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Everything posted by John Vere
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There is a new Forum for Next where you can now ask questions. I haven’t tried to use Next in that way yet. But it is missing a lot of midi features. Cannot save as a midi file. No event list No midi tracks so seems like you can’t send midi data out to hardware. But I would think this is all things that might get added in the future.
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Please help a Newbie with basic track clip editing, moving, copying etc.
John Vere replied to Roy Slough's question in Q&A
Melodyne 5 was a huge jump in improvements to the software. I gave up on using it on vocals back in the days of Melodyne 4. Lots of issues and even crashing. They seemed to have resolved all the complaints I had back then. They are a top notch company to deal with. It's now as important as is Sonar to my workflow. The license change was just that, It probably had more to do with Cakewalk being free and what ever backroom deal was made with Gibson was no longer honored. They basically included a free version called the Player back then. Now it's just a demo that expires and is conveniently built into Sonar. It took Roland a lot longer to notice we were still using the TTS-1 for free. People think Melodyne is just for auto tune. That's the one feature I probably use the least. Timing, Amplitude, Fixing guitar chords, Bass audio to midi, Guitar audio to midi, ( cool trick to double up on guitar solos) Create a midi synth part from a guitar audio track. Tempo extraction. It is a super deluxe audio editor that uses blobs instead of waveforms. And ya, you can pitch correct your vocals if you want to sound "Modern" -
Did you try a different USB port? just a long shot.
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As in the video, those you just disable. No need to un install. The only audio drivers that need to be nuked are one that show up in the Sync and Caching and can’t be unselected there. The Nivida driver is for your HDMI connection to your monitors speakers if it has them. Mine don’t and even if the did I probably wouldn’t use them. Well I guess they would be a funky way to prove your mixes on a krappy sound system!
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Track Template tips and tricks needed
John Vere replied to jkoseattle's topic in Cakewalk by BandLab
I have done a lot of live multi track projects that were 45 minutes long. I use a 2008 Sony laptop with 4 GB of RAM. It is not sluggish other than the drawing of the waveforms. There’s a few tools that you can use. Mix Recall Project Templates Track templates Workspaces VST presets Each is worth reading the documentation and learning and understanding completely how they can speed up your workflow. There are tutorials about them as well. My tip on using track templates is first building a Project template that has all your settings like what record mode and pro channel modules on the master. Add the busses that you normally use as well. This becomes the secret to success. Save that as you main template. Now open it and create your track templates making sure all routing to Busses and effect sends are correct. Then name and save What I found is if I save a track template in a random song they can add extra busses and even a second master buss if it was spelled Master instead of master. So as long as you start out with a common project template the track templates are brilliant. Take note that all my Cakewalk templates were crashing Sonar. No big deal I’m just waiting until I buy it and I’ll make new ones from scratch. It doesn’t take long in my world but yours is a lot more complicated. -
https://www.cantabilesoftware.com/
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Do you drag and drop the wave files? That's how I do this and never have a problem, I'll export stems from Band in a Box if the track can't be midi. Like the Steel Guitar. The pitch issue you describe is most always caused by sample rate miss match. I have my entire system top to bottom using 48. I set it in Windows sound settings, My Audio interface control panel, then all Music Apps and Video software have an Audio setting which I choose 48. Sonar/CW will convert any audio to the projects sample rate when you drag and drop the audio onto the track pane. You'll see a busy bar in the transport telling you it's converting the audio if it was a different sample rate.
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Sharing your Bandlab masterpiece with other musicians...
John Vere replied to Dreamer's topic in Cakewalk by BandLab
You can create an account with SoundClick, SoundCloud, etc and you upload the songs there. All the other people need is to install the app for the service you choose. -
Please help a Newbie with basic track clip editing, moving, copying etc.
John Vere replied to Roy Slough's question in Q&A
We had a band in the late 80's called Desert Heart and used a Cactus as the logo. I opened a Music Store/Recording studio/Lessons in 1991 and the Cactus was on the bands business cards. So Cactus Music was what I registered the business as. I own that name in Canada but not in other countries. The logo in my Signature was designed by one of the sales reps who was a graphic artist. I continued officially ( income taxes) until around 2012 and I now use the name Cactus Studios which is not registered. I know realize why my version was working. The Laptop has Sonar Platinum installed ( I forgot I did that) and that came with a demo of Melodyne 4. Melodyne 4 works forever as the player and allows the midi and tempo conversion. When Melodyne 5 came out they stopped the forever deal. -
Please help a Newbie with basic track clip editing, moving, copying etc.
John Vere replied to Roy Slough's question in Q&A
This got my interest so I thought an experiment would be take a midi project that is static at 140 BPM. The song is a backing track so just drums bass and piano. Very transient rich. Export the song. Drag it to a blank project and drag it to the timeline. Results are 140.03 BPM? Song lines up perfectly start to finish with the grid? You figure it would drift after 3 minutes. So I took the song and added a bunch of tempo nodes one at each measure on the 1. for first 13 bars. I only deviate a few BPM like 138 - 143 Export and drag to blank project and drag to timeline. First 13 measures are a mess of tempo changes NOT on 1 ever. At bar 13 it reverts to 140 and no more nodes until fade out. Experiment 2- A Song from a CD split into stems in Next. Only import Drum track to blank project. Try each of the different algorithms. Each gives different results. The Default one actually results in a less messy tempo map. I will now try your method too. It’s been a long time since I messed with audio snap. -
Ask your self if you really think you need it? It doesn't really do anything you can't do yourself with standard processing tools. It was sort of invented to be used by people who don't no how to use processing tools and would be a magic button you push to improve your mix. They make some good stuff but most of Isotopes effects are super inefficient CPU hogs. But to answer your question it's always going to be max out your audio buffers or buy a better computer. The quality of your Audio interface ASIO driver also can play a part in drop outs. Example Motu M4 256 buffer= Audio glitches, Same project same computer Zoom L8 or Focusrite Scarlett 6i6 at 256 buffer = no audio glitches.
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A while ago I installed the demo of Studio one and I ended up with some generic driver. I saw his list and just assumed those were very oddball drivers. Now I see that they have a complicated driver installer and that caused unnecessary confusion. I would still uninstall them while troubleshooting audio issues. But it's seems pretty obvious the Real Tech is involved as well as as from the screenshots I'm not seeing a proper ASIO driver happening. And then Latency Monitor is telling a story as well.
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And you can see in Greg’s screenshot the automation icon in the lower left corner of the buss. I regularly automate the master buss to add a fade out of the song. And I also add automation to the effects on busses.
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How to use reference tracks witbout having to buy them?
John Vere replied to T Boog's topic in Cakewalk by BandLab
I found it still opens with GM files for preview but my favourite is the Coyote player. I also found the TTS-1 had the best Steel Drum out of dozens of other sources. Once again it wasn’t the best when soloed but it worked the best for the songs I’m covering by Jimmy Buffet. -
How to use reference tracks witbout having to buy them?
John Vere replied to T Boog's topic in Cakewalk by BandLab
I’ll admit that I totally agree that as far as piano in a mix goes you are correct. I actually don’t use Addictive Keys on my own songs I use the old Cakewalk True Pianos. it is like night and day because it is simple. I used to always use the TTS/1 piano for same reason you are saying. I Then got the Addictive Keys demo when Sonar switched from Session Drummer to AD2. I was using it but in my last phase of re mixing all my original songs I discovered True Piano was what I was looking for. I only mentioned this thinking you were needing a “Better “ piano sound but I regress. I will miss the TTS-1 the day Windows updates kill it. -
How to use reference tracks witbout having to buy them?
John Vere replied to T Boog's topic in Cakewalk by BandLab
TTS-1 piano? That’s gotta hurt! Best free piano I’ve used was XLN ADDICTIVE keys has a lifetime demo that it’s only drawback is it is missing the extreme upper and lower octaves. Not an issue for me as I don’t use those ranges in my parts. it is miles above the flat sound of the TTS-1. You just need to create an XLN account and install the Manager app. You also get a lifetime demo of Addictive Drums which is one good kit with the Tom’s missing. Then I use SI drums just for the Tom’s. -
Please help a Newbie with basic track clip editing, moving, copying etc.
John Vere replied to Roy Slough's question in Q&A
Hold on to your money the sales are always Black Friday in November. You don’t need it for single track Audio to midi or tempo extraction. I tested this. I just fired up my Laptop which doesn’t have my Celemony account activation. So Sonar is using something called Melodyne Player which is the free demo that never expires. This should be the same for everyone. I loaded 4 audio stems I created in Next from a random commercial song. Bass, Drums, Other and vocals. I converted the bass track to mono and dragged it to AmpleP bass and it converted the audio to midi as expected. I then dragged the drum track to the timeline and that also worked perfectly. The only difference is I don’t get a dialogue asking for what algorithm to use. So tempo extraction works even with out a license for Melodyne. -
Extracting An Instrument's Sound To Play MIDI Notes
John Vere replied to sjoens's topic in Cakewalk by BandLab
Option # 1-Use a Sample player. You play samples of a steel guitar. That is the basic concept of Audio to Midi. But the sustained nature of the steel guitar would be very tricky without a lot of pitch bending etc. Option # 2- Cut and Paste, If you have a steel guitar audio track then you chop it up and move parts around. Basically Clip construction. Option #3 Band in a Box- I did a pretty good job of this by first entering the chords of the song into Band in a Box. It has "Real tracks" which are audio samples not midi. So the steel guitar sounds pretty good. I set the tempo and then choose a style that was close. This gave me enough to work with. I exported the audio and dragged it to my Sonar project. I then used Melodyne Studio which can edit chords and I manipulated the track so it fit the song a bit better. Band in a Box is AI but it's a bit drunk most of the time. As a result I don't let BiaB play in my band but it's a handy tool for all sorts of creative stuff like this. Well worth the $100. -
Please help a Newbie with basic track clip editing, moving, copying etc.
John Vere replied to Roy Slough's question in Q&A
I’ve rarely ever had that issue. I think it depends on material. It most certainly won’t work with sustained music. I always use the drum track. I Can now improve on that thanks to Next stem separation tool. Split the drums out of any song. In the past I sometimes had to nudge a few tempo nodes but now I seem to get very good results. I’m not trying to have dead on midi anyway. Mostly it really helps work on any song to have the beats and measures at least 1/32 or 1/64 note close enough just for visual editing. So if the OP has a drum stem to work with it is worth a shot. And yes I think you only need the very basic version of Melodyne which goes on sale for under $50. -
You need to remove the Real Tech ASIO driver from your system it’s taken over. instructions are in this video
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- zedi-10fx
- allen & heath
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Holy cow That’s a huge mess. You have somehow installed a whole lot of potential trouble! For troubleshooting purposes delete all but the Audio Box driver. I don’t see that any of those are going to be important and especially to using Cakewalk. And yes just click and delete each folder. Some people like to backup the registry first but I never do. Those all look like garbage that gets installed with certain audio apps. You only need you audio interface for sound. Windows will use its own driver which is not ASIO so it’s not on that list. The only other one that looks like it might have been legit it the Presonus Studio 192 but do you own that? There’s hundreds of you tubes and documentation on the internet about optimization for audio so I won’t repeat what is easily found.