Bristol_Jonesey Posted Tuesday at 08:26 PM Share Posted Tuesday at 08:26 PM 57 minutes ago, David Baay said: As noted, it's not a problem when the transport is running, only when stopped, so you have to actually look at the state of button or be monitoring some live input to know that the audio engine has turned off. As soon as you run the transport, it's going to restart automatically. Done it both ways. Audio engine never switches off Link to comment Share on other sites More sharing options...
David Baay Posted Tuesday at 08:30 PM Share Posted Tuesday at 08:30 PM 1 minute ago, Bristol_Jonesey said: Done it both ways. Audio engine never switches off Thanks for confirming. Good to know it's not universal. Can you PM me a copy of your AUD.INI file so I can compare configurations? Link to comment Share on other sites More sharing options...
Bristol_Jonesey Posted Tuesday at 09:27 PM Share Posted Tuesday at 09:27 PM Just PM'd you Link to comment Share on other sites More sharing options...
Jeremy Oakes Posted Tuesday at 09:48 PM Share Posted Tuesday at 09:48 PM On 11/18/2024 at 6:58 PM, David Baay said: I don't see it when drag-dropping from a track to a VSTi or vice versa, nor when dragging MIDI into a project from File Explorer - only when dragging MIDI out to file. I can drag to desk top no issue. J Link to comment Share on other sites More sharing options...
Sal Sorice Posted Tuesday at 10:34 PM Author Share Posted Tuesday at 10:34 PM (edited) Must be something odd / specific about my configuration and @David Baay's, as we have the same symptoms. I'm clueless on how to troubleshoot. Maybe David will find something in the AUD.INI file. Edited Tuesday at 10:50 PM by Sal Sorice typo Link to comment Share on other sites More sharing options...
David Baay Posted yesterday at 12:32 AM Share Posted yesterday at 12:32 AM 1 hour ago, Sal Sorice said: Maybe David will find something in the AUD.INI file. Unfortunately I'm not finding anything. If not a configuration issue, I think it's likely audio-driver-specific and not OS-dependent because I'm seeing it on both Win10 and Win11. Link to comment Share on other sites More sharing options...
sjoens Posted yesterday at 12:43 AM Share Posted yesterday at 12:43 AM 6 minutes ago, David Baay said: likely audio-driver-specific What I'm thinking. Comparing specs & settings may eliminate or confirm this. Currently ProChannel (switched on or off) is causing audio spikes and drops here for unknown reasons. Link to comment Share on other sites More sharing options...
Sal Sorice Posted yesterday at 01:09 PM Author Share Posted yesterday at 01:09 PM Hmmm. No idea how/why, but it's only certain midi and certain drag/drop actions that cause the Engine to stop. Example: > In Sonar Media browser, I can drag a (built-in) SmartLoop Midi file out to my Desktop, or into a track and then drag the clip out to my Desktop Engine does not stop, > However... if I browse to a third-party folder on my PC (tried with EZ Drummer, Groove Monkee, Modo Drumes, etc.), I can drag a midi clip out to my Desktop or into a track and the Engine does not stop. But if I drag the clip from the track to my Desktop, the Engine stops. No idea why. Maybe @msmcleod can see a pattern/cause? Link to comment Share on other sites More sharing options...
Noel Borthwick Posted yesterday at 01:27 PM Share Posted yesterday at 01:27 PM Do you have Sonar set to share the audio device with other apps in preferences? If so when the focus changes from the app the audio engine is intentionally stopped. Dragging a clip to desktop is possibly changing the app focus. Turn off that setting and retest. Also - depending on what clip you are dragging from Sonar, the app may need to render the audio. If it does that it has to interrupt the audio engine (similar to export audio). However we should be restarting the engine after that - if not its an oversight. Link to comment Share on other sites More sharing options...
Sal Sorice Posted 22 hours ago Author Share Posted 22 hours ago @Noel Borthwick, I don't see that setting in Preferences. I'm using Focusrite ASIO driver if that makes a difference. Link to comment Share on other sites More sharing options...
Noel Borthwick Posted 21 hours ago Share Posted 21 hours ago Turn that option off. Link to comment Share on other sites More sharing options...
Sal Sorice Posted 21 hours ago Author Share Posted 21 hours ago That box has always been unchecked for me. Link to comment Share on other sites More sharing options...
David Baay Posted 21 hours ago Share Posted 21 hours ago 16 minutes ago, Noel Borthwick said: Turn that option off. I mentioned earlier that I verified "Suspend Audio Engine..." is not enabled in Sonar. And even with that option enabled in CbB, the engine is interrupted only for a moment before the clip is dropped outisde the UI. With it disabled in CbB, there's no interruption at all. Link to comment Share on other sites More sharing options...
Noel Borthwick Posted 21 hours ago Share Posted 21 hours ago Yes, I see the same. The interruption is normal while it bounces audio but then it resumes normally for me. I however did have one instance where it was not resuming so perhaps there is some corner case where this happens. Perhaps its dropping out. Link to comment Share on other sites More sharing options...
Sal Sorice Posted 21 hours ago Author Share Posted 21 hours ago (edited) Just to be clear, I'm talking about dragging Midi, not audio. > When I drag an audio clip out of Sonar all is good > When I drag a "Sonar" midi clip (e.g., SmartLoop clip) out all is good > When I drag a third-party midi clip out from a track (or from the Media Browser) the Engine stops. Edited 20 hours ago by Sal Sorice added text Link to comment Share on other sites More sharing options...
David Baay Posted 20 hours ago Share Posted 20 hours ago 24 minutes ago, Sal Sorice said: When I drag a "Sonar" midi clip (e.g., SmartLoop clip) out all is good @Noel Borthwick This is a pretty interesting observation. I can confirm that dragging a MIDI Groove Clip out does not stop the audio engine. Bounce that same clip to normal MIDI, and it will stop the engine when dragged out to the file system. Link to comment Share on other sites More sharing options...
Sal Sorice Posted 16 hours ago Author Share Posted 16 hours ago 4 hours ago, David Baay said: @Noel Borthwick This is a pretty interesting observation. I can confirm that dragging a MIDI Groove Clip out does not stop the audio engine. Bounce that same clip to normal MIDI, and it will stop the engine when dragged out to the file system. Interesting... Maybe it is a Midi issue within Sonar and not related to third-party Midi? Link to comment Share on other sites More sharing options...
Noel Borthwick Posted 16 hours ago Share Posted 16 hours ago Fixed it. The MIDI export code was stopping the engine as a side effect of its processing but never resuming it when done. 6 1 Link to comment Share on other sites More sharing options...
sjoens Posted 12 hours ago Share Posted 12 hours ago 8 hours ago, David Baay said: Bounce that same clip to normal MIDI What do you mean by this? Right-click & bounce? or... Link to comment Share on other sites More sharing options...
Sal Sorice Posted 2 hours ago Author Share Posted 2 hours ago 13 hours ago, Noel Borthwick said: Fixed it. The MIDI export code was stopping the engine as a side effect of its processing but never resuming it when done. Thanks Noel!!! Link to comment Share on other sites More sharing options...
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