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JL

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Posts posted by JL

  1. sometimes when you are playing back and you drag and drop a plugin to a track it might need a playback restart to probably recalibrate the delay compensation of that plugin. I also noticed that if your project has melodyne regions it is also prone to have playback issues when u jump between different parts of the track without stopping the transport first. 

    one way is to check this option and see if your problem persists
    image.png.f08a0bd2b243027de5aff27e6ffdcf1e.png

  2. On 7/30/2019 at 8:52 PM, Davydh said:

    I'm considering different soundcards/audio interfaces for a new computer.

    I'd like to know does anyone use Universal Audio and does anyone know if their gear works well with Cakewalk? And their proprietary in-house plugins?

    Thanks guys!

    I don't want to buy it then find out they don't go together well...

    ive used the blackface apollo 8p via thunderbolt 3 and faced many issues, mainly dropouts in cakewalk. I couldnt figure out why, ive tried all buffer sizes, windows optimization and bios changes to no avail. Email UAD support and they couldnt help much too. Could be an isolated issue with my PC but ive since sold that apollo and gotten an RME UFX+.

    Also WDM drivers are really bad that causes lots of crackling when playing audio from your browser etc. Also, the bad wdm drivers causes your recording source to be badly distorted when using the apollo with discord or skype etc.

    You can read several issues in their bug reporting forum


    Sources: 

    UAD WDM Drivers issue (first reported in 2017 in the first link):
    https://uadforum.com/support-troubleshooting/30545-apollo-8-thunderbolt-recording-crackle-sound-non-daw-apps-problem-windows-10-a.html
     https://uadforum.com/support-troubleshooting/40666-apollo-thunderbolt-wdm-issue-ever-fixed.html
    https://uadforum.com/support-troubleshooting/42211-windows-audio-crackling-randomly-possible-solution.html#post290032


    UAD Arrow WDM crackling (supposed fix): https://uadforum.com/support-troubleshooting/43635-amazing-solved-crackling-distortion-windows-44-1-48khz-100%-working2019.html

  3. 4 hours ago, Noel Borthwick said:

    @Walter Treppler and @btbrock I understand where you are coming from. We thought a lot about this change because we understand that muscle memory can be hard to relearn. 

    However one of the basic workflow's during playback is seeking visually to time positions and previously it required shifting your focus away from where you are looking at the clip to set the time. i.e. imagine you are trying to playback and jump to a peak in the waveform to audition from that point, you now have to travel all the way to the time ruler to set the time which can also be distracting.

    We have made a small change to help accomodate your workflow better. CTRL clicking will no longer set the time so you can ctrl click in white space and it will clear the selection. Alternatively you can do what btrock suggested and right click lasso whitespace to clear. If you still hate it after trying it out let us know.

    Ive been searching throughout the settings trying to revert this behaviour. Please let this be optional, i believe cubase has a setting that disables this feature. For one it's kinda hard to relearn the muscle memory and another reason is that also I use cakewalk as a daw for live playback and patch change, I don't want a have to deal with a random misclick on the touchpad to ruin our set.

    • Like 1
  4. I noticed this happens sometimes too, there are times when it certain templates are saved correctly. Other times it might not. 

    I think it also happens when there's multiple soft synths in your track template, like its probably loading the audio tracks first before loading the right soft synth hence the routing gets routed to a different soft synth as the correct soft synth hasnt been loaded. its kinda frustrating to reroute everything esp if you're dealing with huge multi-out stuff. 

    hope it get fixed

    • Like 1
  5. A few days ago someone asked about multi-track drum editing in cakewalk on the facebook user group, so i decided to record a short tutorial on how i usually proceed with non-destructive editing drums with the help of audiosnap!

    Check out the video here:

     

    • Like 2
    • Thanks 2
  6. This was probably been mentioned in the old forums, but it will be really cool to have Visual Clip Gain, where the waveforms of the clip increases/decreases based on the amount of gain applied to the clips. This will really help with editing stuff like ghost notes for drums and stuff.

    • Like 9
    • Great Idea 1
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