Jump to content

Base 57

Members
  • Posts

    409
  • Joined

  • Last visited

Posts posted by Base 57

  1. Have you tried the new filter for the Smart Tool?  Unselect "Comp" in the Smart Tool drop-down. Then you can edit take lanes much the same way as you could back when they were called "Layers".

    The short answer to your question is; yes.  However when lanes are open track edits must be made on one (or more) of the lanes, not the track itself.

  2. 18 hours ago, lacrimosa said:

    Any highlighted notes do not stay highlighted whenever I right click in an empty area near the staff region, which consequently renders most of the options in the right click pane void.

    Use Shift-Right click.  Don't move the cursor so far away that it turns into an arrow (it should be a pencil). Cntrl-Right click also works.

    edited to add:

    I think this is  broken. It should work with just the right click.

    • Like 2
  3. 9 minutes ago, chamlin said:

    I could copy all the clips to another take lane to save for my above-stated purposes, then bounce the clips, et voila!

    Yes, kind of..

    You still have to name the clip. There is an option in the Tracks tab (In Track View) to copy track names to clip names. However this also adds a number to the clip name (which is what you are trying to avoid). So this is not a perfect solution for the problem.

    What I do when exporting mixes, stems or individual tracks (that contain more than one clip) is first create a new track and name it. Then I bounce whatever I want to export to that track. The rendered clip will have the same name as the track. After verifying that the clip sounds as it should I export the clip.

    FWIW I like your idea. It would make exported files of multiple tracks much easier to organize.

  4. Korg 1212 I/O.  I had an ADAT and that card had a control port for it as well as an optical port.

    I had a local computer store build a bleeding-edge Pentium 4 machine around it. The whole setup cost over $7K. Korg stopped supporting that card about a week after I got the computer home but it worked well so it wasn't a problem. A year or so later I bought a second ADAT and a BRC so I pulled out the Korg  card and installed a card By Sonorus that had 2 ADAT optical ports. I used that rig for several years and while it is currently gathering dust in my dinosaur exhibit, it still works.

  5. Early nineties, a friend who had upgraded gave me his old Cakewalk floppies (I think 3.0). He knew I would really like it and would buy in to the new version. He was right. Three days later I bought a new copy from a local music store. When I called Twelve-Tone to register it  they said they had just released another new upgrade and after confirming the purchase date with the store they sent me the latest version. So in the space of two weeks I went through three versions of Cakewalk. After that I followed the upgrade path to CbB. I don't think I skipped more than five versions from Pro Audio through SPlat.. Although I didn't get into SPlat until the Foxboro release (couldn't resist the deflate gate) I was in it for life.

  6. I use a  43" 4K TV (3840x2160 scaled at 150%) for my main monitor. Cakewalk looks great on it as does everything else. I have no idea what may be causing the problem you are having. I just wanted to let you know that 4K does work for others.

  7. 1 hour ago, Craig Anderton said:

    I always use pitch correction on bass. Bass strings violate the laws of physics; they simply can't be under enough tension to produce notes that low, yet still be part of a playable instrument that doesn't have a 7-foot-long fretboard. So the pitch varies wildly as the note sustains. I use Melodyne to flatten the notes past the initial pluck.

    I don't know about anybody else but this was one of those Homer Simpson head slap moments for me.

    • Like 1
  8. For me a couple of things come to mind.

    First, Cakewalk/Sonar sometimes has a problem with projects that start at time 00.00.000 (Measure 1 beat 1). Many of us leave an empty measure or more at the beginning of projects. This is one of several reasons my main feature request is negative measures.

    Second, I never use the metronome. Instead I drag in a drum loop (why would I sync a metronome to a drum loop... nevermind) or more often a step sequencer pattern.  I find this to be a more accurate and musical way to lay out the timing of a project in Cakewalk or any other DAW. So...

    Try copy and pasting the clip out more than 4 measures (after moving it over to start at measure 2). Do the clip boundaries line up with the measure boundaries after 32 measures? 

    3 hours ago, Volker Schmid said:

    The audio is just a WAV file with a drum, recorded and cut at exactly 145 BPM in 2 measures

    If so then clip and measure boundaries will line up even after hundreds of measures.

    Keep in mind that Cakewalk is designed for a more linear approach than something like Abelton. So to do loop oriented things, normal clips should be converted to Groove Clips and then dragged out. Then the metronome will sync properly.

     

     

     

  9. 43 minutes ago, fogle622 said:

    2. Making it easier to get started. Currently, the irony is you need to know  a lot about the program in order to take advantage of the features that simplify it. 

    I could not agree with this more. However...

    44 minutes ago, fogle622 said:

    Simple editing tasks like highlight, cut, copy, delete, paste and move that are intuitive and easy to perform in other programs like Audacity are not listed in the menu and do not follow keystroke combinations used in any other program that I know of.

    Highlight: Click-Drag

    Cut: Cntrl-x

    Copy: Cntrl-c (Copy special: Cntrl-Alt-c)

    Delete: Highlight-Delete (or cut)

    Paste: Cntrl-v (Paste Special: Cntrl-Alt-v)

    Move: Highlight-Click-Drag

    These key combinations are common to practically all Windows applications and are  listed in the edit menu. I have never used Audacity but if it has different edit commands than the above then it is the one not following Windows standards.

     

    • Like 1
  10. Workaround...

    In Track View with Buses showing, click any track then hit Cntrl-A to select all. Then Cntrl-Click the first bus. Then Cntrl-Shift-Click the last bus. Then Cntrl-Click the last bus again (because for some reason it doesn't select in the previous step). There may be a better way but I don't know it.

    1 hour ago, jono grant said:

    Buss automation should be selected when selecting "all". All means all! ...Incredibly frustrating.

    Yes, I have to agree.

  11. 1 hour ago, CJ Jacobson said:

    If the track is mono, then the interleave is mono. no need to set it. if the track is stereo, then the interleave is set to stereo, no need to change it.

    Any new Audio track inserted into a project will have the interleave set to stereo by default. Even if the input is set to a mono source or a mono clip is pasted into the track, the interleave will remain stereo until it is manually changed. If a tracks interleave is set to stereo then the pan knob acts as a balance control. So it is important to change the interleave if you want the pan to behave as expected.

    However to answer the OP;

    3 hours ago, martins said:

    if we put a sonitus EQ(stereo plug) on a kick track(mono-clip), interleave-button set to stereo,does the EQ will process the track as stereo?

    This would depend on whether any stereo FX are placed in the FX bin before  the EQ. The Sonitus EQ does not have separate L-R  processing. So if the source is mono the Left and Right outputs of the EQ are identical.

    • Like 2
  12. Yes that is weird.

    Another experiment...

    Create a new blank project and import a file from a commercial CD. Then export that file without any other processing. If this also exports noise you may need to contact CbB support.

    I have to go for now and fry some other fish, but I will check back late tonight or in the morning to see how you are getting along. If I think of anything else I will post from my phone.

     

     

  13. The Cakewalk  Browser is toggled on or off by hitting the "B" key. It has 3 tabs at the top for Media, PlugIns, and Notes. The media tab can navigate to practically any folder in your computer. It is a tremendously flexible way to move audio files or samples into or out of projects.

    As for your last question, yes. For me exported files sound exactly like they are supposed to in other players. I believe that what @mettelus has written about is the real problem. The Media Player/ VIC or the Realtek mixer software (or both?) is likely adding some sort of processing.

    Also check that Windows itself is not the culprit. Right click the audio icon in the Windows Taskbar. Open playback device/ properties - there is an enhancements tab there as well.

    Also try copying the file to your phone or tablet.

    At some point you will find the problem. It will very likely be one of those slap the forehead moments (DOH!).

    Anyway, best of luck.  I know these sorts of things can be creativity killers. All you want to do is make music and instead you are (expletive deleted) around with computer settings. I've been there. You will get it to work.

  14. Hello Angramme,  don't get too depressed.  When you finally solve this issue it will likely turn out to be something very simple. Let's go down what you've done so far.

    2 hours ago, Angramme said:

     I don't know how to bounce the track to itself.

    Right click the clip. Bounce to clip is in the right click menu. This renders any edits and processing.

     

    2 hours ago, Angramme said:

     By "normalize the volume" do you mean compression? 

    Normalize is in Process/Apply Effect. It allows you to raise or lower the overall volume of a clip so that it peaks at a specific value.

     

    2 hours ago, Angramme said:

    I routed it's output to my "Speakers (Realtek High Definition Audio)

    I am going to avoid suggesting a different interface. These things are usually fine for playback. Record latency and fidelity are a different matter.

     

    2 hours ago, Angramme said:

    I played it and it still sounds different than my original mix, why?

    Let's try a different approach.

      1.Drag the clip (Output) into the Cakewalk browser. Then open a new blank project and drag the clip (Output) into it.

      2. Open Preferences/File/Audio Data and change the render bit depth to 16.

      3. Right click the clip and Bounce to clip. This will render it as a 16 bit clip.

    Now drag the file onto the Windows desktop and play it with Windows media Player.

     

    Try this. I will check back shortly.

    Also Mettelus  is probably on to something with "Spatial Sound"

     

  15. Let me see if I can help.

      1. Open your project in Cakewalk and start it playing . While playback is in progress mute the master bus. Is it then silent? If you don't have silence there is a routing problem. If it is silent then...

      2.  Adjust the master fader so that the volume never peaks above  -1  (at this point most people don't go above  -3).

      3. Instead of exporting the mix, bounce it to a new track (Select all, then click the Tracks tab in the Track View header and then click the Bounce to Tracks option - the Bounce menu will open - in the source category  choose buses and then highlight only the Master bus then click OK).

      4. When the bounce is complete, solo the resulting track and route it's output directly to the hardware output. Play it back. It should sound exactly the same as the mix (if it does not come back here and let us help you figure out why).  If it sounds right trim any unwanted time from the beginning and the end, add fade in and fade out, then bounce the clip to itself (If you want it to play back a little louder you can Normalize it to -1).

      5. Select your finished clip (rename it now from the right click menu if you wish) and export it (don't use the Export button- instead use File/Export/Audio - in the Source Category choose Clips - set your desired sample rate, bit depth, and dither). When exporting clips there is no need to enter a file name. The clip name will be the name of the resulting file.

     

    I hope this helps. FWIW I never export mixes. The above method may seem complicated but once you have done it a couple of times you will see the logic behind it...

     

    Or not.

     

    • Like 2
×
×
  • Create New...