and make sure everything you have is up to date. https://customer.focusrite.com/en/support/downloads?brand=Focusrite&product_by_type=1363&download_type=all
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