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Showing content with the highest reputation on 12/30/2018 in all areas

  1. Just sharing .......and perhaps many of you can relate to this....I've been an armature musician for 40yrs (and with Cakewalk form very early). My daughter recently participated in her local High School "Idol" contest. I'm encouraged by all these young artists performing in front of their peers.
    2 points
  2. Received a signed copy from author and forumite Woon-young Park. So cool! I'll need to learn Korean to read this first
    2 points
  3. "Such People?" This kind of language is an ad hominum attack. It typecasts people as being somehow inferior and not worthy of being heard. All I meant (and you did not quote my whole post) was that people desreve to be treated with repect, to be heard, to be helped if possible, and if it turns out their plan is not going to work then yes, by all means it is time for them to face the music and make the changes they need to make to get things working. That is basically what I said. We never know all the reasons people have for the choices they make. I for one am willing to listen to people where they are and try to offer assistance, not just dismiss them as hopeless Luddites. Our willingness to help "such people" on this forum is what will in the long run convince them to update. As opposed to just constantly hitting them with "get with the program" type responses. No hard feelings, though.☺️
    2 points
  4. Ach sorry, I mean pictures showing how the skins look (like in the other "Gran Vista" topic). If that's too much work then nevermind. Cheers! EDIT: Alright I've just read the description, I think best will be to load the skins in Cakewalk to see them.
    2 points
  5. You probably have some frequencies that the bass is masking. You may want to look at something like Izotope's Neutron which will show the frequencies that the bass may be interfering with other instruments. For example, it may be have to much energy at the same frequency as the kick drum. Usually you would notch out this frequency which will make the kick stick out more. You may also have some frequencies interfering with the guitars and keys. I had a mix that the bass would disappear as one of the synth was playing notes down in the same area. I have to roll off the low frequencies on the synth. Sometimes when I solo my bass it sounds like crap by itself but sounds great in the mix. Jim
    2 points
  6. Well it's more of a post-production suite than a studio, but here's what the main part looks like. You'll probably recognize the DAW Since this was taken, the keyboard controller got upgraded to a Native Instruments S49; the Maschine is now Maschine Mk3, and is to the left of the mouse/keyboard.
    2 points
  7. QUEEN: Arise Sir Michael Palin PALIN: Ni!
    1 point
  8. Does CBB Have a built in Tuner?
    1 point
  9. Hey again! I am not missing any important features on CBB and it is a great DAW in its current form but I think that a new feature in the vein of the Studio One or Cubase chord tracks could be very well received for some of us. Thank you!
    1 point
  10. This may be little known to new users, but along with all the other wonderful free plug-ins we get with Cakewalk, there are 4 that come with it that by default are disabled. They are great plug-ins, too, and well worthy of the small effort it takes to enable them. They are: VX-64 Vocal Strip, which is a "swiss army knife" multi-processor oriented toward vocals that includes a de-esser, a doubler, a compressor/expander, a tube eq with saturation, a delay (with filter), and tube saturation on the input and output stages. The 5 modules can be routed in any order. Obviously these tools may be used on many sounds other than vocals. This is a very useful plug-in. PX-64 Percussion Strip, a similar format multi-processor aimed at processing percussion tracks that includes a transient shaper, a compressor/expander, eq with "vintage" and "classic" modes, delay (with filter), and tube saturation on the input and output stages. The modules may be routed in any order. Noting the similar complement of modules to the VX-64, I assume that each is more tuned to the specific application, percussion or vocals. Again, there is tube saturation emulation on the inputs and outputs. TL-64 Tube Leveler, a tube saturation and compression emulator. For when digital seems too clinical. Season to taste. Boost 11, a peak limiter/volume maximizer with a nice display of the waveforms before and after processing. To be able to use them in Cakewalk, from the main menu, select Utilities/Cakewalk Plug-In Manager. Once Plug-In Manager is running, select VST Audio Effects (VST) under Plug-In Categories on the left side. This will give you a list, in the middle pane, of enabled VST2 plug-ins. That's fine, but we are not interested in that for now. Down below, under Manage Exclusion List, click the button next to Show Excluded. This will change the list to show excluded VST2 plug-ins. Look for the names of the 4 plug-ins. Once you have found them, click on each one and click on the button labeled Enable Plug-In. The names will disappear from the Excluded list. Exit from Plug-In Manager and you should now be able to use all 4 VST effects in your projects. Note: for whatever reason, I have sometimes found these plug-ins back on the Excluded list after an update to Cakewalk. If this happens, just repeat the process and you will be fine.
    1 point
  11. 1. Make BIGGER or bolder the orange button text. (white on orange is hard to see especially using Chrome. 2. Make bigger and/or darker the gray and orange text. 3. Add a floating arrow button to expedite returning to the top of the page. 4. Add "Contributed to" to the SORT BY list so threads I contributed to move to the top of the list. (this can already be done using one's account Profile link at the top right) 5. Make a forum access link from our BL account login page so the (broken for IE) login can be avoided.
    1 point
  12. I decided to put up a number of patches I made for Rapture using the waveforms from the excellent Muz3um soundset. http://patcharena.com/downloads/comment.php?dlid=1443&ENGINEsessID=8b207b4c841546eacecb555476d73ea0 Hope you like these. As long as you are picking up Rapture presets, you might want to check out my ill-timed 30 for 30 set. http://patcharena.com/downloads/comment.php?dlid=1429&ENGINEsessID=1511cd12d45c3a1a706c5f940397d297
    1 point
  13. Space Music FX video http://www.bjornfredrickson.com/p869285128/hc18b3a20#hc18b3a20 Playing around with Hit Film Pro and applying effects to NASA space images and some of my photos. Obviously I'm not proficient at this so this is a work in progress. Fun to do but a real time sucker. The sound track is two songs that I've submitted before
    1 point
  14. Choose any $29 plugin FREE when you spend $50 http://everyplugin.com/ Code YNY23
    1 point
  15. Now, pleasse go over to the Q&A forum and state that. 🤪
    1 point
  16. Excellent point, especially if you're going to move the mic a bit further away from the amp to pick up more room sound.
    1 point
  17. I would suggest moving the amp off of the wall a bit as well, that can introduce a phase issue being so close.
    1 point
  18. You'll get a very different tone as you move the mic horizontally across the speaker. It's brightest in the middle, darkest at the edge. Angling the mic can also make a difference. Also note that two presumably identical speakers may not sound identical. The suggestions about backing off a bit are valid as well. You always associate a guitar amp sound with a room because you never stick your ears within a couple inches of the cab. One way to learn guitar miking is with an amp simulator. For example with AmpliTube (there's a free version), you can try different mic emulations and move them around to hear how that affects the sound. Of course it's not the real thing any more than a Driver's Ed driving simulator is like driving a real car, but you'll become aware of basic miking principles.
    1 point
  19. sm57 is my choice for guitar cab work - agree with leadfoot
    1 point
  20. Since the introduction of patch points is it possible to directly record audio affected by plug-ins and soft synths. When doing so, it is a good idea to record the raw audio and MIDI data (if any) too. To record audio with plug-ins use a patch point to send the audio to another track or use an aux track. Record enable both the original track (to capture the dry signal) and the track with the patch point input or aux track (to capture the wet track). For synths see synth audio recording.
    1 point
  21. Ribbons sound better backed off a bit. If you get to much of a bad room or too much bleed use a 57 or dynamic close.
    1 point
  22. 1 point
  23. 1 point
  24. I always liked an sm57 pointed right at the speaker, around the outside of the cone, just about touching the grill cloth. In a live situation, it's great at rejecting background noise. If I'm in the studio, I'll normally add a large condenser several feet away to capture some room ambience.
    1 point
  25. Windows 10 should at the very least give you as good of performance as Win 7. Most everybody reports better performance. However, some of the same things apply to a Windows 10 system as they did to a Windows 7 system. Nothing is as important as making sure you are using the right audio interface driver for best performance. This may mean using WDM instead of ASIO. If ASIO is used, and most recommend it, find the sweet spot for low latency vs. stability. There should be no delay in starting playback. It can be due to buffers being too low or too high. Be sure to set you computer to best performance not balanced as the default. Be sure to disable startup programs you don't need running in the background. Be sure to get the latest Windows 10 updates. As others have already said do not run Cakewalk in game mode. If you can use more than one hard drive. The C drive should be reserved for applications and VSTs. A second drive should be used for sample libraries and a third for projects. The more the better. Try to avoid programs that were meant for Windows 7 Make sure a program is Windows 10 compatible. Make sure you have full permissions throughout you system and drives. Remove Nvidia audio drivers from your system. Try to avoid your computer "calling home" via the internet when running Cakewalk. Some disable wifi too. Don't "optimize" Windows 10 as if it were Windows 7. As I think of more things I will add them. I hope this is helpful.
    1 point
  26. Hi, To add to what Craig suggested, in addition to turning off (again) the HD Audio Driver, I also make sure Game Mode stays off (Windows update has turned it back on) and that my graphics drivers are up to date.
    1 point
  27. Windows does, uh, "helpful" things like re-enable your HD Audio driver which may not cause problems, but at least in my case, disabling it make a HUGE improvement and others have reported the same difference. (IIRC this is the driver that makes sure that audio is NEVER prioritized over frame rate in games.) Windows also seems to re-enable it after updates to be "helpful", so after an update, check to make sure it's disabled. It took me a while to optimize everything for the brave new world of Windows 10, but ultimately, it's been worth it. Note that it's very important to make sure ANYTHING your system has that uses a driver has the latest driver. The Intel Driver & Support Assistant has been super-helpful in keeping my computers up to date. You'll get used to it :)
    1 point
  28. Did you upgrade from 7 to 10 or did you do a fresh install of 10? It's been my experience that any kind of migrations are iffy at best, and it's better to start with a clean slate if possible.
    1 point
  29. Would be great to see some more and closer previews of them. Hopefully that's not too much effort asked for.
    1 point
  30. Stretch.ax is in SONAR_Platinum_Setup_23.7.0.37(Rebuild_1).exe Try the synchronize pitch checkbox just under the Mode drop down in elastique Timestretch.
    1 point
  31. I'm too a B3 player doubt I look like a geek though
    1 point
  32. There are several free VST tuners, like this one.
    1 point
  33. Thanks TS! That's a good YouTube demo. I picked this up today and it does a lot for 10 bucks (8.95 GBP). Also has some options not found on all reverbs such as Formant, Flow, Bode and Freeze. It's also packed with useful presets to get you going.
    1 point
  34. Sorry Dave you don't look like a geek!😀 Besides a B3 player is the coolest cat around.
    1 point
  35. Man, that photo just screams "GEEK". Compare it to a pic of Bill Gates during the same era. It was a time when being a nerd was just becoming cool. Being a long-haired rock musician, computer enthusiast and electronics geek, I figured I had multiple bases covered, even if I knew few others who shared those interests. People like Craig showed me that I wasn't alone, that those worlds could overlap and coexist. I, too, was a charter subscriber to Polyphony. I kept my collection for many years but in an uncharacteristic fit of tidiness I threw them out, along with a stack of Nibble magazines and Dr. Dobbs' Journal.
    1 point
  36. Not directly as a vst, but the TH3 for Cakewalk Bandlab has one.
    1 point
  37. If someone wants to continue using Sonar and is willing to do what is necessary to make it work, that is their right. Same with using Windows 7. It may be frutrating and even irritating for them to be constantly told that they need to upgrade. We all have our reasons, and we need to respect each other's choices. If it's just not going to work, of course they will upgrade. there will always be the few stragglers who may not find their way along with the main crowd. Let them go at their own pace. Perhaps they hear a different drummer.
    1 point
  38. The old forum is a precious resource. Long may it live.
    1 point
  39. Another thing Cakewalk reigns supreme in doing ROCK SOLID is recording multiple tracks at once. I have recorded countless live shows with SONAR though the years (8.5 and up, 16 tracks at once with my Focusrite Scarlett 18i20 & Octopre on a RAIN laptop powered by a second or third gen Intel i7. I had recently recorded and flawlessly captured 28 tracks at once thru a Behringer X32 for FOH (front of house) mix, and using my X touch DAW controller for CbB mix on a Dell i5 powered laptop which really amazed me at a 6 msec latency ROUND TRIP through a CAT 6 Ethernet wire! So OK so that's a big props up for how far Behringer has come to rise to the top as cream of the crop, but it was Cakewalk that captured 28 tracks to an i5 Dell laptop which isn't exactly what I would call wimpy, but it's not really workstation grade powerhouse either. The 2 things I've learned through that experience is; 1.) Cakewalk doesn't need a lot of computer power to do some pretty outstanding things. However Cakewalk scales and muscles up robustly with high powered workstations. On my main AMD FX8370 (8 core) workstation with 16 gigs of RAM, both SONAR and CbB are as close to an actual multi million dollar recording studio you can get without actually going to one. Also keep in mind AMD's FX series CPU's released with Win 7 are getting rather old and obsolete technology now with the rise of AMD's Rysen series. Same holds true with early Intel "i" series chips. I believe that new gen i5 had at least the same or more POP under the hood then my older gen i7. Hard to say because CbB seems to noticeably run much more efficiently on Window 10 then SONAR Platinum ever did on Win 7. Stability was never an issue with SPLAT on Win 7, but it would become slow and sluggish sooner, the timeline cursor would start to get jerky, the first sign of trouble coming, the computer is starting to work harder then necessary and would require freezing tracks sooner before pushing it over it's limits. 2.) I really, really, really, REALLY must get me an X32.. Perhaps start out with an X18 Air (I already have an X Touch), both have the same incredible bundle of plugins, and both can also be used as a USB computer audio interface, or an Ethernet/ WiFi interface that can be remote controlled by the computer of course, MIDI, or any type of smartphone or tablet. Looks to me the possibilities are endless. The only other DAW's I've ever used that can replicate a real true multi-track professional studio experience besides Cakewalk are Pro Tools of course, and now the new kid on the block Studio One 4, and in that order. Cakewalk being the clear leader with the built in ProChannel channel strip. With enough power to run input monitoring and super low latency audio interface it's the only DAW I've personally ever used that can not only reliably record high multiple track counts in real-time, it doesn't require high dollar boutique outboard gear to achieve pro quality exacting results completely ITB (in the box). I think most users don't really appreciate the power and usefulness of ProChannel. Maybe they discount and just overlook it because it's free? There's all too many who discount anything that's reasonably priced, or God forbid free, yeah? well obviously that's why we're having this conversation, right? It's not all about, eww, this DAW has icky colors, or that DAW hurts my eyes, nor is it all about trying to justify why you would spend hundreds of dollars on a DAW that can't do what Cakewalk by Bandlab does and offers for free for aspiring "Musicians" and actual recording artists who actually know or want to know what they are doing. As an owner and frequent user of boutique channels strip plugins specifically my all time 3rd party favorites the Waves Sheps Omni Channel, and Eventide's Ultra Channel, Cakewalk's ProChannel holds it own compared to both others. They are all great and perform exceptionally well in their own special and unique ways, and I will highly recommend either as I would recommend all be added to everyone's arsenal. Yep, but there's only one way to get ProChannel. LoL😍
    1 point
  40. I don't record the way you do so I haven't come across this behavior, but -- since you are say you are hitting "W" and "R" -- I take it you are not trying to loop record hands-free. In that case, a workaround would be to hit "Ctrl+Z," then "W" then "R." Not perfect, but if you've got a flub stub and you know you don't want to use it, this will get it out of your life, leaving however many complete takes you choose to keep.
    1 point
  41. Well in studio one a chord track can a) be detected from audio (where the chords are unknown) b) be used to change the MIDI and Audio c) be used by collaborators to track to "project you give them)" In the case of b) you can enable all tracks (non-percussive of course) to all react to changes in the chord track. Is that slick or what?
    1 point
  42. Exactly the way I use Mixbus 32C. During the dark days I bought Sampitude X3 suite and Micraft 8. Meh to those two. I had already owned Studio One 3 Pro and Reaper 5 (as well as Mixbus, but again I don't call it a DAW i call it a console). Alexy (azslow3) did a bang up job on his .cwp converter. If I had been forced to use Reaper I'd simply translate all my Cake projects using that utility. I like Reaper once you get to undertsand how you can change the menus and skins to meet your needs. I had some high hopes that Samplitude X4 would be a huge jump. Niet. They won't be getting my money. I'll not look at Mixcraft ever again. I upgraded to Studio One 4 Pro and I am very pleased with it's workflow for composing and arranging. The Arranger and Chord tracks are worth their weight in gold (for me). I'm not a big MIDI guy (drums from MIDI packs and the edited to taste, and some simple keyboard lines) and so it's no big deal to me how any of the DAWs handle MIDI (including CbB). I do own Notion so I have that if it ever becomes necessary. Do I still use CbB? Yes, for my collaborations as it makes it easy to provide a "mix" to track to in the form of a .wav and a .cwp with markers for sections and the chords. But once I get the collaborators parts they go into SO4P. With the Chord track I can try out alternate chords and affect all non-percussive tracks at once. Super Cool. And Arranging the section is a breeze. So it's SO4P->CbB->SO4P->Mixbus 32c workflow for me. YMMV
    1 point
  43. AFAIK, the shift to development on Win10 happened a couple of years ago. Testing on Win7 has decreased ever since. I am not sure how much Win7 testing happens today. While CbB may run on Win7, the recommended OS is Win10.
    1 point
  44. Interesting solution. Project sample rate is not stored in project or project template files. There are two ways the sample rate is set for a project. If the project does not contain any audio the sample rate is read from the "Sample Rate" in the "Default Sample Rate for New Projects" section in preferences. If the project contains audio, the sample rate is read from the first audio clip header.
    1 point
  45. When I first installed Cakewalk I chose a simple audio template to open. Next I deleted all tracks and setup my soundcard(MIDI and audio), Metronome settings, etc. Then I setup the GUI the way I like to work...Track view with all sidebars closed and Master hidden on left monitor, Console View on top monitor, and finally Synth Rack on left monitor. I saved the screenset and named Default, then saved the project as Default. Now I open that project every time I open Cakewalk and do a Save As when I start recording. No surprises this way! Bill
    1 point
  46. Sometimes its easiest to see in a video. Here is a video showing the Mix Recall workflow: And here is a user video:
    1 point
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