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Mark Morgon-Shaw

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Everything posted by Mark Morgon-Shaw

  1. How so? Dithering is not really required for 24bit audio files
  2. Telling people to “just don’t use it” isn’t exactly helpful, especially when folks have sunk years into this ecosystem.
  3. Well spotted, I would never have guessed. Can confirm I too have more than one source selected on export
  4. I have had the same issue, I brought it up months ago but still happening
  5. It's a CPU architecture that's been powering phones, iPads, and smart fridges for years because it sips power rather than guzzling it like traditional x86 chips. But now it’s showing up in full-fat PCs — like Apple Silicon (which is ARM-based), and the new Snapdragon-powered CoPilot+ laptops from Microsoft.
  6. I've never used that method, I just drag and drop mine from the Browser. I dind it quicker..well I did except the text is harder to read now than CbB 😐
  7. Oversampling is one of those things where the benefit really depends on what the plugin is doing. If it’s a saturator, distortion, limiter, or analog-modelled EQ, then oversampling can absolutely make a noticeable difference — especially up in the high end where aliasing can creep in. Without it, those kinds of plugins can throw out nasty artifacts that sound fizzy or harsh. With it, they tend to sound a bit smoother, more open, and more "expensive" if that makes sense. If you’re just running a reverb, delay, or basic EQ, oversampling probably won’t do anything other than chew CPU for no reason. That said, sometimes the difference is subtle — it’s not like switching plugins entirely — but in a full mix it can add up, especially on anything doing aggressive processing. I usually just enable it on render rather than in realtime unless I really need to hear the difference as I’m working. Saves the CPU hit and still gets the benefit on the final bounce. Quick test: stick a saturation plugin on a drum bus, turn up the drive, A/B with oversampling on and off. That’s where it’s most obvious. Hope that helps. – Mark
  8. I agree it looks like it's been through the washing machine too many times and faded
  9. I've been banging this drum ever since I first the new GUI , it seems to fall on deaf ears unfortunately
  10. When I was younger I never would have believed my music would end up on MTV Sadly it's in the background on crappy reality TV shows 😆 ...who knew.
  11. Brand doesn't matter that much as long as it does what you want. Have you checked out Framework? They do laptops that are modular and upgradable which is fairly unique.
  12. Seems fine here , I've not come across any patches that cause it to glitch. CPU use is on the higher side for sure . Some of the complex patches consume 20- 30% Engine load at 128 sample buffer playing 3 -5 notes ( Ryzen 5950x - 16core + RME Babyface )
  13. Cakewalk Sonar is still pretty poor as far as legibility goes. I wish they'd just hire someone to fix it -I don't see this with other DAWs
  14. Yeah should be a huge improvement but there were loads of reports of stability issues with that chip so maybe do some research to see if things have improved or look at something like a Ryzen 7950x
  15. With a gaming PC you'll likely be spending over the odds because of the powerful GPU that you don't really need fow DAW use but can be the most expensive part of a gaming system. Better to buy from a music PC specialist or build your own ( it's not that hard and there are some great build guides out there like on Linus Tech Tips Youtube )
  16. Humanise would be more useful, it's a giant omission in Cakewalk/Sonar's midi editing feature set in 2024 ( apart from using CAL )
  17. Nice cover. Guitars sound really good. My only critique would be the vocals sound unsupported. You have a nice tone for this but it's a little uncomforatble to listen to as you sound like you're running out of breath.
  18. I do remote sessions with singers for my production music songs and we've found the easiest way is via the Bandlab App on Desktop
  19. I'm not really sure who it's aimed at ? I am guessing it was meant to be a bridge between the BandLab App and Cakewalk Sonar ?
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