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abacab

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Everything posted by abacab

  1. What’s the difference between MIDI Type 0 and MIDI Type 1 files? https://www.sweetwater.com/sweetcare/articles/what-difference-between-midi-type-0-midi-type-1/
  2. I think you may be asking if there is a way in Cakewalk to chop up a sample and play the slices back via MIDI. Cakewalk does not have an internal sampler to do that with. In Ableton you would use the integrated simpler or sampler to do that with. In Cakewalk you would need a 3rd party sampler plugin.
  3. I am surprised by that, considering that Vegas Pro is the offspring of Vegas 1.0, originally developed by Sonic Foundry as audio editing software. I have a copy, and there are many similarities to Acid. But Vegas was way more of a dedicated linear DAW. Video was added in version 2, and sold to Sony around version 4 (2003?). I have a copy of Vegas Pro 14, but haven't messed with the audio. Leave the audio track as is. Just use it to edit together video clips from my digital camera.
  4. At least it seems that it may not be the MPK mini, since the virtual controller didn't work either. What virtual instrument are you using? Can you try using a different one? Perhaps one that you can play with a mouse, such as Cakewalk SI- Electric Piano? That would rule out MIDI, because you would be triggering the instrument directly through the UI. If you still hear no sound, it may be that the audio output in the DAW has issues.
  5. Yes, but did you check anyway? It's possible for a volume CC to get zeroed out. Silence.
  6. How did you insert the instrument? If you insert the instrument as a "Simple Instrument Track" you should have a working instrument track with a MIDI input and an audio output. [The instrument track is a combined MIDI/audio track with MIDI input and audio output, which can be split into separate MIDI and audio tracks]. Make sure that input echo [the button to the right of the red record arm button in the track pane] is enabled for that instrument track. By default, it should be. Check the track MIDI input setting in the track pane or track inspector. Which should be defaulted to "None", which in Cakewalk is equal to "Omni", so it should respond to any available MIDI source. Make sure it hasn't defaulted to a single MIDI source that is not active, or connected. If all else fails, enable the virtual controller [alt+shift+0] and try that to make sure that the instrument is responding to MIDI, and the audio output is working.
  7. With all those various MIDI connections, whether they are 5-pin, or USB, they should all appear as available MIDI ports in the Cakewalk MIDI input/output preferences. The functions as far as MIDI should remain the same, regardless of the media used. Yep, I used to rock the Midiman Midisport with my Roland JV's and various other MIDI synth keyboards when I was using all hardware. But after a move a few years ago, started switching to all virtual, in the box instruments. Still have my hardware, but not currently hooked up due to space limitations. I sort of miss it, but never really liked working with MIDI SysEx to load/save patches. That part is much easier with virtual! Just save the project, and your studio is saved! Speaking of Pro Audio 9, I think I first found Cakewalk 6 in a computer store, then upgraded to 9. I had previously seen a Mac sequencer demo at the music store, so I asked a salesman in a computer store if there was anything decent for Windows PC. He suggested Cakewalk. Right on! ?
  8. I would make sure that all of your power saving is turned off in Windows. It is likely that the USB port that is powering your keyboard is shutting off, via the "USB Selective Suspend" setting in advanced power settings. Check your power options in control panel and choose "High Performance", and that the USB selective suspend is disabled.
  9. Click on the Apps tab in the assistant. Then locate the dropdown menu beneath the Cakewalk by BandLab icon. The install add-ons link is found there.
  10. Hi Frank, I saw your earlier post that you had to re-install Sonar Platinum and Cakewalk by BandLab due to a Windows re-install. I assume that you recovered Sonar and its associated plugins via Command Center. There are two things you will still need to install manually from 3rd party websites, in addition to all of the Command Center content. The licenses for XLN Audio Addictive Drums 2 and Celemony Melodyne were included in the Sonar bundle, but you needed to go directly to their respective websites to redeem your licenses. They are not installed via Cakewalk Command Center. In the case of XLN Audio, you will need to install their XLN Online Installer, which will install the licensed products from your account onto your computer.
  11. LOL!!! Figured that would draw some feedback! ?
  12. I want it, have been running the trial version, but I'll probably just wait for the next sale to roll around. It's really good, but not $199 good! Plus, have too many synths already including Analog Lab 4...?
  13. Arturia was still listing the $99 sale price as of this morning (US-Eastern Time). It seems to have gone back to full retail this afternoon. I didn't see their sale end date listed.
  14. BandLab has been listening to us for 2 years, and I think they still welcome our suggestions... as diverse as they might be! Of course they will still do what is best for them, but with consideration for our feedback.
  15. Maybe a problem plugin in the scan path?
  16. Pigments 2 is currently $99 at Arturia.
  17. On a related topic, Arturia is offering a fully registered copy of Pigments 2, that is good until July 3rd 2020, when it will expire. Will probably grab it for the $99 sale price. I've really been enjoying it, along with studying the tutorials and manual! It's a synth beast, and very intuitive. One of the best UI's I've ever seen! I tried the Pigments 1 Demo when it first came out, but wasn't sold then. They have added the sample engine, and other improvements as well, in Pigments 2. With 3 engines to choose from now (VA, Wavetable, and Sample), the sound possibilities are much improved.
  18. Yes, it's tempting. That keyboard itself is beyond my preferred budget, but if I consider the cost of a V Collection it's probably more like getting the keyboard for half price! My current upgrade offer from AL4 to VC7 at Arturia is $399. ? But with either keyboard, it's a pretty impressive value to get hardware that's tightly integrated to that many sounds!
  19. Congrats on your find! Waiting to hear how it works! Also looking at Keylab 49 MkII. On the Sweetwater site they mention that a free V Collection 6 from Arturia will be delivered if you register that keyboard in your Arturia account by June 30th 2020. https://www.sweetwater.com/store/detail/KeyLab2-49BK--arturia-keylab-mkii-49-keyboard-controller-black (And I realize that's VC6, not VC7, but since I don't have any of the full collection yet, that would be a nice bundle...)
  20. I was wondering about that with AL4 myself, in case I bought one of their controllers. So I looked into the resale policy at Arturia, and it appears that they have made the process as painless as possible. https://www.arturia.com/support/askforhelp/reselling "NEW To speed up the license transfer process, you can now manually unregister a license from your account without contacting the support. This can be done from your Arturia account MyProducts section. Once unregistered, the license can be freely registered on another account."
  21. In this example of yours above, I see 3 TTS-1 MIDI source tracks, with one synth audio output track. Are there specific benefits of a "MIDI Source"+"Synth Audio" track (& an output track) over a "Simple Instrument" track? Can it be said that the "literal" definition of an audio output is simply the Audio Output track of the DAW? Why would one choose four Audio Outputs / Audio Output tracks vs. one? 1. In your example above, you apparently used a "MIDI Source"+"Synth Audio" track. This does have the advantage for adding multiple MIDI source tracks with the least confusion, and works well with a multitimbral synth such as TTS-1. I prefer "Simple instrument" tracks for synths that only play one sound at a time, and generally only require a single MIDI source. 2. Yes. 3. The four audio outputs let you send up to 4 audio sub-mixes to the Cakewalk mixer. There you could do additional processing on them with audio fx plugins way beyond what you could do in TTS-1 alone. For example, you probably wouldn't want the same reverb on all instruments. Maybe just send a submix on one of the outputs for the sounds that you wish to share a reverb, similar to a reverb bus, and send the rest of the instruments on another output.
  22. Another example would be USB MIDI. It is much faster as far as throughput than the old serial MIDI cables. Some carry multiple MIDI connections over USB. But each still has 16 channels per port. In the case of controller keyboards, in addition to the main MIDI-IN, many also offer an additional 5-pin MIDI-IN port (for external MIDI hardware) on the rear panel that can be passed thru the USB cable connection and routed within the DAW host. Some controllers also use a 2nd MIDI port for the MIDI control surface input, in addition to a port for the regular keyboard input. But each of those MIDI over USB ports are discretely defined by the driver in the host as individual 16 channel MIDI ports.
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