Jump to content

Variorum

Members
  • Posts

    271
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Variorum

  1. Thanks scook! Let me know if you have any issues or suggestions... remember, I offer a 100% money back guarantee ? Hmmm... To integrate everything into one component, I'd probably have to be able to read and parse the GRV files directly. It looks like there are two types; one by DNA™ and another that is native to Cakewalk. Cakewalk also allows you to copy MIDI data from a track to use as the groove definition... that would actually be the easiest part to implement because I'd know the format of the data on the clipboard. If I can get (or decode) the file format, I may be able to load a groove pattern and allow you to humanize it before it's applied to the track. Might be tricky to implement as a real-time effect as opposed to processing an entire track/selection because the plug-in receives small chunks of buffered note data. I'll have to think about how it might work and do some research into the GRV file format.
  2. Hope it's Ok to post this here... if not, feel free to publicly flog me I decided to brush the brain dust off my C++/COM/UI programming and write some plugins for Cakewalk... The first (little) one is a MidiFX plugin called CSHumanize... because randomization is easy It's basically a replacement for the CAL script "Humanize" with a couple minor enhancements. It's free and available at my new, hastily set up site http://viramor.com if you'd like to test it out. It's 64-Bit only, but if any of you CAVEMEN still using 32-Bit OS's are interested, I'll compile a version for you. Yeah, I know you can add randomization with the Quantize plugin, but this one's a slightly different shade of blue
  3. I gotta say this was one of the best sales. I got Nebula, Hybrid 3, and Neutron Elements for a grand total of $2.08 ? Merry Christmas to me!
  4. I found a bitmap embedded in the EXE... Jenkins???
  5. Well, it looks like the programmers are stuck with the SONAR name for a while. The Control Surface SDK (for one) uses the Sonar moniker a lot... ISonarMixer3, ISonarTransport2, etc. The main Cakewalk EXE still appears to have interfaces and ID references to Sonar, as well, and a lot of references to CPP files in a workspace folder... who is Jenkins? . I'm sure that one day they'll do a massive search and replace to rename all of those from SONAR to CAKEWALK or CBB or something, and then spend an entire month QA'ing to fix everything that breaks because of it
×
×
  • Create New...