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scook

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Everything posted by scook

  1. WRT #1, it is hard to see in the image provided but it appears the scale of the tracks is not the same Here is a video of an audio track and its clone with the first tracks scale being altered
  2. There is a free VCV Rack spinoff called VeeCeeVST Rack which works in several DAWs including CbB. It is a VST plug-in containing many of the free modules written for VCV Rack. I posted about it here.
  3. There are very few 32bit plug-ins installed when running the 64bit option in SONAR. Bitmeter, PerfectSpace and VC64 (none of these are in Platinum) are the effects that I can recall. There may be more but I did not install anything older than X2. 32bit synths included are Cakewalk Sound Center, DropZone, Square 1 and RXP.
  4. I was referring to V-Vocal because it is part of the SONAR core install. Thinking about it a little more it may be necessary to install SONAR Platinum to get the L-Phase plug-in installed. I cannot say for certain as I had Platinum installed when adding CbB but recall some posts on the old forum mentioning the installer checks for Platinum. The current recommendation from Band:Lab is perform a complete Platinum install before upgrading to CbB. It is a good idea when installing SONAR/CbB to add them in chronological order - oldest first. This prevents the chance of overwriting newer shared binaries with older ones. While overwriting newer files should never happen, it has on occasion resulting in a support opportunity. When installing individual plug-ins with the advanced install option, install order does not matter. It is possible to install most bundled plug-ins without SONAR or CbB installed. Most of the plug-ins bundled with Cakewalk DAWs are not locked to the DAW. Most plug-ins locked to the DAW mayl be installed without actually installing the DAW too.
  5. With the exception of V-Vocal, plug-ins bundled with SONAR did not require installing the program. Plug-ins bundled with SONAR Platinum/Professional/Artist were broken out into separate installers. Older versions of SONAR have an advanced install option which permits selecting individual plug-ins to install. To get V-Vocal run an advanced install and select the Minimal Installation option and select any other plug-ins to include with the install. Here is an example using SONAR X2 If possible run this install before install CbB. Installation order when running the advanced installations of other versions for plug-ins only does not matter. Installation order should not matter but when installing older versions of SONAR, it is best to install oldest first. Use the XLN installer provided by XLN audio for Addictive Drums. Use the Melodyne installer from your Celemony account. Do not install Melodyne bundled with SONAR or CbB.
  6. By default C\program files\common files\VST3 is in the scan path. The scanner looks in the paths and every folder under the paths defined in scan path preferences for plug-in binaries.
  7. It sounds like the problem another user reported on p39 of the KVR thread - the dlls were too many levels deep in the scan path. I placed the vst2_bin folder immediately under C:\Programs Files\Cakewalk\Vstplugins (although I renamed vst2_bin)
  8. CbB hotfix added to the regular release Link updated in OP
  9. VeeSeeVST Rack, a free port of VCV Rack 0.6.1 to the VST2 format compiled to run as both an instrument and effect now works in CbB. It contains quite a few of the free modules written for VCV rack. The patch files are compatible with VCV rack. It a good way to test out this modular synth inside CbB. At least until the VCV v2.0 VST is released. To run in CbB currently it takes two downloads The latest version of the VeeSeeVST Rack package https://github.com/bsp2/releases/raw/master/vsvr/veeseevstrack_0_6_1_win64_bin-05May2019.7z and a hotfix for the dlls https://github.com/bsp2/releases/raw/master/vsvr/veeseevstrack_0_6_1_win64_bin-05May2019_cakewalk_hotfix-06May2019.7z After uncompressing the first file into the VST scan path. Overwrite the two dils by copying the contents of the second file into the vst2_bin folder. Update: the hotfix was rolled into the regular release https://github.com/bsp2/releases/raw/master/vsvr/veeseevstrack_0_6_1_win64_bin-07May2019.7z Update 2: another release today (bug fix for Frozen Wasteland BPM LFO) https://github.com/bsp2/releases/raw/master/vsvr/veeseevstrack_0_6_1_win64_bin-07May2019b.7z Update3: fixed problem with Fundamental LFO-1 and more modules added. https://github.com/bsp2/releases/raw/master/vsvr/veeseevstrack_0_6_1_win64_bin-19May2019.7z. I will probably not update this post with newer version. Check out the kvr thread or github for the most current release. The main thread for this software is https://www.kvraudio.com/forum/viewtopic.php?f=23&t=507216
  10. Enable MIDI Input in the VST2/3 drop down above the plug-in UI (the image below shows the VST3 drop down above the TH3 UI) Add a MIDI track setting the input to the controller, output to the plug-in and enable input echo
  11. Forget about the bus section, use aux tracks for buses
  12. scook

    Converting MIDI to MP3

    TTS-1 is automatically added to a project when a MIDI file is opened AND there is no MIDI output device selected in preferences.
  13. Please pick one reply as an answer regardless of how many posts it took to solve the problem. Also there are two sort orders for each thread just below the OP. The default sorts by vote but there is a sort by date option as well. thanks
  14. makes sense 73.7*48/44.1=80.2 good to know math still works
  15. Autohotkey is a handy tool In this case, since you are not familiar with it, I compiled a new version of Aim Helper that supports both SONAR and CbB. The link is just above the old themes near the bottom of my Google page
  16. Use quick groups Select the tracks While holding down the CTRL key click one of the selected track's expand/collapse take lane button
  17. https://www.cakewalk.com/Support/Knowledge-Base/2016000033/Unable-to-register-the-DLL-OCX-RegSvr32-failed-with-exit-code-0x3
  18. yes by 48/44.1 The space requirement formula does not change based on how the file is created.
  19. Off hand IDK. Can't recall ever overwriting a clip but as pointed out above there are a lot of different ways to set up for recording. If I had to guess, the clips are likely still in the audio folder. That said it should be easy to test with a new project and a signle track recorded using what ever method creates the overwrite condition. For me, experimentation is a great learning tool. I am more likely to remember something learned through experimentation than any other method.
  20. It does not matter how wav files are created. The disk space used is a function of the record length, sample rate, bit depth and number of channels. 44.1 kHz 16bit Stereo uses 10.1 MB of disk space per minute 48 kHz 16bit Stereo uses 11.0 MB of disk space per minute Source: http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=AudioPerformance.16.html
  21. 64bit hosts like CbB do not see 32bit DX plug-ins. As far as CbB is concerned 32bit SONAR LE and the DX plug-ins it installs to not exist.
  22. To add any regular DX or VST plug-in into the ProChannel requires an FX Chain to host the plug-in. This may be done by first adding the FX Chain the loading the plug-in into the FX Chain or just drag and drop the plug-in directly into the ProChannel. If the 64bit SOBAR 8.,5 is installed on the machine running CbB, the Cakewalk MultiVoice Chorus/Flanger should be available in CbB. If the 64bit SONAR 8.5 is not on the PC, run an advanced install of SONAR 8.5 and select any/all of the plug-ins to install.
  23. If CbB and Windows use the same audio interface make sure both CbB and Windows are set to the same sample rate.
  24. While waiting maybe this will do... Before the Aim Assist line was extended through buses, I wrote an autohotkey script to draw a vertical line through SONAR at the current mouse position bound to Windows+a. I compiled the script for those who did not have autohotkey installed. The original source is here. The Else If WinActive("ahk_exe i)SONARPLT.exe") needs to be updated to support CbB. I could compile a version that supports CbB if needed.
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