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Everything posted by RexRed
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Hello music lovers! I have done some editing to this song since I posed it here a few nights ago. I added some organs, strings and worked on the mix quite a bit more. Hope you like it. Big love Cakewalk peeps! Health and happiness! Sincerely, RexRed
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Hey Cakewalk peeps! Here is my latest song. Hope you like it! ?
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Here is my new song Cakewalk peeps! Hope you like! Please comment if you can! ?
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Thank you John Vere for your helpful suggestion. I did not know the UNDupe cal script existed. I think Cakewalk has a bug where sometimes if I am copying and pasting a lot it will just double notes on its own. It rarely happens but I end up with duped notes and nice tip, yes I always keep echo midi off and midi output off. I kind of like the blinking note idea i had... One could colorize duped notes but notes already have velocity intensity coloration and that would be confusing to add even more of a color gradient on top of that. But blinking notes would be really helpful, a feature one could turn on or off. How much a feature like that would add to the processing overhead of the event list is a question. If it could be turned on and off when needed it would be a very helpful tool and work on a per track basis.. I will try the midi dupe script. Does it delete the longest or shortest event? I am not sure I like the idea of something deleting notes for me. I would rather have a way of detecting them and deleting them myself. Thanks again for your response!
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I would keep them both and also get a good graphics card that will run them both. I have 4 monitors running at once, 2 x HD and 2 x 4K (one is a 4k tv). Amazon has refurbished Nvidia 1080ti from time to time half priced at 499 dollars. (I have 3 of them in my PC) One of them I paid 1000 dollars for new, no, I am not made of money but I just put everything I get into my system. It is vital to me. You many need to upgrade your computers power supply to run a 1080ti and you need double the system ram that you have for graphics ram. Keep them both and save up for the rest. If you already returned them that is fine my 4k tv is a TCL with Roku it was half the price of others of the same specs. Sceptre makes a good cheap 4k monitor, they also make Studio One I believe but Cakewalk beats that hands down.
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Is there a way to reveal doubled notes besides using the event list to do it? This has been a problem for me since DOS. Notes on top of one another in Piano Roll view. They double when sounded and the usual way to find them is to either look for notes at the same time in the event list which is tedious or search notes in piano roll view one by one. It would be nice if there was a button I could push in piano roll so doubled or overlapped notes on the same line would blink. Any help on this would be much appreciated. Thanks in advance.
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Elysium Angel (electronic) Still ironing out the wrinkles in this one. ?
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Well, I added most of what I planned to add to this song. My ears are tired, I will do a final mix when they have had a rest. Any suggestions are welcome. I uploaded a mix of what I have so far and replaced the song at the top of the thread.. Enjoy!
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Yes the backup vocal are not edited at all, no melodyne applied to them yet so I will be working on that soon. Thanks for the input, will be finishing it and let you know when it has been changed. Haha Deering, I just noticed what you meant it is a slide up to the note on the fret. There may have been some sound left in the buffer and it maybe have been there at the beginning of the song. I made a wav mixdown before this and heard a bit of a effect trail at the beginning.
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A new song Cakewalk peeps! This song is far from done... It still needs a lead, some pads, vocal editing, maybe drums in sections and possibly some organ parts... Suggestions are welcome.
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Thanks Scook for searching out and answer for this question. My old PC had only 4 cores and my CPU bogged down on a bandwidth threshold on nearly every song. There are so many variables, including hard disk read and write speeds and effects needing a lot of processing. Cakewalk does have a lot of geometry that already utilizes the graphics cores. I just wonder about this and if shifting a few more resources over to the graphics engine might make sense. I have two 1080tis that one of them probably sits idle. As for some people having ATI and some Nvidia, it could be an option that is turned on but does not have to be compulsory. Some of Cakewalk's data could probably benefit from the type of processing that Cuda cores are really proficient at. Nvidia would probably help write an engine that addresses audio processing much like they have done with Iray. I don't understand much more than that about the subject and even my largest projects only take minutes to render down so it is not a huge issue. It is mostly the playback and latency that interests me in this subject. It does seem that a lot of Cakewalk computing is using the processor and how much the GPUS are being used is not something I am an expert at but the GPU having to paint the waveforms in realtime is probably not a small task. Audio latency is a real issue and if the GPUs could be incorporated into the mix to address this, I don't know, maybe these Cuda cores could be a help in this regard... Wouldn't this also make Cakewalk the first DAW to ever use GPU cores for audio?
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I have an I9 CPU and it handles 'anything' I throw at it in Cakewalk. I was just wondering, in theory, could Cakewalk someday make use of Cuda cores? This is not necessarily a feature request because Cakewalk performs very nicely with my current 12 core, 24 thread CPU. I just noticed how much better my dual graphics cards render and when I throw my CPU into the 3D rendering mix in Daz Studio mix it slows things down actually. Cakewalk is really one of the very few apps on my PC that actually uses all of my CPU cores. On my most demanding songs it barely ever peaks above 3% on all cores. Can audio data benefit from Cuda cores? Just curious if anyone here knows the answer. Thanks in advance.
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Thanks Promidi for the info, I personally wish it would max out at about 50... I open a lot of projects for various reasons and I lose track of the songs I am making that are new. Mine is only showing 9 for some reason.
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I am very pleased with the new Cakewalk by Bandlab and how it works with the old plugins. I bought into the updates for life and I do not feel like I have lost anything in the new change. I am receiving updates with new features at a much more expedited pace than before and all of my old plugins work even better. I have gained a robust and active team of programmers working full time on new features on the program that I love and understand... There is nothing whatsoever to gripe about... I have many years worth of projects that I do not have to try and move to another DAW and Cakewalk is still leagues and bounds ahead of all other DAWS (as it has always been). In hind sight, buying the updates for life was a few hundred bucks for software which I have a vested interest in supporting anyway. I will continue to support Cakewalk by buying any new plugins that they may develop, gladly and without any hesitation. No, you don't get anything for free... so shell out the bucks and support this great music making product, wherever and whenever you can. That is the future.
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Weird problem with Cakewalk and Melodyne as a tool.
RexRed replied to jono grant's topic in Cakewalk by BandLab
Correct me is I am wrong but, wouldn't using Melodyne as a tool be a destructive way of manipulating wave files? How would you go back and tweak something later? Isn't it also re-sampling the wave and thus possibly introducing phase and possible quality reduction issues? I am just wondering if I actually understand the purpose of your approach in the first place. If you need to can't you just bounce Melodyne tracks to another track within Cakewalk without the need to take them out externally? -
How do I increase the amount of recent projects listed in the startup dialogue box?
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Protools is adding folders. Imitation is flattery.
RexRed replied to Davydh's topic in Feedback Loop
You can use the track manager view and to edit and make different screensets too, each screenset recalls a different array of tracks enabled or disabled in the track manager. A handy feature to quickly hide and unhide midi tracks, superfluous tracks, and groupings of instruments etc... this feature makes PT track folders seem like a dinosaur. You don't have to take your eye from the track view to another box over on the side of your rig, you just hit the corresponding screenset number on the keyboard and you are right there. I don't mix in console view because everything I need to mix is in track view, why learn two setups of the same mix? To me console view is a time-waster. Just my opinion though. And how do I edit envelopes in console view? This alone is a deal breaker for console view. Almost every track I make usually ends up with volume, pan etc envelopes which I prefer to edit by hand... -
I heavily use envelopes on most of my tracks, I can't imagine a mix were I did not have many volume envelopes. So, adjusting the volume slider on these tracks it would just snap back. If I used a global volume tool there would still be the issue of needing to adjust my envelopes too. I suppose though, at lease half of the work would be done with a tool like this. The alt feature seems to be the answer for the most part. I would prefer to hear the sonic quality in the gradual reduction. I rarely need to tweak the headroom of my trackbus but this would still be a helpful feature. If there was a lower all volume envelopes by x% that might be helpful too but perhaps not perfect in its execution. All of this would still need manual tweaking because lower volumes mean a different phase makeup also I would think. I keep the headroom low in the overall mix by maintaining the input (and output) of the prochannel never peaking above green. This insures that when my mix gets to the master bus I am always turning the mix up rather than down.
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This has been a problem for a long time. Once you put Melodyne on a take it can't be muted while recording another take in the same track. You can't mute it by clicking the mute on the take while recording another take in that track, and you can't mute it by right clicking on the Melodyne take and selecting clip mute while recording another take in that same track. The only way to mute a section is to delete it or open another audio track and record the new takes there while muting the whole other track. I am unsure of the logistical problems here but there should be a way to mute the Melodyne take or sections thereof. It will mute but will always sound when the track is armed and recording is in progress. It would be nice to be able to record other takes in the same track as the Melodyne take while the Melodyne take is silent. When the Melodyne take sounds it throws off my ear while trying to record another take. If a solution could be found for this other than recording in a new track this would be nice. Thanks! :)
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A new mix and mastering has replaced the file above. Well this song is, I think, officially done (for now) hehe. I added the tambourine, It took me forever to find the right one, I finally settled on one from my Emulator X library, I like how the the tambourine distracts from my voice just enough to add some variety to the song. The tambourine also distracts from the monotony of the drums. I also added the drum rolls and a cymbal crashes. The tom rolls are from a NI Abbey Road 80s drum kit and the cymbal sample is from Dimension Pro room kit drums. This song has been really tough getting right. It probably still has a lot of issues but this is the best I think I can do on it for now. I kept turning things down and turning things down until the headroom was so large that I was blasting the gain in the master section. It is not a good feeling when that happens. I think I will end my editing here and give it some time to simmer. Thanks for the help everyone, it was REALLY vital in getting this song done. ... and Deering, wise words, the suggestions were all so good I had to follow through on them. Also, when I release a song on Reverbnation it is usually not done and I am at the time certain of that but I release it because it is done enough that I don't mind sharing it and getting feedback. After many changes and reuploads then I will put it on an album for release to IMusicianDigital (my preferred label) Best to you all! Sincerely RR
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I just uploaded and replaced it with yet another version I think I just fixed mouthklicks, (thanks) they would nave haunted me if not fixed. I had a lot of volume fluctuations that I fixed also. It is getting there... There are no drum rolls at all yet, I have been saving them for last and a tambourine here and there would be exactly what this genre calls for also. I will add some and a mellow cymbal crash here and there too. I wish I had the female singers this song needs. I was aiming for something a little Jackson Brownish. I will upload something with the drum rolls and tambourine soon. There are still a few vocal tweaks left also. Thanks again Kloon! RR
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Thanks AMiller for the really nice sentiments! I have replaced the song up above top of page with the new version. Kloon and Grem, you were both spot on! I moved the guitar to the center and fixed the dry vocals at the front of the song. I have added about 6 more hours work on this song. Resung a few lines and struggled with the harmonies to get them more present. Sometimes what seems good on the drawing board simply doesn't work in practice and other methods become necessary. I may have more work on this it was mixed in earbuds but it still needs me to listen and set the vocals and other stuff on the big speakers (I usually do that last). Let me know your thoughts, even the smallest suggestion are a big help to me, thanks! RR
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When I record in an existing Melodyne Studio/Cakewalk track I lose "all" of my project effects, they simply do not work anymore. They still appear in the bins but they do not sound, I have pushed the "e" key to mute and turn them back on and that does not remedy it. The only thing that remedies it is to close the project and reopen it. This is when I record a take above a Melodyne take in the same track. This just started happening. Anyone know a work-a-round? I record a new take section above a Melodyne take then I comp and delete out a piece of the old Melodyne take so the new take can play instead all is fine until I apply Melodyne to the new section of the take. There is no overlap on both takes, old and new, but the moment I apply Melodyne to the new take the effects go out.
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My first DAW was Cakewalk for DOS This song, "Solo" 48hkz 24bit heavily utilizes Melodyne Studio, it has sidechaining on the vocals using Cakewalk's PC4K S-Type Bus Compressor to cut a vocal impression out of the mix. Instrument Plugins: NI Session Guitarist Electric Sunburst, NI Scarbee Jay-Bass, Dimension Pro (pad name: "As Quiet As Possible"), NI Abbey Road 80s Drummer, NI Vintage Organs (patch, "Green Onions"), Guitar Lead: Orange Tree Samples Evolution Rock Standard Plugin (user made preset), NI Symphony Series String Ensemble, Effects plugins: Kazrog - True Iron, Fab Filter Pro-L2, Heavy use of the CBB ProChannel, Overloud - Breverb 2, Overloud - ReMatrix possibly utilizing PerfectSpace impulse waves and 2 Overloud impulse packs, Nomad Factory Blue Tube DL3D, Waves Vocal Rider, Izotope Ozone 9 Imager. Mixed on an Intel I9 12 core 24 thread processor w/Nvidia 1080TI graphics card, 16GB ram 3000mhz (overclocked), RexRed is currently #3 on Reverbnation's global charts for singer songwriter and is placing at #33 globally on the charts in all genres All of the over 200 songs of RexRed on Reverbnation are made in Cakewalk. http://rexred.com RexRed- Flock of Angels (gay romance) channel on YouTube receives an average of 2 million views a month, the original songs in the videos there were all made in Cakewalk. ?. The song, "Solo" is completely original and all rights are owned by RexRed. All of the tracks have been frozen but they can be unfrozen to reveal the inner settings, just keep a copy of the project if it becomes corrupted by accidental edits/saves. One of the guitar tracks is comprised of wave files created in an earlier version of the project so they cannot be unfrozen. I can create a new project and I could include them in the project muted if you wish. The genre of this project is, "psychedelic rock ballad" I would say, if this song is chosen as a candidate I will make the project available in a onedrive link. As for the REmatrix impulses from PrefectSpace, a generic reverb could be assigned to these tracks if there are any problems, I can provide the impulses but they are all in the wave folder of PerfectSpace and the name of the impulse packs I have from Overloud are JPVerbs and Dusty Racks Volume 1. I have over 200 songs on Reverbnation, choose another song or several if you like.
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Still a work in progress, any tips are welcome. Happy 2020 Cakewalk peeps!