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I wish I could LIKE this a hundred times. You can completely screw up a project by forgetting to turn off Ripple Edit.
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I'm pretty sure that was sarcasm. Of course I was wrong once. It could happen a second time.
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I have found a problem. May be just my rig so someone else, please try these simple steps. 1. Create a New Empty Project. 2. Add a Midi Track and change its output to a New Drum Map (any Drum Map, even a blank one). 3. Change the Edit Filter to "Notes". --- For me this is where Sonar crashes, every time. Crash Code C0000005 (Access Violation). I'm not sure if it is new to this release as I am trying out Sonar for the first time, but it doesn't happen in CbB. Other than this, I've been getting along with Sonar very well. Good Job Bakers.
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Get an interface with XLR inputs and a couple RCA adapters.
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Since she's going anyway, can you ask her to please pick up two cans of finger sleaze and one of those clip on guitar tuners?
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Channel Tools last in the chain.
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Is there a way to recover a project file?
Base 57 replied to mgustavo's topic in Cakewalk by BandLab
If you have File Versioning enabled (on by default), you can click on File-Revert and see if there is a version that pre-dates the mistake. -
The inexplicable wretchedness of trying to use the drum pane
Base 57 replied to Starship Krupa's topic in Feedback Loop
This is a valid point. However, you can use the scroll wheel to select a preset in the Map Manager. You have to click on the down arrow to roll down the preset list from the New Map dropdown. And that list is Looooooong. -
The inexplicable wretchedness of trying to use the drum pane
Base 57 replied to Starship Krupa's topic in Feedback Loop
Clearly my lack of communication skills caused you to miss the point. @Starship Krupa stated very clearly that he understands how to load, create and edit Drum Maps. However, he cannot get them to display in the Drum Pane. The steps I outlined above were not meant to be a tutorial in using Drum Maps; but a simple experiment to demonstrate that the Drum Pane will always display the contents of the current Drum Map. To reiterate; If the Drum Pane is empty, then the output of the Current Track is either set to an empty Drum Map or it is not set to a Drum Map at all. I apologize that I lack the ability to communicate this more clearly. The experiment I posted above doesn't take two minutes to actually do and a video would demonstrate this very well. Sadly, video is not part of my current trick bag. -
The inexplicable wretchedness of trying to use the drum pane
Base 57 replied to Starship Krupa's topic in Feedback Loop
I spent several hours experimenting with Drum Maps and the Drum Pane. But... I couldn't make it not work. At a loss to explain how it always works for me and rarely works for you or some others, I was going to blame it on the inexplicable differences in the way different people perceive software. For example, V Vocal. Some people loved it and hated when Cakewalk replaced it with Melodyne. I was the opposite. I couldn't get my head around V Vocal at all. But I hardly had to touch the documentation to use Melodyne. So last night I spent a couple more hours screwing around with this and had a Homer Simpson head slap moment.... Two things 01. If your Drum Pane is empty, then your active Drum Map is also empty. 02. When you open the Drum Map Manager it always opens the first Map in the project, not the map assigned to the current track. Here is a short experiment to demonstrate how this is supposed to work. Keep in mind that a Drum Map does not care what synth(s) or Port(s) it routes to, and to demonstrate this we won't use any at all. First, create a New Empty Project and add a single Midi Track to it. From that tracks output dropdown, select Drum Map Manager At the top of the Manager, click on New. Then at the bottom, click OK Next, change the track output to the Drum Map you just created (DM1). Then open the PRV. If the PRV shows the keyboard, then click its View dropdown and select Show/Hide Drum Pane. That Drum Pane will be empty because the Map is empty. Next, go back to the Track Output Dropdown and re-select Drum Map Manager. In the middle of the manager, under "Settings for DM1", Click on the New button a couple of times. You will see the added notes populate the open Drum Pane. Go back to the top of the Manager and click on New under Drum Maps Used in Current Project. Then at the bottom click on OK to close the Manager. Next, go to the Track Output Dropdown and select the 2nd Drum Map (DM2). The Drum Pane in the PRV will again be empty (because the Map is empty). Next, create a new Midi Track and assign its output to DM1. The Drum Pane will no longer be empty. Now the output of Track 1 is assigned to DM-2, and the output of Track 2 is assigned to DM-1. Click back and forth between them and you will notice: The Drum Pane is always going to display the "Current" track regardless of Selection. Go to the output of Track 1 (DM-2) and again select Drum Map Manager. Notice that it displays the settings for DM-1, not the map assigned to the track, DM-2. This, I believe, could be the source of confusion for some users. It is not illogical to assume the Manager would display the settings for the map used in the track you opened it from. There are two other things I want to point out before closing this tldr. Any time you edit a drum map, save it as a preset with a name that will put it at the top of the list (think numbers). And you can change the output port of all the notes in a map at once by holding down Cntrl-Shift while making the selection. I hope this little experiment helps but as always, YMMV. -
The inexplicable wretchedness of trying to use the drum pane
Base 57 replied to Starship Krupa's topic in Feedback Loop
Using the phone now. Be back in studio next week. I will try to help more then. Meanwhile, some kind of voodoo dance may be more effective than a brain bashing keyboard tantrum. 🙄 -
The inexplicable wretchedness of trying to use the drum pane
Base 57 replied to Starship Krupa's topic in Feedback Loop
I use the diamonds with VST. Setting up the drum map is... Ummm... Tedious. Yeah that is the word. But I have been using the same map for years now without any problems. -
To Our Friends in the Southeastern US: Please Check In
Base 57 replied to bitflipper's topic in The Coffee House
I am a little west of New Orleans and want to echo what @T Boog wrote. Every year from May through October the Gov/Media here is preaching preparedness. So, we have our water, canned food, batteries, flashlights, and other necessities ready in case we have to evacuate or ride out a storm. And every year we get at least one chance to practice our plan, whether a storm hits us or not. It breaks my heart to see footage of the destruction that Helene caused. Most of the affected communities were not prepared for that. Please, everyone who can, consider contributing to the Red Cross and Salvation Army. Both of those organizations helped my family after Katrina. Hurricanes suck. But they often demonstrate how awesome people can be when they work together. -
Maybe Ripple Edit is accidently on? Or maybe the Shift key is sticking on your keyboard? The reason I say this is the way to create overlapping boundaries in take lanes is to hold down the Shift key while moving them. However, Cntrl-z should Undo this regardless. But Shift-Cntrl-z is Redo. The video is short, but it looks to me a s if you know how to do comp edits. So, something else must be wrong.
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Glitch on playback, from a quack to John Henry's hammer
Base 57 replied to badt1mes's topic in Cakewalk by BandLab
Earlier I said Clip Group. That is incorrect. 1. On the tracks you wish to edit, Set the Edit Filter to "Clip Gain". 2. Set the time range by Click-Dragging across all of the clips, or by dragging across the Timeline, or drag select on one clip then Cntrl-Click the other Track Numbers. 3. Adjust the envelope on one of the selected clips.