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  1. Thanks David - that worked to prevent the drop out on an empty project. That quirk was just something I noticed, but I still have no idea why the audio engine craps out so often with the Toontrack products - or whether it's Toontrack or Cakewalk/Sonar that causes the issue. I'm tagging @Noel Borthwick and @msmcleod to see if they can offer any insight, or of there is anything I can test for them to try and figure out why the Toontrack dropouts happen so often/predictably.
  2. Pleasant and relaxing tune and instruments nicely picked. Noticed a drop out from the rythm guitar at around 60 sec?
  3. Frequency masking is a psycho-acoustic effect whereby frequencies only 2-3dB lower in volume begin to get "drowned out," so the EQ approach is much more surgical to mixing. Many compressors affect the entire frequency spectrum, so ducking can "pump" frequencies that were never an issue to be unmasked anyway and become obvious very quickly. If you are using instruments with a wide frequency output (particularly synths), the EQ approach allows for the rest of the spectrum (that has no masking issues) to shine through without affecting it. An extreme example for clarification... ducking a bass track from a vocal would be moot and actually cause the bass to drop out with every phrase being sung.
  4. Hi, I have experienced similar issues with Nectar and the usual things like making the processing buffer larger have had positive effects in terms of reducing drop out but also introduce unsatisfactory latency. I feel this is a problem for Izotope to solve rather than it being a Cakewalk problem. My impression is that Nectar appears to be trying to do a lot of its processing in close to real time and when that imposes significant load on the processor drop outs appear. I'm not sure why Izotope chooses to do this as it would seem like an easy fix to process the waveforms over a longer period of time in close to real time when it is doing the analysis.
  5. What I can tell you working on, pre, post and live broadcasting for ITV as a sound and video engineer. The reality is we want 48/24 for video and music, less issue with dynamic range loss and anti-aliasing can be a real problem, especially with digital platforms. If you need to know more anti-aliasing varying factors with loss and noise read about Nyquist frequency is a good start. Why we often resample 44 up to 48 due to those above issues, but why use 44 in first place and resample you ask. Well only because some studios use a desk that have SPDIF or ADAT at 44 or gave us CD or Digi Tape at 44 and not 48 due to upgrading studio is costly. Don’t forget, you lose some of that vintage tech classic sounds of the pre amps etc with some old gear. i have a desk with AD Conversion: [24 bit Guitar/Bass] [24 bit phantom mic (Mic)] [24 bit (Line)] [24 bit (Simul) great desk pre amps ] back to DA Conversion: 24 bit with Internal Processing: 24 bit (digital mixer section) however its limited to SPDIF 44.1 kHz so i take a line out to 48kHz s to bypass the SPDIF as a hybrid work a round 48/24 is not about our ears, we can’t ear the difference from 44/16 but the digital world does due to things like Nyquist frequency, plugins, software algorithms etc, why we get issues like anti-aliasing, drop outs and much more with massive file size when we push our sampling with audio and midi. If i use the SPDIF, you have to set the cakewalk project, interface and system drivers all to 44.1 kHz or its will create noise, anti-aliasing, cackles and drop outs. That is important to note when working with any standard make sure everything is the same standard or you will get bugs and issues. Cakewalk project, your interface drivers and system drivers are all set to your preference which should be 48/24 and why i bypass SPIDF as im forever changing my setting if i don't and you want a stable system first. Some interfaces have a higher internal clock than 24-bit but i say 48/24 is a safe mode standard At one time, 44/16 was better due to CPU restrictions of audio interface, hardware and CPU etc. 48/24 can still be pushing CPU restrictions mixing with large recorded sample files size, plugins and loads of tracks (play/record tracking hammers your system) but everyone should be on 48/24 standard really unless you have NASA power and hardware,
  6. ha! ozzy! i dig ozzy. one of my first albums i ever bought, was the black sabbath Paranoid album.. so i can't see he's NOT an influence! love rush too... the meter drop out has to be there, to match up with the lyric... i've made it more obvious now, and i already had a key change after the 1st verse... what i call the middle eight, happens twice, there is a full step up, then a step back down to the main key. not a bad idea, for sure, but wouldn't really work with the flow i'm going for. i appreciate the comments, thanks for listening!
  7. Run Installation Center Opus 1.4.2 / Nov 30, 2023 Audio drop out in offline rendering (specially in Cubase at lower buffer sizes) - fixed Up & down arrows in Tune/ Coarse (only older libraries) - fixed Hang after removing MIDI tools (MIDI Echo) - fixed
  8. Audio engine drop out is different that having a plug in in demo mode. Those don’t normally kill the audio engine. Troubleshooting 101-process of elimination. 1- By pass all effects in the Control Bar. 2- if this works and song plays then you need to un bypass and then one at a time bypass each effect. Focus on one’s that are known to cause issues first. 3- if it doesn’t work then it might be a soft synth causing the issue. Freeze ones that you might think are the ones using the most resources. 4- Make sure your system has been optimized for audio by running the Latency Monitor and reading the instructions about DPC. https://www.resplendence.com/latencymon Also if you use SSD drives run a diagnostics app like the Samsung Magician to verify the drive is functioning properly.
  9. DeeringAmps, I'm thinking it might be a Cakewalk issue. Tried these experiments as well: > Drag a midi clip from Cakewalk to EZD3 - audio engine drops out. >Drag a midi clip from Cakewalk to my PC Desktop area - audio engine drops out?! > Drag the midi clip from Desktop back into Cakewalk - no drop out. > Drag the midi clip from Desktop into EZD3 drop zone (below Tap2Find) - no drop out. Can you replicate this? That would rule out my PC, midi clip, etc. as the culprit.
  10. This is the script from a Video I made a year ago. And it could very well be OP's interface as these are some of the same symptoms I have. Never crashes Cakewalk but audio goes bad. And the drivers are for W11. As a matter of fact I was hoping my issues would be resolved when I get a new computer and W11. Shopping for an Audio Interface? There is a lot of choices. And what works for so and so isn't what will work for you. You need to do a little research on your own. Make a list of your requirements first. Example you might determine you need a 4x4 interface. That just narrowed down the search by a lot! You might only find 12 models and a few of those might be way out of your budget. Now compare those to get the most features needed. Don’t cheap out. Get what you need now because it’s false economy to short change yourself on features. You’ll end up spending more money down the line to make up for it. Example, only 1 headphone output and you all of a sudden need 2. Now it will cost you another $100 or more to buy a multi channel headphone amp. What kind of connectivity do you require? and how many of each. This is the most important determining factor. Most of us only need a few in/outs. It’s nice to not have to unplug and plug stuff in. If you already own a mixing board you can most certainly get by with less. These are some of the connectivity options: XLR for mikes & 1/4" for instruments or better yet Combi jacks which are both. Then other options are RCA, ¼” line level, ¼” Instrument level ,MIDI, SPDIF, ADAT, MADI Especially MIDI jacks if you use vintage synths, drum machines or pianos. How many ins and outs do you think you'll need now and in the future? Are they accessible or are some on the rear panel? Are the ¼” jacks Balanced? RCA jacks are handy if you have a DJ mixer or any consumer audio gear. And sometimes there are RCA in Parallel with main outputs. Just make sure the outputs have connectivity that matches your studio monitors. Is there a true stereo input pair? Some don’t have matching inputs which sucks for recording stereo devices like guitar pedal boards, Hardware piano’s, synth and drum machines. Are there channel Insert jacks for using hardware compressors. What type of connection to your commuter does it use. USB 2 is all you need for up to 32 channels of audio streaming. But USB 3 is now the most common. USB technology is always changing and upgrading. I'm seeing more USB C devices now. Here is some of the other front and rear panel features to look for Are there peak level meters or just a little LEDs for each input? Do all inputs have a peak indicator? Are there separate controls for Monitor level and headphone level? This is a pain when they combine these two. Is there a blend control for mixing Input Source with Computer or DAW playback. A lot of interfaces are missing this important feature and only have an on/off toggle. This makes it difficult to adjust what you’re hearing in your headphones and you have to muck about in your DAW to fix this. I think this control is a overlooked yet important feature. And then this might be only found in the Interfaces Control panel or software mixer, yet something else you might not be happy about. I need that blend knob. How many Headphone jacks? A level for each? This is also important if you work with other musicians. And as I said it is cheaper to have it built in that having to go buy the additional hardware. Are the input pads or line / Instrument toggle switches on the front, back or software controlled? Having them hidden is a bit of a pain because you might even forget they exist. And then some interfaces don’t even give you the option of choosing the impedance at all and you find yourself now requiring a small mixer to use the say 3/4 input jacks like the Motu M4. Is it a metal box or cheap plastic? Is it light and portable or large and bulky, Rack mountable? If you’re going to take it with you make sure it is road worthy. Does it have an on / off switch? Many don’t. I use this a lot because I might change from on board audio to my interface. Much easier to turn off a switch than unplug it. Does it use Buss power or a power supply? Look for at least an optional power supply. Buss power can have issues with noise and Phantom power and some need a dedicated USB buss to achieve the correct amperage. I had to purchase a special PCIe card just to power my Motu m4 and that cost me 40 bucks. And it is still having issues that may be related to this. Does it have DSP effects built in? This is great for adding reverb to you headphone mix without actually recording it. And there might be a compressor and special guitar effects you do want to record. Once again it’s saves you money if you will need these things. Does it use a Software GUI mixer? Having a software mixer adds more monitoring options. My Focusrite 6i6 has a mixer and I can use it to create 6 different headphone Que mixes. Cool. But I also find it clunky for making adjustment of playback and input levels. A blend control on the front panel is defiantly high on my list now. Does it have a Loop back function? This is a newer feature that is real important if you do live streaming, screen captures, Zoom or stand alone VST recording. It will also record off the internet say from you tube or sites that won’t let you download. Do you need low Round Trip Latency for real time processing like Guitar Sims? Most average priced interfaces like Tascam, Steinberg, Pro Sonus, Scarlett’s and my Motu have around 10 ms of RTL at a working Buffer of 256. You might get this lower if you have a very fast computer. Low RTL is going to be at a higher price point. Probably over $500 like RME stuff. There is almost no information or specs supplied buy most manufacturers. They will tell you up to 5ms of RTL but they are not getting that at a buffer setting that is actually usable on older or under powered systems. You’ll suffer drop out and stuttering. Zero Latency monitoring is not the same as round trip latency All interfaces have latency. The A/D converter adds almost 1ms of latency for starters, your USB system, computer processing the D/A converter and so on. But this doesn’t matter when you use direct monitoring. You’ll hear everything in perfect sync. Zero latency is only referring to monitoring directly from the interface. And most important of all, Does it have top notch ASIO drivers for your OS. Don’t buy any interface that say’s “class compliant driver” That will work for a Mac, but not very well with a PC. What is the word on support from the company? Visit the web site and try creating an Account before you purchase. Pretend you just bought the device. See if the drivers and manuals are easy to get at and kept up to date. Are they a PC or Mac oriented company. And this one I think is also overlooked-- Does it come with free software, Example Focusrite interfaces seem to come with a lot of good actually usable stuff. There could be over $200 in value here so make sure you check this out. Most companies only give you some lame version of a DAW that you are probably not interested in because you already have a great free DAW with Cakewalk. Everyone will recommend the interface they have chosen, that doesn't mean it is the right one for you. But recommendations are also part of the research needed to make the right decisions. But they should not be what you base you decision on only part of it. Make your list starting with the input /output specs. Check for pricing on sites like Amazon, Sweetwater or Musicians Friend. The reviews are a very good resource but take the negatives with a grain of salt. There’s a lot of idiots who have no clue as what they are doing and they vent by writing a negative review. Most times they never bothered to read the manual or download the ASIO driver. The audio interface is the heart of a digital studio. It is the centerpiece and spending money on this is more important than your actual computer. So have fun shopping.
  11. Not to be mean or make fun , but you obviously never worked 24 track. Old Man Rant' a-commin'....Bleed thru, drop out, wow and flutter, aliasing, noise....just the start of the issues or "bugs" recording on tape. Ohhh...make sure you store your 2 in tape "tails-out". Ask the assistant who stored Led Zepplin's "Whole Lot Of Love" heads-out.
  12. You mean buffer settings. Lower buffer settings reduce Round trip latency. But that’s nothing to do with also increasing them to stop drop outs and static. Latency is only noticeable when you turn on input echo when recording audio or midi. Not during playback. This why interfaces have direct monitoring so latency is not a factor in tracking audio. Round trip latency is more or less invisible to anyone who records, edits and mixes with a DAW. But buffer setting are important and performance is based on the quality of the system. A powerful computer with lots of cores and RAM will run at a lower buffer than a not so powerful one. Then some ASIO drivers are better than others like RME, and that also helps prevent dropping out at lower buffer settings. But as projects grow and certain plug ins are added that starts to stress the system and that might require increasing the buffers during mixing to stop glitching. But increasing buffer settings and then trying to record midi you might hear the latency so we then just globally bypass the effects and 99% of the time this fixes it. Then exporting a mix is all in the box and has nothing to do with buffer setting or your interfaces drivers. It just goes faster on a more powerful machine. I always set mine at 256 and forget about them. But that said my now retired Motu M4 was on the edge at 256 so I had to bump it up. I now have a Zoom L8 and it is on the edge at 128 so I’m back to smooth sailing at 256 again .
  13. Whenever I drag midi from Cakewalk to EZD3 midi drop zone (below Tap2Find) Cakewalk's audio engine drops out. Also happens with EZ Bass. Not sure if it is a Cakewalk issue or a Toontrack issue. If I drag a midi file from my Windows 10 PC to the midi drop zone the audio engine does not drop out, so I think it may be a Cakewalk issue? Anyone else experience this? Can anyone else re-create this on your system? If not then I know it has something to do with my setup.
  14. My audio engine will now regularly glitch a bit then drop out giving me a (1) error code. I looked this up and it says to increase the buffer size. This made the problem happen a little less often, but def doesn't fix the problem. I even increased the buffer size as much as it will go both from the cakewalk preferences interface and the ASIO panel of my audio interface. I'm using a Scarlett Solo 2ng gen on ASIO driver mode. MIDI is in MME driver mode. I have 7 MIDI tracks and 12 audio tracks. Please let me know if there's anything else I should be considering. Thanks!
  15. so far .. soo Good !! I7_12700 _ Apollo Twin _ 60gb_NVME 2T X2 no drop out problem, no crash vst, (waves & UAD a tons) last project was 60 tracks and 120 plugins I worked for 8 hours without any issue ...🤷‍♂️ last update works fine to me
  16. Hi, I'm new to music recording, production, and all the rest of it, incredibly amateur, but I've been finding my way around cakewalk great. However, the main problem I'm encountering that I can't quite solve myself, has been this exporting glitch. I've finished creating my project, but when I export it and listen to the mp3 (or wav, I've tried with both), the drums start earlier than in the project? As well as this, at certain points in the project the drums will just stop for a bit, and then continue, despite it being a continous loop. Any advice? I can provide greater detail if needed, but I dont know what people may need. I can attach the mp3 if it might help, but it is my amateur attempt at extreme metal, so... just focus on the drums lmao. You can hear how they start early, and drop out at points. Thanks! Death Cult.mp3
  17. Awesome thanks, will check it out! What does that do exactly? I didn't clarify but the audio has been fine aside from the odd drop out/glitch, but I've been running the buffer size pretty hard to get some decent latency when tracking with the amp sims. I was gonna bounce the audio from them as I go through the tracks to try make things a little smoother when I get round to proper recording, for now I'm mostly just working on drum patterns.
  18. Is there any valid reason why (accidentally) using the scrub tool in the track window would make Cakewalk freeze and drop out? It freezes for about a couple of minutes or so. It happens when I use the scrub tool in the piano roll, and then clicking anywhere with the same mouse pointer/tool in the track window. It's not that I want to use the scrub tool in track view (I'm not even sure that would work?) but rather that I forget to change back to another tool, like the smart tool, before I go to the track window. This is quite irritating. Is this a bug? I guess it should not be like this. I'm using the latest version: 2022.11 (Build 021, 64-bit) on Win 10.
  19. I didn't want to disrupt Colin Nicholl's thread with my problem, so here is my own post: I too seem to be getting the audio dropout notice all the time now on my machine, but I also am getting a reproduceable crash. If I leave Sonar without using it for long enough (a few minutes), I get a white screen and Sonar is no longer responsive and I am forced to end the task through task bar. It seems if I work on Sonar without taking a break, it doesn't crash. This white screen issue also seems to be related to the newest update. I haven't backed up any of my installs, is there anyway I can revert to the previous version? Could this be corruption of a my current project?
  20. Dont know what it is tbh. Via ASIO or WASAPI exclusive I get the same thing. CW audio glitches, gaps and eventually falls over with Audio Engine drop out - on various project files with midi, just wavs, both. Pre this version I had no issues for a long long time, worked like a dream. It seems I am not alone here either. I am also noticing presets, particularly in ARTURIA vsts being dropped / reset every time I open the project I also have Ableton 11 Standard and Fruity Loops .. along with Reaper, all working perfectly. I even recreated the same project in all 3 DAWs and they all work fine with it - 3 audio guitar tracks, 4 midi tracks using Arturia synths and efx. So for now, sadly, Ill have to stick with Reaper & other DAWs listed to get work done. In CW I have over 50 projects at various stages over the years. Im just hoping another bug fix turns up for CW or the new version comes along soon, sub or otherwise SPEC - Core i5, 16gb Ram, 2TB Samsung Evo SSD, Audient EVO 4 I/F ( Asio )
  21. I have not been using CW for about 2 months on my system. I have been working with a project in REAPER with another band member who has a MAC so can not use CW in this case. Came back to CW and updated it to current, also re scanned plugins etc. Working on a simple project with 3 guitar / Wav tracks, 5 midi tracks using arturia synths ( same project is in REAPER ) . Unusable, audio dropouts regular, sound dropping out and back, crackles regardless of what I set the buffer size too. I am using an AUDIENT EVO 4 with latest ASIO drivers installed. All this on a core i5, 16GB ram and 2TB Samsung EVO SSD. For comparison - Reaper is having no issues what so ever with a carbon copy of the same project .. BTW I am getting the same drop outs and crackles even with the inbuilt crap sound card using WASAPI etc in the system with CW but not Reaper. I also notice the sound quality not great, bottom end gone, very toppy, nasty This is all new, was not happening at all 2 months ago, rock solid when I was working with project containing 30 tracks or so
  22. Please help Me, my Cakewalk audio playback is breaking /stuttering (drop out 9) even i'm just play my old project with no issue before. I Allready follow the instruction about increasing the buffer size for audio and midi settings and setting up my Asio driver etc. but can't solve the problem. i think i have no problem with my gears because it's working properly before.. HP Spectre x360 i7 10750H DS Orca 24/192 Akai Mpk Mini mk3
  23. For the next person W/ multicore DAW and having issues, who stubles across this post... I hope this info help you on your journey. LatencyMon reveals: " DCP Routines that belong to a driver running in your system appear to be exciting too long." It has execution times that spiked while scanning USB, But the failure got a lot worse when scanning ntoskrnl .exe Motherboard is a KGPE - D16 and has the latest bios and firmware. However, I just saw it has SATA 2 and USB 2 slots. I suspect the plugins were trying to move atleast 200-300Mb/s of data, But the SATA 2 hard drives peak at 300mb/s max, under best circumstances. USB2 Peaks @ 480Mb/s under best circumstances. But the data was getting pulled from Multiple USB drives on Multiple hubs and SATA 2 drives... = Epic Fail. Of course the CPUS would spike... = Audio drop out. Rather than accept a sinking feeling in my guts that I need to spend a few thousand on a new DAW... Im going to buy a SATA 3 PCIe card (Doubles speed of current hard drives) and a USB 3 PCI card (10x faster than USB2) to upgrade data transit speeds, try to cut ALL usb hubs out by investing in a "big" drive, instead of multiple USB driver... grab a little bit more bandwidth. I also hope to be able to record 4-6 live VST tracks as I write/record, then render/freeze them as I stack tracks? Also just remember: Driver updates are our friends.
  24. I just found the script for the video I made a few years ago. I don't think it's out of date yet. Shopping for an Audio Interface? There is a lot of choices. But before you start looking Make a list of your requirements first. Example you might determine you need a 4x4 interface. That just narrowed down the search by a lot! You might only find 12 models and a few of those might be way out of your budget. Now compare those to get the most features needed. Don’t cheap out. Get what you need now because it’s false economy to short change yourself on features. You’ll end up spending more money down the line to make up for it. Example, only 1 headphone output and you all of a sudden need 2. Now it will cost you another $100 or more to buy a multi channel headphone amp. What kind of connectivity do you require? and how many of each. This is the most important determining factor. Most of us only need a few in/outs. It’s nice to not have to unplug and plug stuff in. If you already own a mixing board you can most certainly get by with less. These are some of the connectivity options: XLR for mikes & 1/4" for instruments or better yet Combi jacks which are both. Then other options are RCA, ¼” line level, ¼” Instrument level ,MIDI, SPDIF, ADAT, MADI Especially MIDI jacks if you use vintage synths, drum machines or pianos. How many ins and outs do you think you'll need now and in the future? Are they accessible or are some on the rear panel? Are the ¼” jacks Balanced? RCA jacks are handy if you have a DJ mixer or any consumer audio gear. And sometimes there are RCA in Parallel with main outputs. Just make sure the outputs have connectivity that matches your studio monitors. Is there a true stereo input pair? Some don’t have matching inputs which sucks for recording stereo devices like guitar pedal boards, Hardware piano’s, synth and drum machines. Are there channel Insert jacks for using hardware compressors. What type of connection to your commuter does it use. USB 2 is all you need for up to 32 channels of audio streaming. But USB 3 is now the most common. Here is some of the other front and rear panel features to look for Are there peak level meters or just a little LEDs for each input? Do all inputs have a peak indicator? Are there separate controls for Monitor level and headphone level? This is a pain when they combine these two. Is there a blend control for mixing Input Source with Computer or DAW playback. A lot of cheaper interfaces are missing this important feature and only have an on/off toggle. This makes it difficult to adjust what you’re hearing in your headphones and you have to muck about in your DAW to fix this. I think this control is a overlooked important feature. How many Headphone jacks? A level for each? This is also important if you work with other musicians. And as I said it is cheaper to have it built in that having to go buy the additional hardware. Are the input pads or line / Instrument toggle switches on the front, back or software controlled? Having them hidden is a bit of a pain because you might even forget they exist. Is it a metal box or cheap plastic? Is it light and portable or large and bulky, Rack mountable? If you’re going to take it with you make sure it is road worthy. Does it have an on / off switch? Many don’t. I use this a lot because I might change from on board audio to my interface. Much easier to turn off a switch than unplug it. Does it use Buss power or a power supply? Look for at least an optional power supply. Buss power can have issues with noise and Phantom power and some need a dedicated USB 3 buss. I had to purchase a special PCIe card just to power my Motu m4 and that cost me 40 bucks. Does it have DSP effects built in? This is great for adding reverb to you headphone mix without actually recording it. And there might be a compressor and special guitar effects you do want to record. Once again it’s saves you money if you will need these things. Does it use a Software GUI mixer? Having a software mixer adds more monitoring options. My Focusrite 6i6 has a mixer and I can use it to create 6 different headphone Que mixes. Does it have a Loop back function. This is a newer feature that is real important if you do live streaming, screen captures, Zoom or stand alone VST recording. It will also record off the internet say from you tube or sites that won’t let you download. Ahrr Captain there’s Pirates a float. Do you need low Round Trip Latency for real time processing like Guitar Sims? Most average priced interfaces like Tascam, Steinberg, Pro Sonis, Scarlett’s and my Motu have around 10 ms of RTL at a working Buffer of 256. You might get this lower if you have a very fast computer but most of us will have around this amount of delay. This delay is very annoying to most of us so be warned. Low RTL is going to be at a higher price point. Probably over $500 like RME stuff. There is almost no information or specs supplied buy most manufacturers. They will tell you up to 5ms of RTL but they are not getting that at a buffer setting that is actually usable on most systems. You’ll suffer drop out and stuttering. Zero Latency monitoring is not the same as round trip latency All interfaces have latency. The A/D converter adds almost 1ms of latency for starters, your USB system, computer processing the D/A converter and so on. But this doesn’t matter when you use direct monitoring. You’ll hear everything in perfect sync. Zero latency is only referring to monitoring directly from the interface. And most important of all, Does it have top notch ASIO drivers for your OS. Don’t buy any interface that say’s “class compliant driver” That will work for a Mac, but not very well with a PC. What is the word on support from the company? Visit the web site and try creating an Account before you purchase. Pretend you just bought the device. See if the drivers and manuals are easy to get at and kept up to date. Are they a PC or Mac oriented company. And this one I think is also overlooked-- Does it come with free software, Example Focusrite interfaces seem to come with a lot of good actually usable stuff. There could be over $200 in value here so make sure you check this out. Most companies only give you some lame version of a DAW that you are probably not interested in because you already have a great free DAW with Cakewalk. Everyone will recommend the interface they have chosen, that doesn't mean it is the right one for you. But recommendations are also part of the research needed to make the right decisions. Make your list starting with the input /output specs. Check for pricing on sites like Sweetwater or Musicians Friend. The reviews are a very good resource but take the negatives with a grain of salt. There’s a lot of idiots who have no clue as what they are doing and they vent by writing a negative review. The audio interface is the heart of a digital studio. It is the centerpiece and spending money on this is more important than your actual computer. So have fun shopping.
  25. ajust want to day that this midi device drop out is still persisting in 2023... just wondering if anyone actually found a solution? transition to reaper?
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