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Everything posted by Starship Krupa
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I must have, the theme I started with was M-Lux Blue, my favorite dark theme, and the icons came up looking like the Mercury icons. What I was having fun with was the color though, making the icons match M-Lux Blue. I know that a lot of people change the track icons to something else once they have everything set up, they have a template with the picture of their drum kit or favorite synth or guitar, but even in that case there's still that time period right after you add a new track or bus when the default icon is there.
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I see people successfully circumventing the "click magnifying glass to display image smaller than thumbnail" feature of the forum and posting images that display at their full size, and I see people saying that the way to do this is to host the image on another site. However, I do not remember seeing an exact recipe for doing this with any particular site. I have accounts at Google Drive, Google Photos, Flickr, and MEGA, and at this point, I've given up and just put a url in my posts. If someone can be bothered to click on it, they get to see my picture. Still, I would like to be able to post images that are viewable at their original, legible size. Is there a way to do this with the hosting services I already use? Can someone post an exact recipe?
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Something I noticed when checking out all these beautiful themes, I currently have at least 10 of them installed on my system and none of them change the color of the default track icons in the Console View. I thought that this was odd, given all the hours of hard work the themeweavers put in to come up with these dazzling color combinations. Maybe they (you) don't use track icons. Anyway, I got bored looking at the same grey ones sitting in the midst of all the great-looking colors, so I fired up a copy of GIMP and got to work, using @Matthew White's M-Lux Blue as a starting point. They might be a bit rough in spots compared to what a more experienced pixel jockey could do, but I like how it came out as a proof of concept. If anyone is interested in incorporating these in their themes I can make them available, even do some more work on the pixels. https://drive.google.com/open?id=1PxsVq0R1El9WS5uDcUnWIz-EO8li6f7n (BTW, I am not a stupid person, but this forum has been up for some time now and I have so far been entirely unable to get an image to display from the file sharing sites that I use, which are Google Drive and MEGA. I detest the forum's native "click magnifier to shrink image" thing and would love to find some other way, but no go so far)
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Really fundamental question about exporting
Starship Krupa replied to Starship Krupa's topic in Cakewalk by BandLab
Thanks. I was doing that for a while, but I can't find an explanation in the documentation of what bus that "entire mix" comes from. Is it the Master Bus? Post fader? Pre fader? That's where I was getting the odd variable results. At least coming off the Hardware output I know what I'm getting. If I knew where that "entire mix" was being routed from, it would give me a better idea. -
Background, TL/DR folk please skip: I only started using Cakewalk by BandLab when it was first issued in April 2018, and had only the online documentation, no Reference Manual, and only the old forum with a broken search engine to go on. My previous DAW was Mixcraft, which prides itself on simplicity of use, and they achieve that goal pretty well, to their credit. I was ready to "graduate" to something with a deeper feature set, and jumped right in with Cakewalk. Mixcraft has obviously been inspired by some of Sonar's features, so it wasn't difficult. One thing that I had trouble nailing down, and still, over a year and a half later need the help of an external program to complete, is export of my final mix. The Reference Guide and online help are good about describing the many options in the export dialog, but IMO, they fall short on suggesting defaults. "Here is what you will select when you want to export your full mix, here is what you will select when you want to export stems with effects, here is what you will select when you want to export stems with no effects" and so on. I had to figure all this out stumbling about in the dark, and I'm still not sure I'm making the most of the options. One issue that I would like to address is that after I export a full mix, I find that I need to open my files in Sound Forge for normalizing to get the levels hotter. With Mixcraft, all mixdowns come off the Master bus, period. There is a separate dialog for stem exporting. Less versatile, but easier to deal with because fewer decisions. TL/DR part: My process currently is that I mix with the Master bus as the final bus, with its output going to the Hardware out. At export time, I export from the Hardware out. Initially, I was exporting from the Master bus, but was getting odd results, my mix wasn't sounding like it did over the monitors. So my first question is: how do you export your mix? I mean, what options do you choose in the Export Dialog? Where do you take the output from? Second question: how can I best get a "what you hear is what you get" export? Should I create an Aux bus and send the Master to that and export from it? Third question: how do I get the level of my exported file up to the point where it's peaking at about -1 or -2 dBFs so I don't need to normalize it in Sound Forge? I have good metering plug-ins, Meldaproduction, dpMeter, Youlean, TB, etc., but they seem concerned with loudness and I need level. Bonus round: why is the documentation so vague and how did you figure it out?
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Does System Mechanic have a feature that allows you to restore your registry to what it was before it did its cleaning thing? Many such utilities do. You might try that if it's available to you. Cakewalk does indeed use the registry to keep track of plug-in information. A re-install of Dim Pro wouldn't hurt anything, and it might cure the issue. Yes, the issue is Dim Pro crashing CbB, but why, when it works fine on so many other systems? What happens if you mute Dim Pro? Just as a test. And as always, when asking for help with tech issues, we'd love it if you could post your system specs in your sig, or at least in your post. Windows version, amount of RAM, what kind of processor, disk, audio interface, etc. Use my sig as an example of the pertinent info.
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Help me understand CW by BL please
Starship Krupa replied to Gary Edelman's topic in Cakewalk by BandLab
The licensing model is a free subscription. The terms of the subscription are that you create a BandLab account, install the BandLab Assistant on your computer, then at least every 6 months, allow BandLab Assistant to contact the licensing server. The best way I have of explaining it to people is that it's like Tape Op magazine and other trade publications. You register at their site with your email address, get it for free for a while, then you re-verify or you stop getting it. Like a library card. The BandLab Assistant functions like the old Cakewalk Command Center, allowing you to download and install the main program and various add-ons, keep the program updated, as well as upload and download to and from your BandLab account if you wish. Some people freak out wondering what would happen should BandLab go out of business and their licensing server no longer be around to keep Cakewalk running. First, unlikely. Cakewalk Inc. went casters-up almost 2 years ago and their zombie server is still up and running on life support, offering to sell you SONAR Artist. But if it were to happen, BandLab are good guys and would probably issue a final build that didn't require that it talk to the server every 6 months. If that didn't happen, someone would come up with a patch or you could just keep resetting the date on the real time clock in your computer. The culture at BandLab the social media site is a little weird, but I see potential in using some of its features, like the collaboration. I move stems around using Google Drive and MEGA now, and if BandLab can make that process easier, I'm up for checking it out. -
This, for sure. I remember at the old forum, people who were hacked off as could be about those of us who would be now "getting SONAR Platinum for free." ? Uh, yeah, so where's my copy of Rapture Pro, Z3ta, Dimension, Melodyne, CA-2A, half a dozen ProChannel modules, Strum Session, Analog Session, Lounge Lizard Session, TruePianos Amber, Session Drummer, Studio Mixing Suite, Engineering Suite, Creative Suite, Channel Tools, Linear phase EQ and multiband compressor.... I've never seen Melodyne Essentials for less than $49, and more than half of the rest of it is unobtainable, you literally can't buy it for any amount of money. And most of it you can use with other DAW's just fine, too.
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This is a courtesy service to people who bought software from the old Cakewalk, Inc. What is the purpose of trying out Cakewalk plug-ins and old versions of Sonar that can no longer be purchased? The old Cakewalk, Inc. web server, with licensing and downloading engines working, is being kept running as a courtesy for the old customers of the company it used to belong to. It still has ads for the products that Cakewalk, Inc. used to sell. The employees who originally built the server probably now have new jobs and the web developers at BandLab have more important things to do than work on an old server other than maybe keep it patched enough to prevent it from getting hacked/crashing. But it's unlikely that anyone's going to open up the code and change it enough to remove the ads for the defunct products and risk breaking the parts that old Sonar users might need to use to download software. Think of it like a gas station/grocery store where the grocery store part closed down, but if you had a credit card with them, you can still get self-service gas. At some point, maybe the underground tanks will run out and they'll stop filling them, who knows? At some point people are going to have to download all the installatin files for the old program and do the offline registration or whatever. It will not be there forever. In the meantime, don't be concerned about the ghost Internet server. If you purchased Sonar and have your serials, BandLab might have some way of helping you out. If not, there's a really great DAW you can use for free. Maybe someday they'll reissue some of the other Cakewalk software too. Until then, there is so much other free music software. Look in the "Favorite Free FX" thread. In my first post, there are links to 80 plug-ins to try out. I think the name change was a good idea, to distinguish the old program from the new one. I tried the first version of Cakewalk by BandLab that came out and then the next release and the improvement in the first few releases was impressive. Like it or not, Sonar was known for being buggy and crashy. The first version I tried, the transport indicator would get separated from the rest of the program and go cruising across my screen on its own, if the thing went one session without crashing somehow it was unusual. Good idea to distance themselves from that legacy, however it had come about. The current team are slaughtering bugs and doing some good optimizations as well.
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The answers to these questions seem too obvious. Cakewalk obeys the usual GUI convention where pushing the mouse to the right makes the cursor also move in that direction, same deal with left and up and down. Somehow, I doubt that's where your confusion lies. @Craig Pavone, please provide more information as requested. The Edit Tool behaves different ways in different situations. The only time it messes me up is directly after I have split a clip and I want to trim the edge of one of the resulting clips. The Edit Tool thinks that what I want is to sit and merrily move the split point back and forth between the adjoining clips when that is not the case, no, not at all. If I hold the Control key, the Edit tool will let go of one of the clips and let me trim the other one like I want. Maybe that's what you mean? More info on what you're trying to do and what's going wrong, and we'll be happy to help.
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You are trying to use in-line Piano Roll View? If not, just switch your Edit Filter back to Clips. If you are, do this, in this order: 1. Pop open the Take Lanes, at which point you should be in full velocity tails horror mode 2. Then go up to the MIDI menu at the top of the Track View and switch Show Velocity off, back on and then off again, Unless it's already off, in which case, toggle it on, then off. This seems like it's probably a bug.
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Suggestions On Lead Synth Sounds
Starship Krupa replied to Johnbee58's topic in Instruments & Effects
That is a tall order, John, but you are in luck, as there is a plethora of instruments out there, both free and otherwise. It sounds like you might have a sound in your head that is an idea of what you're looking for, so the challenge is just to find it. There is a thread here for Freeware Instruments that you can check, and Pluginboutique usually has AIR's Hybrid 3, Loom 2, Vacuum Pro and Xpand! 2 each on sale for $14.99 or less (do NOT pay more than that for any of them). They each have great lead sounds, You can often pick up Vacuum Pro for $14.99 with the Fresh Air preset pack included, and from what you describe, it might be the closest of them all to having a preset that would serve the purpose. It's over the cutoff price, but if you don't already have Hybrid 3 and Xpand! 2, go get 'em. I think they're both $14.99. I don't yet have Loom 2 so I can't personally vouch for it, but it gets great reviews for that price. It's $14.99 right now. -
Okay, now that we've solved the puzzle of how to get this thing to work, I found the video I've been referring to, where the guy raves about it (and he actually uses the term "God Mode"). And I sat through the whole presentation again, remembering how he seems like a really intelligent person, knowledgeable musician/songwriter/producer/video creator, up on theory and production technique, and it seemed impossible that someone like he could get so sprung over something if if weren't truly useful. I believe I now understand what he means and why he's so excited: he's got this channel where he's trying to teach people how to compose while needing as little music theory as possible, and he's figured out a method for doing it using Instachord. If you can get past the giddy raving that makes up the first half of the video, it may become apparent. The "secret" that he's unlocked is overdubbing different parts using the same chords chosen with the left finger, but with different Actions (those "strum patterns" declared in the right hand columns when you select a preset) in each overdub. He noticed after messing with it that there are bassline Actions and that you can also kick the Actions into higher melodies. One of the problems with getting it right away from his video is that he's really swift with operating his computer in general and the plug-in specifically, and he doesn't pause to let things sink in. So: first pass, maybe using the piano roll or step mode with the lower octave keys on your controller, you enter the chord progression you want to use. Then you go into sound on sound (or maybe comp) record mode and overdub parts by pressing single keys up in the higher octave areas of your controller. Instachord just has canned "parts" that fit the chord, scale or mode you selected in the first pass. Voila, you have something that sounds like a song. And that's not, IMO, a bad way to learn how to compose, because it starts with the person getting a feel for what I,IV,V or whatever, changes sound like. If they start paying attention to what the Actions are doing, and hip hop and R&B like this guy is working in don't stick to just maj and min, they use 7th chords as well, they'll need to know about that as well. Traditionally-trained musicians and especially teachers will hate the idea of course, but "top down" is how millions of people like for instance The Beatles (and me) learned how to write songs when we first started out. Pick up a guitar, strum the 4 chords you know, notice that two of them sound kind of cool played back to back and go from there. I still don't know if Instachord will be of great use to me personally, but I can at least see why this guy is so over the moon about it. You can FF to about halfway through if you want to get past his frothing and down to where he starts working with it.?
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I'm Looking For A Special Kick Drum Plugin
Starship Krupa replied to Jim Fogle's topic in Instruments & Effects
I know you said "free," but what you're talking about sounds kind of like Sasquatch Kick Machine. Do you remember whether it was just tone shaping or did it also trigger a sub? SoundSpot Kickbox is a great kick drumEQ and compression plug-in which is often in deep discount at Pluginboutique. In the freebie zone, there are bx subfilter, Combear and Bark of Dog, which is up to version 2, past the version that used to ship with SONAR Platinum. -
I've tried to do my part by at least doing some much-needed cleanup on Wikipedia in the old Cakewalk and SONAR articles, and adding CbB to the lists of DAW's and music production software, setting facts straight, and with links to the Cakewalk by BandLab site. It was a miserable mess, and if you go check it out, please don't blame me for what's there now, mostly what I could do was grammar and rough timeline cleanup, and remove ad copy and useless lists of unimplemented features from the SONAR page. I corrected what facts I could. I would like to someday start an article on Cakewalk by BandLab itself, but that's a big task, and the SONAR article is so garbled as to be unusable as a starting point.
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I think I read on the old forum that they are simplified front ends to other plug-ins that come with CbB like the PX/VX modules, so there's nothing wrong with the processing. I've not spent much time with them, but when I did, I found them surprisingly useful. There's something about using a plug-in with one big knob on it that bruises my ego. I like to think that my mad master mixmanship skills demand full control over every parameter.? But then I remember that some of my most beloved compressors, like the LA/2A and clones, are not that far off from being one knob wonders. There are no knobs for attack and release on an LA/2A.
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But Cakewalk already has two of those three. What? Where? The unsung and oft-forgotten Style Dials, which are always waiting to add some Style. Right click as usual to insert a ProChannel module and all the way down at the bottom of the list of modules you'll find an otherwise empty blank box that says "Style Dial Fx." Click on that box and hey! Eight more ProChannel modules, Cakewalk's answer to Waves' "One Knob" series except they're actually more useful. Gater is the aptly-named gate, Smoother is the de-esser. But wait, there's more. Apparently they were feeling rather spherical when they put in those styley dials, because Shaper is a transient shaper. These Style Dials are a bag of surprises. There's also a compressor, tremolo, spatializer, reverb, and saturator to play with. I tend to forget about them because I have standalone plug-ins that cover their functions and offer more control, so it's good to revisit what they can do.
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Cakewalk by BandLab comes with these three very nice and useful VST effects, two of them are multi-FX processors oriented toward vocals (VX-64) and percussion (PX-64), the other is a saturation processor (TL-64) with multiple controls. The VX and PX carry only Cakewalk branding, the TL also says "powered by Studio Devil). Unfortunately, by default, they are "excluded" in the terminology of the Plug-In Manager, and in order to use them the user must use Plug-In Manager to change their status so that they show up as available in the FX racks and lists. Every time a new version of CbB installs, the installer flips their status back to "excluded" and the user must again use Plug-In Manager to enable them. They were enabled as part of the SONAR Platinum suite. I read on the forum that some of the Style Dials use their resources. I don't know what the barrier is to making them available by default.
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Favorite Freeware FX Thread
Starship Krupa replied to Starship Krupa's topic in Instruments & Effects
Thanks, lads. I think I found a way to get it to work with Google Photos. Hoping so! -
Favorite Freeware FX Thread
Starship Krupa replied to Starship Krupa's topic in Instruments & Effects
Glad to hear it! I, too like the cleanness of the designs, both sonically and visually. I've been meaning to have a try at mixing using nothing but the Dead Duck package just as an exercise, see how good I am without access to my fancier toys. -
Is there any way to use the free piano without buying the $400 sampler? I'm not up on Knotakt.
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Favorite Freeware FX Thread
Starship Krupa replied to Starship Krupa's topic in Instruments & Effects
I just tried DD Compressor with the latest build of Cakewalk, Windows 10/1903 on my Core 2 Quad system with nVidia card and all functions worked fine, including the ones you mention. Man, I'm sorry to hear it. It's a good bundle of FX and fun to go through all of them. You might post a message to the developer on KVR Forum, he's active on there and very responsive the last time I saw. He doesn't like bugs, either. Wants them to work for everyone. -
BandLab does own the intellectual property that was owned by the now defunct Cakewalk, Inc.,which includes the Cakewalk branded FX and synths. I believe that Meng, the CEO of BandLab said that they would be looking into making them available. Each plug-in is its own little program that can affect the larger program and must be given the same level of support, so this isn't as trivial as it might seem at first. As you can see, much attention is being placed on bug fixing and workflow enhancement. I favor this approach and believe it shows a bright future. For now, look at the "Favorite Freeware FX" thread for a list of what is now hundreds of freeware plug-ins that are known to work well in CbB. There is a corresponding thread for freeware instruments.