jkoseattle Posted Monday at 10:47 PM Share Posted Monday at 10:47 PM I'm still running into annoying little problems with Sonar, after years of trouble-free BbB usage. This is something of a dump of miscellaneous issues I'm having, don't want to floo the thread with a bunch of new threads. 1. Process Effect - I have done all my autotuning in Melodyne, and now I am ready to commit the changes to my audio clip. Didn't this used to be what Process Effect was (right-clicking on the clip)? Now Process Effect is still there, but it wants me to select a NEW effect or something. There was a dialog which asked if I wanted to remove the effect after processing it. Am I remembering something wrong? 2. I add modules to the toolbar, but next time I open Sonar, the modules aren't there and I have to add them every time. Where do I go to save my toolbar setup across sessions? 3. Now when creating a new MIDI track, it defaults to All External Inputs, which used to never be a problem, but now I guess I need to specify my piano and Channel 1. How do I make this the default when creating a new track? I suspect it might be an option in the New Track dialog, but I stopped showing that and don't know how to get it back. Thanks all! Link to comment Share on other sites More sharing options...
User 905133 Posted Monday at 11:36 PM Share Posted Monday at 11:36 PM 37 minutes ago, jkoseattle said: 2. I add modules to the toolbar, but next time I open Sonar, the modules aren't there and I have to add them every time. Where do I go to save my toolbar setup across sessions? User preference: One of the reasons why I like using custom Workspaces is that I can have my Control Bar setup for different workflow needs. Not sure if you use custom Workspaces. If you use "None" for your Workspace, I defer to others as to how the Control Bar gets locked so it's the same across sessions. Link to comment Share on other sites More sharing options...
David Baay Posted Tuesday at 01:25 AM Share Posted Tuesday at 01:25 AM 2 hours ago, jkoseattle said: Am I remembering something wrong? Yes, rendering clip FX is done by Bounce to Clip(s). 2 hours ago, jkoseattle said: 2. I add modules to the toolbar, but next time I open Sonar, the modules aren't there and I have to add them every time. Where do I go to save my toolbar setup across sessions? If you don;t want to use Workspaces, set Worksapce to None, and your Toolbar will be the same for all projects. IF you want to use whatever Workspace is enable, you need to re-Save the WOrkspace after making any changes ot the layout, including the Toolbar.\ 2 hours ago, jkoseattle said: 3. Now when creating a new MIDI track, it defaults to All External Inputs, which used to never be a problem Sonar is unchanged from CbB. If 'Always Echo Current MIDI Track' is enabled in Preferences > MIDI > Playback and Recording the Input of new MIDI tracks will default to 'Omni' which is effectively All, including virtual ports of VSTs. If 'Always Echo' is disabled, the Input will default to 'None', and you can manually select a specific port, but if you manually enable Input Echo before doing that, the Input will default to All External. It has never been possible to set a single default Input port that is automatically set when you insert a new track and/or enable Input Echo whether manually or by 'Always Echo...' 1 Link to comment Share on other sites More sharing options...
jkoseattle Posted Tuesday at 04:14 AM Author Share Posted Tuesday at 04:14 AM @David Baay Quote Am I remembering something wrong? Yes, rendering clip FX is done by Bounce to Clip(s). I don't think that's it. There is no option to remove the effect once rendered like there used to be, and the effect was not rendered when I tried it anyway. I bounce to clip all the time and that's never been part of it. Link to comment Share on other sites More sharing options...
Sock Monkey Posted Tuesday at 04:44 AM Share Posted Tuesday at 04:44 AM 5 hours ago, jkoseattle said: 1. Process Effect - I have done all my autotuning in Melodyne, and now I am ready to commit the changes to my audio clip. With Melodyne it is a Regional effect which is totally different than effects you use in the bin or pro channel. When done editing you "render" the audio to save the changes and remove Melodyne from the project. 1 Link to comment Share on other sites More sharing options...
David Baay Posted Tuesday at 08:27 AM Share Posted Tuesday at 08:27 AM 3 hours ago, Sock Monkey said: With Melodyne it is a Regional effect which is totally different than effects you use in the bin or pro channel. When done editing you "render" the audio to save the changes and remove Melodyne from the project. Like other clip-level FX and edits, Region FX can also be rendered by Bounce to Clip(s). Not sure why the OP is reporting it doesn't work. Link to comment Share on other sites More sharing options...
Bristol_Jonesey Posted Tuesday at 03:43 PM Share Posted Tuesday at 03:43 PM 16 hours ago, jkoseattle said: 1. Process Effect - I have done all my autotuning in Melodyne, and now I am ready to commit the changes to my audio clip. Didn't this used to be what Process Effect was (right-clicking on the clip)? No. Process Effect is something completely different. You either need to Render the clip from the Region Fx menu or Bounce to Clip, both of which were explained above. Link to comment Share on other sites More sharing options...
Sock Monkey Posted Tuesday at 04:37 PM Share Posted Tuesday at 04:37 PM 7 hours ago, David Baay said: Like other clip-level FX and edits, Region FX can also be rendered by Bounce to Clip(s). Not sure why the OP is reporting it doesn't work. As @Bristol_Jonesey has pointed out the OP sounds like they are trying to use the Process Effect not Bounce or render. There are people who also have been known to mistakenly put Melodyne in the effect bin. So it is processing in real time. I really like the way another daw Im using has a large Melodyne Tab down at the bottom. You highlight a clip , open the tab and then you can save it or discard it using the two large visible tabs. Very intuitive. No manual needed. And what is also important is it keeps the original in the audio folder. It’s non destructive. I hope they do this when they add ARA to Next. Link to comment Share on other sites More sharing options...
jkoseattle Posted Tuesday at 11:49 PM Author Share Posted Tuesday at 11:49 PM 7 hours ago, Sock Monkey said: As @Bristol_Jonesey has pointed out the OP sounds like they are trying to use the Process Effect not Bounce or render. There are people who also have been known to mistakenly put Melodyne in the effect bin. So it is processing in real time. I really like the way another daw Im using has a large Melodyne Tab down at the bottom. You highlight a clip , open the tab and then you can save it or discard it using the two large visible tabs. Very intuitive. No manual needed. And what is also important is it keeps the original in the audio folder. It’s non destructive. I hope they do this when they add ARA to Next. Yes, I'm putting Melodyne in the regular effects bin for the track. How am I supposed to be doing it? That's the way I've always done it for years... Link to comment Share on other sites More sharing options...
jkoseattle Posted Tuesday at 11:57 PM Author Share Posted Tuesday at 11:57 PM 19 hours ago, Sock Monkey said: With Melodyne it is a Regional effect which is totally different than effects you use in the bin or pro channel. When done editing you "render" the audio to save the changes and remove Melodyne from the project. Something is way wrong here. I followed these steps. After rendering Region FX it sounds autotuned just as before, and the Melodyne still sits in the effects bin. If I disable Melodyne the pitch correction disappears just as it would have had I not done the Region FX thing. Also, when Melodyne is still enabled, if I drag the clip to another part of the song it still plays in the original place the clip was, indicating that Melodyne is still trying to operate. I SWEAR on a stack of Bibles I used to always put Melodyne in the effects bin like any other effect. Now I'm being told this is and has always been a mistake and I'm feeling very gaslighted right now. Link to comment Share on other sites More sharing options...
jkoseattle Posted yesterday at 12:16 AM Author Share Posted yesterday at 12:16 AM OK, I asked ChatGPT. Melodyne and Sonar are working together differently now, and Region FX is the preferred method, whereas it does still work in the effects bin but is less flexible. To solve my immediate problem, I did a Bounce to Track and rendered the FX, then just deleted the original. Link to comment Share on other sites More sharing options...
mettelus Posted yesterday at 12:17 AM Share Posted yesterday at 12:17 AM (edited) Take Melodyne out of the FX bin, then select the portion of the clip you want to edit and choose "Create Region FX" from the screenshot above. If you put Melodyne in the FX bin you completely bypass its ARA functionality, which is its biggest feature. When finished editing, Bounce to Clip(s) as mentioned above. Edited yesterday at 07:05 PM by mettelus Link to comment Share on other sites More sharing options...
Noel Borthwick Posted yesterday at 04:19 AM Share Posted yesterday at 04:19 AM Exactly. It makes no sense using melodyne in an effects bin in any ARA capable host because it won't use ara at all. 1 Link to comment Share on other sites More sharing options...
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