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micv

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Posts posted by micv

  1. I'd like to have a tool that list all the peaks in my mix so I can go to that time/point and fix the 'loud' note or part.  The peak is defined by a threshold setting, for example, -1db, so any section that exceeds -1db would be marked.

    Currently I do this in real time by watching the bus meter and stop the playback and try to zero in the the area, and play again until I get close the the point.

  2. looks like the Preferences > Project - Record setting may do the trick and using folder, as I don't want all clips start at the same time, just the tracks of an instrument so folder makes sense. 

    Also if quick group mean what I do in one track will be done on the other, (select one clip will select the other clips that has the same clip name) then it could work too. 

    will give these a try. thx

  3. ThreadSchedulingModel already at 2, change to other values doesn't have any affect.

    I know how a samples buffer or cpu spike 'noises' sound like in my environment, been there more than a few times.

    This noise is more like an overdrive or over loading the vst, but the meter and sound level are normal.  It occurs at any volume/gain level thus reducing the gain was the 1st thing I tried.  In the analog world it's like setting (mis-matched) the headroom level when you connecting two devices.

    I need to test more instruments from other vendors

  4. I've just first noticed this issue, that vst instrument when play at a high level will introduce crackings noises.  Thinking of overloading,  I checked and played with the gain.  Interestingly, doesn't matter if the gain is lowered when the signal output signal is around -11dbfs it will crackles.   ASIO setting is in the 1048 samples or higher so it's not the buffer.

    The vst I used is Arturia Collection V but I also tested with Kontakt.  Noticeable with thick strings or synth pad, not so much with percussive instruments.  Does not have any crackles issue when in standalone.   In standalone I can crank the volume all the way to the redline but in Sonar,  it will crackles way lower.  Audio tracks are fine.  Strange, I have never seen this.

    Also during my troubleshooting, when I move a midi note (nudge) while the instrument is being played, it will pop and crackle

  5. 1 hour ago, David Baay said:

    Clip pan is working here. Possibly you have a mono FX in the chain somewhere or mono interleave on the track? Clip panning does not override track or bus panning. It's just a starting point for the strength of the signal on each side of the track input.

    Good point on a mono FX.  I'll check next time I'm in the studio.

  6. 1 hour ago, scook said:

    Instrument tracks are a hybrid presentation of an audio and a MIDI track. So, using the multiple instrument track option when 4 instrument tracks are created splitting those tracks will result in 4 audio and 4 MIDI tracks. the audio tracks will receive audio from the synth stereo outputs 1 through 4 and the MIDI tracks will send data to channels 1 through 4.

    I think I got it now, I didn't understand instrument tracks as I've never used it. 

    Then inst track is really design for live playing or record softsynth straight to audio and not the midi note, correct?

    So if I want to program or record midi notes (piano roll) for each track, I need to split the inst track to expose the midi track, correct?

     

  7. hmm, I still don't quite get it yet.  For testing when I added Kontakt it created 4 instruments tracks but no midi track at all.  When i do the split Instrument track option, one midi track is created with the 4 inst tracks.  From the description I would expect 4 midi tracks each assigned to an inst tracks.

    • Like 1
  8. 14 hours ago, msmcleod said:

    Using the "x2" button within Cakewalk also produced a significant improvement.
     

    Never knew where the 2x really apply until now.

    If I could sum up from a usage perspective:

    - No real benefit if export a project recorded at a lower rate to a higher resolution, since the project is processed at the low rate.

    - For plug-in that produces harmonic (distortion or saturation type plugs), higher resolution will reduce the anti-alias or artifacts that got 'bounced back' into the hearing range.  To improve this, use Cakewalk "2x" button AND the plug-in options "Upsample on Playback - Upsample on Render".

    - To mix an entire project at a higher resolution, have to create a new project at the higher rate and import the individual tracks in.

     

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