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msmcleod

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Everything posted by msmcleod

  1. On the 1818VSL, you should be able to route outputs 3&4 to headphones rather than the usual 1&2. Create a new Headphone bus set to output to 3&4. Put AR Studio 3 on the Headphone bus. Then create a stereo send from your master bus to the headphone bus. You'll hear the master bus + AR Studio 3 through headphones, but mixing down your master won't include the Headphone bus which has the AR Studio 3 on it.
  2. Have you checked your Windows sound scheme? Maybe some strange alert has been assigned a sound?
  3. He's released a review on this on his Patreon page - expect a Snake Oil review in a day or two on his YouTube channel.
  4. 45 mins? That's mental. You should definitely raise a support ticket to support@cakewalk.com FWIW - it's almost certainly environmental, rather than an issue with Cakewalk, although support might be able to point you towards what is happening. I've got a two Win 10 boots on the same machine, both with Cakewalk on it. One of the boots takes 3 seconds to launch Cakewalk, the other (my main boot) 12 seconds. Given that the hardware is identical, there's obviously something in the configuration of the OS or plugins or something that is different. The main difference I guess is that have the Yamaha mLAN ASIO drivers installed on my main boot, although they're not Cakewalk's active ASIO device (Scarlett 6i6 on both boots). I've also got Sonarworks installed on that machine as well, although I only use this as a plugin. Have you got other DAW's on that machine? I've heard the Steinberg's Generic Low latency ASIO drive can cause problems, and I've personally had issues with the Reaper ones too.
  5. That should be fine - a google search should allow you to find SendKeys.dll, which you can invoke via CAL.
  6. There is a delay command within CAL. If I remember correctly, I used the SendKeys DLL within CAL to send commands via key presses to Cakewalk. This was in the 32 bit days though, and I'm not sure if there's a 64 bit version readily available. There is however a SendMidi command, so it might be possible to send a mapped MIDI event via a loopback MIDI device.
  7. Don't forget you can bind a key or a MIDI note to a CAL script within key mappings.
  8. I've had my 2030A's since 2005 (I went for the 2030A's rather than the 2031A because my studio is so small). Luckily I've never had an issue with them. One thing I would say about the TRUTH's is that they really need to be mounted well away from the wall. At 3" from the wall, they still sounded fine but, I had loads of problems with my bass being practically non-existent in mixes due to them using the wall to amplify the bass frequencies. To be honest, my choice at the time was the Tannoy Reveal Active's. I tried to get a set from a friend's dad who worked for Tascam, but he advised against them as they were all being recalled due to a design flaw, and told me to wait for the new model. I was a bit impatient in those days.... Nowadays though, there are obviously better monitors around within that price range. The KRK's would definitely be on my list of those to check out.
  9. Just mute the tracks you don't want in the audio, freeze TTS-1,then CTRL + drag the audio to a new audio track, unfreeze and repeat. This is the way I do it. Each freeze takes seconds, rather than having to bounce in real time.
  10. No - but, you can still use the license you got with Sonar Platinum. AD2 works exactly the same in CbB. AD2 is a separate install, so it's not tied to Sonar Platinum.
  11. Microsoft doesn't seem to be doing much with IE11 nowadays, except the odd security update. From what I gather HTML5 is pretty much broken in IE11 (if you do a google search on IE11 and HTML5, you'll see there's a bunch of sites that no longer work). Given that they're pushing everyone to use the Edge browser (which does work), it doesn't surprise me they're neglecting to keep IE11 up to date. As far as I can tell, the only reason they keep it installed on Windows 10 is because a bunch of programs embed it within their applications and need it to be there still.
  12. All true. And I guess that everybody works differently. Personally though, I found just going through the whole of Groove3's SONAR tutorials was a huge eye opener for me. Even if you only watch the first few minutes of each chapter, you get an idea of what's available, and idea of what tool does what. Then when you have a particular need for something, you know what tools to delve into it deeper. But even with basic operations... for decades I've been using more or less the same methods of editing that I did back in Cakewalk Pro Audio 9... these tutorials showed me a bunch of stuff I didn't know was there, and has radically sped up my workflow.
  13. 1 & 2 (and maybe 3) - AudioSnap 4 - Drum Replacer (you'll need to install this via the BandLab assistant's AddOns menu, the same way as you do with Melodyne)
  14. Depending on what you want to do, there's two tools that come to mind: 1. VocalSync - this will sync up two more or less identical tracks timing wise (e.g. main vocals & backing vocals), but isn't limited to vocals. You could use it for harmony guitars for example. 2. If you're wanting to match the timing of two different tracks, take a look at AudioSnap... I think this is what you need. Here's a 2 min introduction: and here's a more comprehensive guide:
  15. There are few ways that come to mind... 1. If you've got a Mackie Control Universal / Behringer BCF2000 (or any MCU compatible control surface with footswitch inputs), you can map the footswitch to commands within SONAR. 2. You can use MIDI bass pedals to map a MIDI note to a SONAR command within the key mappings section. 3. If you've got basic to intermediate electronics skills, it's pretty easy to create a custom MIDI controller with an arduino or PIC. One with a standard MIDI output is pretty straightforward. A class compliant USB based MIDI device is a bit more complicated (due to having to install the custom firmware and use a separate programmer on the Arduino), but still pretty straightforward for someone with basic electronics / programming skills. 4. If (3) above seems to complicated, you could either hack an old USB MIDI keyboard by soldering footswitches to some of the keys and use the method in (2), or hack an old USB computer keyboard and solder footswitches to some of the keys. To be honest though, you do all of that using a KORG nanoKONTROL 2. I use one of these in my "vocal booth" (corner of my studio ?) - I have it stuck to the wall so I can control Cakewalk/SONAR while I'm doing vocal takes. You can pick these up pretty much everywhere (including Amazon) for around $50 / £40.
  16. Firstly, it won't work on MIDI tracks, only Audio tracks. Secondly, make sure (a) You've got Melodyne installed (using the BandLab Assistant), and (b) You're definitely dragging on to the timeline - if you move too far up, you'll get the no-entry cursor.
  17. These two articles were the breakthrough for me in FM programming: Great article on how to approach programming an FM patch by focusing on each element of the sound: http://msmcleod.co.uk/cakewalk/prgrmdx7.pdf This page explores how to use modulator frequency ratios to create square wave, sawtooth etc: http://web.archive.org/web/20170809204512/http://the-all.org:80/tx81z/fm_overview.html
  18. You could try re-installing the latest Visual 2015 C++ Runtime - this is where this DLL comes from: https://www.microsoft.com/en-us/download/details.aspx?id=48145
  19. I tend not to compare them to be honest - they either do the job for that track, or they don't. Personally, they do the job most of the time for me. As far as a comparison of quality, they're easily as good as commercially available ones - especially the EQ. CPU & RAM wise, they're very light. I wouldn't say I use the stock ProChannel modules exclusively though - there's always a track that needs a different colour or style of compressor. The biggest plus for me though, is the convenience. Having it there on the left hand side with all the knobs available makes workflow so much quicker than opening up individual plugin windows. Also, you can have the best of both worlds by using FX Chain presets:
  20. Ok, that's your Roland audio interface driver crashing. There's a couple of things you could try: 1. As you've switched back and forth from ASIO to MME, your AUD.INI file may be a bit messy with the measurements from the different modes. This can sometimes cause crashes. If you delete it (when Cakewalk isn't running), Cakewalk will create a brand new one when it starts. Its located in %APPDATA%\Cakewalk\Cakewalk Core 2. A Windows update could have messed about with your audio interface drivers. Re-installing them should normally fix this. I'd recommend deleting AUD.INI as well, after the driver reinstall though.
  21. Both of those are standard Microsoft DLL's. mfc140u.dll is the unicode version of the Microsoft Foundation Classes DLL. It's what most programs use to interface with the Windows API. ucrtbase.dll is the Microsoft's Universal C Runtime dll - again, used by many, many programs. There's two possible reasons for these errors: 1. They've somehow become corrupt (but if this were the case you'd be seeing crashes in many more programs than just Cakewalk) or; 2. There's a bug in either Cakewalk, or a plugin. Given that most people aren't seeing this, I'd suggest the latter.
  22. I did try that, as the audio dragging actually works pretty well. I found however, that the dynamics were kinda lost in the detection - i.e. there was very little variation in velocity in the end result. If I do find myself liking the performance, even though the MIDI dragging is somewhat hit & miss, there's usually enough of it to cut & paste a part together. To be honest though, I'm confused as to why some drum VSTi's have this crazy drag/drop facility - why not just provide the VSTi with a MIDI output?
  23. I think "luck" is the operative word here! Yes, it's pretty unpredictable. What I tend to do is just record the pitch bend & modulation, leaving Strike 2 as it is with its internal sounds. I only ever really use it as an interim solution just to get the song going. For this, it's very good. If I end up liking the song, I'll usually replace it with AD2, where I'll either play the part myself, or use Jamstix.
  24. There are two settings for stretching audio: 1. Online - quick and dirty, allows you to get an indication of how it sounds very quickly, but quality isn't so good 2. Offline - the higher quality version, but slower to render. The settings are in preferences: You've two options here, either: 1. Use "Bounce to clip(s)" after doing your stretch edits, which will invoke the offline method ; or 2. Set the online method to be the same as the offline one - but you'll have to wait a few seconds after each stretch.
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