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Everything posted by Gswitz
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I use s to split. Does that do it? Ctrl+x to cut.
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Touch Gui slowing on heavy project...question
Gswitz replied to Misha's topic in Cakewalk by BandLab
Misha, I've tried to repeat your case in an effort to help. I haven't been successful and I'm out of ideas. Sorry I couldn't help. I did notice that when I made really complex projex with tons of tracks that the GPU was not pushed. I could get things to slow down a little once I had more than 100 take lanes of audio and midi spread across 20 tracks but while monitoring the CPU and GPU, they really weren't taxed. Things just moved slower. -
How do you fix a crackly channel in a tube amp, @kennywtelejazz?
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The personality out the amp shows more with the regular cable. More expressive. But for rhythm work or amp Sims it's cool.
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@kennywtelejazz Sure have! Playing it now at a friend's house on fender bronco champ. Using a tele. We are both marveling at it. Thanks @Craig Anderton
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Touch Gui slowing on heavy project...question
Gswitz replied to Misha's topic in Cakewalk by BandLab
Do you have any audio wave forms in Midi tracks? Just curious. -
Touch Gui slowing on heavy project...question
Gswitz replied to Misha's topic in Cakewalk by BandLab
Are you showing PRV for the tracks? Are there tons of muted notes represented on the PRV for the muted takes? -
Touch Gui slowing on heavy project...question
Gswitz replied to Misha's topic in Cakewalk by BandLab
I think the problem is being driven by large amounts of stacked midi and the math required to resize it all. What happens if you select the midi tracks and change the Time Base to Absolute rather than Musical? -
Audio dropouts making Cakewalk unusable.
Gswitz replied to kevmsmith81's topic in Cakewalk by BandLab
I wonder what you guys have in common. I presume all of you are passing in Latency Monitor Lots of us are working fine. I'm running with at 3.1 to 3.8 millisecond round trip without issues. I can't help wondering if we don't need to get back to basics and do the traditional trouble shooting. -
Audio dropouts making Cakewalk unusable.
Gswitz replied to kevmsmith81's topic in Cakewalk by BandLab
Io? Does it drop-out with a new project? -
You can extract drums to midi without melodyne if it is one drum per track. Drum replacer is kinda fun. I regularly use melodyne to learn parts of songs.
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It works! I used an old cable and I'm not able to get the screw cap back on under the sheathing b/c it's a messy job, but it's a use-at-home toy anyway. ? Thanks @Craig Anderton I have a bag full of red LEDs if anyone else want to try. Text me your address and I'll drop a few in the mail. I think I killed 3 in the trying before the final 2 worked, so how about I'll send 6? Btw, I was curious if I might be able to see the LEDs flicker when I hit the guitar. In a lit room, the answer is no. As a lesson learned, if you are going to want to screw the cap back on your cable, you'll want to wrap the wire tightly to the conductor before soldering. When I did it, I let the wire stand out a little too much. The problem comes when I wrap it electrical tape, the twisting of the metal cap onto the threads rubs the electrical tape off the highest points and then it shorts bc the cap is a conduit betwee + and -. So, wrap it tightly and don't use too much solder. Get it plenty hot to so the solder sticks to the metal. As long as you don't touch the LED, there's no plastic to worry about really. Not like soldering on a Printed Circuit Board where you have to be careful of melting it.
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No but you can install a pair of diodes in your guitar cable as limiter. https://www.guitarplayer.com/gear/tech-support-march
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Touch Gui slowing on heavy project...question
Gswitz replied to Misha's topic in Cakewalk by BandLab
idk. It might be that hiding the midi tracks would make it easier to navigate and showing them when you need them. It's hard to guess whether a better PC would make the problem go away for you. Obviously bigger better faster is better bigger and faster. For me, I can't easily change my PC. I got my current computer around 2007, but it's a Studio Cat. I do take steps like hiding tracks that are slowing up the daw if it helps the performance. I don't have problems often, but I do sometimes need to do something to simplify things if I'm bumping my head on a limitation. -
Scientific American March 2020 by Jillian Kramer White noise may help listeners distinguish between similar sounds Scientists often test auditory processing in artificial, silent settings, but real life usually comes with a background of sounds like clacking keyboards, chattering voices and car horns. Recently researchers set out to study such processing in the presence of ambient sound - specifically the even static-like hiss of white noise. Their result is counterintuitive, says Tania Rinaldi Barkat, a neuroscientist at the University of Basel: instead of impairing hearing, a background of white noise made it easier for mice to differentiate between similar tones. Barkat is senior author of the new study published last November in Cell Reports. It is easy to distinguish notes on opposite ends of a piano keyboard. But play two side by side, and even the sharpest ears might have trouble telling them apart. This is because of how the auditory pathway processes the simplest sounds, called pure frequency tones: neurons close together respond to similar tones, but each neuron responds better to one particular frequency. The degree to which a neuron responds to a certain frequency is called its tuning curve. The researchers found that playing white noise narrowed neurons' frequency tuning curves in mouse brains. "In a simplified way, white noise background - played continuously and at a certain sound level - decreases the response of neurons to a tone played on top of that white noise," Barkat says. And by reducing the number of neurons responding to the same frequency at the same time, the brain can better distinguish between similar sounds. To determine whether the mice could differentiate between tones, the researchers used a behavioral test in which the rodents had to react to a specific frequency. Like humans, the mice easily recognized very different tones and struggled with similar ones. But with white noise added, the mice could better tell similar tones apart. The researchers investigated further by measuring neural activity in the mice's auditory cortexes as white noise played, and they also stimulated particular neurons directly to induce the curve-suppressing effect. Future research should address how this mechanism works, says Kishore Kuchibhotla, a brain scientist at Johns Hopkins University, who was not involved in the study. And "the jury remains out on whether and how this relates to human perception," he adds. It is possible that understanding this effect could eventually help people hear better. "Adding noise into the ear will not help someone with hearing loss," says Daniel Polley, who studies auditory neuroscience at Harvard University and also was not involved in the new study. "But learning how to turn down the hyperexcitability in the brain of someone with hearing loss could be helpful for hearing sounds in noise - as well as other related conditions, such as tinnitus and hyperacusis," hypersensitivity to loud sounds.
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Touch Gui slowing on heavy project...question
Gswitz replied to Misha's topic in Cakewalk by BandLab
Midi can be an issue across lots of lanes. When i practice my guitar adding 100 midi lanes to a track, navigation performance falls apart. Archiving or deleting unused midi is the fix for me. When i have issues it isn't touch specific. It holds up everything. -
Me.
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I think the answer to my question is yes. Long leg is positive, short negative. Use two leds soldered oppositely.
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@Craig Anderton, I've bought a pack of red 3mm leds and I'm ready to solder. I'm not great at reading the spec and i cannot tell if i can put them on backwards or not. Do i just solder on 2? Do they need to be inverted? I can't tell one side from the other on the leds. They all have one leg longer than the other. Is that the tell? Put one one way and the other the reverse?
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Touch Gui slowing on heavy project...question
Gswitz replied to Misha's topic in Cakewalk by BandLab
Lots of midi? Works fine for me. -
I tried today with my Frontier Alpha Track and it worked ok. I must say, I don't use it for that. ?
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I'm trying to understand but this isn't enough for me to get there. All editing has been working fine for me, but i might not have hit your use-case.
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Recording Level is extremely low when playing tracks
Gswitz replied to Mark Purdy's topic in Cakewalk by BandLab
Use whatever driver works. Does your headset have a battery? The obvious implication is that power for driving the speakers and the preamp for the Mic might be insufficient. Does it work better if you plug in the laptop? I used to record using a laptop internal soundcard with a preamp. You can get a single channel preamp for around $40 usd. -
I don't switch screensets while recording. Once was enough to learn that lesson. For me, they change quickly enough. It is true that I'm very fast getting the view i want whether changing current view or using a screenset. When i take time to lay out an array of fx for viewing, it is easier to save it as a screenset. I have a good video driver but only 16gb ram. I don't use lenses yet. They are more recent in my cakewalk experience and i haven't had a need for them.
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screen sets? (you can use the number keys on the keyboard to switch between screensets. Like you can have #1 have all the tracks small and #2 BIG and #3 medium with Auto Track Zoom ON and #4 Medium with auto track zoom off and #5 be your favorite synth maximized and #6 be your guitar Amp Sim maximized and #7 be Track View etc. You can lock these views or not lock them. If you don't lock them, any changes you've made stick when you move off of it.) https://www.cakewalk.com/Documentation?product=SONAR&language=3&help=WindowManagement.08.html Auto Track Zoom? Auto Track Zoom. This command enables/disables Auto Zoom, which allows you to automatically enlarge the track that has focus. All other tracks are minimized. When a new track is focused, it swaps heights with the previously focused track.