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Everything posted by HOOK
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That's what I did for many years. I found it tiresome because I do a lot of it. Setting up the Fade All command does exactly that - but automated.
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How that never happened to you in Sonar is a mystery to me. Cutting and pasting audio has always caused this if you're not cutting at a zero crossing as @Lord Timsuggested. His solution is one. Here's another solution that I prefer. I do ton of cutting and pasting audio while I'm noodling with ideas in the very beginning of a song, so I hear this "clicking" fairly often. I set up a custom button in the tool bar (I called it Fade All) which triggers the Fade Selected Clips function. I have it set up to linear fade 1ms on the front and 1ms on the back of each clip. I can just lasso all the clips and click "Fade All". Literally, I can lasso every audio clip in the project and click this button. Takes a split second, and every clip on the clips pane is faded front and back in a way that you'll never hear it. But it definitely fixes the cuts that are made at a non-zero point. If you set up the Fade Selected Clips function to "Only Show if pressing SHIFT", it just does it with a single button click. No need to click ok.
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Thanks. I forgot to mention one important thing. This audio disturbance is after playback is paused, but reverb and echo tails are still finishing off. Long reverb...long delay....or long cymbal wash from vst drums. It's not a deal breaker...it's just really annoying. Higher buffer settings doesn't fix this issue. Once these audible tails are gone, the issue is gone. As far as the interface goes, it's external. The Lynx Aurora (n) on a Thunderboltex 4 add on card. My understanding is that this is basically PCIe, so maybe you consider that internal. I had the UA Apollo x6 up and running on this same Thunderbolt card for about 3 weeks and didn't have this issue, and I put at least 12 hours on it tracking and mixing. I mean...I got blue-screens when I changed buffer and sampling settings, but I didn't have this particular issue while tracking or mixing. I'm also trying out the RME UFX II USB, which is supposed to show up today. So I'm curious to see if it also has this issue. I updated to the latest video driver last night but that didn't help. The Thunderboltex 4 card also has video ports on it, but I don't have those jumpered to the board or plugged into video monitors. Basically, I'm probably being lazy. I still have the old video card that worked great with my now-dead MOTU 24i/o. That would be the final move to attempt a fix for this issue.
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It has been a long time since I setup Cakewalk with a new computer and a new interface. I had a MOTU 24i/o running for the last say...15 years. That's how long it has been. Knowing better, perhaps, I decided to try the onboard video that comes on the i7 12700k with this Asus board. I'm getting smallish clicks and disturbances when I start playback sometimes. But this seems pretty prevalent when I stop playback and click the mouse in various places on the screen. My gut is telling the this is what happens when Cakewalk doesn't like a video driver. Does that seem right? Am I barking up the wrong tree by trying this onboard video? Suggestions? Thanks.
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If I had a dollar for every time a client stood behind me over the last few years, while I was tracking them in Cakewalk, and he said...."Huh...I wish I could do that in Pro Tools", I'd probably have about $20....lol
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I'm gonna go with never. Universal Audio will never change that Windows driver.
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I'm glad you're not having issues. I was getting a blue screen and an auto reboot, then another blue screen when the OS came back up. Two in a row was the pattern...then it would boot properly. But it's not Cakewalk. I downloaded a Cubase trial and got blue screens immediately. Buggy Universal Audio driver for Windows, I guess. Now that I've seen it, I'm finding this to be an issue all over the internet. I just didn't pick up on that problem before I bought it. This Lynx Aurora isn't having that issue. And I'll be checking out the RME UFX II (USB) this weekend, just out of curiosity. I'm reading fantastic things about the RME Windows USB drivers. I'm really curious to see if USB can compete with the Thunderbolt low latency.
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Excellent...thank you, @Noel Borthwick.
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I'm using the latest driver - V2 build 25 - Jan 2022 It seems, actually, that the problem is only when I turn off MMCSS in the Lynx ASIO panel while the Enable MMCSS for ASIO in Cakewalk isn't checked. Clicks...pops...dropouts. I'm getting good performance with a couple of different configs with those 3 options. I'm just not entirely clear on what you suggest is the best. Shut off MMCSS in the Lynx driver and enable both options in Cakewalk?
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Reggie...I abandoned the x6. I was getting blue screens every other time I changed buffer or sampling rate.
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Noel...I switched to Lynx Aurora Thunderbolt because the Universal Apollo x6 was blue screening over and over. I'm still having to turn off MMCSS in Cakewalk with this Lynx driver.
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Yes...that did it. Thank you. I actually installed a Cubase demo last week to see if I still got blue screens outside of Cakewalk. I did. Excellent diagnosis, sir. Thank you.
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Thank you. I'm seeing the Generic and Realtek Asio driver folders. You're saying delete these?
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I abandoned the Universal Audio x6 interface because of an inordinate number of blue screens when switching sampling rates and buffers. It was brutal. I moved on to a Lynx Aurora (n). I have that installed on Thunderbolt and it's working great until I open Cakewalk to try to set it up. When I open Cakewalk I'm getting a box that pops up and says "Generic Low Latency ASIO Driver". It pops up and disappears over and over...almost so fast I can't see it, and I can't get past that to setup. Lil help? What does this indicate? Never seen this one before.
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Yes. Thank you. That is turned off. But what I figured out last night is that this happens in the clips pane, but not in the mixer view. I CAN shut it off in the mixer view. But generally, with my work flow, I'm turning monitoring on and off in the clips pane, so it's a bit of a drag.
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I'm trying to figure out why input monitoring on some of my MIDI tracks gets stuck ON. It goes from regular Input Echo to Input Echo Auto Thru and I can't get it to shut off. Thanks.
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Can I record Multiple vocal tracks using Melodyne
HOOK replied to RICHARD HUTCHINS's topic in Cakewalk by BandLab
I'd suggest you simply record your doubles on separate tracks. Then, correct each with Melodyne as needed. You can copy tracks and play games with Melodyne's pitch modulation...but but to me, nothing sounds as good as doubling with actual performances. There's something about the textural differences between two vocal tracks that can add up to one great track. -
I just now got a chance to sit down and apply the All Notes Off option. Definitely works for me...no noticeable delay. Thanks!
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Hey Bit. I've had others that I won't be able to recall...but currently, I have a problem in one track with the SI-String Section. Sticks every time I stop playback unless I stop playback after the last passage about 3/4 through the song.
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@msmcleod Thank you. I'm generally running 4 or 5 VST's tops, so it shouldn't be much of an issue. You're right about the sustain pedal. I usually notice stuck notes on midi sections that I use the sustain pedal on. And it's even more frequent when I split a midi clip and move stuff around. I was wondering if that was causing the sustain to remain in sustain mode because sometimes I can click on the clips pane well after the midi clips and push play twice...that stops the stuck note.
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I noticed this in the new update: Optionally send Send All Notes Off message to VST plug-ins Using certain VST plugins can result in stuck notes after playback stops. You can now optionally send "All Notes Off" messages to all VST plugins when the transport stops, by enabling Send All-Notes-Off Messages on Stop in Edit > Preferences > File - VST Settings. This option is off by default to avoid incurring delays when stopping playback when using many virtual instruments. I've used Cakewalk to record only audio for 27 years. You heard me...lol. But I've begun learning to use the MIDI features over the last few months. I've been having this stuck note issue on occasion so I'm glad to see an option to stop it. But I'm curious to know...is there something that I'm doing to cause these stuck notes, or is it just a nuisance we all have to deal with? Also...with this option enabled, roughly, how long of a delay are we talking about when stopping playback? Thanks.
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This is typical behavior when picture cache needs cleared? Thanks. Obviously, something got wonky when I installed the EA version the day before I installed the official release. I've been working on this song since 10/29/22 and I had no issues until these back-to-back updates. And the only project with this problem was the only one that got opened and worked on in that 24 hours.
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So file it under WTF. Seems that when I open another project first, this one finally shows the clips. But when I push play, they disappear. Then, the next time I got the waveforms to show, I clicked in the clips pane first and it played fine. Closed it and tried again...no waveforms. So I opened another project again so this one would show the waveforms once again. It played again when I clicked in the clips pane first. So, this time, I decided to save the project to see if that would fix the problem. And currently, I've been able to close Cakewalk, relaunch and open this project 3 times with it acting as it should. Solved....I hope.
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I'm curious to see if this will upload correctly. Video of the clips disappearing when I hit play. IMG_6204.MOV
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I just opened every project I've worked on since March and they all load up and play fine. But not this one from last night. In fact, I just opened it again and it showed the wave forms this time. But as soon as I pushed play, they all disappeared.