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Variorum

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Everything posted by Variorum

  1. Hope it's Ok to post this here... if not, feel free to publicly flog me I decided to brush the brain dust off my C++/COM/UI programming and write some plugins for Cakewalk... The first (little) one is a MidiFX plugin called CSHumanize... because randomization is easy It's basically a replacement for the CAL script "Humanize" with a couple minor enhancements. It's free and available at my new, hastily set up site http://viramor.com if you'd like to test it out. It's 64-Bit only, but if any of you CAVEMEN still using 32-Bit OS's are interested, I'll compile a version for you. Yeah, I know you can add randomization with the Quantize plugin, but this one's a slightly different shade of blue
  2. I gotta say this was one of the best sales. I got Nebula, Hybrid 3, and Neutron Elements for a grand total of $2.08 ? Merry Christmas to me!
  3. I found a bitmap embedded in the EXE... Jenkins???
  4. Well, it looks like the programmers are stuck with the SONAR name for a while. The Control Surface SDK (for one) uses the Sonar moniker a lot... ISonarMixer3, ISonarTransport2, etc. The main Cakewalk EXE still appears to have interfaces and ID references to Sonar, as well, and a lot of references to CPP files in a workspace folder... who is Jenkins? . I'm sure that one day they'll do a massive search and replace to rename all of those from SONAR to CAKEWALK or CBB or something, and then spend an entire month QA'ing to fix everything that breaks because of it
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