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Everything posted by norfolkmastering
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How to store a row template in Step Sequencer
norfolkmastering replied to norfolkmastering's topic in Instruments & Effects
Thanks for the suggestion, it's a really good solution. -
I'm using Session Drummer 3 with Cakewalk's Step Sequencer. When I create a new instance of Session Drummer 3 and open Step Sequencer it always defaults to a limited number of rows which I then have to edit to get the drums sounds I want to work with. Is there anyway to store a Step Sequencer template so the rows I want to work can be recalled quickly?
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I just installed the latest Build 13 and on starting Cakewalk I'm getting the old 'Activation required' request. This takes you to the Bandlab login. After a couple of attempts I was able to get logged in to my Bandlab account and reactivate Cakewalk. So far this seems to have stopped the message reappearing but I will keep testing.
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Keyboard shortcut to go to first marker
norfolkmastering replied to norfolkmastering's topic in Cakewalk by BandLab
Hi Mark, yes that works but it's a bit clunky. Anyway to make that into a macro so I can do it as a single keyboard shortcut? -
Keyboard shortcut to go to first marker
norfolkmastering replied to norfolkmastering's topic in Cakewalk by BandLab
I tried this: Ctrl+Shift+Page Down takes you to the next marker Ctrl+Shift+Page Up takes you to the previous marker I'm looking for a keyboard shortcut to take me to the first marker in the project timeline. Anyway to do this? -
Does anyone know if there is a way to make a keyboard shortcut which would take you to the first marker in a project's timeline?
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I add my vote to having some way to have longer faders.
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Need help with Control Bar config
norfolkmastering replied to norfolkmastering's topic in Cakewalk by BandLab
Thanks for the help. I got my Control Bar configured and stored. -
I'm struggling to get a couple of things configured in my default Control Bar. 1. I use 'Fit project' a lot but it's hidden away in the Custom Module. Is there any way to make the 'Fit project' button always visible? The second question is related: 2. I tried resizing the Markers bar so that the individual buttons are visible. Next time I open the project the Markers bar has collapsed to minimum size again. What am I doing wrong? When I do get this fixed, where does the extra Control Bar space come from to fit in larger markers area? How does it decide what else to minimise to free up the space needed?
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It's looks like the issue of the UI displaying incorrect audio port names on sends and inserts has been fixed but I don't see it on the list. Could you confirm it has been fixed? E.g. it used to the be case that if you allocated a send to the left leg of a stereo pair; after you save and close the project, then reload the project, the send allocation would show as to both L and R, even though the allocation was actually L only. Regards Robert
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A video would be great thanks.
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I can't see how to do a poll. Can you help?
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I'm talking about deriving a track send which is pre the FX. This is sadly not available in Cakewalk at the moment.
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Anyone from the Cakewalk team able to comment on this request please?
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Does anyone know if it's possible to save control group allocations with track templates? I want a track template which has a bunch of sends with linked send levels. So I allocate the send levels to a group and then save the track template. But when I load the track template, the linking between the send levels has been lost and I have to remake the control group each time I load the template. Any ideas?
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Well let's hope I get a response from the development team about getting pre FX sends available in a future release.
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There are times when you want to create a track send which is completely clean, which means before the FX in the signal chain. Looks to be impossible at the moment as the Pre Fader option is still post FX. I know there are possible work arounds by cloning tracks etc but these are definitely not user friendly. I also know that other folks have made this request before. Could we get an idea from the development team if this is a big deal to do? Regards Robert
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I have a need to use some external audio insert sends without an audio port being allocated to the return path. I know this is similar to a track 'Send' but the external insert can be placed before any other FXs (normal 'Sends' are after all FX) which is important in this particular application. There is no problem setting up an external insert send only, allocated to an audio output port, but here is the problem: Even though the external insert send meter shows audio being sent, there is no audio at the actual audio port on my audio interface. Only if I allocate a return port, does the send port actually get fed audio (even though the insert send meter is showing audio!) Any idea if this is expected behaviour or a bug? Thanks Robert
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Soft Synth sound output fails during session
norfolkmastering replied to norfolkmastering's topic in Instruments & Effects
Thanks, I will do that. -
Soft Synth sound output fails during session
norfolkmastering replied to norfolkmastering's topic in Instruments & Effects
Finally I found an old thread which details the bug which is causing the problem. Sometimes the currently selected 'soft synth' track gets into a state where it is impossible to turn off the input echo button. Once this happens, it doesn't matter whether you select another track. The track which gets stuck, stays stuck. Reloading the instrument on the 'stuck' track is the only way to get the soft synth output to work again. The solution mentioned in the old thread is to go to Preferences/MIDI/Playback and Recording and untick the 'Always Echo Current MIDI Track' box. This fixes the issue. So it is an old bug which has never been fixed. The old thread is http://forum.cakewalk.com/Input-Echo-button-stays-on-m3565851.aspx What's the best way to bring this to the development team's attention? -
Thanks for the suggestion.
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Soft Synth sound output fails during session
norfolkmastering replied to norfolkmastering's topic in Instruments & Effects
Okay I reviewed the drum track which failed using the Event List View. 100% note events. Anything else I can check or is there a diagnostic dump I could send to Bandlab next time it fails?